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I
Here's to the day-wonners.
Those who were here before the hype, who built the cliques and memes of the war, who sat
in silence, typing GG like a battle cry, to those who show up and yell so loud until they
can't anymore.
To you, coming to the fashion capital and stressing over drip, just know nothing turns
heads like your team's jersey when it's paired with a hammer.
So here's to the legends who held it.
Pengo, Fabian, Julio, Alemno, Canadian, and those still in the long run.
To you, you never made the headlines but built the myth anyway.
He turned rounds into stories, clicks into chapters, flicks into legends.
And the scale-reading is still wide open.
For those here to smash walls, clutch, and raise the bar on every damn move,
every damn game, every damn year, we made this game.
All of us.
And it was just the warm-up, because we're here for one reason.
I
They keep down from this funny life
I'ma keep it going to hell
Going to hell
We have about one chapter into the Six Invitational 2026 and the precedence has been set.
Day one was very interesting.
We saw some good performances.
We saw some good bad performances highs and lows all around, but ultimately I'm joined
by two of the very best.
We've got Lax and Budget Leo joining us.
How are you doing up there, my friend?
I was doing enough budget Leo yesterday.
I'd like to be Fox today, but I'm happy to be back.
I'm happy to be with you guys.
It's been a great experience for a first day one of the Invitational.
Yeah.
Makes out of her day two.
You gotta say, for your second day fit, I mean, you're really rocking this.
This whole theme really fits your aesthetic.
It looks really good.
But as for yesterday, I mean, it was super eventful.
Yeah.
games that I thought maybe weren't going to go the distance end up dead.
So I'm really excited for our day two of this to see what is in store.
Yeah. Well, to contextualize what you're talking about a little bit,
let's go ahead and have a look at how things have shaped up after yesterday's
performances, of course, across the board.
There were games, I think, that went the way we would have hoped for, but
ultimately, I think we've got a pretty even spread for what we would have hoped
for. Yeah, I think every single bracket has some top contenders, and there's not
necessarily one that has surpassed everyone above the pack.
I mean, for me, I'm really excited to see group A when it comes to how Wave
performed yesterday, they looked very good.
And it doesn't really confirm M80 as being that number one seed that's just
going to guarantee you get out of it because they haven't played yesterday.
They were sitting back watching.
All those teams got some warm up and, you know, could be a root awakening
for the first game today.
I mean, even that G2 Shopify rebellion game, I mean, that was quite the back
and forth.
And unfortunately for G2, they did end up taking an O2 in that series.
But even for myself coming into this event, I wasn't really putting the
rebellion as high as they played yesterday.
So the fact that they already came out of the gates,
swinging the way that they did,
just really showcases how well this team really can be
when they're all in sync.
Well, obviously, emotions run quite high here
at the Six Invitational.
And day one is by no means an exception to that.
Let's have a look back.
Welcome to the Six Invitational.
Let's go!
I
It's a good one.
Obviously, there was so much to see yesterday,
but to give you a snapshot as to, I guess,
a more honed in version of that,
we bring back to Panorama.
It's one of my favorites.
But of course, to kick start with,
it's going to be the monster.
And a player that I did not think
I would be talking about on day two,
Fox, Pika, what a performance.
I mean, I don't think anybody expected Pika
to perform exceptionally well in the first dam.
I mean, we haven't seen him in an event in so long,
but he's not the monster only for going 22 and 7
in his first match of the day,
but also being the highest rated player currently
in the tournament.
It wasn't just all on his shoulders,
his whole team performed well,
but him specifically, it's great to be able to highlight
that even though we haven't seen him in a couple of years,
for him to come back on the opening day of the Six Invitational
and have such an immense performance as he did.
Yeah, I'll be honest, I'm super proud to see Daystar stand up.
Absolutely.
After being, it's been a couple of years
we lost for the individuals let alone the actual organization playing at an international event
So I'm glad to say that they've kick started their hopes with I guess a wishful event
But looking forward to the moment not everything always goes according to plan does it? No, it certainly doesn't sometimes those nades
I mean, unfortunately, loyera is going to be the moment here in that matchup vs. Schafer ballon on night haven laps
Sometimes those nades you think that they're going to go in the direction you want to but sometimes they got to sneak out
give you a little kiss on the lips and unfortunately for Loira it did not pan out in his favor then
immediately following transitionally into Alamow then getting blown up by that was quite insane. I
mean sometimes you really do have to just wipe it off. I mean we saw it. Doki talked about it.
Sometimes the trolls happen. You got to laugh about it. You got to go into the next day.
Brand new look and we thought the Brazilians these players were going to be the best.
The two ones that get taken off the board by themselves right out the gate.
Can't be doing them like that. Let's go ahead and have a look at the must-see. The one you do not want to miss for today.
Team Secret go head-to-head with SSG, both teams securing four points yesterday, beating out EP and OXG.
I'm sure that one might have hurt you guys a little bit, but definitely one you can't afford to miss in the grand scheme of today.
That'll be our last game on Group A. However, there are some really important matches today.
debuting at the 6th invitation on 2026 obviously M80, phase wild card, Fluxo W7M, you do not
want to miss a beat of today.
But the most important thing is that we start to focus on the here and the now.
Elevate after a very sluggish start at the Six Invitational.
They need to back it up.
They need to find some momentum here because honestly, yesterday I think we can bluntly
say it was just not good enough.
I mean, not at all.
They got blown out of the water by a day store.
That being said, out of all the teams you'd expect to elevate to have such a weak showing
against.
of expected to be Daystar at the invitation.
Well, that being said, the biggest highlighter for me
is for a team with so much experience,
the entries are so abysmal.
And even in the rounds where they were getting that opening
kill, the converging of those rounds was abysmal.
And when you're a team with this much experience,
we talked about it with D plus Kia,
and them being able to win off of the back of the experience,
this is the exact same thing.
It begs the question of ego, in my opinion,
because for Elevate, when they go
to a different region, the APL, and they're barely
struggling, they're losing to these APL teams,
They come to the SI with this confidence and the overconfidence of what's costing them the morale.
Listen, I need that same ferocity coming into this matchup that we just saw Psycho have in that conversation.
You know, we want to talk about experience. Psycho has it all.
Remember, the last time we were in Paris, Psycho won that entire event.
Similar to what we were talking about, Pino, he was on that NIP roster.
So if any of these players are going to be looking up to someone to be able to rally them,
to be able to have that experience, to be able to correct the mistakes,
they should be looking at Psycho for that.
And we've been in situations like this before, Lacks, where you lose the first game of the tournament.
And honestly, you have to hope if you're an elevator fan that it's going to knock some sense into them,
and to play a lot more to their standard.
Don't let that overconfidence be the death of them.
A team on a similar trajectory to that storyline, though not directly,
Falcons come into this after losing their opening match, granted against Furia, right?
We don't want to go and just underestimate that conversation.
But what were your key takeaways from yesterday?
Yeah, I mean, when you look at a team like Falcons,
And especially when we highlight players like Shaiqo so much for being the greatest
and never won a hammer.
And then you have so much talent on this roster.
Players that are always going to pop up, Licky Fax, Solotov, it begs the question of what
is necessarily going wrong for Falcons time and time again in these finals.
And to me, I have to say, it comes down to the pressure.
Yeah.
And when we're talking about pressure, I mean, you have to look at how many times we've
seen this team end up second place five times.
It came so close.
We talk about that pressure.
You look at EWC, they were there to defend their title for the fourth time.
They went out in groups.
to ring the alarm bells here by any means they are going to show up today
definitely brand new team I talked to Licky Fack into this but back to the
matters looking at that game versus Spirio one problem their comps clearly
weren't there they were struggling through and through and that paints a big
picture in that entire matchup then you have to look at the opening deaths 17
times throughout that series they were opening death that needs to change
drastically going into day and then the third one that you're talking about the
pressure the emotion especially when you look at map one and two it was a good
back and forth, but I'm looking at the pressure and the emotions being
applied into map three where they would get seven one clearly their
mindset was not in it. And hopefully today after a good day's rest after a
good night's rest rather, they can come in today fully fresh and prepared to
take on elevate because things need to change. I don't want to repeat of what
we saw at EWC because of all the pressure. Yeah, and you'd like to hope that
they got the rest are coming back into it with their heads held high. I'm
assuming that's going to be the case. But when we talk about pressure, where
are you going to have the most amount of pressure? The invitational in your
hometown for a majority of the players on Falcons. So everything is riding on them to finally be able to rise past that pressure.
They have the talent to amount to it. It's just about the mental game at this point.
Look, sometimes I appreciate everything that you guys say, but there's one thing you can't give me, which is the word of the
goat. Let's go ahead and have a look.
League of fact, let's talk for a bit here. Yesterday you played against Furia. You were winning one another's maps and then you go to
Lair. When were you expecting the map?
Yeah, I think we picked Shalei that was abuse speak and they pick rank was abuse
So that's why we're well prepared for each other map. We start really soon Shalei
I think I'm paying the pain was good and then on layer. I think the two or three first round we got destroyed and like
Round after round we just lose confidence and we just got destroyed agent. So it feels like we're harkening back to that mental block
That's been going on with Falcons. How do you fix them preparation for today?
It's not mental block. I think like present a good day. It's the first day for Falcon always terrible day
So, yeah fear was better. They were playing full vibe, you know pressure and they were better
But we didn't say our last word and today we showed that we are back
Sometimes as great as what you say, it's just as good to get it backed up when we think from the horse's mouth itself
Like you fact giving us a lot of insight as to what you were directly just talking about
Yeah, I mean, you know, obviously have a pro player experience.
You do find yourself in these moments, but as you even said,
we've been in these moments where you do lose right out the gate.
It really does then reinforce all the things you need to correct,
the better yourselves to be the team that you can be.
And Falcons are going to be no exception to that.
They are going to come in today more prepared than they were yesterday against
Feria, and they're going to be a force to re-request.
So I'm a little scared for Elevate.
All right, let's dive into the Matt Vito's.
This could be a very interesting match with Elevate,
a wounded beast in the corner Falcons.
They know that yesterday's performance was not good enough and we kickstart on board up.
Well, they're getting one of their best maps. This is a great map for the side from Elevate,
but what does worry me here is that serving sample size is their border is going to be off the
backing of what is happening in A-Pack, where now in Brazil, what is a very strong map in Brazil,
but they aren't getting that same level of play in A-Pack. So when you're looking at those numbers
in comparison to Falcons, it is a little different. It's still going to be comfortable for them,
but you have to remember back at the major, Falcons beat D plus Kia on it. So they're already
still used to beating Brazilians on a favorite map. So I'm very curious to see how the Spurs
map is going to play out. I mean, Elevates in a peculiar situation where no matter what the maps
are going to be, you're going up against Falcons. Them being able to get one of their best maps in
border obviously sets them off to right foot, but they're going to need to be able to achieve
a good amount of aggression on that map because when you go into Lair, into a map like laps,
these big maps where Falcons is so dominating on being able to slowly and methodically take
position by position with their aggressive entries and we didn't see
falcons do yesterday was the supporting staff being able to follow up those
entries so that is something where if elevate was in the footage room they'll
be able to take advantage of that and know oh if we just put a little bit of
walls and layering here we'll be able to hit the back line of foul and it really
does show me that the fact that layer for both these teams is going to be up I
really think it speaks more for Falcons obviously losing 7-1 when you're
losing 7-1 that's not just one person that you can pinpoint and say hey this
was your issue this is why we lost that's a team issue but for a team like
like Elevate that's still young, not as comprised as players such as Falcons, it is definitely
a very big risk to allow that to go through because for me, they need to win this in a
2-0 because if they do manage to push it to a Math 3, you are going to the second most
preferred Math from Falcons, currently 9-2 on Night Haven Lamp. It really isn't painting
a good picture for Elevate coming in today, but hey, anyone can win. It's just a matter
of are you shown up, are you correcting mistakes, a key note to take away too. Both these teams
were struggling with their opening deaths from elevate only playing two games.
They had a total of 12 opening deaths again for the side of Falcons.
They had a total of 17, but Falcons had an extra map played on top of that.
So when you think about it in terms of just statistics,
Falcons is playing significantly better.
I'm looking forward to this one.
And as much as I would love for us to just, you know,
kind of carry the entire broadcast and do the game, I would not.
That would be absolutely atrocious.
We need some narrators.
And it's not another death monitor.
Pengu, Gents, how are we doing?
You always carry the broadcast.
Come off it.
I mean, is it like a weight to power ratio kind of thing?
It's not going to come out of that.
Yeah, I don't think I would require either of you to carry it.
I mean, you're both looking very zapper,
but I will say, Pengu, you have really
lent into the thing.
The flowers, you know?
Yeah.
No, I'm looking at the chain and everything.
It's looking gnarly.
I'm feeling a bit under dressed.
I feel like I've gone for the unjust to farmer.
He says he's a farmer, yeah, I don't know.
I mean, we're quite opposite.
I want to try and match this energy, but hopefully Elevate will be at a match Falcons energy because both of these teams looked pretty terrible yesterday
I have a feeling Falcons is going to take out all of their anxiety all of their angst from getting slapped around by fury yesterday on poor Elevate
Yeah, look, I know that if they match their energy you'll match theirs go and enjoy the game gents. Thank you very much, Rob
Wow, it's already day two of SI Nick fly by it has already flown by but for these teams
Hopefully it'll be a little bit longer than how it looked yesterday because Elevate and Falcons both suffered
devastating losses in their opening games
But we're talking about two completely different echelons of teams here Elevate
They have their work cut out for them Falcons regard as one of the best teams in the world and
Tournament favorites and they need to bounce back and as you said, I am a little fearful here for Elevate because Falcons
They're gonna be so frustrated getting beat by Furia
They're going to take it out on Elevator Day and they always start slow.
That was yesterday's agenda.
Today's Day 2 and thousands there can be ready to punch and strike first.
Elevator Day give it 100% today to not fighting chance to win.
That they do.
We're certainly going to need to see a lot more out of the hometown favourites of Falcons
as well.
We talked about this, but yesterday it was not a great showing.
Not a single player over and a 100 rated EPS, none of them going outstandingly positive
And we're talking about the most achieved players in the world.
They've won just about everything you can, except a six-invitational.
You've got to start somewhere.
How about picking up a few points against poor Elevator?
Has anyone a Polly final?
Well, you know, that was a pro league final since 2019.
That was a content piece interview, I think,
which I would say we have won everything but the hammer.
And the back of my mind went, what about Polly finals?
How many of us did you win again?
Well, the thing is they're less than majors,
so they're less valuable.
But they are part of the everything agenda. Yeah, it's not three. Yeah. Casually three
probably like it's been seven years. I think really a pro league finals, a testament to
the legacy of this game. When everything started, we only had Europe and North America after
a year or so. We had Brazil is make their introduction, of course, elevate way back at the very first
six invitation actually played on Xbox and I think that's a good thing. Of course, raise
the hammer as the only ever Xbox champion before of course we moved entirely to PC. Now Elevate have
an entirely Brazilian roster which didn't exist at the time and they play in APAC which they're
probably at the time as well. How times do change? So Elevate, the things they start to do of course
they're going to be looking towards Saiko as the MSS mentioned where that's where the experience
truly lies. Elevate sure because of that V-Stats of Ion that had some years under the belt but
But it's Saiko who is also a World Champion who's raised a hammer with an AP which was also in Paris, France.
He's played 7-6 Invitational.
The same number as Breda actually. Saiko has played more SI's than the rest of the team including Saiko himself.
The thing is Saiko yesterday kind of a mid-lane scorer knocking too crazy, right?
But early intro from a standpoint finds one, the other is there, the wall bank does not connect.
Shaiqa will run away and play East stairs and then actually with the East door opening towards Archive, he will run all the way back into the hall and say let's not play East stairs because there is no ashtami as we bent the way by Elevate as towards the warden so we're expecting that
Glass being the chaotic playstyle later on, Shaiqa one of the best glass players in the world, this is an excellent measure for him.
So, it's all about taking map control, clearing these positions one by one, and important
one of those positions is Leakerfak here.
Verticality being contested by Psycho down below, time to drone up, waiting to see what
he can find out about these stairs, maybe hopefully drone in wraps.
I'm still on an OSA these days, Nick.
No, they did make the shield deployment a bit faster, from 2.5 seconds to 1.8 in activation
timer so a bit quicker now but oh there we go iron he shot I was gonna see the
operator line up on the attack and side we don't see the power-ups right there
is no glass no ying no grim two shields are bent away that's why Oz has come
into action yeah no it has a good place but at the moment it's iron doing all
the heavy lifting to get kills from him outside of break and stem has now taken
control of East there's Falcons need to lash out and who better to call upon the
Shaco himself, he'll find wraps, goodbye to Osa, no more shields to worry about for Falcons,
but there's plenty else to worry about, Shaco on 1 HP as Elevate begin to loom around the bomb site.
Snooker Shagra's playstyle right now, he's on one single point of health like you mentioned,
and yet he's peeking, playing aggressive, holding map control as long as possible,
because Falcons get down, but they're not quite out. Elevate, Ion's been so good at finding these
entries but they're stalling and when O's are dying, who's supposed to lead the charge forward?
Who's supposed to walk in and get them some map control? It looked that that was Raph's job
and no one's replacing that position. And you know what else is the problem is we still have
Aroma taking control of security. Thankfully Elevate may be able to just focus up on the site.
Big pick on Shiko and that's goodbye to Bombsite control. Archives can be cut apart by Elevate
as Falcons of 3 position, Brede goes down below, this is a risk, he's selling users on site,
but if users can hold down the fort with his Goyo canisters, one kill on to reset,
it might just be winnable. A C4 down below, easy can have the info for the late Reckons.
Here it comes, we're going to wait for the fire, walk in, plant default, Brede is ready for it,
he's going to B4.
This is why the mid-round is so important, especially in a small and map-like border.
Things can go from good to bad extremely quickly, and honestly, had Elevator had just three
more seconds in a timer, Breidae can't see the verticality, doesn't have any yellowpings,
no C4 because of the speed for the first kill they can still go for a plant attempt. Three seconds
that's all they needed but they stalled out for a good 60 seconds in the mid round after
wrap start on the OSA and that is gonna give Falcons that it's fine guys. Slow start, slow
start but we get the round. A hero play from Breidei. That was a three versus five by the way.
Two versus four. Now Breidei bided his time. The fact that he didn't go for that C4 until just
Four seconds were left on the clock.
It's perfect.
They said it was a high risk because he is selling uses by the bomb side.
But honestly, big praise to users that we saw in the kill cam.
He was playing so far back in armoury small box.
Playing by the fire, popping all the gunners.
There was a very thin indication of the falcon saying,
OK, British can be the win condition.
He can see for the planter, timer is low.
Use is to stay alive.
Because if users goes down before Breedigas is seen for a long,
They can sprint in the armory. They can plant on concrete by the archers window and that's how they reduce around 3-day walk up a staircase
They all know it nothing's gonna be happening, right? Yeah, so really good pros to users playing this trap with breeding
Synchronicity for Falcons, but still plenty of good things to say about how elevate played that round
Yeah, just talking up the pressure not taking too many risks waiting for Falcons to expose themselves
Getting those advantages and then consolidating them. They did a very good job of that
It was in a way, the Volcan fires it, really just punished them at the end by playing so slow at the start of the round.
But second round in, we go down in this workshop, and Falcons are looking to get really active in this round.
If we've got the Valkyrie, Legion, and Vigil, that's a lot of roaming potential.
I think it makes awesome sense, right? You've banned double shield and Monty Blitz.
That's going to make the world game a lot more freeing here on boarder.
And you know that there should be a ying or a glass most of these rounds,
because the ward was target-bent by Elevate and Cyclo is on glass right now, although Peloponnes won't know what to get.
By roaming aggressively early, you're making the fight for the roam clear when Elevate are stronger for the execute by the bomb site.
So again, very smart by Falcons.
Elevate, all they need really is to get opening kills because getting in the building can be the biggest difficulty.
Yeah.
But one thing I'm liking as an adaptation from Elevate is this Twitch pick from Stem.
Last round, a lot of the damage was dealt to them in the late rounds
by good utility, like the Vulcan canisters.
Now it's mirror windows and bulletproof cameras
that they're worrying about, but he's gone in
and he's split out a lot of utility on site.
He's taken down that mirror in armoury.
It's looking to expedite the rest of this process for elevate.
He's the expert, but I'm seeing one 15 seconds left
and they're just now touching those top four walls.
See, focus, top start.
It clips the window frame, though, so it doesn't get outside.
You can do anti-damage.
and Shaco's still very much on the offensive set of office.
Look into again. He's slow and done ill of it.
Play the layers because Shaco didn't play for his life
while his teammates fall back and get out the time room.
That's right. Very late in the round for an open kill
to come through less than a minute remains.
Shaco, hidden in the corner.
He will protect that mirror window, but they do know his position.
Ion should be in advantage. Good flashbang from the ace.
He wants to make an entry, but he's worried about getting traded
from behind him on that mirror window.
It goes deep, and Ion secures to kill a big advantage for Elevate, but Liquefac will fight back.
Now the Valphe of Breide gets targeted by Raps on the Deimos, and Elevate has to make good on the last 25 seconds.
There's a C4, there are three toxic babes.
Talcans have a ton of denial. Elevate did lack of nature, but as I said, they look like injured and confirmed by Ion.
Breide, Klotschka wants more perhaps.
He's gonna have to.
What can the Frenchman do in another Klotsch scenario?
Raps drops down, he's got the defuser, he looks to try and plant.
Solotov, very aware of violence, position of Albany wins the fight, but the safe force denied, and Reset claims the vote!
Elevated don't overcomplicate what could be a very simple situation, right?
Drop down with the demos, going for a plant, Reset, Swim when you hear the C4 rip.
No, let's wait and bait and tank the C4 and get a second guy planting after, because again, the timer is low and you want to utilize the man advantage.
one thing is opening kill, another one is opening kill conversion. It only really matters if you
get the opening kill if you can turn it into a round victory and we see teams and you know this
is the thing. Elevate they are an APAC team but they're a Brazilian team in APAC it gets complicated
but APAC is a region they struggle with opening kill conversion into round victory and then they
also struggle with throwing man advantages and the discussion said the same thing here where
When you're playing there and you dominate the opposition, you need to think ego, and you can start playing these runs a little bit looser than you should, and against the better teams in other regions, that's the exact kind of route round you will now lose.
I mean, it's definitely a problem that these three happen a lot with A-Pack teams. I mean, I've casted the region for a very long time. I've had my heart broken, my throat heart broken time and time again.
Yeah, it's just classic. You see teams. I'm in enterprise yesterday. I really struggled.
Now, if they play OZ, they just farm everyone because OZ is not very competitive at the moment.
If they go and play the rest of APAC, they struggle a little bit, but it's still hard.
You need competition that is really going to test you.
Oh, wow. That's a hell of a lot of damage from Solotov onto Iron.
No kill confirmed, but he's now very vulnerable.
But yes, Elevate are much more used to playing weaker competition than Falcons.
But that said, I've been impressed with the first three rounds we've seen from them so far.
It's a damn side better than they did yesterday against Daystar.
Ironically, it's a team that they should be much more familiar playing against.
You mentioned in-pot last version, O's looking kind of weak.
That was actually a mostly European team in O's that ended up not actually doing all that good.
So maybe you're in the out of everything.
Look, Elevate, D-plus and Game and Gladiators have all proven to us
that just importing players from a common quick VETA region doesn't mean you're going to win.
Nice shot from Shaiqo, but he will likely be finished off by this Nade yet. Good trade, but I'd take that if I'm falcon, so you lose your Valkyrie, you take out the Blackbeard.
Ayan is still low HP, yeah, I'd take that every day of the week.
Absolutely, I mean Shaiqo has been in the front lines like significantly compared to the rest of his team, and Kingkorn 1-4-1 every single time is going to be worth it here.
That's why he's playing those passive use operators like Deletion, like the Valkyrie. Ayan though, working overtime.
full time. Rowe is 5-1, finding every single opening kill or trade for his team, but when
he's now put on one health, what can he now do? He's walking on East stairs, close by
that side of windows, but again, one straight bullet and he's going to be injured or confirmed
dead. I did say this yesterday a few times, but Iron
is actually 9th best player in the world in Stage 2. Pretty good. Just behind Shaco in
Number 7 by the way.
You know
It's hard to use the Demos pistol for kills. We're making roadtips with it. That's even harder
I want I want all the deagles and revolvers to have that same level of destructability, please
So, you know, I know if they must what I'm here. I don't know if they must it's just most buffing others
Relative isn't it?
Talk about MVPs our Munich major MVP is now confirmed what he started against ion with that boss G
very deadly weapon, that little blast cannon, 4v3 now Falcons well in control, this is going
to be Elevate's toughest challenge yet.
You have to wonder a little bit what the plan was there for me, you know, Iron was
trying to walk to Bombsite Rotate, the other guys are top floor outside the building, just
now taking off to control, playing on the east stairs with the Phineas Falcons, they're
smart, they're falling back towards the Bombsite and the area surrounding it because they
don't need top of control, 30 seconds left, it's the same struggle for Elevate, a bit
Here we go for Psycho though, he's in the building, there is a C4, it's weird he's got to get in position, no he's not, he's going for the C4 on the player on the window instead, you're right at far too late, and it's not good enough, from Falcons, but they have the numbers advantage into the post play.
Now they go fishing, they look for one at a time, but with users falling, they need to get more active.
3-day in the bombsite, nullifies the window player, but LikaFak needs to look behind him,
Kostep is watching from behind, out comes the shotgun, and Falcons clean house!
It's a big clutch up from LikaFak, and once again, the man himself, it's 3-day!
So good.
You know, he has that 1c4 that can shut down the plant, and it's a little bit late because
he was dancing with the verticality to hatch the window, the grenade being tossed towards him,
but then he shows up afterwards.
Closed by the window, Chuck in the hand, takes down the first player and pushes through the bomb site.
And you can see, League of Fag, he made the call.
He was a ratting, you know, bottom, east, going, okay,
player on my left, player on my right.
Breedy swing when I make contact, because Breedy has the power position.
He has the side, he has that diffuser potential.
Whereas League of Fag, stalking open area, probably can't make it back to site most likely.
But it all started here.
Dershike was saying, good night, Graps.
He played Deosa, he played the Viper, and both time Graps doesn't even make it in the building, really.
Yeah, I mean, you're right on the money there. One thing that we've noticed a couple of times, Elevate, they like bringing some form of a shield, and Falcons are always able to dispatch with it early, and credit to Falcons, but also maybe something that Raps needs to have a little bit of a think about.
You know, if I'm bringing the shield, I need to make sure we're actually getting value from that in the late rounds. You certainly shouldn't be losing a Blackbeard at the start of the round to a long angle like that, but the Blackbeard is the one that's making the choice to aim down sights.
It's just unnecessary risks being taken by Elephant.
And yet they still got the plant down by the way, like that was half.
Surprisingly close for the 3v4, it looked pretty impossible.
The plan is, it's a funny thing in CHK for the majority of the 10 years that we've been
here for, the second you take us up funding you're gonna throw everything at them, sprinting,
running to coin, but getting to the last maybe you and a half or so, we've seen teams
actually give up the plan to play out a man advantage post that like that was a
four-week leave about this yeah so that's okay let's not risk losing anybody
running in trying to deny desperately when we know that there'd be one guy
stuck by side window one guy stuck in stairs and one guy stuck you know the
commander on the bomb side that's something that I think Astralis back
in the good old ML days they kind of started doing and then I will see all
the teams really picking up later on. Yeah, defuser plant to win conversion has gone down
a lot. It has. Because defenders have gotten better at retaking.
Now is VCR scared or smart? He's very far. This is very unusual. I don't expect Falcons
to really expose themselves for a long time. Oh, there's a set play here. Yeah.
smoke, flash, fire, go. You need the entry for this to work though. What's the
Amaru play here? Yeah, we need... don't have the entry. Iron has fallen elsewhere.
Now, Liga's back to stand by. He's suspecting an Archive's plan, but it's
not going to be Archive's. In deeper to the side with a shotgun. It's them on the
Amaru, but he will go down. Psycho able to trade one back in a second as well.
He's turning back the wheel of time. Psycho on the glass. Eight years ago, he was the one
on the pioneering, he's still getting it done.
But it's just him and Raps remaining.
As the latter will find his pick,
Psycho needs to achieve more,
but he's got no more smokes remaining.
And there's Info on the back of that Bulletproof.
Raps will take it down,
Leak it back and Psycho to reach.
Oh, another one for Psycho!
And the two of them get the job done!
It took a couple of rounds,
but the Warden band finally comes into effect
for a round W for Elevate.
The glass goes in and it's funny
because he kind of sacrificed the Abro.
He's in the middle of the smoke,
he can't see a damn thing, he gets smoke banged,
but then that's where they go,
huh, we have the upper hand.
Glass can see everything,
it gets three kills in the round.
Raps got two kills,
and then the two most important one can argue.
He clears his CCTV player of Ben-Rier,
which is the only reason why Raps could get
two of the armor bombs that would be used on hand,
and then get to find the kills saved in side-codes.
But in quality of the matters,
it's side-codes the most experienced player
from this boss ability, just finally fully showing up.
There are a few players that we associate so iconically with specific operators throughout
the eras of Siege.
Perhaps yourself on Smoke, Canadian on Pulse, maybe once upon a time, Kanna Riketti on Ella,
Psycho on GLaZ.
Psycho on GLaZ is a testament to his ability to play through all the different buffs and
nerfs that that operator has had.
All the different metas that we've seen over the last 10 years of siege, he knows when to bring it out, he'll even ban the warden against here.
I love to see it.
Yeah, I was one of the unfortunate players who faced off against Cypher back when Glasgow reworked with the heat fission scope.
And it was hard. Let me tell you, it was unbelievable in fact.
They had to nerf it into the ground.
That was before Maestro, good with cameras and warden were a thing, so he's just kind of fighting with no tools.
when you just always had the thermal vision, it didn't kind of deplete as you knew, you
just moved freely actually. Yeah, you just had big glowing bananas. Yep, as we say. But
the thing is, that last playstyle is very specific, right? And there are quite different
tools to deal with, like I said, bootable cameras, the Maestro Evil eyes, C4s in general,
trap operators, and elevators smart, right? They're not fully investing into one single
the way of playing the game. This one, I feel like this could be a cheeky one. Whenever
I see a Thatcher, I'm always thinking, you know, since he got reword, you can now kind
of specifically target things flying at you. We saw a great play yesterday. Feria against
Falcons used the Thatcher to execute and deny the C4. Exactly. And that's what I'm thinking
this round could be as well. A big question is relevant. Are they going to go for direct
bombs at attack, which I think is unlikely now given the player positions, or go for
and then they can go for a plant and shot down any three, four toss their way.
Oop.
Nika Fax in a world of pain, thankfully Shaco will help him out.
Take down the ram, so less vertical to worry about.
But Falcons, they're still able to rotate through these different positions
through the 90 hallway.
I am watching from the break door, I believe.
There was someone outside the CC balcony as well.
They're just trying to tighten the net a little bit.
Get a little bit closer.
Another angle for him to utilize this. Yeah, Solotov's just packed away at another one with the boss G
Five versus three now for Falcons. They can keep peeling back the layers of this defense
That's a good one on the best
We follow up though ramps walks in and then the gun behind the side against one reasons
That's what I'm going to create it back immediately the boss do you want to tap a smoke for this kind of thing
but also no C4. This might just go down.
Oh, this would be very desperate, though.
Shield.
Verticality three players up above the targets.
He killed.
Downlink at back will drop, but surely they'll have it
in the post-clan.
Comes out of Psycho and a 1v3 as he finds the first.
Wraps is down the floor.
Can nearly scout for information.
It all comes down to Elevates.
Captain Solotov claims yet another life.
Use this in him now.
Put the pieces together.
Try and figure out where has Psycho run off to?
Evading the drone, Solotov will use his can fit,
at Saiko, he's playing his position to perfection.
Seize one, he finds the first.
It all comes down to Solotov now, with the SMG point in hand.
He cannot get it done.
Back to background for the kill from Brazil.
Saiko's hungry for another hammer.
It's what we've all been saying.
Elevate, they have a really bad first day up against Daystar.
They get completely obliterated.
Second game here against Falcons.
It's gonna be an impossible task to even get a map, right?
They need Cycle to lead them into this battle
and come out victorious due to his experience.
And now he's showing us exactly
how he's going to accomplish it.
What a phenomenal post-plant.
Phenomenal!
He knows that if he dies covering the plant going down,
the round is cooked anyway.
So he plays hide and seek in the bathroom,
toss in the corner,
only swings once,
Falcons dropped out of the hatch and goes for one.
Right here, after that,
he plays fill of the hide and seek game.
He goes so far away playing an angle that's not even opened up.
So he has to rely on a wallbang spray headshot, which perfectly connects,
leaving solo top the last player alive with about 30 HP to his lane.
That's one bullet.
That's a round victory.
That's a huge clutch.
Elevator's time to build a little bit of momentum here.
Oh, yeah.
After what happened yesterday, they weren't just taken down.
They were obliterated.
It was not by Daystar, I mean they got three rounds in two maps, it was 7-2-Shell A-7-1-Lair.
Lair is up next, now that is actually Elevates Map because what I thought, I mean the Overlay says something different.
I thought I remember on the map that it said it was Elevates Map.
I'll have a look at the video sheet and confirm that in a second.
I think it is right, I think it is right, I think it is right, I think it is right, I think it is right, I think it is right.
Well both of these teams lost Lair 7-1 yesterday so...
It is true.
to pick which one is going to be favored there, but I got to tell you, Elevate are looking pretty good here on Border.
Now Elevate, typically not a Border team. It's been at least two months since they played it. Last time they did, they lost it to Waybo Falcons.
On the other hand, they're on a format win streak here on Border. So I would have expected that the Europeans would be favored here.
So the fact that Elevate are looking so strong in the first half is very impressive. That said, keeping poking and prodding with aggression from Falcons
is certainly a way to put Elevator on the back foot, especially if you're going to take out a player like Psycho.
It's a very obvious role Shai has been playing in this match so far.
I'm going to disrupt my opponent by running at the issue and going either one for one or getting a freebie.
He's running out, he's spotting peeking, he's always being a thorn on their side, and he does it again.
Now it's all a tough in costumes.
I keep forcing backstab, but Steve from Breedier takes down Reset, so all of a sudden this one is completely falling apart.
It looked like they were trying to rush the bomb site, but they're lacking manpower. They're lacking bodies, although that is by the chassis.
This is the thing, right? It might be lacking bodies, but they've got the numbers in the bomb site.
And that's where it matters. There's no way he plans here. Perhaps there's next to some soft walls, though.
There's still so much map control. Good bait, though.
And a kill found for Stem. Ion's claimed one as well, but the black bin in the bomb site has been taken down.
So I can still retain the numbers advantage, but elevate have pretty solid positions as I say that step is still actually outside the building
Maybe you can rotate back into position. I don't need to go fishing though
The other problem is that diffuser is in the bombsite
Yeah, it's a shy girl so I all good for a triple kills starting off there out maybe finishing it as well
He's everywhere. He hears them, you know
Okay for Shaiiko, easy sling, does not miss, and this again, his entire game plan is just
to be annoying. He's doing all these quote-unquote rat plays worth elevate, but not respecting
it. They're thinking, we're gonna execute, we need to hold these angles and go over here.
They're completely oblivious to the fact that Shaiiko has this playstyle of just getting
in their face.
Yeah, and as we close the half, it's a slew of opening kills for Falcons in a row, tying
up the score three rounds apiece. Elevate now move on to their defense and I did double
check you are right. It is Falcons. It's Falcons map pick number two, so it was right. Well,
the overlay was right. My memory is wrong. That's all that. It's not about who's right.
It's about who's wrong and who we can blame. I will take all cop it. Elevate did pick this
map, which is a surprise to me because it's not historically one of their favorite maps.
And Falcons have been so good on it. In the last few months when they have played it.
It's moving to the second half you know elevate a lot of expectation here
You've clearly been cooking in the background on border
Can you do about it as you move the defensive half?
You gotta praise it a bit for how well they're fighting back
They're starting almost every round with one or two players dead before the round really gets properly started
And it's still close. It's still clutch
This could have easily been a five one four elevate or five one four Falcons
but it's these constant back and forths that are turning the tide.
It's also the second time in two days now where we've had a confusing map
slash starting site situation. I've got a quick rehearse for you by the way, that's why we're
chatting, because you're thinking, ah, why don't they pick border? It's unlike them.
Yesterday, we were watching Enterprise against SSG. There was a little cafe incident where
SSG picked cafe. They're the kings of cafe, makes sense, right?
...interpire this, opted for attacking side and they went one on five.
Yeah.
And we're thinking, well, surely this is Enterprise MAP peak because they are on the attack.
That's where, you know, it's just you chose defense.
That makes sense.
And it's funny because the answer when I asked the analyst Nato, like what was the reason
before that, he said, oh, well, you know, we know we start slow.
We know.
Yeah.
And we're scared of their attacks.
It was basically what he said.
And so they didn't want to start defense and then go down like two, four on the favorite
side.
So instead they go attack, go one on five.
Exactly.
I just feel like that's a bit of a fallacy.
No, I mean, honestly, sometimes you need to reinvent the wheel.
And I feel like that mentality right there is trying to reinvent the wheel, because it
goes against the logic of what most other people are doing, and if it had worked, oh,
you're a genius.
Yeah.
It did not work.
They got absolutely clobbered in that game.
And it's the thing.
There are some, you said, players who are known for their not braver.
When I think of SSG, old school, you know, Troy era, I'm thinking Clubhouse, the SSG
roam game basement top floor right but nowadays recently I mean SSG cafe I
feel like that's super iconic when you're in surprise me to go there pay the
price so kind of a small antidote here for why was I okay border for elevate
does that make sense well yes but no but they've gone pretty good so far the
only worry if we were to have one is border historically very attack or
favorite yeah going even on your tags while being a big clutch for elevate
the game. I mean, it's like
it's like it's like it's like
it's like it's like it's like
it might not be enough or I do
wonder. Here's a question for
you about the new operator
bands. We're going to say new
for years like this. That's how
we work. Yeah, it's like
it's basically new when
something as big as the way we
ban operators and see to the
fact that we ban operators
back in the day before we had
bands when something comes
through, we're going to think
about it for a long time and
talking about border and how
it is a small map. There's a
lot of exposed. There's a lot
of outside the map players and
attacking team does favor that
usually. Actually, Defender
side is just like 49% attack of
favorite like that's nature of
siege. You've got essentially a
sixth player on the defensive
team being the clock. How much
does the operator Vito play into
that? Right? You know, like if
you have the ability to ban out
a bunch of shields and you have
a lot of choices on defense like
okay, well, if they ban mirror,
we can play his army. If they
ban both, we can play water.
You know how much is that going
to factor into whether it's
Well, two or three big things that kind of skew, I think, the favoritism of sides.
One is, of course, the new Operator Bend system.
You can tag things and tailor it more.
The other one is we have a tag and re-pick, which technically isn't that new anymore,
but still could have a new mechanic.
You can swap all five attack and operators in the drone phase, which means you can tailor
the perfect lineup for every single defensive setup.
But that's the third point here.
You can only do these things if you have good drone work in the drone phase, and quarter
is a map we're getting in the building and seeing the setup is really easy compared to
let's say skyscraper, cafe, consulate, we're getting into those top four bombs, that's
going to be very tricky. So I think for that reason, attack is favourite on this map with
the upper defense system, with the tech are repeat, because joining the setup and seeing
the up raiders is really easy. To play devil's advocate, border is one of the smallest maps
and there's not necessarily a lot of setup to beat them, you've got five beat them, right
prep phase. You could have a hold of the second take to the time of appearance.
Touche. Like in this round for example we've got pulse and vigil. Neither really have any set up to do.
You could just make one or both of them drone hunters the whole round. You put all the
sights set up and reinforces and making rotates and kill holes onto stamp and iron with their
shotguns and now Psycho can help with reinforcements. And then realistically you can actually deny a lot
of the prep phase drone intel they won't be able to scan a lot of people with the
daemons they won't be able to figure out exactly what set up you've got then
there's partially buying once you get them and then scan them but you just heard
an FBI shotgun that's going to be positive if you don't mind you've heard an
illa mine go down that's going to be illa in our league with an Ari they all make
unique sounds when you're being deployed so even leaving the drone out of the
east there case of armory bulky you can tell maybe a half operator's misaligned
use but oh you're up front there's a shield yes it's just standing there don't
stay a lot these days so behind it protect yeah there's nobody here uses
also found a pig on stem but I guess it was just caught off guard in the world
which by the way how does he wait when you're all the way up you might have
been put down that last go your kennest time I mean talking about setup maybe
step was a little bit overloaded he had reinforcements rotate holes with the
the TCSG and four canisters to take down.
That's awkward.
Yeah, I mean, we've got no impacts left, so it's going to be very hard to fight the Blackbeard.
Iron really needs to find his kill.
All three people outside, by the way.
Let's not do that again.
Gary, you know, maybe if only Vigil and Lost Recreation, Drone, and Junio, forced it up,
he would have died.
Maybe if they hadn't used their impact grenades that he set up, they would have something to
take down the Blackbeard.
Solotovs now just claimed another one, see you later, Ryan.
3-3, but this second half has started very poorly for Elevate.
They had a few moments looking good, but yet you're right.
Falkins are just talking up the pressure piece by piece.
Sykes just got caught by one of those scenario lasers,
and Sykes got a first kill for Elevate.
Alright, so Falkins gonna reset the round now.
They still got the flag that they can work off of,
but no more Doku be alive from the effects.
So they can figure out, oh guys,
We push off as if we push armory we can cut off the bombs are right here
Helping hands of elevator looks like my armory tickers really is the blanket entry and has the case
Our lasers are catching a lot. They're rotating
It's like they're changing their minds. They got a bit bigger player
So, oh, yeah, there's a pivotal five solid of beating resets no more C4 to worry about down below
It's just up to Psycho, Raps and their guns. No utility to speak of. Raps wins his fight.
Coming up the main stairs, he has a flank opportunity now through Fountain, but Falcons
have the superior numbers and they're getting that plant down behind the Black Deed.
It's up to Psycho and Raps to make a move. Will they wait for the plant to go down? It seems
they will. That means now they've got to contend with an extra gun and behind the shield, no less.
Another big kill for Solotov. Looks for his fall around. Yuzus will steal it, but it doesn't matter
because Falcons have taken the lead.
Really, it's not the Falcons, they just reset the round
and try to figure out what is the path of least resistance.
And they made their call and they saw where all three players
were playing from.
Brede saw the guy in Armory Breach.
That's the guy stuck in Armory.
He's stuck in Armory because remember,
there was a player in Break Room, I think it was Solotov,
actually, holding that beater position.
That means you cannot go from Armory to Akkai's and Vice versa.
Then Solotov got swung by the main stairs, but downstairs.
That means that red ping on the Akkai's player
means now they have the full picture. One armory, one stock means there's one fountain.
Slash Archives. They just ice-hit the Archives guy and then he's walking, taking for free,
with a player on Archives window, also watching that beeper's door. They can do nothing against the
BB. That was that. It was a simple yet well-rounded execute for Falcons. Like you said, Elevate
didn't even have impacts with you with the Black Peer. They did nothing for you.
Remember how this game started, right? Two very solid rounds to elevate. They lost the first day
They won the second they've got opening kills both times first round was actually the clutch from Breida
Every single round since then falcons have won the opening
Engagement and it's been Shaco leek effect and users doing all the heavy lifting three opening kills for Shaco
in the last five rounds
It's pretty good. Yeah, I mean three Falcons have really turned the tide here built up that momentum a little bit now
This is a technical pause not a tactical timeout. So that's why we're not seeing the players
is speaking with, well in this case,
Hogsord on the Elevate side, their coach.
Yeah.
We are chilling.
Something that we have here on the A-stream,
at least yesterday, is actually listening,
doing the practical ones.
On the B-stream, we were trying to be very quiet
and really listening, we heard like four words here.
Yeah.
I was like, there's some kind of microphone,
like in the venue, that we can kind of listen to,
but you know, on the A-stream here,
we actually get the feed directly from their microphones,
is nice but so I'm a sucker for that let's get all the tactical timeouts today so that we can all
listen in you know really dig into it and I was watching the I think everybody was watching it but
the Shopify rebellion G2 game was like phenomenal I gotta say Super had some very good tactical
timeouts being very specific with the kind of studying and what he was seeing and I think he
called it I think before over time before memory serves me it's 7-7 and what he said came into play
on 7th, 7th, 4th line, and they, uh, send him out.
Yeah.
Also Troy Canadian, playing like he was 18 years old again, top-friking in the clubhouse.
He was the best rated player on clubhouse. 16 kills or something like that.
Um, he was entrying, he was clutching, he had a 1v2, like he was literally just popping off.
Yeah.
It was phenomenal to see.
I'm trying to look back and see exactly what his, um, rating was yesterday.
And the first map I don't think was, uh, not so good, but the second was really good.
Holistically, yeah, he had one good map.
Realistically, his rating is only 95, which is pretty low.
To be fair, the thing is, we have this conversation by a couple of teams where you have Fischer
Guy, where you're not supposed to get history to do very well, you're valued like elsewhere.
Troy has been that same character for a long time, and two very great success.
Troy being one of the only people in Siege history that can go from CTM.EG and lift the
hammer and then go to SSG and do the same thing.
That's very true. And then you make dark zero and then all of a sudden they're making every event and making deep runs and stuff like that
Now he's here on 75 billion
Haven't found that kind of success just yet, but they're definitely aiming for it
There's a lot of conversations as we head into you know the 10th six invitation about the Mount Rushmore of siege
Who are the goats of all time and one thing that really sets Canadian apart is the fact that he's done it with some of the different teams
Yes, obviously you want a lot of championships, but it was all the team you only ever played in your entire career for one team
Yeah, and Fabian. It's similar like he spent like he had all of his success with Penta G2 until
M80 right and I guess technically the two different G2
Yeah as a player he never found it says on Phoenix before penta. Yeah
It was all pretty with me
I mean even like you're great players from Brazil most of them only ever had success on one team
I mean even the fury a roster
I wouldn't necessarily say that you put them on the Mount Rushmore
But as a team right they did what oh, yeah pretty much no one else did and they just need more time to stick around to make it
That's all yeah, yeah, but at Canadian. I mean he's done it with so many different things
There's like those a play he's trying to kind of forge that legacy of his own now on his reprisal
But it's funny because you know, I'll speak to some people from the Brazilian team yesterday and they said oh, it's kind of funny
We forget this. It's like he's dying
He's gonna hate that.
He doesn't play in S.A.L. anymore and they're just like,
Oh yeah, I remember that guy.
He's like, you forget the assist because you don't see him every day.
And then you see him every six months when he makes him a vent.
And you're like, Oh, I remember that guy.
He's a champion, isn't he?
When he wrote the op and reload with S.A.L. for the first time,
I was like, I see those because he had matured like,
like four years was important and whatnot, right?
I was like, wait, that's like, looks like an older side.
So I was like, it is like that.
Because mind you, back where I knew him,
so to speak, he had no tattoos.
He is neck down.
Oh no.
Yeah, I was like, you think I think that beard speaking of psycho
It was actually the second worst rate of player in the tournament yesterday and three day was the third
So it both kind of pop an offer exactly it's just both of them
We've got a fire lit beneath them after their embarrassing losses yesterday
But only one can claim a win today. One of these teams will walk away at the end of day two still winless
They're looking at the group, right?
The name that we have for this group B was like, Clear Cut?
It's anything but.
Yeah, it really is anything but.
But if the other big go down out of map against this matchup,
just against Daystar yesterday,
they're looking like they might be more or less done for.
Pretty much.
They need a piece of map against Valkyries.
Yeah.
Still a chance to make it out of the group.
They will need to hang with the big dogs.
Ooh.
Jyko attempted to make his way forward.
He's got the ping on Stem.
He's got a little bit of protection
from the light wall of Sends.
3 days deployed back.
Chico is worried about the crossfire and the Sen's wall is about to dissipate.
Awkward.
Again, getting in the building is still challenging.
It's exactly by your stock between your crossfire.
That could be good though.
Forces him back.
Comes the game.
Most track again.
Still on to stem, but you go boys.
Chico is worried about the player just around the corner from him.
It's Psycho.
Is he going to check the corner?
I think he's going to second.
Depending on the spread.
He's gone down below.
Into workshop.
Amidst all of the smoke and mirrors that stairs,
Elevate have stolen the show desperately.
Psycho looks for something, doesn't jump over, doesn't go upstairs.
I am now down on the bomb site and Falcons,
they have leapt into the bomb site and ripped it straight out of Elevate's hands.
All they need now is to convert in the post and there's a very good chance of that happening.
Psycho time is ticking, you've got to get on your bike.
Lycabrack covers forウрАмц, Lycabrack a second. See you later Psycho.
It's three for the IGL and Falcons take flight once again.
Ridiculousness of a round. They just steal it.
They're out at army with their caps on fire, Shiger was dancing with two players
when army won cctv, all of a sudden Breede and Lycabrack found a soldier,
I didn't think that we would not have time for a little bit
I think they won't block Leste again, so let's make sure they're so strong with the boys to play there.
I think they'll do a base again, which is this game that's working.
You know?
That's what it's about, bro. Read the flow, take the vision, breathe and communicate.
Hold the position, bro.
Guys, let's go.
Come on, man, man.
operators, a trap, but that could be anything in Portuguese or I don't know.
Dude, one day I swear, I'm gonna learn Portuguese.
You keep saying this.
I'm gonna do it.
I'm gonna do it.
I just need a move to Brazil.
You learned the phrase.
Do you wanna share it with us?
No.
That's what I'm gonna do.
Yeah, you learned a very interesting phrase and you told it to JV and he was like, huh?
He was like, oh?
Look, I don't trust the Brazilian when they teach you some Portuguese.
That's what I want.
I mean this thing is always the first word you learn in the foreign language or the battle.
Yeah.
I can say I went to Portugal a few years ago, and I tried a little bit there
So I can say Pasta do Nata, which is like one of those with Portuguese custard tarts
In terms of more Brazilian stuff, I don't know I can say Denada
No worries. I think everyone can say that
Yeah
I'm afraid that's it
Question I mean by now
Oh, hold up, we're planting a dead guy, there's no one by the bottom line, again.
Here's a player in a hull.
It creeped a dead guy.
Again!
Oh, no!
They're behind the hull!
Perfect!
What a spank!
You're from Resets!
You had to hit him in the foot underneath the shield.
What?
That is a miracle.
Credit to Resets.
Look, Elevator's so lucky, that was by the skin of their teeth, they denied that plan.
And now Falcons, I mean, the jig is up, the bush has been telegraphed, you have to see
as the rest of the round got legs, it's essentially just a full reset, 4v5, and no diffuser.
That's the curious here right there literally. Oh boy. I thought that was gonna be no shot down
So this is how you win it falcons just say elevate
I mean is the classic we call the LMG IGL call back when it lemm's just a leaky fight right goes shaggle go kill
I was doing BDS is number one strat that they used for years and it worked so great for so long
Still kind of works. It's not gonna work. Oh by the way, it's still fragging
But it's again a classic reset. The thing is, they spent all their smokes and they lost a bit, so the glass is going to be very inefficient.
The blitz, of course, is also dead from Breeday. It comes down to pure gun skill and drone work, and there's one single electron left in pocket for Balkans, so it's just pure gun skill.
Uff, nice shot from Stem. Solotel pushing solo, it's not quite going to work. I feel like Falkans got a little bit carried away.
There's not actually substance to this push, they're kind of disbating.
just baited it wasn't it was a want to go yeah but you have to be like all right reset let's try
something else know that he's gonna try the exact same thing again this could work it's not gonna
work because raptors coming from the other side easy freebie not a second but doesn't really matter
you happen to go one-to-one for elevated the moment and reset three three kills from up on that
hatch there is one man responsible for elevate winning that round and you look at Adam just there
There's resets.
Crazy way to save the round though.
There are so many instances where a shield is planting in a smoke, and you know he's planting there,
but there's nothing you can really do about it.
That was one of the really rare instances where you hit every shot perfectly in a row.
Dude, if that was me, I'd be dropping down the hatch, throwing impacts, trying to get a different angle,
but you would have died to the glass if you'd done that.
Like resets could be the only thing possible.
And I mean, I don't know if he's picked up a four-leaf clover or something, but he's very lucky today.
You know why that's even possible? The limb damage change got reverted last patch.
Really? Too bad to go sorry.
So, so the shields now take 25% more damage in the limb, and I mean that's the only place you can hit them.
Honestly, it feels so well balanced right now.
Can I just say, I played a shield the other day, I'm absolutely destroyed.
I am bad at shields, so I died, that feels like a fail.
Look, they're more well balanced than they used to be. The melee, the melee prior change,
I think that's the biggest thing.
Definitely. And then they hit fire, right?
It's too cheesy, obviously.
Well, like the rework, when the shoot rework happened, that was still...
That just made them best.
If you want to try and see how strong she is, can be a heavy 1v1 in this show.
I'm very happy to do it. And you're not gonna have fun.
Alright.
Even if I don't win, you're not gonna have fun.
No, you're right.
Even if I play like Ella or Oryx, I'm sure you can beat me.
Okay, Oryx might be a hard one for you.
that I'll break those angles
But now if it is the case of like I do you think so I am a big believer that any meta is a good meta like
Fingernty meta shoot meta lion don't be meta
It's all great if you don't last too long
Yeah, because a meta will eventually become bad annoying to deal with and maybe born to what will figure it out
Exactly everyone's not a game thing
Yeah, but if you have these
Medicines over for three months shields are insane and then we nerf them now start she was being insane personally
I'm a big fan of that reloading. So
Not sure what's gonna be next metawise feel like we've gotten to a point where it's the matter of flexibility
The more you can do the more different versions of yourself you can perform with that's used to be the best angle
We're really in a variety metta right now like every now and then I feel that we go back to a variety metta where there's no one trick pony
Now and I think the shields kind of took away from that for a minute now. We're back into a variety metter again
Psycho might be in a world of pain
was the trigger
Waiting for the joining for I believe or at least some sort of go get the call green be like all of it, I guess
Not by the second and he's must be the third by the box
here
I mean either we tie up or Falcon's finding that point on Eleverse Maplix so whichever way it goes
He didn't hit it pretty disguised as one of those shells
Beaning of the foreframe not onto him, but he opened up angles for sure
And did a little damage there with the CA as well so I think he's gonna fall back now
Perhaps isn't too far behind I mean he could look for a flank onto leaker fact
I think he's biting his time doesn't want to overextend and leaker fact is watching as we keep watching
Is that client side or is he actually watching the suitcase?
Maybe he's using his own angle for a second there.
This route has all been downstairs and constantly working the verticality, but mind you, two minutes have just flown past us.
Right now, everyone's winning this one.
I should be pretty happy with how this is going.
Definitely.
Falcon's in a little bit more.
A little bit toothless this round.
Flash goes out, LigaFak is all out. He's about to meet Raps though at the bottom of
East Stairs. Raps pops up his head and now LigaFak knows exactly where he is.
Solotov will find a big kill though onto the Denari and the second one will follow.
Shaco's gone big for two. Where has he come from? Where did he go?
He's on the West balcony, still looks for an entry onto Armory as Resets dies as well.
It all comes down to Raps in a 1v5. First kill found, Defuser going down from Breede, but fakes.
Falcons don't have to rush at 30 seconds to go, and Raps needs to duel every single one of them.
It's not going to happen against Shaco. Big 3k for the king, and map point for Falcons.
Such a puzzling round, and if you want to go back far enough, it's a classic BDS round,
back when they were with the BDS organization, where they try and be strategically perfect,
masterminds and pick apart the pieces, and at the end of the day, it's again, Shaco go kill.
You know, everyone works together, walk in and get those things going.
And it's funny how Falcons, they're so good at both styles of skills.
I think it's truly why they've been in so many Grand Finals in recent years.
Because they can play strategically with mid-effects, IGL leadership,
but then every single player is individually so capable.
But when that doesn't work, they can just pull around out of a hat.
They can play fast, they can play slow.
Any one player on this roster could have a decisive 1v3 or a 4k, a big round where they put the team on their shoulders, that's the thing.
And yet they still haven't found that hammer yet.
And that was a conversation that was in the down-and-out podcast.
Yes.
Six-on-six podcast, yes.
That was a podcast.
Can you be the goat without raising my hammer?
And that's a big conversation.
Yes, but it's also like so obvious like no, okay, so then the counter-articles are what if you want 10 majors?
No, in a row. You're not allowed to copy the guy. So you need to in a scientific. Absolutely. Absolutely. So until that happens
Shaco is not being a good shaco is never the if shaco goes down and never wins a six-invitational
He is not the goat and I will argue that until the day I die
I mean, there's definitely a conversation there about like how do you decide where someone becomes a goat, especially right now, like we're celebrating 10 years of siege.
I think part about being the goat is about legacy. It's about history, you know, and that's why we're not saying fullypox is the goat.
He's been around for a while. He's won an SI and, you know, two majors and all this, but like he hasn't been around as long as someone like Troy Canadian, for example.
as long as someone like Troy Canadian, for example.
But I don't think we can call Troy Canadian the go,
because he's had a lot of mediocre performances,
you know, compared to how many championships he's won as well.
So if that's when the conversation gets more complicated,
one thing's for sure is that Falcons are getting
absolutely crazy by laxing talking smack about Canadian.
I mean, I also raised my eyebrows when you said that.
I mean, I will say, I do think you can argue
that there's not maybe a critical good for every one one single a person but you can argue for various people
absolutely because my point that I was trying to get to is the Falcons are a great team but they
struggle under pressure when all comes down to big games this isn't the biggest game but they do
seem to have woken up a little bit here it's map point and they've just re-frags or a presets
is going to be able to bring back a bit of an advantage for Elevate like this setup by the
way with the fossils in the mirror same honestly the Aruni that's kind of like the
The hidden strong point I think because it gives you information gives you denial. It gives you protection
It's still not taking down that
Castle back there. They have almost no self-destruction right? It's not like Astrophia's method. It's not like it, bro
It's bonchie, man. Nine punches. That's it, man
It's always tricky when that changes, right? It was like 12 for the longest time and 9 and 4
Every easy is it
I'm just being prompted by the match upon it today.
What's over here?
There's a great flash and a breach in the kill.
Yeah.
This is what Falcons needed, isn't it?
The opening, equalize the numbers, open up a hole into the site.
But how do they kill that player in the start of fountain?
Resets on the ward and still got a C4 available as well.
Exactly where he is.
Yeah, I was going to say, if they can get into our cars, maybe.
Step is what I see.
He goes down.
Okay, we need recess to have a big moment.
He's caught off guard.
And I am now into the 1v2.
Leaka fact he can force his plant down which uses to cover up an iron he finds
the first one down into the ones he wants just one bullet required and it's straight
between the eyes elevator not down and out just yet that's gotta be a missed
calm from Falcons because they sprinted past the chassis that default plant
position and as far as I thought I saw Falcons and information that the last
player was running from 90 in towards Armory it's a rune DMR
I think you guys want to do the setup again, they're going to waste time CC for example
if they're Stellar, they're going to fall back, Fountain, I feel like we should ignore
this, no?
This cool setup, no?
Yeah, we should do it now.
Yeah, I know, it was good, but I feel like we should ignore it because they're really
bad at reflecting each other, helping each other, no?
I feel like if you're going for the setup, you're just doing what they want, no?
like we'll take to sea, don't cut the lion, take space, you know? I feel like taking the whole map is better than just opening walls and going together, you know?
I think they play like this because we push them where they don't like it.
Yeah, yeah.
We do this.
It's much easier.
It's just take space together and then push them.
Damn, I couldn't listen to that comment all day.
Definitely a bit of a split talking point there though, right? Because at the very end, I think I heard either Breed and Ligavix say, I think we just do the same thing.
So I see 2vs1, we're playing into their setup and that's what they want, but I also heard somebody say, but it worked? No, like it actually did work quite well, like they're kind of saved around a fourth of a spoon.
And that was a 2v1, we're on paper, you shouldn't really ever lose that, and had that would die, it's just, man, it's over.
It's funny, I feel like, just based on the rounds we've seen so far, both are true, you know?
Falcons could directly counter-elevate setup, like, in that round, you know, the mirror, the castles,
clear the mirrors, clear the castles, strip away their training wheels, and elevate will fall over.
Or you can just be like, hey, let's ignore this and go elsewhere, because that works, remember that workshop brush?
Yeah, we saw armory, executioners, how those guys almost work, so it's actually kind of both things,
Both styles apply work to Falcons.
The thing that was really telling for me was Julia highlighting Elevate,
and Falcon Raytracking.
Yeah, they stuck it up for each other there, a bit slow to react.
I think that is where you need to dial in.
100%.
Now let's see what Falcons are up to go for,
because the thing is they're expecting...
You know what the bomb side is?
Yes.
They rent...
So this is the genius thing for Elevate, right?
They've got the costumes, by the way.
They have gone to Uncape when the Leaf played in the whole game's history,
almost never works,
and only a handful of teams have played this series in years.
Alright, how about it got balls? I like it.
And it picks apart the entire tank timer from Falcon's side.
Double, double, double.
No, he's all the way.
So he gets on over to the top of the wall to deny the dropout there.
Very nice.
Very beautiful.
That's a classic one from Falcon's, but not one you see a lot these days.
And this is where we look at Falcon's, we look at League of fact.
Right, and he halves through to Spirit's hand gel, who's very good with his head.
He can say, oh, you guys got to take up some of the churning, it's an easy button to attack.
Whereas if you have less experience, or have less of a strong, agile, leadership voice,
maybe now you go, um...
We haven't attacked this in like four years, what do we do?
You do not get a lot of practice attacking this bomb site.
But, interestingly, Sophia, EMPs, Priest of War, Sophia's done that buff, easy doing, yeah.
Problem is, what happens a buff here, this bomb site is very vertical oriented,
you can hold armory and CCTV and see everything downstairs, almost like ventilation, um...
Well, you can deny every plant spot from upstairs, and now Cycler's got info with a
drone as well. He can see where Falcons are scouting out of the bombsite with their own drones
and try and call where this push might be coming from. The win condition tends to be for this
bombsite. How do you go at clearing out this top floor? Will Falcons actually hard clear it or
they try and cheese it? Looks like they're going to do the latter. Jaco's trying to contest the
vertical, but against the Erudy it's a challenge. Pre-day will help him out and take out Ion.
What do I want they do now that their pivotal vertical player has been eliminated? They'll
They'll have more bodies, laugh at me, attack us as you go into armoury, then CCTV, but
at this moment they're limited, direct attack from the side of Falcon, Psycho finds Psycho,
fighting for overtime, and Psycho's been the most crucial spot on this site, he's played
that CCTV off wall.
Wow, this is desperate from Falcons, they've gone in the building, this is an unconventional
way to push the opponent, he's still got the control of the main stairs, so it's good
night to use us, on the verge of pushing OT, elevate, have the advantage, and Lika's
feeling desperate he's caught in a crossfire but seems to have been an opening for falcons thanks to
solotov look at him he's deep on the bomb site brings out the pistol needs to reload the primary
needs the rest of falcons to come and support and this is where we test elevate can they
refrag it out in the 3v3 on the bomb site start your hard read here for elevate almost no
information available the flag is coming again and again oh no no no no bride what are you doing
You can't let it slip through your fingers in a moment like this!
Zola Topple fall and Laker back is not long for this world!
Elevates on the least played bombsite in the game have pushed us into overtime!
It's ice cold. This is like theory at the highest level.
We can talk about you call it. Look at Chagra's hair. I mean, he says, what is happening?
He's lost against... Where's Arthur?
Off the technical time out, but it's so good. You call it on match point where if you lose it you go to overtime for Falcons
You really go into it for elevate
This is the perfect moment to go onto the offside because it is not expected and we saw we we've heard the tank time up
They never even thought about this as a big
Never talked to them. They were talking about CC
Yeah, but not that kind of thing
Fall back towards fountain, we can cause walls
I think we can just ignore it and go armor in one shot
Maybe we can rush tellers now and then.
You have no idea what you're talking about.
Elevate and just outplay Falcons.
And the frustration, the scene was planted yesterday by Fioria.
7-1 on Lair to cap off what was a grueling series.
Falcons, yeah, they get some points out of that game for winning a map,
but it's nowhere near good enough.
It's nowhere near SI Championship material.
And here in Paris, France, with three of the players on this team,
call their home.
What are Falcons doing?
We're all thinking the same thing, I mean this is going to be thousands of grand finals
to go, you got home turf, home crowd, they've lost so many finals to win this one, but
then the other side of the coin, the pressure that comes with that, right?
And if you get that set himself in the introduction into your mid-lash, you know, Falcons, we
start slow, it's fine.
This is day two, I'll still take the early, but how slow exactly?
They need this.
Look, you lose to Feria in a three-mapper, and we're like, okay, you start dropping
maps to elevate who only won three rounds against the APEC LCKQ team yesterday and you
start asking some very uncomfortable questions. A year ago when Falcons lost the SI Grand
Final in Boston to FaZe, we said, well, next year's their chance. We're going to Paris,
we're going to France, we're going to their hometown. Surely that is their moment. If
they don't get it done here, I think we're going to have to have some very uncomfortable
conversations about this roster.
It's gonna be a long night, that's for sure.
It's swinging a wide line of darts,
it's shot down by Shiko against him,
so formidable outside of the east stairs
and inside it on defense,
blocking down this position in particular.
The iron tries to fight back.
He's 10 and 10, so does a pretty damn good job.
Pretty even numbers, my side of the elevator,
everyone's putting in the effort.
We got resets on Paul's shotgun in overtime,
and there's all long angles he's defying.
Look at the confidence here,
Oh, Psycho takes a bit from Shiko.
This rivalry continues as Psycho falls on back into break.
A flashbang might be in the end of him.
He can get out with his life as Lika Fak makes his way into CCTV.
Stalkins are tightening the news, tightening their grip,
and the flank from Lika Fak finds the second one.
The rug has been pulled out from underneath Elevate,
a 2v5 for resets and wraps.
Whoa, OK.
Rishis got hands, takes down League of Japanese, much, much more than that.
They got no side control, mind you.
They're playing just outside of East Stairs, then there's Uzi's finding one, and a second.
Falcons, yes, they go into overtime.
Yes, they lost the attack on customs,
but then they found their round lead tree right after on a more default kind of side.
Now it's map point again for Falcons, but this time they move onto their defensive side,
and we have to hark back to the first half.
The bands get reset to our first half band.
And yeah, it's been a hell of a long time since we saw Elevate attack,
but they were pretty damn good.
They had a variety of attacks.
The shields didn't work that well, but the glass worked like magic.
And that warden band is certainly going to play into it as well.
Yeah, and we already addressed this, but that last band was actually going to be the glass.
So the Ying in response to the warden band.
So Falcon's very much aware that there's going to be some trickery happening,
most likely. This is a bit more energy out of Falcons. Julius kind of keep the
team energized, but you can see this has been a grueling match for these guys.
This is a lot to deal with after the three mapper that pated out with a
step in one in the finale yesterday against Furia. Like you are expecting like
a 2-0 comfortably against Elevate and while Laird may find a little bit more
fruit for them because it is their map pick. You certainly can't just put down this disappointing
performance on Bota just to whatever. I mean this is a significant result already.
The deep breaths, LLV8, of course being on the attack inside, Bota being a favorite, etc.
When you get into overtime again and make all the first moves being on the attack inside,
I do think that that pressure to perform just elevates a little bit more, right?
Because if you go in the entry and you lose that gunfight, you're playing 4v5 on what could be the final round of the map.
When it comes down to clutching, when everything matters the most.
And elevate, they have options, right? They have this OSA Capita glass.
They could go for a straight eye-catch door slash window execute.
The issue is, we see there are bullet canisters on the other side of the barrier.
Two of them are on that desk.
And they're gonna burn them first. This is going to tickle us to Falcons and hey guys
We are setting up the possibility of an archer's direct attack
This is so readable because mind you no one's open an archive store
I'm ready for CC balcony. No one's going to East stairs. Shaku's East stairs right now
So Falcons will communicate and say guys no one is anywhere, but they burnt the girls in archives
They're gonna rush it. This is really predictable
It is and that's why usually if I go for a push like this like you want to the factory work
It's gotta catch the people in the smoke
This this could work teams. Wow the double O's for shields
the capitao and
the glass
It's not the first one for the factory work. You can very easy catch every throwable midair
The glass can't wait for it to die early
What's going on from Shaco there gets very aggressive as we restabilize elevates still have the advantage
but the problem is we no longer have the glass to work with.
Now, so what's on this retaking that position?
The C4 can still be nullified by the Thatcher.
Oh, good job for three sets.
That's big.
4v2 now for elevate.
And this is looking more doable than ever.
We still have the OSU shields to plant behind.
The X factor of the C4 can still be counted by the Thatcher.
Thatcher, Thatcher.
He's ready for it.
When he sees any icon on the screen,
he does spam left-click and catches people with air.
Out it comes and deactivated by users.
Is able to deny the plant? Where was that from?
Over all the way in Armory!
How is he able to get the angle onto wraps when the shield is still active?
I don't know.
But with the shield still being there, you could just walk in and try again.
But if the C4 wasn't shot, it's still beeping.
That can be, you know, popped out by a breeder. The shield is gone, actually.
Oh, that's the problem. I swear it was there a second ago.
Maybe he died while he was holding it.
Also, it didn't get planted. Maybe he picked it up and there was a shot onto the foot.
It's a lot now.
Okay, this is awkward. I mean, Elevate has to recompose. They have to rotate 30 seconds.
Loading back!
He's kind of resetted. I mean, Elevate, they've had their plan a completely destroyed.
Oh no.
And I understand the thought round.
Not like this. Not the thorn buff coming in clutch.
Ion needs to 1v2. Knows where Breda is, but Breda is the clutch game for a good damn reason.
And Falcons will not let this round go by the wayside.
It was a long and tough match for them, but they get it across the line.
Ridiculous, a final round to send us into a victor in the first map of Falcons.
I mean, the clouds jumped in the window to play a distraction game before rushing you,
just to die immediately and try and go for a planative instead.
And every second was spent just waiting, waiting, waiting, and the wind never came for a levate.
You may think that Falcons are out of the woods, but there's no time to sniff the flowers because Le'er is coming up after this.
Come on, get the fucking gun!
Run!
Run!
Run!
I think a lot closer than most would have anticipated it goes over time but ultimately
Falcons they show their grit and they take the map and a very important map to take
I mean, like, did we expect this caliber of game?
No, absolutely not.
I mean, I expected fountains to come into today based off what happened yesterday,
playing exactly how we stopped off to the side of the elevate.
I wasn't really expecting this level of play, especially on a map like this,
where, you know, I was talking about that serving sample.
They definitely made me put my foot in my mouth for sure,
given the fight that they were constantly having.
I mean, it was really a battle of heros from both teams.
A lot of multi-frags, a lot of triple kills, quads,
big moments from these players,
It really just speaks into how well Elevate came into this prepared and honestly, I couldn't tell you who was the better team here regardless of Falcons get in the wind.
It was really about the team who was making the least amount of mistakes and in that last round in particular, you would see Elevate making those crucial mistakes that then Falcons would punish.
I'm glad you mentioned that making the decision making mistakes because I do agree. We do got to give flowers where flowers is due.
Elevate did perform very well, but everything was in their grasp.
They have a great map for themselves and they're in a situation where they were able to get comfortable in this man
That's everything that Falcons was able to deliver to elevate and that being said
I just feel like the decision-making is really would cost to them and it goes to show that elevate is not making
Conscious decisions won the pressures on their shoulders. Yeah, just looking at the opening kills me guys
We talked about this going into this matchup
Both teams weren't in a huge discrepancy in terms of them and their opening deaths this time around if we can just quickly go
back to that slide of seeing those opening kills. I mean you can see from the side of Falcons they
came in here with a plan Shiko leading that charge five and oh I mean only a few of them being that
opening death. It really was a big proprietor and put them in the situation in that driver's seat.
But again how close that was regardless of the opening kills. Pengu said it best just because
you get the opening kill doesn't mean it's opening round one based on that conversion. So
some things definitely need to be tightened up on their end. But the fact of the man's they got
their opponents map underway.
I'm glad you're being so positive about it,
because I'm looking at it so much more negatively.
If you're Falcons, it should not
be a situation where you're getting that advantage early
on and losing it.
I think a lot of it comes down to a map like Border,
where you can just do minimal takes.
And it feels a lot more comfortable for Elevate,
because when it comes to the structure of how
you want to approach maps, on a map like Border,
you lose opening kill.
Who cares?
You just go to plant the diffuser,
you're able to play a post-plant.
On the maps coming up, Labs.
And if we make it to a lair, that's not something
that you're going to be able to see.
You can't just do minimal attacks
to be able to win rounds,
despite losing early advantages.
When I look at it from your perspective,
I understand totally what you're saying,
but I also have to look at it from Falcons perspective.
We talk about pressure.
The fact that they were on the cusp of possibly losing
this map or elevating some situations,
the fact that they were able to get over that hurdle,
be able to get the win, to be able to punish them,
just goes to show that they are mentally here
than what we saw yesterday,
where that exhaustion started to settle in,
and we saw them going to Lair,
and that's where they crumbled.
So the fact of the matter,
they were able to get over their own mental state really just shows that they are prepared.
It's a really important note that you leave us on on that one because we do head to Lair
next and we've obviously seen what happened. Falcons, they could not hold the light of
fury. Obviously, Elevate, a completely different team. How do you feel like this game is going
to unfold on Lair now? In my opinion, I think Falcons blow Elevate out of the water. I
think Elevate had everything in their grasp to be able to win it. Good map. It makes it
easy for them not to have to IGL.
On a map like Lair, it's just a lot more difficult.
You have to be a lot more trading.
You can't just lose that opening engagement for free.
And for that, I just think Falcons
are going to run away with it.
I mean, I completely agree with you.
I think I said this in the beginning.
Elevate needs to win this in a 2-0 fast.
If they were to get the win here,
that then puts the pressure back again on Falcons.
Their backs are against their wall.
They then are going all in two into their entire bracket.
It's not setting them up for longevity here in their group.
So the fact they're able to get ahead,
get this map underway, the pressure on them,
similar to what they were saying with Fiora,
they weren't playing with any pressure.
They can do the exact same thing here.
They know what the mistakes happened
in their last game against Fiora.
They're gonna correct it.
They're gonna feel better.
So it really is all on Elevate here to come together
and understand it's these little mistakes
that are eating them alive.
That being said, win or lose for Elevate,
I think we can be happy with what we saw on map one.
It's a huge improvement for what we saw yesterday.
You can get absolutely getting smoked from Daystar.
The fact that they're going neck and neck
team like Falcons means that the rest of the group still is very unpredictable for
Elevate's path. That being said, I hope we can see the consistency at least being able to keep
a toe to toe on this next map. I hope we get to see it as well. We don't have to wait too much
longer. I was actually going to combine these two names. I'm not going to it in the law because
okay, welcome in Deku. It's love for the sea.
Yeah, they also let him keep it.
I told you I didn't want to and you asked for it, but gents, sorry for you to take this one away. I hope you enjoy what could be an incredible map for you. Thank you very much. Map one was phenomenal. Border was a real treat. Elevate gave us a lot more of a fight than we expected, but has the winds been sucked from their sales?
to lead. Both of these teams lost at devastatingly 7-1 yesterday. They only
won a single round of defense. That is where Elevate starts. It's time to get
into it. Can Falcons get it done in two? Can they redeem themselves? We're about to
find out.
If you are a fan of Elevates, they need your power so much right now because there's another
game happening later today, which is going to be Daystar playing up against Wildcard.
you know wild card cats that go up even a map elevator in a very very very clear
bottom because mind you whatever happens here falcons took a map off here
they got a point on the board yeah they lost a day start they got many points
the board if wild card and they start keeping up more points elevator can be
that that that lasts yeah and that's why every single map matters you need as
many points as you can a lot of people like we said everyone assumed that it
was gonna be either elevator day start it goes home at the end of the
group stage from this group.
They played each other first, most important game,
and not only did Daystar win,
Elevate didn't get a point, they in fact only got three rounds out of it.
Pressure is now on for Elevate to pick up points elsewhere
in the hopes that they can jump back over Daystar,
or maybe jump over a team like Wildcard instead,
but it's going to be a very tall order,
especially after how tough that first map was.
Now credit to Elevate, they had some great moments on board.
It did.
But it sounds like you and the desk are pretty cynical
about whether they're going to be able to say the same on that.
It just feels like the weaknesses that they had on board are for Elevate, you know.
Like Julio said, not trading each other, not playing the reframe game, not really playing close enough together.
Assuming that Elevate play the same sort of place like here on Lair, it's a bigger map.
You're going to be further apart with even less trades now if you're already bad at on boarder.
So that's my big worry here. So when I'm looking at Elevate, especially on defense,
it's looking at the layers that they have because you cannot give up map control fully like on boarder at all.
at all. You can just play literally on the bomber side. You gotta hold your guns for quite some time,
then fall back, ideally. In this open water, I mean, look at the defending lineup. We are talking
Utility Outdoor Wazoo, the Crash, Rift for Shine Gap, Crazy Map Control, Good Plant Denial, then we're
locking down the walls of the bandit, and we're there protecting everybody with both the one-mind
disc and the Denial Relay Series. This, I think, is an excellent defending lineup. You're
You're up on the bench just to mention them.
It's gonna be Grim and Demos from Elevates and then they can't eat and mirror from Falcons.
Yeah, like you say, Falcons got their work cut out for them on the attack but they'll waste no time.
Lurker fact, sneaking in, not making much noise at all. So press pistol to take out the camera
and not fully destroying the barricade, just crawling under it so it doesn't make a lot of noise.
You know, he's gonna drown himself in it seems.
Wow, lurky Lurker fact, nothing more iconic than that.
Still one of my favorite things that you've said.
I wanted to go back to cafe because one of my favorites was bakery takery
Did you drop that yesterday?
Because there was a flip one time from Enterprise attack where they flipped into a bakery takery
Maybe if we're lucky we'll get that again
But very quickly action here is Falcon because again
Elevate not holding the extended area around the bombs that they're pretty close together
They baited with the charge, then the criticality, reach guaranteed as well.
This is Elevate already losing a lot of map control, very quickly here, without even getting the fight back.
The saving grace is mentioned, the clash, very hard to move from action.
You've got the Capitao and the Bug, no matter of course they can try and do that, full step.
And there's a freebie, Lurky, they know he's down there, he just blocked the floor, and they send one player, not two.
And I feel like if you really want to sit down in that box, Garrus, respect the fact that he's going to be holding you,
send to players, really ensure you get a 1-1 treat.
I also just think Stem could have played better, a lot more cautiously, a lot more baity,
but no, he got way too egregious too quickly.
Now Falcons' numbers are down, it's a lot of map control.
They've taken the top of the mezzanine now.
Once the fire subsides, Shiko can continue marching forward.
And here he is, two denarii lasers to worry about, but he's still got the control nonetheless.
Don't shoot the main battery, Shiko.
So we're trawling our teammate on the beach, huh?
He's going to get snapped on the jump, see if he can get...
Bro doesn't want to expose his position, hoping for a free kill,
but this clash is still something to worry about.
Three EMPs on the board from Shaco and Brede might come into play
if they decide to overwhelm that clash, no fire left.
Ooh, well my man is actually going to catch the Selma.
Still a bit of utilt to burn, and kills exchanged both directions,
but Shaco, he finds his opening.
503 kills on the first half looking for a little bit more now,
now is Zyko puts down the shield he's got two to play behind and he finds one looking for a little bit more but the
climb might actually be possible. Why not be necessary at all because Falcons have just stabbed him in the back
and it's a very convincing opening for the European roster. I mean it's just a blender both teams is fighting
four before from their own respect aside you know of course Elevator playing from the bombsite Falcons from the hallway
but it's not a planned attempt it's not a planned denial attempt it's not a flank attempt either it's just a fighting fighting
The funny thing is, it's another round where Falcons didn't deal with the Deportable Shield and it didn't clear the clash either.
And yet they win! They just walk in and go, brup, brup, brup!
They even hacked the bot below, who got the opening pick by the way, LeakyFact.
And I'm thinking, okay, you can go downstairs, you can bot below the shield, bot below the clash, force them for the back, the airship's going.
It wasn't necessary.
Just don't need to overcomplicate if you have Falcons right now, especially if Elevate keeps selling opening kills to Falcons at a discounted price.
And that concern it shows immediately. They're not playing close enough to get on the back of opening depth like you mentioned
I would love to see and need to see elevate safe. Hey guys, let's make this play
Let's kill the boss and if they send three people and get it done, I'll be happy
Or if they can test me here on the verge at the same time
There's a lot of options, but even just the way that Stem went for that flank
He was making so much noise. He didn't shoulder bait or anything like that. I bait for info
It was not quite good enough from Elevator. I think they need to give a little bit more respect to Falcons.
I mean, we always talk about how formidable they aren't guns to do, and yet Elevator, like, you know what? We'll take him. We'll take him! 50-50 gone fights.
I mean, that wasn't even a 50-50. No, it was not. It was not.
Look, Elevator, they've got some good frags themselves. I said this before, but Iron had a phenomenal Stage 2.
Cyker had a great Map 1 today. Yeah.
But yeah, not a single player on either of these teams went positive yesterday in terms of their rating.
Falcons are once again though showing that they have quite a lot of depth to their strategy.
This time it's a shield and it's a lot of info gathering.
It's a lot of drone work with other brava IQ combos so they can spot out anything particular and go for the hack.
I don't know about this, I don't know. I mean they've been in a tube rail without a wall denial.
And then they're playing the Skopos lose roaming top floor, but normally people have to go top floor.
I think the scary boss is a little bit of a troll.
It feels undercooked, like almost they're picking between two different bomb sides, if you will.
Because Skopo, I mean, you can solo Skopos of course, but now you're just a roam gun up against them.
Unty, don't be as open as well as not being picked off.
Solotel's being live right here and he wins the fight on the resets.
That's a very pivotal player to take down.
You can see the bravors already hacked a lot of these banshees as well to enable these early entries from Falcons
Bombslide down below, but a lot of roamers upstairs
Including Stemp who will at least trade back the first player from Falcons. It's Shaco
The weakness here from Falcons, they don't actually have an invert capability
So it's really gonna be more about the direct attack and there's still a lot of roamers at large for elevate
They can shoot down immediately, they leak that great shot, and I really can walk in for free if the information, fire pop behind you, stalk in this room with the Goyle.
Yeah, I can't even get it.
That was an open and shut case for Falcons. Two rounds in a row, and the second one looking even more convincing from the first elevator in pretty dire straits.
So tell me, James, how many two-brow canisters did you think will spend that round?
Man, I'm gonna guess the zero.
Okay, what do you think they could have been used to tell me?
I'm sure they'll tell you all because I'm a big...
They could have been used to tell you all because I'm a big...
They could have made the food up there and they could have made that thing that I said down there, which I think is what's going to happen.
You know? That's the first thing they're going to do.
If we need to do another round, remember to put the crash roll.
When we get back up there, let's do...
Here, I shut up.
The pipi starts down, but whatever you can do, pipi.
You know? You don't need to kill yourself down there, but start there to get that drone that I told you about, the 500 TV.
You know?
I agree with you, I think the entire operator lined up, begged a few questions.
On that basement bomb site, I mean, well firstly is really hard breach the Nile a lot of
Conversation on the bottom floor bomb site. I feel like it's not really I think there are things you can't deny
But you need bandit for that or a kite. I would I would like to see it
I think that to be fair a lot of the operators that I think elevate which would do well to counter Falcons with are well
Counted by that bravado
So I'm thinking like them the malouste which we saw encountered I would have thought maybe a Fenrir would be handy
both of which get pretty hard counted by that bravo.
Yeah, I like the Goyo pick, I don't mind the Denarii pick, everything else, bit rough.
Now, Elevate, they go back to this top floor, this is the first round, and it looked a lot
better, but I think if they take a few learnings from what happened last round, then maybe
they'll tighten things up.
Thing is, Falcons, like we've said, they're just going to change it up, you know, they're
not going to stand in League of fact below with Black again, they're going to bring
the shields.
I think they're going to keep hammering away at the shield, as long as it works.
to go back take this time, probably anything in the months, but we'll see.
The thing about Elevate for this top 4 defense is that you need to W somewhere on the map.
You do benefit the wall, or you kill the guy in the breach, or you hold the obstacle for a lot longer, or you don't get...
You're Lurkified.
Yeah, you don't lose space, there's control, right? You can't lose space, there's lose the breach, lose obstacle, and then also die early.
Like, you need somewhere to win.
What are the micro-battles throughout the round and you need to at least get under control of one of them?
Seeing right here this time they're actually holding up to the asami. The ion just post it up in there.
Yeah, I like this they're slowing down falcons
They have the potential for a victory and even if it doesn't get a kill
He can easily take down two three drones before retreating back to wall to bomb site
I think falcons are gonna find main stairs control pretty easy again this round
I'm not sure if he has any players on it, maybe Stemp at the moment, I see he's on mezzanine.
But yeah, the problem is that they're just gonna clear out all the bar bar, all the user with the flores.
I'm not thinking for any pieces as well, right?
But I mean, look at how good this is. It's really in a minute and 20 seconds almost, and there's still a good canister.
She can pop the canister. Oh, that's fair.
You saw, he's in the window, a pall behind us, and now he gets tricky though.
He has one spare Siamian pocket. I think he needs to save himself.
They're not actually contesting the end of the run.
I think.
And run. That's exactly what he's going to do.
Perfect. Oh, you read it to perfection.
I mean, well, that's worth it.
You reinforce the wall?
Do you go forward for broke?
I mean, I'm in it.
Thirty is there.
You could absolutely go for that reinforcement.
Now you can't.
Time to fall back into sight.
And look, that's plenty of time to lay.
This is great.
Like, if you have one canister on the bomb site,
that's minus 20 seconds.
Just don't.
OK.
I'll wait for your life.
I'll wait in a minute.
I'm going to smoke up the Chanka here,
really, just to lean into that.
We've got the Goyo, thankfully, and they're lucky to have a few of those on site.
Here comes the breach.
Where is the bandit?
Bandit is not juggling today. Bandit's back in the server.
It's all about the pre-placed, but the EMPs will make sure it works.
And I am actually eventually wins his aggro contest.
Low HP, so maybe don't keep overpeaking, but Solotov is down.
At least Solotov had breached the wall beforehand.
So, I know people are going to see it, but it's not a bad thing because you get cut off,
but there's no holding control of the defender, so Bandit can definitely trick the wall there.
I'm getting the kill. It's gonna be different. They're fighting on the windows.
Really fighting aggressively here, Elevate. Guys, you're in the advantage. Don't give it up now.
The fire comes out from Sharkin trying to slide some of these anchors.
The Waswell Falcons are pushing up the pressure.
The right way. They are worrying about if you till and Raps can peek the hallway.
An EAP or rather a Grishmont mine might keep the Monty at bay as well.
He doesn't have any more left in pocket. And as Falcons try and execute on the slide one by one,
They will fall down by the wayside a flawless round from Elevate. They have conjured up a bit of strength on there
I mean you can see the tactile in the fit right I don't speak Portuguese
But I'm pretty sure you said fight them because they were fighting them everywhere on the windows outside
Inside on the breach and while a certain point that the iron was just giving up a free kill
He got to kill himself instead and they kept up that pressure and like I said
You cannot give up obstruing main stairs and all the breaches
They kept main steps control the entirety of that round where Falcons they had a bigger pressure point on their back portion going for a backstab
Which just wasn't successful for the most part they were fighting them in 2v1s as well
Yeah, something that we even had Julio be critical of elevate during the his tactical time at last might be told Falcons guys
They really suck at refracking
I like the way that that wasn't just a lot of individual players and you go challenging windows because if you do that against Falcons
And they know you're gonna do it. You're just gonna die
Yeah, but a lot of 2v1s a lot of just keeping up that pressure. It's making Falcons keep on guessing now Falcons
They've thrown a little bit of a curveball in here Nick and they've done away with that bandit
So with no bandit and no kaiyid
I mean Walden Isle is pretty much gone. The funny thing is you look at the first three rounds not once was the bandit actually effective
It's true undercut everywhere. They wanted in that in the second round
Well, there was no bandit and then the third one
that we just witnessed, they had one EMP and Bandit wasn't drinking that.
I don't know why you need Bandit Bandit when you're running Capitale anyway.
It does remove one layer for Falcons, right?
They don't got to work out, oh do you go down below, do you go EMP, do you go Maverick?
Maybe they're a Fearing and Maverick third band, and then they're going to long run the bomb stuff
and shoot while Bandit, I don't know.
But in response, the Munties also just moved from action.
And this is going to do one of two things, either Breed able to dispel to any other shield operator,
or he's going to get on a gun.
The thing is, Breedy has gone 0-2 and playing very supportive roles so far.
He's now fallen into a proper half-beast gadget and weapon.
He can now start getting some kills.
You're actually enabling platforms with more firepower, but less map control.
There's a bit of a trade-off.
Yeah, and don't underestimate what Breedy can do.
He's maybe not one of the top players on this team, and yesterday he was the third lowest-rated player in the tournament.
But we sort of have a few big clutch moments on board.
Oh yeah, put a gun in his hands and he'll certainly help out.
Elevate go down to the basement though and Nick the one operator
I'm really loving here and maybe call me a bit sentimental and nostalgic in old school, but the smoke
I just want to see the smoke combo with the Goyo
I think it really is gonna help you can slow down Falcons in the early round
You're gonna have such a massive advantage in the late round so it's not as one thing
But what smokes also very cool
This is picking your fights if there's two dollars you're worried about smoke off one fight the other right you can simplify the angles
So I'm right there with you.
Jackal is like one of the worst taggers in the game.
Bercobie is up man.
Bercobie is just like better Jackal more or less.
Unusual to see that pick.
I guess the Deimos band has kind of forced out this Jackal.
They really want to punch specific operators.
And it's exactly what they're doing right now.
It's Rome clear time.
Ion has made his presence known.
He will eventually fall to Leica fact.
But there's another Roma and it is stamped.
He's actually struggled today and he will fall as well.
Unfortunately for Elevate, even though I think they have a better operator lineup this round, they've just gifted away two picks on the rune.
I'm gonna be a hater again, but what's the two-brow doing? Not not not cleaning the throwaway, but the operator.
What is this? Is this just good team art? Okay, clear rune. Right? I don't see the vision still.
I have to be critical and the Clash has been completely ineffective at helping the roamers either playing by the staircase,
but he's going down two players. I don't think the Clash is gonna have that much success.
Honestly, give me a Fenrir, rowing with your Fenrir gadgets.
Like just force them to push into you a little bit more force them to drone you a little bit more
We're seeing elevate both iron and spent actually peaked into Falcons when they died
Rather than forcing Falcons to do the hard work of peeking out
The one good thing is there's not a lot of time left but Falcons are the two player advantage
Oh, that's a good three player advantage
No, it seems like it's just gonna get evened up again. League of fact will be hunted down
But they do manage to take one with them 30 seconds to play 4v2 Falcons should have this in the bag
as Brea starts to force the plant down,
Psycho puts his shield up and Solotov needs to cover.
Reset is found as second of the round,
looking for a little bit more,
and Psycho's supported as well.
The verticality up above from users
might be able to hold on to the post plant.
If Psycho and Reset cannot find him,
it's all up to the clash now.
Shield back in his hands.
Psycho has to get the job done.
A little rotate, and maybe this is possible,
but the Vulcan fire still burning away
will block him from getting to that diffuser.
He can put the shield down,
but he won't be fully protected
and use his nose exactly what's going on.
Brede from the other angle
and the vertical dominance of Falcon to win the rounds.
Great post-plant, honestly.
I think both teams did a really good job in the late round.
So Elevate, they recognize,
hey, League of Fag is so on-garrows.
Is it the clash plus a gun that just chased him down?
That is an excellent play
on what they should have done in the very opening round
when they sent only one player for him and he was playing buck.
But the issue is they lost two players early.
When you send two people, that's all your manpower.
The third guy who was solo bombsite, he gets shot the same second, so they trade one for one.
Scythe is completely free. The plant is completely free.
And we all know close battle for the Cality, that's in Attacker's Heaven.
And the fact that it was Falcon 2 and popping the Vulcan fire is in the...
The plant allows you to elevate right out of bodies in the light round to properly play that setup.
Also, I don't know how resets, I think it was resets, whoever it was playing the smoke died so early,
but like the smoke should be one of the last players alive.
In that case, it was the elder and the clash, and that to me is also a bit of a red flag.
That said, there was still some good moments in that round, and if Elevate hadn't lost the roam so devastatingly, I think they could have won.
So, I think it goes back to what the very first fight kind of was from both us, from the endless desk, is the opening kill,
And there will be gaps to spend a big issue for Elevate, yesterday they entered in where they will fall early in the round, play 4v5 and then maybe get a bit desperate and try for more and then go 0 or 3 versus 5, 2 versus 5, you know, it keeps falling apart.
So if Elevate can stabilize in the first half of the round like they did on their own without victory, that can make all the difference to me.
On map 1 Elevate won 4 out of 14 opening engagements, and so far on map 2 it's only 1 out of 4.
That is just nowhere near good enough.
And the one time they got it, was the Panther?
Yeah.
Yeah?
I converted right after seeing the hands so far.
I've seen this map.
So all you need to do, games, is get the Obi-Wan killer.
And then just hang off the mouse and keyboard.
The thing is, when you're talking about like a regular FPS game without Skakute, you know, the hero shooter, if you will,
take another player, it is a player.
But in stage, if you spawnpeak the Thermite before it gets to three, just to get on the hot feature, they can't reach the ball.
Getting specific kills on opening kill engagements can literally alter everything in a round.
For example here, if Raps and Clash in a really silly way, they lose so much pressure and defense
because they've tailed the setup around the Clash ping in a specific location and stopping the push.
Whereas if you take down the Valkyrie early, I mean her U-Tills are already pretty much been dispensed.
I like the cap that's outplayed here from the users. It really burns up a lot of Raps's HP.
HP, he does get away with his life and he might get a retake but he can hit some, what's
that?
Second leek effect is snuck in the stride, sneaky-beaky like, he gumps straight back
out again though before he's able to be taken down, the clash tries to retake but Talcans
have got so much going on in different places at once, they have ripped apart this bombsite
and the gaping holes that Elevate have now created are being used against them.
We need to see an Elevate player lash out, retake a little bit of this control but it's
such a risk. Stab needs to win his fight, but Shaco puts the bullet straight between his eyes.
Dead on the bomb side now, Shaco is hungry for more. Resets is all that remains for Elevate,
as Falcons continue their reign of terror on Lair.
They're planting ID-1 beast against smoke. That's the live game. That's what you wanted.
Yeah, just...
They're alive for as long as possible, buddy.
Ideally on the bomb side in a position where he can use some of these gas babes.
That was mentioned out there.
That was available. Well, the problem is Falcons said,
We don't really need to clear everyone on the top floor. We see the bomb site and we can take it ourselves
Gap finding split theory. I hate that term and it's said so much in the past and he should come back to the back of
Mind here, but that is essentially what that was league if I can the thermite decision or there's so many people fighting bottom green
Because the clash had two people is shorter back towards the bomber side. I can walk into sight
There was no pre-made vertical holes
There was no line of sight in the soft wall on the bombsite even Alex was reinforced by the way
Oh, yeah, okay fair enough. There's no pressure
So the idea there from elevate was they're gonna push us so hard on the top floor
We're gonna burn all of our smokes up there and fall back
We're gonna fall back and the hatch is still gonna be closed
So we're gonna win the later on great idea until Falcons are like, why don't we just not push the top floor?
Yeah
All these players on the top floor have like the worst cold imaginable. It's funny because we've seen teams have nobody on site and
Yeah, because they have verticality from the top floor, they got too television on one idea and they forgot the point of that top four hold.
That's funny because it also goes back to the map one off-border attack time from Juliette Balkin saying,
guys, we're playing into their setup when they're reinforcing, hiding, and two-brying.
What if we just split up and go for the kills kind of like?
That's kind of what that is. They didn't play into the setup. They played around it.
And this just feels like Elevate might just not have the best grass and layers in that.
Looking at yesterday's assault and days.
You know, losing to Daystar versus Falcons losing to Fury.
It's not quite the same score.
I'm around like that getting absolutely hard counted.
That is a gut wrenching one for the mental.
And Elevate are going to need all the mental they have.
If they get no points out of this game,
then their next big ticket is going to be Wildcard.
Because you're not likely to get any points against Fury.
against Furia, and there are only two remaining games after this, our Wildcard and Furia.
So they will need to ideally 2-0 Wildcard, and then a hope that Daystar do really badly
against everyone else, and then even then, Elidate will still likely yet need to get
a map off of Furia, in order to stay alive out of groups, and that would be Wildcard
or Daystar going home.
So, look, it's not easy, especially with how close they've gone on board, and you'd
expect more here.
Ion, this time around is really struggling on his operations hold as he is army, he might just get out alive, no he will not!
Solitude says, not today son, and another open kill for Falcons!
Very small detail here, last time the attackers portioned and didn't have a DMR to break the Asami's,
is in fact sure with the new DMR podding the key back so quickly, and that's the only reason why that Asami did not lead to go back towards the bomb site.
Very small detail, fast food in terms of impact.
the Fenrir gets picked. This is something I've been wanting to see this whole time, but I just don't think it's being utilized well enough.
I mean, if the Fenrir is only activated after your Defender has died, then the Defender isn't playing around that Fenrir correctly.
A bit of panning from Ion. There was much pressure, right? There was a buff below.
That could go over him again. The wind will repelling form already. Double crop off of the Fenrir, though. Good.
And then there's 13 seconds now. They got buffed in duration by 3 seconds.
If I'm Elevator, I'm regretting that in the Monty, wishing I'd banned that Capitao instead.
He's dominating.
Shiker has been unreal with this gadget, and Falkas is continuing marching forward, lapping off the map control.
Next step is breach on the side, and then poise for a plant.
Yeah, I mean, they have two Griswap Mayans, they cannot force thugs to plant for a second.
They got a single toxic bait.
That's it. That's been replaced in the hallway.
Unlike this, though, Elevator realized the win condition.
They need to dominate control of the mezzanine.
They need to keep holding onto main stairs.
So Sycho is supporting resets, enabling him to hold his position,
but Stemple fall on the bomb side. Sycho needs to make a play, he gets aggressive,
low HP, but I'm not sure if Sycho is going to expect his position,
and that's going to give Sycho yet another kill. He's farming again,
he's hungry to bounce back after yesterday, and a 5v1 sets up Falcon very nicely for a fight!
One attack, half on lair!
Easy does it. Easy does it. And I feel like Falcons, very simple game plan. Guys, let's just get early advantage, get that opening pick.
Okay, we can find V1, the guy at Obstrum and take it from there. It's very simple, it's very precise, it's very good.
But they also have those mini plays. The two carrots of fires weren't spent to take Mainster's control.
They were spent to stop the guy on the Mainster's from swinging the hallway so that they could exothermic charge the bombs at one itself.
So they're using a very high cost utility of capital fire just to get the harboring done
It's really well done and it works even better when you already have an early man advantage lead
Because normally you want to spin the fire to get that sort of lead
So I feel like they really get pivoting on a standing when to use utilities and where?
Elevator only one one defense round on lay yesterday against day start ended up giving 7-1 falcons only one one defense round against
But now they start with five attacks already under their belts.
And you know what else?
Yesterday, we talked so much about opening kills today.
I mean, Falcons, they've just...
Since the last time we talked about, they've won every single opening engagement since.
But yesterday against Fiora, Falcons only won two out of eight rounds of opening engagements against Fiora.
So Falcons, I mean, they've really flipped the script today.
They're controlling this early game.
They're knowing exactly when to rotate back and forth, and there's so much confidence using out-of-players like Solotov and Shaco right now.
And a criminal of gunfire Shaco is in the hallway. He's one HP with the parry on hand, which goes pretty easy kill.
Britae's planted the last three rounds in a row as well.
Now, and let's be honest, I'm hoping they're planning to one or two more to run from the end so quickly.
Dude, I mean, just look at the scoreboard, right? Like Britae has only died twice. Britae Solotov and users only two deaths and six reigns.
Yeah, that does tell the story.
The thing is, you have all these different strong operators on top of those,
but I'm sure they used to just shine the class exactly like that was probably going to as well.
And as the issue with the Operator Band is that you kind of want more sometimes,
because there's so many things that bothers you, that annoys you in the server.
I really appreciate Balgu's target-bending the glass here,
paying some respect to what's happening on boarder and psycho,
and how capable the glass can be.
and elevate they just they go with default and so I can't mirror but there's
so many other issues now how do you depend what if they've been banded to
brow what if they play the clash right now all it would have they have to kill
potential right there really be transformation and don't give you
cold for information then they have hoppy gene that's all they have to work
with nobody can't let you know buck for example they're trying with the union
Two KJLs used very early and the third one, and the last KJL as well, wow, to set play.
That's a quality they're throwing everything they've got at Falcons, and they're coming up with nothing in return.
3v3, resets, it's just snuck in and down.
Oh, he has been a big flick from Breede, recomposes for Falcons, a trade back again.
Elevate has set the pace, and in the first minute, we're down into a 2 vs 2.
Hungry for more, no beginning flank, Graps doesn't know what to do about it.
He's got no EMPs, no gadgets to speak of, and Shai-ko is coming to support all off to recess now.
He started this round off with two kills, but he will be the final one to fall for Elevates.
Big Deagle kill for Shai-ko to finish it off, and match point Falcons.
Absolute chaos in the server, and for a second it looked really bad for Elevate,
but then Raps and Recess pick up two kills apiece, and then it looks winnable,
or one and two kills a piece rather and it was so so so close but again you know
having the balls to go for that play when you're down one and five I gotta say
that's respectful but also you get one and six now you can't have all to do it
again and you're probably gonna lose a straight-up you know brain power play
we got the IGL versus IGL trying to counter-strike each other
elevate right now just being out challenged on the fundamentals the
communication, the crossfires, the trading game, the counter strategy. This was kind of what I think
it was Foxx actually saying, I think it's going to be a landslide sweep with Alcantara there.
He doesn't think that a level 8 play somebody has to offer a table into it.
There, evidently, Foxx is right because in almost every single statistical area,
a level 8 has been the worst team here. They had a great shot on the border, good map for them.
But on layer, it's just not their map. And I think that they're really going to get targeted now
This is a second 7-1 in two days. I think people are gonna say guys. I think we might take elevators
They're not gonna play there ever again. They're gonna ban it first rotation. It's gonna be done
And it's a very tight turnaround very vicious
Format we've got here every day you play another best of three
What can realistically elevate do between today and tomorrow to prepare for their next game?
It's not time for that yet this game is not done even though it starts to feel like it
It started to feel like it a long time ago. I think the end of the quarter really kind of solved the story.
Darkin's up 6-1, 5 match points to lock in their first big 4-point game out of 6-invitational.
Thank you for the bit more space to exist as well, because mind you,
Darkin's winning the game, everything to lose, can of course have been a mental boom that's been the story for Clutchman Time in Grand Finals,
But give them a big lead in the group to guarantee spots to go further, they can play a bit more free.
No one ever secured their spot to keep existing throwing at this event.
Valgans right now, they're playing Ekko, the first one of this series.
And I was expecting a bit more Ekko than what we've cast so far.
But I will say this, the games we haven't been casting, they've had more Ekko than what was going to happen.
So, hitting a third Yoka drone, of course, is very, very powerful.
You can now do the exact same Yoko drones after four to boss, cross a third one and you can go anywhere you like with the roamers, these teams, and then plant them out, option, whatever.
We're essentially balcony with wheels.
Yeah, it's crazy how many you get now.
It's such a good buff for Ekko, I think, especially at the top level.
The better players are going to be able to abuse that extra gadget.
Good pick from Rastus.
Verticality.
I love that from the ram.
surprise we're not seeing any contest on the road for falcons but it's because
they're baiting them in they're waiting biting their time he is one of those
yokai's knowing exactly where wraps is making his move on the Monty it's gonna
be a bloodbath whenever Elevate eventually go for this execute meanwhile
Solotov is tempted to go for a read take upstairs Ion seemingly aware of it
let's cap the yokai's appointing him as Hall 3 intel the thing is Monty can
really overextend right now because you got three equidorms and a clash waiting
for you. He's been very passive. So getting information is hard for Elevate.
Ah, here comes the big retake.
He's trying to get everything.
Yeah, and this is all about that Echo buff. Spots out, Solotov, looks for him, and gets
the kill eventually. Now, you can turn his attention back to side. There's no one on
the flank for Falcons anymore. And there are two players behind. Raph's gonna get active,
trying to take the fight. To the clash, he decides maybe it's time to go for a plant
instead, Brede for two V-heels, fires a thud,
and they have nowhere to run!
Kicked safe flights, a bump in the road yesterday
was just a blip on the radar for the hometown favorites.
Oh my God, Brede, recently had three Yorker draws.
What about a great guard with some great skill behind it?
He was living like a turn shooting four players
in four different locations.
Meanwhile, the clash was walking through the smoke
to survive an absolute clutch of a round for Falcons and the way the border ended was kind
of how the entire player continued. Yeah, there was a moment, just a brief moment there
where we thought Elevate finally had their number, an attack that bore some promise,
but Bride said absolutely not today. A big gain from him, both maps through Bride had a lot of
big clutch moments and for Falcons, a very sweet taste of victory after yesterday's
terrible devastation. It's time to hear from the Alastaz, but first a quick break. We'll see you in a few.
I
and
and
and
and
And there it is, Team Falcons victorious.
Liquefac demand himself joining me here.
I was talking with Eagle Mace a couple hours ago and he's saying,
you know what, Lair yesterday, that was a different story.
This morning you told me that it was just an off day.
I think you proved it in this game.
Yeah, I think that's why we pick Lair.
They lose as well yesterday, 7-1.
So we were like on the same steps and we were like,
no, yesterday we just lack of confidence.
Today we'll show to everyone that we are still one of the best team on Lair
and they think that's what we did.
It's just something that's also to kind of give you a bit more confidence. Yeah, I think what happened yesterday
We all know that was just just like this first day and we wanted to pull ourselves that yeah
That was this and today we did so yeah, that was for us as well now to recap a bit more
Let's go back to map one that got a bit tight going over time to win a date sex was going on in this first one
I mean border. I think was a map we expect from them and
They play really a grow really sleepy in defense first in attack story
So we took our time. We did 3-3 is not that bad for the foreborder defense then we went attack
Everything was really good. And then at 6-4 with its one mistake going to 6-6
6-6 but at the end we still managed to win the game. So that's the most important thing
There you go. Thank you very much. Now for the people because we're here for the people were in France
It's how it goes can give us a little flex. Thank you very much
Hell yeah, look at this guy. He's got it all two Falcons victorious
I'm worried I'll tear this jacket apart as we just saw an unfortunate
elevate get slapped around silly on where I think what I find a little bit
interesting with that interview is the openness of layer and the fact that they
were happy to go there but more so about border they knew that this was gonna
be a good map for elevate and they expected I mean that's what we were
saying it really was everything in Elevate's favor.
I mean, good map, good team to go up against.
It really gave Elevate every single opportunity
they could to at least get a map.
But once they got the Lair, and what is expected,
that's what we thought when it comes
to a more methodical map.
If we take Falcons out of the equation,
that's Elevate's biggest issue.
But Falcons, on the other hand, just so good at being able
to slowly pick positions, get those opening kills.
And I mean, they have such good players
to be able to do it.
Shaiqo himself having such an amazing vessel three suit.
Yeah, Sheiko was clearly the MVP of this series,
and that's what you want to see from him.
We've highlighted him many times throughout his career
in many different moments.
I mean, this is what we needed to see coming in today.
It's won the entire team, being all prepared,
understanding what went wrong yesterday.
It speaks into what Licky Fack was talking about,
having the confidence, the pressure not being applied,
and then the same thing on the side of Sheiko,
a pop-off performance.
I believe he went six on his opening kills
throughout that entire series, having no opening bets.
Yeah, I mean, you can see it right there.
Clearly, it just goes to show, Shiko came in here today with vindication to get the job done and make a statement in this match vs. Elimate.
And the conversation of pressure is always going to dwell on Falcons shoulders, but then being able to understand that game one, day one is just in the past and they're able to go forward.
I mean, it's glad that we're able to see Falcons do that and be able to come out with a win today.
you know, maybe we'll see them get to a
Finals tournament that they actually do win, but that's a conversation for a different day. Yeah for today
Falcons they able to win as for elevate though. I mean again
This is the problem right is we've got positives for Falcons. We're lovely elevate
Kind of a 50-50. We're happy with their first map, but what are the key takeaways now for holiday?
This means a two an oh and two stars
Yeah, and again me and Fox have been there
We've lost almost every single series where if we lost one more we were about to be out of the event
But once you got your back against the wall
It really forces you to play the most perfect siege of your life that you possibly can and I have no doubt that they can
Replicate it, but it really does come down to every single individual being able to step it up
Whether they're doing their own bot review whether they're in these situations though that they find themselves in to be able to correct it
In those moments it is going to be on every single player on the side of elevate to come together in unison and complete the task
I mean one thing I'm happy that we saw in map one is the confidence issues them being overconfident having a huge ego when they play
Against a star in day one today. We saw they play against team like Falcons
They want to be able to beat them and they play a completely different version of siege
So if we can continue to hold on to that if you're elevate and know hey
Let's get our egos and check and maybe we'll be able to come up with an upset in the future
Let's have a look at a snapshot as to how this group now pans out of course with Owen to elevate going
I just want to say that they are struggling at the moment. Obviously again positive signs. This now leaves them in a really
Awful spot. Why is that because the only team above them that you would really see them being competitive with was day star originally and day star
7271 than yesterday. So this is not looking good for them. However wild card are yet to play their first match
Which will be after the break. What are your boys thoughts on how they'll compete?
I'm going to be honest, I'm going to give them the praise that they deserve, reload, everyone
wrote it off as that was a Mickey Mouse event.
I don't think so.
I think it was still a very competitive event to say the least.
And then you can write it off the second that they went to Munich.
They also got a top four.
They beat very big names.
They knocked out G2 from the running.
So I got to give Wildcard the credit that they deserve and every reason why they're
even here today.
And I think they're going to show up for it.
I agree.
When it comes to events, Wildcard looks like a completely different team than they do domestically.
Absolutely.
obviously it's hard to put all of your cheer
into the Wild Card roster
until you see them play that first match.
Yeah, and obviously that first match
is coming up very shortly.
They're going up against Daystar,
but before we get there, it's chapter three, Siege Tanks.
Welcome back Siege fans to another episode
of the legendary tales of Six Invitational.
Proof and promise.
Every legend must be tested
and every promise must answer to proof.
This is the tale of North America.
Once questioned, once doubted,
North America did not answer with words, but with trophies.
N80, no longer a surprise, no longer a story of chance.
From Manchester to Munich, these players proved
and rose among the very best.
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they look unstoppable. But you know, legends are not built on potential, they are built on control.
At the edge of this rivalry, two forces collide, a spuit, a phenomenon from the moment he arrived.
A major champion in his very first chapter, measured aggression, discipline, sharpened
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When confidence ignites, few can stop what follows.
Two major titles, peaks that shake arenas are forced to be reckoned with.
Steady flame versus raging fire.
But without direction, there becomes chaos.
Canadian, the architect, the greatest in-game leader this region has ever seen.
The titles across eras, systems built to endure, loud, demanding,
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Available now.
I think it's on if you're a North American fan, wild card, they are on there.
Now up, this is going to be their first match of SI.
It's an exciting one as well.
After the prospects that Daystar showed yesterday,
beating Alivate very convincingly.
And now we kind of get left in this world of is it possible?
I don't really know.
If we were to just throw a comment out there
between these two teams, do you think that an APEC team
could actually get this?
I do, absolutely.
I mean, if any team, Wild Park, still
has a lot to prove in my eyes, Daystar impressed us yesterday.
And they have that warm-up from yesterday's match.
I think so.
I think it's possible.
Well, let's deep dive into Daystar, the team that we're kind of alluding to, that might have an opportunity here.
A team full of gunners that've been here for quite some time, not exactly at the ESI,
but this team have certainly been running around for the last four or five years together.
And how do we feel as though they might actually do here?
I mean, honestly, just based off yesterday, I'm not super familiar with them,
but everything that I saw from yesterday makes me want to get very familiar with their style of play,
the players within themselves.
I mean, I just love talking about this APEC region as a whole.
As of recently, you know, we talked about this new generation.
We're on the 10th anniversary year of Siege.
I mean, everything is shifting, changing the dynamics.
And this roster as a whole, I can't wait to see what we see from them.
And we talked a lot about Pika, but there's a lot of other players on this roster
that we need to mention as well.
Of course, I mean, the game yesterday was a team effort.
And although Pika was leading the charge
and was doing a great job of putting up huge numbers,
they look phenomenal, by the way.
But that being said, fundamentally, this team is playing on all cylinders.
Not only is Pika getting kills, but he's on that secondary supportive role.
He's getting put into the position.
So the other two players we have to highlight are Seal and Azuki for the fact
that they're entering, they're getting those opening kills, doing really good
as well statistically, but they're doing their job most importantly.
They're getting that entry, setting up the rest of the players to be able
to be in a position to capitalize and everybody else from there is able to close
out. And that's what I'm really enjoying about this roster is they're so fundamentally
And that's not something that I used to been able to say about APAC teams.
It's always been sporadic.
It's always been chaotic.
It's always been a question mark in some of these situations.
But their style and the way that they approach siege,
it is very easy to digest when watching and so easy to get behind their hikes.
And they trash talk a little bit, so I do love that.
It's very refreshing as well, because we always talk about how APAC doesn't have
as much experience against other regions.
So the fact that they're coming out of the gate already getting a win under their belt.
Absolutely.
Being able to go up against now Wildcard and then North American team
to get more experience.
We can only hope that we'll be able to see them
continue this run.
I'm excited, again, purely as an APAC fan,
because the two you didn't even need to mention in there,
Joe Gore and Sue Flay.
I mean, in APAC, they have been notorious
for the last five years, that's serious gunners.
So hopefully they will be able to test the might
of Wildcard, a roster that blew onto the scene,
and I think surprised a lot of people international.
Of course, Wildcard's one of those teams
that have very historic players on the roster,
but a lot of young players.
To me, I always look at this wildcard roster
as similar to our team lacks,
although at she, old reciprocity,
where we never really broke into that echelon
of being able to be a consistent top four finisher
that everyone's looking at to be an expected main stage look.
And that's something that we want to see wildcard
be able to do.
Because of their shaky, inter-regional performances,
we don't know if we can really trust them
when it comes to major events.
But so far, it's safe to say that they're proven
when it comes to major events.
And a big part of that is the new blood,
the fresh rookies that are able to come onto the scene.
Specifically, Spiker being able to IGL the pack.
Yeah, absolutely.
And we talk about this younger generation,
this new generation.
Spiker is of that new generation of IGLs.
And we have to give the credit where it's due.
When I first brought Spiker into the league,
I wasn't really sure because we didn't have a lot of time
to cultivate anything, to make anything last.
And again, I wasn't sure.
So throughout 2023, throughout 2024,
he didn't really make a statement.
But then we go into 2025.
He gets to reload.
He leads his team with the charge.
They get fourth.
People wrote it off as, oh, that was a Mickey Mouse event.
I didn't take it that way.
Then you look at it immediately falling
into the Munich Major.
Another fourth finish, knocking out a G2.
Unfortunately, getting knocked out by MAD who
ended up winning it.
So that's got to feel good in some regard.
But now they are here at their first SI for Spiker,
Bay, and Cam's in.
I mean, not Cam's in.
Baby Shark.
These are the times that we need to see Spiker really
come alive, where he can really cement his name,
his legacy, into the Siege history books.
And I absolutely believe he can do it.
Yeah, he can.
He's shown it.
And at least for me, when I'm speaking on the interest
of being an IGL 13, going to your first SI,
being able to lead, I mean, Spiker has already done so much.
Shown that Wildcurt can be extremely adaptive.
And that's the hardest part about being
such a young IGL, despite him being an IGL for three years,
still very young to this team.
I was being able to adapt in server
at a tournament like this with all the pressure.
It goes to show that he will have a long career of IGL
in his hands.
Both of these teams have a very exciting prospect
this game kick starting you know a campaign for wildcard whereas on the other side well
what can they start really achieve at an international event let's have a look at the maps to at
least give a bit more direction as to where we could go with this series we kick start with
night haven last i mean that's a great pick for wildcard coming out the gate it's arguably in my
opinion one of their best maps i know it's not statistically their best map but that being said
the way that they're able to play it isn't anything special but it's a way that they play it against
other teams constantly adapting thought or viewing and understanding how they're going to be able
to pick apart the opposing team on labs. They can go aggressive, they can go defensive-sided,
and as the rest of these maps pan out, they all look like Wildcard's favorite maps.
I mean, yeah, I was just about to say all three of these maps looked very heavily
favorable for the side of Wildcard, but that's not to take anything away. Cafe, I think, is going
to be a very strong map for Daystar, just the way that they played Lair with all of the layers on
on that map, it can be similar to a way that
Cathay has played with the top down,
with the vertical pressure being applied.
So I really want to see how Daystar applies on these attacks,
how they're going to enter that building.
Because if I'm thinking how Wildcard is going to play,
they're going to try to meet them at the get-go.
They're going to try to take those aggressive gunfights
early and then play off those layers,
play back with one another.
So I really want to see how Daystar plays into that
and then plays their style of siege
to counter what Wildcard is going to throw at them.
Yeah, I'm really excited to see the entry duo
of Seal and Azuki on Daystar and how they manage Wildcard.
because if we're talking about meeting them at the gate,
that's exactly how Labs is.
We've seen Wild Card do it time and time again
where wherever the opponents are gonna be,
they meet them right at the window.
It's right in forklift, right in garage.
They fight them head on.
And that's something that Daystar
hasn't really been tested.
I mean, they play at elevator,
they haven't been tested, period.
But that being said,
I'm excited to see how those entries
will be able to bounce back and forth
around the Wild Card defense.
Yeah, one of the big stats,
I think that sticks out to me when I look at Daystar
and I look at the last year that they've played,
they're attacking win percentage on night Haven labs is a 40%. It's very low considering
the bar that for most attacks, they had the least about the mid 40s. And the other thing
I haven't played it for 130 days. It has been a very long time since we last stored day
star compete on this map. And it was against, I'm going to say a name and just see what
Both of you. Arrival seven. Yeah, cool.
Glazed, absolutely glazed over.
You have times not on this desk, not on this desk.
So I guess the storyline here for day
stars is that we haven't seen them for quite some time on Nighthaving Labs.
We're looking to the entries.
We're hoping for a bit of success.
One thing that I will say that North American teams struggle with is adapting
and playing against teams that they don't have footage on.
They don't have Vod review on.
They aren't able to adapt because they've seen it happen before.
That's something that Daystar doesn't have much footage, good footage to say out there to be able to pick apart if you're wildcard.
But that's one area where Spiker, someone that we've been highlighting all day so far, is going to be tested.
It's how he's able to manage against such a new team that doesn't have much footage on.
I was going to say, I believe that's actually where Spiker thrives is in that chaos of the unknown.
Being able to quickly identify whether someone feeding him that information or he's gaining himself
being able to rotate and facilitate many of these rounds into their favor. So I would actually
argue I think this is in Spiker's court side or this matchup. Well it's time to welcome into the
conversation and the Raiders for this match. It's your big boys. Holy moly I'm sorry I don't know
if you can hear that in the background. That scared the crap out of me. Are you ready for this one?
I think we are. I think so. Yeah. I'm looking forward to some more stage there. We had a great day
I'm saying is, do I expect our card to win? Yes. Do I think it'll be closer than people think? Yes, I do.
Okay, Tim. I do. I'm not having a hard time with you. Time will be the best. I'll judge one it.
The thing is, no, because it's going to be a two... I'll tell you what, let's just get into the game. Let's do it. Let's do it.
It might sound like that to you, but the actual response was I think it depends on which side on what maps and I think with how this one goes and from the labs that we saw yesterday
This is one of the ones where I think they start will be pressed to get over three now
Of course, I'd love to see them do more
It's you know a couple of these guys have been on the international stage before they were a side 23
But for three of them they have not been on a stage of this caliber and you're against the team and the reason probably why I'm so excited about
Wildcard is this is a team that as the death said kind of came out and nowhere a little bit last year
Reload was like alright, then you went pretty far you lost an eventual finalist in cag. Okay, then so be it
That's cool
They don't want to go and do the same thing at Munich and of course finishing fourth place losing to m80 who eventually won the whole thing
I think wild card of being slept on as a team here and with the last few months
I've had to go away and work you're gonna see something really spectacular at this tournament
And I think today will be a state of game from them. I might go full day star bias
Just to rally you up. Every kill they get. The thing is, I know you're kind of doing to me, but I normally do to you, it just be really supple to me.
Like, I know they're still going to lose, you're still going to run three rounds, don't you? And I'd like to shut up. I just know it's coming.
I think we're going to do alright. Let's see how we get them. We got it alright. Give me a round prediction.
Nine maps across the series minimum. Nine maps.
I can get on board with that, but I think I'm going to go away with six.
Let's see who ends up the closest then round one. Let's see who comes away with the win.
I will say on the other side, I've been kind of, you know, bigging up their star a little bit there,
impressed with their performance yesterday. You're absolutely right.
Wild Carb of quality. They were great in Munich. I'm, you know, reasonably good friends with Lodonis,
I was I spoke to we're going is a few times while we're out there in Munich and the vibes in the team was so good. They can see that the work they've been doing is paying off.
He's a really patient guy. You know, everything's kind of steady and nice and even the best about it. And you see that coming through into the siege as well.
as well. They've been a great team this year. And as well, I'll go back on my slander on
Daystar because you are right, they had an unbelievable performance yesterday. Elevate,
I think they took every round but three. Yeah, three rounds. They were very, very impressive.
This is the team with the former world champion by the way. Absolutely, yeah. So this is going
to work the proof it's, you know, they've got to prove themselves here against the big
team in Wildcard, not to elevate on and having got the capability to be a big team, but I
think if I'd say yesterday was a little bit of a walk in the park form, this one might
be a bit of a different story.
Now Wildcard have got very focused on the east side of things, they've got control of
Electric now as Dash Steps in on the Nomad, couple of players off towards this right and
we've also got Baby Shark looking on towards Catwalk, so very clearly a heavy push in
towards this east side of the top floor right now, they're all looking to get fish on this
floor, they're just going to get a shot, but they may well do soon.
That's my concern for Wildcard here, what they're doing is they're playing to basically
overwhelmed A star because you've got steel playing out on catwalk you've got
peeka playing out on aqua stairs so you've got a couple of players that are
just kind of away from the action here so wild card could flood in in numbers
IT connector electrical and overwhelmed Joe and Sufley who are playing in those
areas and that's something they need to be aware of but Sufley he managed to take one
down as Ukie as well there is a couple coming back from wild card along the way
leaves us three big three three three but peeka has had to relocate he's had to move from
to get the point down. They've
gone straight on towards
Pilling it, but they've got to
win some gunfights and can't get
away with it. I think they made
it. Shut up, Tim. Shut up, Tim.
Don't come for me in the chat.
That was a joke. I thought
it was. Buyers, Gaster. Buyers,
Gaster. Buyers, Gaster.
Buyers, Gaster. Buyers, Gaster.
Buyers, Gaster. Buyers, Gaster.
Buyers, Gaster. Buyers, Gaster.
Buyers, Gaster. Buyers, Gaster.
in the last couple of years,
I don't know. I don't know.
Bias, Castor, bias, Castor. He is a bias,
Castor. Rated on this man. I
understood all. No, that was it
was a weird one like very
commonly will see a bit more
focus coming in around garage
around that cat water because
it helps put pressure into
wards, I T. So they wouldn't be
able to play there, for example.
If it was fully opened up and
they have players coming in
from the backside towards
garage. But because it was very
one directional coming out from
the attack inside a wild car. It
I think it's a little bit too again one directional from wild card completely great
As I said, they were trying to kind of overwhelm that front line of day star
But what I like from day star was when they did lose players in that front line
They actually replaced them really well Pika moved in from fish stairs at the right time
You know, they moved across Joe came in from cap. Well, they knew that they needed to fill those gaps and they did in a dynamic way
Soothe plays play was was pretty ballsy to be fair getting straight out there up to the breach hiding himself away
What do you get? Two freeing around?
Two for the round? Really good play from two players.
Showing confidence, and that's another thing.
When you've got a team like this,
they're maybe a little bit less experienced
at an international level like that.
You don't want to see them come into games
and kind of be, you know, afraid of these names.
It's wild card. They've just been in the quarter-final.
You know, sorry, semi-finals.
You've got players like Kansa,
who've been all over this game for years,
and you know, he's got a spot named after him.
You know, you don't want to sit back down from the fight, but it is going to back down Joe for the time being noticed.
Come on, mate, let's go!
There we go.
Seeing through for a while, by Scastle.
You're going to be so hard to the wildcard side because of this is a thing.
Just stop it, and I want to be competitive against you. I'll do exactly that. It'll be absolutely ridiculous.
One thing I took from that last round as well was my show-off.
The inside of IT, you're not going to see the time player dies there to get a flashbang try-on,
but they just died to a player sat on the IT wall.
It was a big risk taken by Souffet that paid off,
Yeah, but I love it towards Wildcard, not identifying that and not doing anything about it.
Minute into the round then, we've lost one player from this one, Joe has gone by the way.
So Wildcard are actually making really nice progress at the minute.
They're not rushing anything, which I like to see.
They've gone around down to Wildcard, but they're not, sorry to do so,
but they're not getting concerned about that.
It's one round, it's no problem, we go on with our game plan.
They're not getting bit into getting aggressive or trying to snatch it around or anything like that.
We're a minute 10 in still plenty of Ronin going on baby shark cans and both outside that dash as well
All just sending those drones and getting that intel where are they start?
How are we gonna break them down learning the lesson from souffle as well?
You know souffle is punished us last time we weren't aware of it. We've not dealt with it
Let's make sure that doesn't happen again beautiful kill cans and I just to pick up seal
We've got another battle going on there baby shark can't quite find his man flashbang will be active as well
But right now while called in the driving seat has been fans another
Yeah, this one looking a little bit pedestrian.
They're still trying to challenge this window.
And Baby Shark just carries on, finally getting in the end.
But there's definitely players to go for this fight.
Some of that just means elsewhere, but if you can go down.
Great use of flashes throughout this round.
I do want to stress, by the way, from Wildcard,
excellent in making sure any aggressors or any defenders
will be pushed away by the flashes
and collecting kills off the back of them.
Brilliant round.
Yeah, really well played.
Come on, Wildcard!
Really good round from what, Vice-Caster?
Really good round from Wildcard there.
Like I said, they've adapted from that first round.
They've recognized that Intel was part of the problem.
They were punished by a souffle.
They weren't going to allow that to happen again.
And then they have gone in there in an as-structured way.
And it plays into what they were talking about on the desk as well.
Fox and Lacks were talking about Spiker and this IGL in and how the team is...
Oh, the blueprints. Look at them.
How the team is so controlled.
And that's what we saw in that round.
Really nice control, a really nice IGL round.
No rushing. This is how we're going to go and deal with it.
These are the positions we need to take out.
Really good stuff from Wildcard like that.
All right, so what a piece you've seen a little bit from both teams so far a good defense in round one from day start and a brilliant attack in round two from Wildcash
Even bias in the language that I use there. Just see that as a good about round one and brilliant about round two
How does that make you feel Tim? I feel fine. Sure. I'm not as easy to beat as you guys
I don't know. You're easy to get on the hook. I don't know. I've got video evidence of how easy you are to beat sometimes
To be fair. The wonderful one about a fortnight versus, you know, a few weeks nor the rest of it is brilliant. To be fair, I do want to have it over
I'll be a great fisherman after all you do is casting with you, I think.
Okay, let's move on to round three.
I'm going to be down in the basement for this one.
Oh sorry, control storage, you are correct.
I'll make you all half blind.
That's exactly, I've got the top down view and I've got the view that you all see at home on the other side
and I can always see you want a chance.
I don't know, there's all my eyes of yours, Tim.
I see your eyes.
I won't go there on that one, I'll leave you to that one.
It's a break.
I'll also go to the mirrors, I'll go across the couple of rounds,
so you can see the steps, but even look at this.
They've just gone straight into the storage window,
and they're already planting in, what more is there to say?
They've got full control, three players inside the storage,
Dash has gone a little bit aggressive there
and trying to hunt down what's going on elsewhere around the map,
but it doesn't matter, because he was the distraction party.
Spiker has got that diffuser down there outside the building and canton is ready to strike on the vertical if they come above IT
This is very well executed and they start being completely blindsided. Yeah, it's another good call from wildcard there
Just recognizing that I think you know yet
Let's throw a few curveballs at them day style like we said not the most experienced team at this level
So yeah, let's throw in a rough. Let's see how they deal with that
Let's see how they deal with a bit of aggression. We've got a zuki out of the map
I'm just trying to get something going.
He sees his map, but he can't get it.
It's the shipping containers in his way.
Three kills coming in. Super baby shark.
And that is going to be another round for Wildcard.
Wildcard in round two and three.
Looking a cut above.
Very good from the North Americans in the last couple of rounds.
Absolutely excellent. Yeah, it's cool.
I'm rising above. I'm rising above.
You've been the bigger man, are you? Yeah, I'm rising above it.
Sorry mate, sorry, you're not the bigger man.
Someone said to me, yes, I was like, oh, you're taller than Tim.
I never realised that before. And I was like, I've always been taller than Tim.
No, he just wears big shoes.
That's not true.
He just wears shoes with big soles.
That's not true.
To get that extra inch.
Honestly, don't espouse me.
We're already in for a day-start time out here.
No surprise, we really have to three rounds.
Had one of each.
So let's have a listen in.
Hello?
Oh, you're on.
Okay.
Before and after the game, we focused on playing a small group.
We chose a zone.
Like you said, that hammer room.
We can play a fight.
We focus on controlling our landing or defense.
And other points, right?
If you need help, ask them to help you, okay?
Okay.
Be careful, they are playing fast.
WinKang remember to point out, just like Pika said,
the last time WinKang didn't point out, okay?
Communicate, communicate, communicate when you are nervous.
If you are nervous, communicate when you are nervous.
Ask them to talk more, ask them to see if they want to support.
If they want to support now, or whatever.
Make some judgment, understand what they are doing,
and then throw out the solution, okay?
Let's go.
Two really well ranked RGL rounds coming out of Wildcard.
the game. So, you know, I
think the conversation there
probably needs to be around.
Let's be aware that they might
come in with that aggressive
rush. We need to be, you know,
prepared for that from second
one. Um but also. I think it's
about, you know, controlling
around control in the map, not
allowing wildcard to be coming
in on this kind of land grab and
moving through the map. You know,
round three. It was a quicker
rush and just going to get the
diffuser down, but round two was
the first round. We're going to
get the first round. We're
going to get the first round.
We're going to get that edge
forward. Get that kill. We've
got that ground. We're going to
move forward again. We're going
to get that next kill with
claim that ground, and I think
it's about, you know, slowing
that process down. Good thing
for day start. They back up to
the top floor. That's going to
help them. They were very good
last time. What I would like to
see from wild card here is get
them surrounded. Get that
attack coming from multiple
directions. We criticize that
in the first round. It was all
east side all connector. I T
didn't really work out for them.
defense, give them something to think about on every single side and see how they manage.
And there's also an element here of the band that came out of Daystar being the Dockery.
Probably has also gone to Wildcard's favor being like, oh, this is fantastic for us,
because it does leave that Blackbeard available to them. It hasn't really shown itself as
a major threat. They used it in round three to get the plant down, and that was it. So
the team haven't had to endure it, but back in round two, they didn't have to stop up
from the Dockery calls coming out. So I actually think here, Wildcard has sort of baited out
that Dockery band and then said, cool, playing Blackbeard on stop, and removed the main thing
It was a nuisance to them that I mentioned earlier on.
In the mirror, it was played across all three rounds,
so that means it certainly makes their life a bit easier.
This might prove to get even more painful for Daystar.
A-Cutting is not going to do the job though.
That's going to leave the shield in place for Azuki to play behind.
That was getting the mirror.
That was getting the music, okay, and now we'll get the floppy one.
But still on the warden, going to make it difficult to...
He missed.
So he missed the drop off from the turn.
It's had to go the long way round,
and the fuse wasn't long enough to then get the return going.
This is a problem now, is Uki managing to still hold on to that utility.
And yes, they've got more, but the question is, where else could those drones be going?
That's the big question, you know, what other utility could they be clearing out?
They've got Sufley in the position that he played last time around, so again, unforgivable
if they start giving lives away to that this time.
The problem is that this is where they need the Catwalk to fall, and they can't go and jump onto Sufley now
because Steel, for example, is on Catwalk, he needs to be dealt with Sufley,
taking a little bit of chip, but it tries to catch the way and they finally manage to get rid of him,
because at the same time, Syri's being distracted by Kanzin.
However, he wins that gunfight.
One more big strike jumps in, but it's traives back and forth.
Well, over the shop at this point, Tim.
Only two left standing.
Pekan's down on the deck.
It's a 2v2.
And again, Dears star have reacted well here.
Azuki's moved back in from equal stage.
Recognised that there was no pressure coming from that side after all,
so he's now bolstered by defense back inside a side.
2v2, then to join Azuki to hold on.
Bayon's back are pushing forward, but both will help
as there is a bit of chip damage on the Dears star side as well.
time is the big factor. There's plenty of it. They can take their time. They can see if they've
made up the opportunity to present themselves. They've got to bait out the last smoke from Joe,
and then they can worry about trying to make their play at it, and that's probably the
little dance they're playing now, but the problem is the attackers don't really have an easy way
to get through and deal with the set-up part of these last two. They're standing side by side
really well with the 2 sides. I was going to say I'd rotate away. It might be a good idea here to
push in towards Electric, but Joe's made a move of his own. He's inside Electric. He's got the
the shotgun close range, he's in a good spot to be able to contest as if they do try and
push through.
And they're going to know from, there you go, bulletproof cam, as I said, they're fully
aware of Ace walking in, Azuki's got his teammate telling him where and when to swing,
does exactly that and now it's up to Spiker, about 30-40 HP, he's going to be opening a
wall with an exothermic, 15 seconds left to go, he's got no option really other than
to just go in looking for kills, he's actually used that exothermic as bait to then go around
the opposite way, the barbed wire is going to make the situation even more difficult
the
game.
The game is over.
The players are playing this
well.
Nice and calm, not carried away,
not gone chasing the kill.
Another successful top floor.
It's 2-2.
Played it really well.
It's good that.
I know there was some
attention put out towards the
west side of things.
Trying to get the shield in
Aqua that no one pushed in
through there.
This hopping in through the
window towards garage catwalk
I think you're going to be more than happy with that, to be honest with you.
So, for me, there's that. They want to be finding at least one more round.
Two would be fantastic, but they need to be picking up one of these other sites.
Basement really is the one that you're looking at.
And just having looked through the players, there's not a huge presence off-site.
They've got, you know, one in sort of cafe hallway, cargo stairs is pretty much site,
and then they've got Sioux Flay upstairs in IT.
So they could really do, with Souffle, doing a bit of work here up off the top floor.
Maybe get that entry kill. You know, really open things up and give Wildcard something to think about.
Because last time Wildcard attacked onto this type, it was just such a steady, methodical procedure all round from them.
And it was clinical, to be honest. They started and stand a chance.
Alright, well, Bay is on that round. So a lot of vertical control to be established on the top floor first.
He's pretty much everyone on wildcard will kick things off up on this top floor
Get it cleared out of the defenders that are up here, which right now
There's only the one is souffle dug in on the Subaru
Collin operator you'd expect to see Tim on the downstairs
I'd expect trying to slow things down
But here it can potentially be to try and stop the ASL was opening up
We're starting to pressure across that top floor so easily. I love what souffle is doing
He's moved himself into service. He's got the hatch open and he's just playing right on top
He's gonna drop down now
He's just playing right on top of it
So he was just waiting for that minute mark to say, right, I've got a minute out, they've chased me around on top floor a bit,
I'm now going to drop back, and then that signals the rest of his team to drop down one level,
and they start getting themselves back to site, and now you've just got Pika and Seal that are on those stairs looking to play out there.
So I like this start from day start.
I'm not sure they've wasted quite enough time at a minute, a minute fifteen, I think they could have held on for a little bit longer.
Suclay gets taken down inside of that as well, not ideal, Spiker managing to find that kill.
Wildcard not off to a terrible start here, but the clock just needs to be in the back of the man
because they do still have some work to do.
The real painful part is there is Suclay have lost a two rounds, one down.
If you know the one who's the big sport part of this, they can slow down, Spiker opening up those walls.
It's a dream catch, don't get me wrong for Wildcard, but the day start is a little bit punishing.
At least they get one back with the C4, it's a day must taken offline,
But immediately there's a response from the post on the pick-up right-on card, and that's shock of the close range!
Seal doing the work and bringing down both players inside a wildcard, who are pushing in towards cargo. It's now 3v2!
Yeah, great work from the smoke there, and it's such a common position, isn't it? Wildcard, I feel like, should've probably had a bit of a better plan for that.
They went in behind the one flash, and it just wasn't enough, and they get seriously hurt, and what's with that?
I think Seal's just managed to sneak past and get himself into a position. He is faggot.
Maybe unaware, but seal, just too much movement and gives him kills away!
We find ourselves now, 1v1, it's Pika vs. Spiker,
Pika's gonna drop down, head back to side,
but this 30 seconds left and Spiker's got a diffuser in hand.
They can't plan to just hide away for this one.
Well, Spiker's gotta get in and get the kill.
We actually did a very similar spot yesterday.
Now, G2 game, I want to say it was, maybe it had been the prior one,
where there was a plant going in, inside the tank here,
and I believe it was DoQ that ran out from where Pika is right now
and gets the shot onto the player to win the round out.
to get those rounds on the
board and getting that
basement win is really good for
them. It means that wild card
can't come away with an advantage
after the attack when they move
into the defense, which is where
we expect them to excel
realistically. So they start
doing well. Wildcard just
again. I think they're
going to be able to get
the shot. They're going to
be able to get the shot.
You know, Wildcard just, again, I think, you know, feeling a little bit on that push-to-cargo
stairs.
They need a better plan here.
There's two of them, they swing, and it's difficult because you're playing on a single
doorway.
You're giving him the engagement in the wrong place, really, at the kind of wrong distance
because you can't create a situation on a single doorway like that whereby it's a lose-lose
for the smoke.
There's every opportunity because you've got to swing one at a time, otherwise you're
going to shoot each other.
You've got to go one at a time, and that's perfect for that smoke shotgun.
know that he's going to do exactly what he's just done. So great play from Seal. We saw it from him
yesterday to be fair. It was pretty much a 1v4. He didn't get all the kills but he got three of
them and then the time ran out and you know he falls out around in 1v4. Seal showing some real
clutch ability in the invitation so far. Alright well looking to go down towards a similar sort
of set of as before with the pulse of the soldiers coming outside. A lot of information being fed
across the day star and I feel it's good for them to have made these adaptations what we saw from
from the first three rounds out of Wildcard.
He's watched Stunder in those two rounds they lost.
It was his very execute fat,
rush heavy rounds coming out from Wildcard.
How do you stop that? I'll prevent it.
Have information that's gonna happen.
A false and a soloist 100% helped towards the end,
but I think there's a bit of respect being shown
by either side because Bay is the cross onto the IQ.
Jogorov on the slope going down early on.
Not great here, 10 to try and want to hold on to that.
There's no going to be any sort of late on around.
Yep, Jogorov is Jogon.
Dash manages to pick up seal as well.
Five versus three, you know.
And that is, again, good advantage for Wildcard.
These are the attacking rounds where they've really excelled,
where they've been able to go in, locate those players,
pick up kills and get them on advantage,
because they don't kind of chase the round from there.
They will still play methodically, and they will use.
We see some teams get them on advantage and not really use it,
not really, you know, take that opportunity.
Whereas I think Wildcard so far today, at least,
have been very good at doing so.
They've lost one along the way.
Dash has been taken down.
He was playing on the knock, so not the end of the world.
He will have probably been playing on a little backstab
I've seen you know if you could sneak into a tough position and get a couple of kills
But he's been he's been found out by this start taken down and that leaves us for versus three
But with raising that I'll kind of have the entry across all five of the last rounds only in the first round
And we see souffle getting the entry onto spiker
But despite that obviously they've lost two of the four that we've seen so far this one still to be determined
But this goes to show that they saw him pretty good at fighting back into these rounds and they've lost players
This one may start moving to be a stretch too far though to miss a four versus two
the game. I'm going to go
back to the game. I'm going to
walk on surely to this one out.
Yeah, there's overtime in the
world left for him as well. A
minute 20 when you've only got
two players to find. It'll be
really tough today. Start to
hold on. I just want to give
spark or a shout for that last
kill as well. We saw smoothly
with the Reaper primed and
ready to go on the window knew
that the challenge was going to
come, but spark is still in
the reverse head shot to take
him down. Beautiful stuff. And
I'm going to be wild card getting back on the drums still with the due diligence still making sure that the night exactly what's going on last kill picked up by Spiker. That's going to be wild card leveling things up.
I'm going to go through the
floor on top of the boxes
outside of his fire. Good
wonderful stuff for a second.
Really thought we'd see the
shotgun coming out for a second
top fish again to get it free.
But no Kansan was there on the
watch. Good cover for his day
much teammates. Only March, as
you say, all things equal three
a piece. Take a look at what
bands come out to kick things
off. We saw the double shield
band coming out in the first
half. We had the double
electro bros coming out in
bandit and Kaib being taken
away, followed, of course by
first bands are probably imagine
going to be including a shield.
That knows to be the ace taking away
so hard breach is going to be the focus
I imagine for what for wild card here
probably going to be followed up with a
thermite out of magic as the next ban or a Hibana.
Yeah, you would have thought they're
probably going to the man take a shield
though we've seen a little you know
prior over yesterday particular kind
of taking the shield on the heart breach
and we'll see where it goes. Double heart
breach would make sense though as you say
it's going to be wow there we go mirroring capital as I say sometimes just you know taking this is
just such a self-sufficient operator and I think you know taking him along the way is you know able
to work around the mute and things like that so definitely a good hard breacher to be taken out
of the action capital we know the value there particularly for clearing places like catwalk
it's not actually it's going to be a storage and control defense coming out to begin things here
for wildcard but we may well still see some presence up on the top floor in an
around catwalk so if that's the case by getting rid of the capitol you really
secure that position I'd expect maybe being on the Azami to be playing up
around there we do see them quite often up on that catwalk in the corner just
around there and yeah I think getting rid of that capitol is going to keep them a
lot safer because I tell you all or garage door of both crime locations to
put fire arrows up there and make life an absolute misery on that point I found it a bit more
Death as well as definitely target bands coming in against the two kids steel respectively with the ace and the cap tower bands
Two of their most played operators both in their top three
No huge surprise
You want to try and take away some comfort operators from you this idea just make that a little more difficult on the attack
Key one of course worth noting is that in back of the first half in the kind in the band in the band away
Here the band is available
So naturally we're gonna see baby shark jump straight on towards that both it balls left right off of our matches
It also goes towards the wall that looks into room. Okay, at least that appears to be the case
So there's gonna be a little bit more to work on the other side
But this is why having things like the zero and the twitch on side is going to be helpful and failing that
But that's been brought along I'd imagine more for the pulse and the balcony the balcony especially and I've probably haven't seen
Twins also brought the tournament team, but I think we all know just how scary she could be with that information
See it just being pinged out that from the sore list like you said the Valkyrie as well
Just real heavy Intel game from Wildcard and it's gonna make like very very difficult to base down very
interested to see what they do here given that it's their first attack as I said at the beginning
an attack is going to be the more difficult side for them I would expect. I like this
lot bringing the IQ in, taking away that new tool that we're talking about straight away.
Still a couple of cams left active but I'm sure when they cut the region it's not a matter
because the damage has been done before they could get their back and take their jaw with a nitro.
This is the thing they've been playing into this Intel game all day long when you've got the
the solvers the bulk and pulls on side. It's horrible to play again. As you've seen one C4 thrown, one connected, there's still two more in back pockets in.
Plenty more booze to go around in this round.
Let's not do it again, this has to be said. I think there's a little bit too far across at the electrified side, but he was trying to get the non-electrified side, and it's happened to catch it. Okay, I'm lucky.
We're going to stop by the other view, the thing is he picked him.
No, that's a bit of a hoodie.
Five versus three, that's managed to pick up seal and Wildcard just having the run of the show at the minute.
They're up there on the top floor, making it difficult for Daystar to come in.
Every time they try to get in through a window or door inside of the map, they're just being challenged immediately.
Suflate does manage to pick up one onto Dash, but in all honesty, you feel like that's maybe all they're going to be getting out to this round two versus four now.
versus 4 now, a minute left to go.
They don't have to use their Azuki's down actually,
gonna be finished off by Spiker.
And this one looks like the race is rough.
Good luck how both of them
have seen the wild card throughout this defense as well.
Like, it's something we commented on yesterday
for a couple of teams, G2 especially on Clubhouse.
The map they've very famous,
they had with their perver van.
They played an extremely aggressive ball,
they tried to get onto the flank of Shopify Rebellion.
Sometimes it works, sometimes it's different,
but it was the fact they didn't stay still,
which made it hard for Shopify Rebellion
to deal with it at times.
you've seen that at a wild card
here, not resting on the laurels,
not sitting back on site.
They have cats on being mobile
around the map and hunting down
those final couple of players
on the day star side.
Really good first defense.
Yeah, it was very, very
sorry, and that's why I said,
you know, that's when we're
going to see the real test of
day star is when they get onto
that attack. The tactical
timeout, of course, has already
been taken, so there's nothing
that the coach can do to kind
of interject any further here,
and it's going to be up to the
players to figure this one out
on the attack. But yeah, you
you know, number one here has got to be getting inside of the map. Now, don't get me wrong. I think control storage, if we're being reasonable, control storage for me is probably...
If we're being reasonable?
If we're being reasonable, because I know what you're like.
What am I catching? Strays? What?
Not a stray, is it? It's the base of...
It's your point, it's your point.
I think control and storage is one of the most difficult sites on that even to get inside the map.
you're going to get into the
building. Because it's that
mid floor. You've got players
above. You've often got players
below, and it makes it very
difficult to get in anywhere.
All your points of ingress kind
of within a room of the main
site. Whether that's up and
down, whether that's often
right. They're kind of within
one room. So you've always got
somebody fronting you up when
you're trying to get into the
to meeting inter connector you should be able to push in maybe towards half
or four after we get one of them. I don't get any boots on the ground inside the map
is much easier when it comes to a top floor or a basement defense because
you're kind of taking yourself to one extreme of the map top or bottom and it
just gives you that bit more space as an attack.
Reasonable. No comment. Our friends commented. You'll never know if I agree or disagree, and that's probably the way that this should end.
As it stands, we're back on that top floor again, and it's more the same with the Bandit coming along. I see Electrified off, but also of course got connected.
Electrified off at the same time here, so it will be that little bit hard to push on for the Daystar. I've not already made harder by the bats.
The seal has been picked off nice and early here. Again, wild card. They're playing quite aggressively. They don't want to give over any real ground to the other side.
side. Always want to try and keep day start on their toes and it's true.
For the teams, but I think we're so slightly more like fragile teams like
Daystar who is still trying to find their feet a little bit. I think
especially here at a big tournament like this again, for most of their players,
it's their first time on the international stage. If they've got a
game plan in mind, okay, here's our set strat. Here's how the attack is,
what we're going to do. Best that you can do is put their face earlier,
take off the player or two and just totally open that game plan and force
to think on their feet because that is where less experienced teams tend to
struggle. And I think you're going to see that happen now that we're into.
I was going to say a 4B3, but at least have equalised the satins with 3B3.
Yeah, Joe finds Kanzin, and that leaves them with at least a little bit of breathing space.
But the problem is, they don't necessarily have control of too much.
They've got a Zuki on the elbow of Warehouse Catwalk.
They've got Joe inside of IT.
Two-Fly is the big question mark at the minute.
He's kind of headed over towards Ashville, but there isn't really space out there,
because Dash and Spiker are both playing in that location to defend against that push.
So, if you're Sufley, I think you've got to take the drone there, maybe hop in and help Azuki from, you know, catwalk instead and try to push through.
Ooh, right, see, sure.
Those managed to pick up Spike, though, and that creates a little bit of room for Sufley.
Does he know that Dash is down here on the stairs, though?
No, I'm not sure, baby Shark. Cross-Ranger gets caught, but he finds the second as Joe's trying to push onto him.
And now Dash and Sufley are taking their own engage. There we go.
Baby Shark's off for a triple. He's got to find a quad to close it out.
Sufley pushing in, looking for his plan, but of course, as the drone baits it out with the throw.
this is so winnable with the DMR.
He's up against, you know, SMGO shotgun.
Those are the choices.
If he can keep this long angle to the engagement,
it really benefits him, but he couldn't.
He went moving in to try and find that kill
and he gave baby shark exactly what he wanted.
And that was that opportunity
to just close the gap a little bit
and hit the shots with the SMG.
Great finish from wild card, but they start,
you feel like that was probably,
if you're not gonna win around,
it was about as close as they were gonna come
to getting an attack.
I think the problem there,
and then we saw the side go straight away to the shotgun.
I know I'm on a close range engagement,
so he takes that fight and he wins it with the shotgun.
But then what does he do?
He hears the comms, two players over,
he's got dash on Iqos,
so he knows he's coming from the other side,
so straight away he dicks himself back into I.T.,
because he knows where that attack is coming from.
If I go into I.T., I've now got a narrower cone
where I have to look,
where I have to keep an eye on everything.
I can see him coming.
He's not gonna be able to hit me on the flank.
I'm not gonna play a game of, you know,
The ring around the roses around Pilla for example hoping to get on the right side and
giving him that opportunity of a 50-55.
Baby Shark put a wall behind his back and guaranteed himself, I know the fight is coming
from that direction and it was really good for him, really really good.
Okay, let's do that now, the round line goes, as I said it's quite a crucial one because
they lose it.
They start, this is, and it's 6-3, there's a three round difference with Wildcarder
at that point.
If they start, when the back is quite consistent, you can see a world where they can fight back
in.
they are yet to win an attacking round and this is the third round of the half.
The third sight that they need to attack to show what they can do.
Not forgetting that Wildcard started out 2-1 on the attack for Daystar,
they simply can't match that record so it is definitely an uphill struggle for them at this point.
Let's see if they can change things around. It's going to be a full map played by the
looks of it as well as we have got some players upstairs from the side of Wildcard
and it is the baseman who are defending for a lot of attention to work on for Daystar,
otherwise they can try and hit the side directly but up there's a pretty big risk.
even with the phone call ringing out, Kansan still manages to remove the Dockaby.
Arguably there, Pichan miles ahead of the rest of his team,
way out of position and pays the price for it.
Yeah, this is where I was a little bit worried about D-Star, as I said.
Getting on to the attack, having to react to what Wildcard are doing.
You're much more playing Wildcard's game here.
You're playing into their setup, and Wildcard are just super-organised
and they're defending really, really well at the minute.
So very impressed with the North American side.
They're making it so so difficult today start to really gain any ground. They're using Intel well
We've seen the Valkyrie being brought repeated like wouldn't be surprised to see it run down after this round by the way
And yeah, I think doing a great job at the minute of just holding their star up and giving them nothing
Batman in the form of blackbeard apparently takes a little bit of chip on his way down there Joe
Most fortunate in the sense that the speed falls in the hands of Dash at the time and not as good points directly at his feet
but steps up with a wonderful shot and some baby shot.
But that's the problem, Tim, they get one elsewhere, they lose two.
Yeah, once again, we're in a four versus two for Wildcard.
The trades have been great from Wildcard,
and again, it just comes down to that team play.
Joe manages to pick up base, and that's the third as well.
See, he's getting caught out almost as well.
One versus three, and Spiky takes down.
What seemed like the real threat,
the Blackbeard on the side of Daystar.
So now, Seal with Super low health.
I said he had a 1v4 yesterday.
He's not going to do a 1v3 today. Dash. He races towards the end of this one as he manages to put them on to map point.
It comes back to all that I said earlier on. Wildcard, if you look at the kills that came through there, there was nothing going on around the site itself.
Everything was either getting sleepwalked upstairs. It was looking for kills around the first floor. The initial kill on towards the doccabee, for example, was right in the middle of control and storage.
It was a very strange place to be in to lose a player so early. But Wildcard are not sitting back when they get these entry kills.
They are constantly pushing forward not giving day-star time to recollect themselves and that is what's making them just look so
disheveled disorganized chaos it right now. It's working wonderfully for the North Americans
There is six and three we're going to kitchen and cafe here Tim rather than restarting our cycle and interestingly
No, it wasn't the Valkyrie taken away. It was the ramp taken offline instead
Okay, I mean, I'm sorry. Shut up. Just don't talk
I think fair enough, I don't think they will have been expecting to attack on to kitchen
necessarily, I think you're walking more towards warehouse elbow, like I said, on that catwalk
and the Azami playing in there.
It's one of those, isn't it, it's kick your point and it's the value in taking the Azami
out, yeah of course there is.
Have they played Valkyrie and hurt you with it every round?
Yeah, they have.
Are they going to do it again?
Yeah, they will.
You know, but if you take the Valkyrie away, they're going to do the same with the Azami.
The problem is that you're playing against a very top tier defence at the minute in Wildcard,
So, you know, you've just got to pick what you want to deal with, really.
Also, a stressor.
So, about it back in the first half, that's now being 8 pounds in a row.
The Wild Card have found the entry.
They start by the entry only in a single round.
That was number one.
This is the kind of worry that after them coming into today,
which you are against different calibre of competition today,
and they got a great day yesterday.
The Wild Card are probably a top four team at this tournament,
given how their performances started to shape up last year.
They are being met with a harsh dose of reality, unfortunately,
at least here on last.
Maybe things are different for them on map 2.
The things they have, it could be very, very rough as I expect wildcars start and the defence are back too.
I just need they start to get one more round.
I told you mate, six rounds, that's what number one put to it.
If they can get one more, they go for four then I'm happy.
Um, Supley manages to take down Canson just overcoming that eight rounds of consecutive entries.
But the trade is there, it's a little bit late, but it gets the job done.
Dash managing to take down Supley, and that is going to be a big loss as well.
just also for terror drones so utility may well stay in place for wild card now
maybe shots go to C4 and they're probably lurking around underneath where Pekum was pushing across in the gridlock
there you go
I could find the key
still another C4 yet to toss as well they've been very very good with these C4s
not the smart wild card
playing off a lot of the information they've held on to and even though they haven't got a lot in this round
they're still looking for it
maybe shot not quite finding his man but it's just a reminder to daystar
we can find you at any given time
Yeah, you get a feeling that Wildcard now is going to be pushing this one over the line.
Four versus three, very much, you know, plenty of hit points on the board.
You'll just take that pass shot, but again, we've said it's the trade game for Wildcard.
It's been good, maybe not a direct trade, but once they start getting killed,
Wildcard always seems to find one in response, and they keep that man advantage.
And again, it just shows that they're working really well as a team.
They've got Crossfire as established, they're there to impact on each other's deaths.
the day to keep that man count advantage for themselves.
So really, really good from Wildcard.
Well, the last few players in Daystar are now both gathered
inside of the lobby and pushing their way from north down
towards south and towards the site.
They set a little bit too easy for Wildcard to sit back there.
They've got one player up to the right,
one to the left, one in the head, almost like a three-way
crossfire start.
It's former at least points of aggression.
To send back onto them, it's not going to be pretty.
He can start on the move, he's way down the corner
to the right as you can see, but Baby Shark finds
his first, unfortunately.
It's a 1v3, and it is map 7-3 to Wildcard here on Labs.
Also a strong start, SI.
Yeah, great performance from the North American side there.
Coming in, you know, we always say you can only beat the teams in front of you.
I think they start particularly on the defense.
They did put up a good showing of themselves,
but ultimately you could see towards here,
there the gulf in performance between these two on that here, then Labs at least.
So we have to see how they go on on the next map.
All they can do is dust themselves down and pick themselves up,
Let's see if they can do it after a short break
It is a tail as old as time you get a little bit of hope for a pack and then it slowly but surely fades away
My question to you was that first half veiled with a positive three three?
I don't think so I think on a map like labs you obviously want to have more than just a three three day star
Look like their entries were struggling to be able to find picks on their defense as they cracked their confidence a little bit
a little bit. Then when they went to attack, they didn't have a response for anything Wild
Cards were doing. They weren't bringing the right operators to answer the information that
Wild Cards was gathering and Wild Cards entries from start to finish of the game were just
doing so well at finding those pick and isolating Daystar.
Yeah, and as an Australian, I've got to say, as an Australian, yes.
Are you Australian?
I am Australian. Get out.
Get out.
How are you doing? You would never have known.
Get out.
We typically have quite the stereotype around Australian beaches in particular sharks.
We are absolutely terrified of sharks and today I think Daystar are taking that fear
and moving that into the circle.
Yeah they absolutely are.
I mean baby shark we have to highlight him.
I mean one he's in his own home here in France but to begin with the fact of the matter is
I mean this round round 8 to be able to bring this round back swing it back into their favor
get the man in advantage again he is a rookie he is just coming into this.
I mean, this is only his second S tier event,
and he comes into this well-prepared, well-mannered,
well-versed, ready to adapt on the fly,
just no pressure on his shoulders.
And for being such a young rookie,
to be able to do that time and time again,
and lead by example, even with players behind him,
like Dash, like Kamsen, who will yield tons of experience,
titles even, just really speaks into his own individual prowess
to be able to make his place
and his statement here on this team.
Yeah, that's actually cool.
But that being said, even in the clip,
you could see all of the pings, the yellow pings,
the red pings coming out for Baby Shark.
The constant information, and that's
what we're talking about.
It didn't look like Daystar was prepared for it,
or even acknowledged that problem in the first place.
And I really think that just goes back to them
being concussed with how aggressive Baby Shark and Bay
were on their defensive side, that once the sides swapped,
they weren't really in a position
to be able to understand what do we go from here.
I believe they really underestimated
the key information from those Valkyries, from the Solis,
just any bit of that, because they only brought IQ
that one attacking round, but then the Pulse was C4-ing,
the Valk was C4-ing them.
I mean, it was a constant information game
that I just don't think that they were really
putting the pieces together and how they could counteract it,
or Wildcard, again, I thought this was definitely
going to be a game for them to win,
and they absolutely nailed it on every single fight.
We've always pinned A back as the region,
the teams that struggle to adapt.
We moved to cafe now,
We're talking about an information game.
How important is this going to be for Daystar to adapt
and to move forward in this series?
First things first, I'd imagine Daystar should, at least
at this point, acknowledge the information was the biggest
issue.
They go into it, maybe ban out the Valkyrie right away.
Also, cafe much smaller map than labs.
There's a lot less area to move to be unpredictable,
which was Wildcard's strength on their defenses
to add the layers.
So I'm assuming I want to see Daystar, the entries,
be able to come back to it, going slow, going together.
the two-on-one position.
When I was looking at their matchup on Lair, in particular,
they were playing a lot more dynamic.
They were always moving with each other.
They were always moving with the purpose.
They were always trading off one another.
They were always prepared.
This time around, they were very static.
They weren't very fluid.
We're on the other side of the wildcard.
They were constantly moving.
You could just watch those 3v2s.
They would instantly collapse on a player
to be able to get that trade, to get that information,
to get the win going into their favor.
That's all we need to see from Daystar.
That's what we saw during Elevate.
They were playing with such precedence
to be able to win that round, to win that engagement,
and then to push it further to win the round,
to win the match.
That's what we need to see.
We need to also see them start becoming more lively.
They were typing in the chat too, Elevate.
We aren't seeing that quite just yet.
Yeah, unfortunately, they start there.
Look, they don't look down and out yet,
but they are on a four-round loss run,
and that is really devastating, heading into cafe.
They're on the ropes.
Will they bounce back?
I've never seen you look so sad Tim. I know it looks sad, I just don't want to live in
a world where you're right. But that's the world you've always lived in. Sometimes, you
you. You know, it's a good
thing. You know, sometimes you
back back in. It's wrong. I
don't know. You always talk
about and get a winner. We'll
see what happens. The stats
don't favorite. I'll give you
that. But let's just see what
happens. Um, you know, all
joking this had wild card looks
phenomenal. Talk to him. They
just look so clean. So tidy.
You know, and I know we can
argue all day about, you know,
again, if they're against one
of the stronger teams and
they were so structured, so
clean. They didn't get you know,
dragged into any chaos or any
silliness. They just played their
game and it paid off beautifully
for them. Um much like they said
on the desk there, you know, they
start really struggling to find
the answers, not really always
bringing along the correct
operators or utility and not just,
you know, giving themselves an
opportunity to create some space.
So that's something that we need
to watch for on Cafe here,
particularly on the attack. Let's
make sure that they're doing what
they need to do. They're giving
themselves the opportunity to win.
Wildcard will kick off on the
that's not ideal for day star
either because wildcard can just
continue with that same momentum
that they had on labs. Yeah, all
jokes and turn the screws on
you aside like the worse and
positive day start back on last
I'd love to see carry on over
into the end. Actually, there's
those rounds that they did win
out like they had some convincing
moments there winning out on the
ones they look terrible. Exactly
meaning they were having to set
the fight just once wildcard
step their game a little bit
and turn the aggression on
that's where they start starting
to talk a little bit. So let's
hope we can see more out of them
So let's hope we can see more out of them. What we do need to quite specifically see is a couple of their players really starting to shine.
Now Jogor had a pretty good last map, but even then he and every other player was still negative on this team.
There was no one that could rise to match the likes of Bay and Baby Shark, who between them both had what 22 kills, they were going absolutely nuclear.
Only dying 10 times between the two of them. Someone's got to rise to match that standard, or this could prove to be a very, very difficult first attack in half of Kafe.
the top four of cafe. What's
it? Stop all that. Let's look
at the site that was on the top
floor of cafe and famously, as
you know, he has got one of the
lowest defensive win rates on
this map yet. Team just on
starting there. Very very
curious. So you're going to
start out with a good spot. Now
it's time to do it. Day start.
This is the thing for wildcard.
I look at this and talk about
what the teams, you know,
prioritizing preferences. Top
floor site. I get it. Um
no, you don't. You hate it. I
don't I get that it's the
team's choices. What do I mean?
because the starters don't really back it up.
But that's actually perfect for Wild Guard in this situation.
So I feel like if you come and win top floor,
they're almost certainly going to go on and win reading and win kitchen.
So you 3-0, you know, you've got a great start, really.
In my mind, you're almost getting the difficult side out of the way with this top floor.
And this start things off beautifully.
Spiker couldn't have hit anybody much better, I don't think.
Taking down Pikan on the capitol with the Nitro cans and doubles.
The advantage by taking a Zuki down.
There is a little bit of an answer there from Steel managing to pick up Dash.
But other than that, they've lost him, Mario.
They've lost the Capitan, that's about 80% of your execution strapped on.
However, two kills, however.
One player on the window, the second one pushing in,
steal as he drops on through.
This is bad.
Kansan's got to go big on this one.
It's a 2v2 on the top floor temporarily, and Spiker8 losing that one.
Pines a 2 in towards CotzSailor3 for himself, and now Kansan...
He's just got to watch the stairs below, as Joe's going to work his way up.
Couldn't repel him towards White Window, so he was a little bit behind the rest of his team
had to work his way up White Stairs, and he's got to go big.
I mentioned that he had a brilliant first map for his team.
Definitely the highs in terms of kills overall.
Some good moments from him, but now he's going to go absolutely massive.
Kansan gets that close in kills.
It's going to be three for Spiker to close it out.
The good first round, but a small amount of worry there, I think, for Wildcard.
As they started, Flex a bit.
Spiker's just so good.
Just, you know, for a young player in the hot seat, so to say, you know, as the RGL,
he's not only does the team play so organized,
I know this, you know, is something that Lacks and Fox discussed before the game started, but his ability is ridiculous.
It's not just about what he does in terms of the voice and the organization of the team,
but you see it there, he comes out when his team needs it, bang, double kill, and all of a sudden, a round that looked difficult has just become winnable.
It's gone from a 3v2 to a 2v1 in their favour. Just great stuff from him. I honestly, I can't say enough positive about Sparger.
And I'm pretty close to being an IGL, the word questions on your nose, you can't be that IGL, but of course if I ever need to see a growing development.
I think it's fair to say he's answered that question multiple times over the last year and hopefully.
That's sort of alluded to, he goes on to do it here at SI, I would love to see the member of the Top 4 finish and...
Yeah, there's a lot of upset in the standard line, everyone expects to see unusual big names in the Top 4.
And Brazilian giants, things like G2, Falcons being up there, M80 definitely pushing their way through and after winning the Major.
it would be cool to see Wildcard
there because they're kind of
underdog and we love a plucky
young underdog team. Yeah, we
do. It helps that they've also
got a European player on side.
Of course it does. But yeah,
they're a global team. I enjoy
watching Wildcard and we've
seen one over the last
How about a wave of Wildcard
final class? Don't tell
me with a good time.
As a matter of fact,
He's got more positives just back here. He comes out. Headshot again. His headshot rate, I'd like to see actually for this. I'll have a look in a minute to see if we can find it.
His headshot rate has been great as well, and that's why he's winning these facts out so quickly we saw it in the last one. It was a 50-50 fact, but he hit the headshot.
So he won the fact, he then hit the headshot, but the guy next to the bomb chassis just picked up a headshot for the ultimate kill, taking down the gridlock.
you're gonna have those flank text balls. Again, really good start from wildcard and the forward back and now up to control the round.
I'll find that stat, I'll find that stat. I'll try and get it for you later. C4 almost finding another player again.
It's the C4s on the left, they're terrifying enough here. They just keep on throwing him, Tim.
No window is safe. There's always an angle that someone's got with the C4 in hand.
And while they haven't finished Suzuki off with those two C4s, he is quite precariously low now.
now pull it up two from there.
Oh, beautiful from George.
Just manages to find Dasha.
Little 50-50 come back there,
hips him through the soft wall
and muddle things up four versus four.
Starting to make a little bit of progress upstairs.
George's able to start making use of that sledgehammer,
get some vertical angles,
but you just feel that the big, big problem
for a day start is going to come
when they have to take the next step,
which is moving down onto that mid-floor,
where they're gonna be taking more of those active fights.
We heard Foxen like speaking about the best, which is the lack of respect, but the lack of adaptability coming out from day start to show that they can deal with these Intel heavy operators.
Kansas is now down in kitchen, look, and at the foul play outside, they've got the mozzie here as well.
There's just no real response from the other side in terms of lineup to help deal with that, not even an IQ to show a bit of respect towards it.
And that's why they're paying the price of these C4s and being stung and shot in the back repeatedly. They need to start dealing with these operators better.
I think maybe Deistar just get a little bit ahead of themselves there if he wanted to work in there.
Another headshot for Spiker, something that we'll probably be keeping an eye on now that I've mentioned it,
but he does, he just wins those gunfights so, so quickly and he's doing some real damage.
Five and zero at the minute.
Three versus three.
Shot the goon.
Just getting down with the reverse headshot, so Joe's going to give him a taste of his own medicine.
How was that headshot?
It was...
How was that headshot?
It was, it looked like he was right in his butt.
Okay.
That's why we got back, it's me.
You got this.
I didn't say anything.
Pulse is going to be picking up that.
Oh, it could be a big nitro.
It's a little bit too slow.
It's actually getting that diffuser down, just directly up above it.
He's not anymore. It's going to be a trade.
You're going to have to go in, grab this and try to throw it down on the ground.
Shuler is going to be an answer coming from the post.
There we go.
The captain goes up through the floor, the captain picks it up, and wildcard once again in confident control of round two.
Very very comfortable so far, absolutely. And again, a really good round making use of the operators they had available too.
The fact that Paul's dropped downstairs and wasn't contested by anybody at any point during the round sort of says enough.
I think about the number of times that I've seen teams attack on towards Kafe and they start down the basement with the doccabee to go hunting for rovers.
Guys, talk.
Let's do it from the beginning, okay?
Let's not let everyone want to see it by themselves, okay?
Let's focus on what we know.
Like guys.
Okay, slow down the execution time, okay?
Okay, they keep on playing.
Oh, we're going to use IQ and Twitch to see them.
They're going to fuck those default characters.
Fuck those...
Okay, fuck those default characters.
Fuck them, okay?
Slow down.
Do you understand?
Okay.
Okay, good.
Make sure you do the right thing, okay?
I always want to do something good.
I always want to do something good.
I want to do something good.
Don't do this anymore.
Bye.
I love other about five words
and all about I do it.
I knew in Twitch in there,
so I think recognizing, you know,
we need in a bit, we get...
Oh, you're recognizing the wrong words
compared to me then.
Well, you know, it's maybe just a five...
Guys, four guys.
Okay, and then...
You can wait a little bit.
Um, you know,
I think it's looking towards dealing with the utility that they're facing up against.
Coming into this next round, they are picking up IQ and Twitch for the time being, I should tell you.
Slow down, let's not go that way, Twitch IQ. This could be a big match.
They are going max and to you till this time.
The problem is that they face...
If we have a look at those Oscar-Pollar rounds, yes, they've had the Valkyrie to deal with,
but the last round particularly, they had the Pulse. It was the Pulse that did the real damage.
And the Twitch and the IQ aren't necessarily going to help you too much.
If you're going to switch the IQ for Damar switch, I think it's more of a direct response to a post, for example.
If you can get the track on to the post, you're going to help your situation.
They've abandoned a lot.
Okay, we have that conversation and then it all disappears. I'm not too sure about that one, Chief.
The thing is, like I mentioned earlier on, the Dockaby for me would be a brilliant choice here.
Like for catching out onto a pulse that's running around, Dockaby is perfect.
Can't you scourge it during that time? You can hear where he is.
team's on this map start with the
doctor be somewhere and you start
getting pushed to the map forcing
these drivers back is why I think
she's the most broken operator in
the game. It forced his way back to
the wall site they can't stay out
aggressively. They don't catch the
width of you on a drone or as an
operator. You're dead to right and
the fact they're not looking to play
that is why I'm a little bit
perplexed you'll see more and more
teams throughout the tournament use
it because the top teams all know
how powerful she is as an operator.
Baby shark's desperate for a jump
out here and he's taking intel from
the pulse that's absolutely
beautiful teamwork that we're seeing
good response coming in from there. They are ready to pick up the trade baby.
Can't lose his life. The soul is a big loss, but so is the Hibana.
That's their only hard breach available to them throughout the entirety of this round.
And now that Azuki is gone, for example, if Freeza is fully reinforced off, which you don't believe
it is, they don't have an easy way through. Only really soft breach now available in the form of
the book or of course in the form of the round. But if that hatch is closed inside a fireplace,
They are not going to freeze her and I imagine that commas come straight back to the rest of wild card
They have got no hard breach
Let's make sure we now play different parts of the downstairs where they have to push through because they can't use fireplace anymore
at four versus four then and
Push is all gonna be
Repositioning itself at the minute
Outside of bakery just relying on this tough floor. They need to get ceiling
Along with the round as well, just get those apples all conduct but Wildcards, they're not in kitchen anymore.
There's basically all dipped out of sight, as you would do when the vehicles start getting all conduct.
And again, it just shows how Wildcard are a step ahead of the game here. They know exactly what's going to come.
They've got the entry kill, they then move on and they get themselves out of sight so the verticality's not going to hurt them.
And it's just time, time, time, time, time that they're wasted.
This is a good way. We're going to do a bad at it as well, putting the stones a little bit out towards the side.
I stayed trying to get a kill back here. Oh
Get to where the kill and evades the nades and it's coming in from above it could not have gone worse for day
Star cannot be allowed cannot be allowed beautiful stuff from cans and they're just great movement gets himself into the
Ned's second as well
Just doing great with the fuses down cold
Cans and trick just give cans and around I reckon
I think it might turn to be less at this point. This is bruising across these first three rounds. If they had their attack time out, there's nothing more they can really do to cause correct here. It's all down to the players to find a way through. It is looking rough.
We heard the coach say they've got a talk for it. Unfortunately, after this bruising round, I don't think there'll be much more going on. This one is going to be a wild car round. They go three and zero. I'm going to go to the fourth to see if Fortress can transform.
that's what you're gonna be
doing. You can't let come and
get into that corner away from
the need and then be able to
fight back against you. He
should have died whilst he was
trying to get across there and
you know that's just reality. Is
it difficult? Yes, but guess
what? Welcome to the six
invitational. Yes, I'm sorry.
I'm sorry. I'm sorry. I'm sorry.
I'm sorry. I'm sorry. I'm sorry.
I'm sorry. I'm sorry. I'm sorry.
I'm sorry. I'm sorry. I'm sorry.
I'm sorry. I'm sorry. I'm sorry.
I'm sorry. I'm sorry. I'm sorry.
you. Welcome to the six
invitational. Absolutely. We'll
start the same three site
rotation bar and cocktail going
to be what we had to in round
four in just a moment, but I
think we've got a quick tech
pause coming out here or
something of that ilk before we
get ourselves back into the
action. Yeah, we'll just it
looks like a I don't know. Maybe
a headset issue or something.
We'll get that dealt with as
soon as we can. Um, but I
don't know that, you know, even
I don't think it helps me to be honest. I think, you know, even having a break, I don't think it necessarily hurts them, the 3-0 down, it's not going to get any worse, is it?
But I just feel like Wildcard, they're not going to be fierce by the simulacist, you know, they're a very steady, very well-organised team, and they're just going to be, you know, absolutely chill, wait to get back in, no problem.
Absolutely. It's time of your own thoughts to sometimes be the worst, as Wilder's going, but you've got to face again for the next three rounds.
Exactly. That's what I mean, exactly. That from De Starr's perspective. It's like, now you've got a chance to start thinking about how badly wrong the first time you've been in the game.
three of them. We know what I
love is wild card of also in
their band that banned out the
dockerby, which what was the
speaking about during those
last couple of rounds? It was
that normally you'd see a team
employer dockerby and you
punished the Romans. You'd
hunt down a pulse, for
example, Daystar had a lot of
things they needed to found
there. Pulse is going to
problem. The boss has been
an issue. The Valkyrie has
been a problem. You can't
ban them all the way. The best
out of all of the public
would have been in the
dockerby. Now that that's
offline, it's back on loud
actually played the first
three rounds and saw the
bans come out and I was like,
man, it's now only gets even
to be able to fight through, but in the same spot once again, they are losing the Operator
Band War.
And again, you know, to reiterate what Fox pointed out on the desk in the last map, we
saw a number of occasions where they weren't bringing the Operators they needed, such as
the IQ, to deal with the Valkyrie.
You know, we've seen that again.
It's something that was even mentioned, Twitch, IQ, we heard it in their attack timeout.
They still haven't been bringing those Operators along, but it just shows what Wildcard are
doing.
What are saying? They're recognizing look the way to the way to beat us here is to use docabit
You're not doing it, but we're gonna take it away from you anyway just in case you figure it out
You know wild card a playing
Against the game that they should be facing and again that just you know raises the difficulty today stuff
There's like a real stop hitting yourself by doesn't it?
More and more damage themselves here. We know you're not using it
But we're gonna make sure you don't because that's the way you could probably be as yeah, and here we go
Let's have got a drone inside here to notice a player inside of reading and now somewhat on the hunt
But no dash of his is an ill hard to lock down hard to track it's already started moving out towards white stairs here as well
So information is already outdated now also love those who keep paying a bit of respect this time
It was here on the capitao earlier on worry about you get yourself seaford off this window a bit too early
So now it's playing the longer range hoping to find someone without having to play on the window itself
to the right. Very aware of
any aggression or jump out. It's
coming through. Sending the
shield on the blackbeard is
going to be the one that tries
to create space. You're going
to have to get through cans and
toxic babe canister does come
out in cigar to prevent that
blackbeard's progress. So they
continue instead with the
focus on the windows. But now
No. No, no. No. No, thank you.
That really can't happen. Not at this level. It really cannot. And it's a shame because Joe's played so well across the team. I was like I said, kill leader for his team right now alongside seal if you combine the two. Just you can't lose a shield like that, Tim.
I love this from spark as well. I've said this countless times. You know, I love a pre ripped nitro so you don't get that audio cue and it's coming out. So he's just playing with that gadget in his hand.
two. I've got a little bit of
trouble. I'm just going to
get a little bit of a little
bit of trouble. You know,
probably about a minute and a
half of the round at this
point. So just waiting for
that opportunity on the
windows as it is. Oh, it's
parking instead of the nitro.
He's going to get out of the
garage instead. It's getting
us a little bit silly now.
It's again the best time to
describe to enemies when they
get you set up for an
execute. They showed that back
on labs. They've done it again
in this run in particular on
you know, it's a little bit
better than it is. Um, maybe
things will get a little bit
better when they get onto the
defense. This stuff. I'm just
trying. I'm just trying to talk
his mouth a long full of copium
Tim. I'm just trying to talk as a
game up here. I'd just like to see
this are a bit of a run back. What
you really want to see is maybe
right, which so far been proven
to be. Yeah, that was all. Um,
exit. You know, this dog showed
the same quality opponent as
Wildcard, but you know, I love
it and certainly capable players
and I do feel like this does
performance was better yesterday
than we seem to be. I feel like
that maybe occasions just got
into them a little bit today.
You know, the playing against
Wildcard who've come in and
really punished them for any
small mistakes and not even
that sometimes it just while
going to play so good, it's, you
know, this is really paled the
pressure on them, I think, and
they seem to be reacting to
that a little bit and just
We will see how they go over the next couple whether they can maybe grab themselves an attack
Just that's what they've got a focus on here
Just trying to get one of these last two rounds and give yourself something to build on
Okay, let's see if they could do it
Let's lock it and see how round five plays out. It is down this first floor
And the other is in a fireplace and mining
Looking at the attack inciting they're going all out for an execute by the looks but they've got the finger on the lion
I am.
Reginald Convert the days gone by.
Also got the England side.
The course for Capitao that as I said earlier on is one of their favourite off races to
play with.
We're not always surprised to see it beat a thing.
The question that rises towards Wildcard is how do you deal with that?
Because we heard Super Saver just during the tat time out for Shopify Rebellion.
You know, we haven't hit the way in cheese yet.
Let's go to the little bit of cheese.
He's rushing a little bit.
To the little bit of cheese to see how it goes.
They start looking to...
May he be do that in this round though?
No one's really gathered and sat up on the windows just yet.
Phillip is scatting around and trying to do the initial setup and I imagine the poking and prodding
My only worry with that is you give Wildcard then time to find the odd pick here and there that completely unravels
This execute you've got in mind
That's it you've good it's all about timing it's all about timing and getting that judgment correct
We've got over Kando is going that's gonna be the marker to get things underway here
We can see the capriccio utility Joe goes in planning just to get a kill on to spy confide versus four
Maybe they can get a little bit of ground ahead of them here as he can manage us to get his way into a position to plant Nitro is no good, but he stops on the plant and he gave him the opportunity to hit the Nitro! No Desta!
Seems to be having a meltdown here in the casting booth.
I don't think he'd have got it down anyway, I still think the Nitro comes over, but still!
It was a really good start, it was a really good idea as well, but with that falling apart now you've lost the yin, you've lost the cap.
You've used all that utility.
It's gonna sting. It's gonna be hard to recover.
They're gonna have to do it the old-fashioned way, Tim.
They're going in and shooting people.
They've got two stims left on the finger as well.
So Sufley is low health, but that could be bolstered a little bit.
You've got Kanzin and Dash both on low health.
So there's though. They just need to be careful here.
They've got a minute left. Let's use it.
Let's find out where these players are.
Use any available drones that you've got.
Pick up their positions and put them into unfavorable fights.
Because with their HP, particularly, of course, Kanzin and Dash,
I'm not going to struggle to come out on top if you go up to a 2v1 that they might get one of you, but you're almost certainly going to find the trade.
And now while Kyle is actually playing very different to how he's seen them do before, which is being a little more passive for a moment just to see what's going on.
Kirk, a lot about their willingness to disrupt to get up in the face of Daystar and stop them getting their plan pulled together and executed as a unit.
Just picking them off one by one was always the greatest way to keep their communication absolutely crazy.
to play game ready to dash not a bad start at all.
He was the one I thought for a second might get something going here as he was trying to push out a reading
But that kill has pulled him back inside.
They don't have the diffuser, the diffuser's down inside so Wildtide is just going to be playing for the NCR
but it's going to be down to Kansan.
Of course it's a 1v1! He needs one more kill, he's music!
He gets him! Kansan crosses it out! Was it ever in doubt? Was it ever in doubt?
You got that first kill on to Red and I was like of course it's Kansan.
the game. It's like it's
It's what it's canzen. We've
seen this so many times.
Definitely one of the most
underrated players globally.
Again, as you said, he's got
a spot named after him for
that unbelievable play in bank
like terrifying. And really,
you see it now come to the
come to the four with the how
well wildcard are delivering
in this game. Five and zero
looking unstoppable and we're
on for a six zero half unless
we see some real magic come
I think that's the one where you kind of just give up don't you because you were 3v1 and Kansans basically just swept you away in a matter of seconds.
They've given him 1v1. It took him 4 seconds.
Another one lines up here as well. He knows where they're coming from the whole time.
Nice, another 4 seconds barely moves his feet.
And it's never to underplay someone's clutch because it's always amazing to watch and it's a brilliant moment for that player.
the other team has to make
a major misplay unless you're
hitting like a god like flick
on between players right? That
wasn't required there. There's
a few seconds between each one
V1. Yes, Kanzan is one every
similar to those one V1s that
play to him, but then let that
happen. Unfortunately they
start they've given him the
opportunity and he is just
taken what was put in front of
him. And with a great round for
them, Kanzan up to 11 and one
they are absolutely flying.
They start still not able to
get out of first gear here.
They're very much stuck and
they're very much stuck and right now I struggle to see how they get a single round on this map.
Yeah I'd agree with you I think that was the one that they should have been winning.
You know just got into a little bit of a rush there at the end and you know fell foul of it.
I don't think they necessarily needed to be rushing it you know they could have just even if it's just
one breath to say what we'd push at the same time we know where he is you know and we deal with it
from there but they didn't. So for Wildcard it is a phenomenal start for the 6th of the turn on
I'm going to go to the top 20
26. So I'm off looking
electric and I am very, very
much interested to see them
against you know, one of those
kind of. Top tier teams if you
will going up against somebody
like, you know, Falcons or
somebody who's really going to
stretch them will be an
interesting. Yes. He starts in
big boys dying to clash with
things get interesting and
obviously much of that really
play. In case you aren't fully aware of the structure of SI right now, it is four groups of five teams,
so you don't always get to see big heads crashing together just yet, but it won't begin to happen
once we get into our second phase, so look forward to that one. That is going to be
spiced matchups on the line, no doubt. Now we've got to get through this one though, happens to be
a swap, verticals being opened, all the stuff you'd expect, and down, so there's an attack here on
cafe. In about the time as well, Tim, one minute 30, our tendency is the good benchmark for when
you've got top floor control, you've got control of first floor, you've made sure that you plant
to save up with the gridlock and he's starting to open up downstairs. The important one here though,
Tim, is they've still got their hard breach alive so this time they can attack into freezer if they
want to. Yeah, the Tibero's going to be doing some work and Spiker will be positioned in the IP.
I would imagine that's pretty much the stock standard position for the Tibero, so he'll keep
that hatch closed for as long as he can and he's also there to challenge for anything coming down
at white stairs. Again, he's going to be number one. Number one that Deerstar needs to move is Spiker
in this situation. We actually, it's been a bit of a little bit of a day of firsts. I believe we've had,
I'm over on the B stream with our first Acer Decius 26. We also had our first 7-0 earlier with
Wiggle. I think he does. We might get our second. We may well do. We may well do. Strivings out with
two kills. Shock horror. Entries continue to fly the way of Wildcard. That makes it what, only three?
The day star I've found across the entire series so far. 16 rounds and three entries,
He sort of shows you and tells you exactly how this game is going.
They've also got the same rounds, incidentally.
Not looking good, and there we go.
A flawless round to close out the half.
We'll see the switch back to the attack, Tim,
and I wonder if they just go for a fast rush in this round
to get things over and done with.
Yeah, very possibly.
I think we'll see a bit of aggression come out of Wildcard.
We saw both types of attacks come out of them on that.
Even labs, we saw that they'd rush through the plant there.
We also saw the very structured methodical clearance
and just sort of claim ground and move forward,
a little bit more and just sort
of a little. A little round of
attrition, but see which tactic
they go for here. They're going
to have the shield of Monte
taken away from them. They in
turn will ban out Castle as we
see the second bands come on
through, but honestly right now.
I mean, you know, this are, I
think I've got a better chance
of getting around on defense. I
just don't. I don't honestly
a little bit lost in this one against Wildcard, you know, they've come up against a team of a different class.
Wildcard are a team, as you said, quite rightly. They're on the up and up this year.
You know, we saw them at reward, we saw them go even further, semi-final at Munich, and it was a course run thing.
You know, there was an opportunity there for them to get themselves a final, and it just gets better and better by the looks of things for Wildcard.
Well, let's see how their attack goes.
There is, as you've always said, Tim.
And I know you're trying to hold on hope a little bit
and saying that there's every chance things can turn around.
Listen, I'm half the saver.
I'm two halves to a game.
See, there are two halves to a game.
See, there's one round in this.
I'll have nothing.
No, I will come back to the earliest that I've pointed out
is that they start our a better attacking team on this map.
They're a defensive one because their defensive win rate is,
and I quote, honking.
It's not a 35% of cafe is not a good defensive win
to hold on to. Maybe they get
the primary side. If you go on
a three round rotation, can you
can you stop changing your mind
here? If you go on a three round
rotation, 35% is one round. So
maybe they're back to the third
round, though. I don't honestly
think they're going to get the
primary. I think wildcard
probably going to win this now.
Um but we will see how they go.
Wildcard just being cautious
because look at the end of the
day. They are back to the wall
at the minute. They've got to
do something so we can see them
on the doors. They're ready for
a run out. They're ready to try
and, you know, do something to
get this game going for
themselves, but Wildcard again are super organized and they ready for it. They've been watching
every window, every possible jumper. They are knowing what their star may try to do.
You can take the team out of APAT here, you know what's to expect sometimes. The aggression
does finally reward them as cautious as they were elsewhere. Spiker now relegated to the
shadow realm is going to have to eye-jellies team from beyond the grey. Suflate is a little
a little bit low as a result,
but he's still a gun that can
run around and cause chaos for
his team. So no major
complaints.
Just going to be drawing across
that top floor. They wanted to
get themselves into piano. Really
they know that it's a row is
playing in pixels, but the
key manages to pick up baby
shock based off five versus
three now building themselves
an opportunity to pick up their
It's a double from Joe, and it's over in the blink of an eye.
Azuki manages to shut that one down,
and it's going to be a first round to Daystar.
There will be. I'll take it all back.
There will be no 7-0 here.
I was going to say to him, you've got to be more optimistic
about Daystar.
The pessimism saying they won't win the primary site
is honestly disgusting.
How can you put a team down that bad?
I said they might win the primary site.
You said they wouldn't.
No, I didn't say that.
Check that it.
I said, I said, oh, you know, which one it could be. It could be first, but it could be third. You like I don't know when they're primary side. No.
I said statistically, if you if you win 30% and I'm just saying to him, you've got to have more belief in teams at SI. You can't keep putting them down like this. I'm struggling with this.
To be honest, the thing is, it's no disrespect.
Oh, I love seeing you do a full one. I started a series.
No disrespect to their start. They were really entertaining yesterday. I've enjoyed
Passages of their play particularly the beginning of night of a match
Oh, you know when they were competitive on the defensive full-on. So, you know, they were competitive on the on the defensive side
It was you know a three-three split and that the season that they play was fun to watch
They're out of the deck against wild card is the reality. They are out of the deck in this match up
You know they're not really always bringing the utility the operators that they need
I had you know wild card and just kind of playing on a different one speak of operators
What's that weird white icon of our corner of our screen?
Well, she's gonna make it very difficult for any role mister stay out there on the road
So if a team plays quite aggressive on the road, she's a good operator to bring
30 visit that makes so much sense. Oh
Oh, wow. Thanks, Tim. I've learned so much today.
But absolutely, it's also the fact that it's shut down the camps.
Let's not forget as well. So Sufe might be on their echo here,
but with that call rings out.
Yep. Well, now on site, and then it comes.
Anytime soon, they become ineffective for that time period.
And normally that is enough time for a plant to go down.
And given Spiker's on the stands with the plant in the back pocket,
you can see 100% what's about to smack Daystar across the face.
And we'll continue into that top floor.
Wildcard are going to be looking to get themselves that ground.
first of all and then they will move through. They've also, yeah, they've got
cans in on the book so that's going to be a lot of the verticality getting dealt
with. I like the use of the ochre drones, getting them sent outside, just taking
advantage of that opportunity. There is a countdown time or a course until the
drone deactivates. You've got to make sure to get yourself back inside safely but
it just gives them a little bit of a look outside. Almost a throwback to those
was days gone by where the Valkyrie camps could be activated outside. That was sort of,
you still love that.
You still?
You still.
I don't know. I don't know a lot. For now, no one's gone down. The entry is still heavily
stats in favour of War Card throughout the series as we've spoken about. So far, they
start doing good. We've gone over halfway through the round and they still hold on pretty
much every entry has been lost for a horizon point up until this stage, except for round
in which case it was very late on, but it was a flawless round either way for Wildcard when you boil it down to the sheer fat of the round.
All this focus on the verticals coming on through.
Spyker against Hill is the one to watch me, though he has handed the diffuser over to Dash, he has small changing hands.
Now I want to see where he sends light screens are going to go.
All in a minute left to go here for Wildcard, so they need to be thinking about getting themselves into position.
They've got the Tiberow of Azuki to deal with, playing exactly the same position and method as Spyker was.
And just keeping that hatch closed for now, and also a gun inside of VIP to try and challenge on into Freezer.
35 seconds left to go, still needs to be dealt with.
We'll find themselves in trouble if they just have to take the hatch drop.
A bit of a mess there, if they're going to come back in by the magnet and kill them underneath, but nope.
They've got the drop.
Piece of self-go, and they have got it, but look at this, the angle.
They've got to be so hot on the trigger to make sure they deal with this man.
And gives the two bros a flash, rolls on through, and that's the way they start their march on through.
But Pickhan's got two to him, he's held on plenty fine here, was looking for a third, but Kanz and Angel of Death from above finds his man.
The drop comes on through, but Azuki guns him down, looks for the baby shark, gets him first, but time is running low to him.
They've got to make a plan hatch right now, ball coming out, but now his teammate's got down before him.
They run out of time, and Daystar, hold on for a second round in a row.
was worth a shout, but I'm not sure the duck would be cold with three seconds to go.
Was the answer there? Maybe, you know, only two of you left alive.
You might want to be guns up and just try to take the cover at that point.
It's not the yokos. We'll understand why he had no go.
Just change a little bit of the pace of the ball that does the zahar.
Just do something fast or direct bomb sight. If they keep mining, we do the chichu, direct bomb sight,
plant and wheel, okay? If they're reading, we do the fast walking, wide stairs, okay?
Just change the pace. Remember, just one thing, if you're going to do like, let's do really fast,
We do the two full clears, let's say, so let's change the video.
And then we think about it for the other rounds, okay?
For top floor, if they repeat, if they do the electronics, we can still do fast later, okay?
Don't worry, because it's a good trigger, it's a good trigger, let's do it.
Don't need it to be afraid.
Or for top floor, if they do the default strategy, we need to get an opening kill.
Do the open kill on Shaiqo, they set up, okay?
Let's work around this.
And then, no, no, no, and then we go for the piano default,
or we can get an opening kill on the Clash on Peaks, okay?
Spike it.
And then, yeah.
You and Nomad and Kenzon, Cali, okay?
So, for vocals on the PNQ, two fesses for mining and reading, and if it's still the game, open nades for mining and reading, okay? Nades and then, please...
Coach friend!
What do you think about what you said, Tim?
You spoke to him low, so you must have loads of thoughts.
You know, very specific input coming in from Lugornis there.
We know Lugornis to be, you know, a long-time IGL inside the Brazilian League, so it's no surprise to...
You know, we often talk about the different approaches of coaches.
Sometimes you're coming in as more of kind of a vibe check
and where the energies are.
And, you know, you just need to play your game and go and beat them.
Sometimes it'll be quite a specific input to try and get around or two.
And I feel that's what we've just seen there from Lagornis.
That's coming in, you know, with experience and saying,
well, this is how we're going to beat them very specifically.
This is the utility we need.
These are the areas that we need to clear.
If you play this side, do this. If you play that side, do that.
And he's given them a blueprint for the next couple of rounds there.
Yeah, hopefully he's looking to get the buff.
The sort of thing I was calling for after round six was, okay, round one.
Just run over, go fast, you know, try and catch him off guard here.
Don't give him time to rest and get reset and get comfortable on the defensive side, which I'd argue now.
Daystar are starting to look.
Now, we haven't heard of speaking about this like mining, reading, fire, play, set up.
Sit on the reading side, then go fast down white.
Whether or not they can make that happen or not is going to be a big question,
because there are currently three or four players all sat around white stairs.
have to be a more standard setup to start with. Hushing in the top of red and then maybe looking
for a flank down white later, or up white later, should I say. When this thing starts out,
looking crazy towards the shields, looking crazy at the suggestion of rushes coming,
just a doctor will be able to help them move through the map that little bit quicker.
They're going to want to get this done sooner rather than later a while. They don't want their
stars starting to come back at them. As I said, we still don't get ability yesterday.
You know, if given a chance they will snatch a couple of rounds, they will get grassed if they do have, you know, the Kevin Wilson to get those couple of rounds.
What's this?
As you say, they are rushing forward here, there is going to be a push, there is going to be a walk for kills.
They manage to pick up Sufley, they're going to go straight on into site.
Think about getting the plant down, Dash is going to do that.
I don't think I've got much of an idea here, the trap is in position to prevent the push coming forward
The fuses down this one is almost certainly done from this position
Daystar become the attackers almost now and have to fight their way back into site
Dash doesn't want to over extend there as the day off
He doesn't need to, just hold your position inside a site
But here come Daystar Desk
But here comes Kanzin fighting his way back through as well
He's on white stairs and has the control from here
from here to see the full plant spot.
There's only one left.
It's all down to Joachim.
He's going to find nothing.
That's my coach.
Steps to look the strat,
and the boys get it over the line.
Wildcard taking all four points away from Dexter.
Yeah, really good tactical time out there.
Getting them over the line.
I think it was probably an inevitability.
Anyway, Wildcard was certainly the best team.
You know, I want to give it a try.
Two Wildcard there.
They played that phenomenon.
Sometimes, yep, you're going to go up against things
that maybe do things differently.
You don't always know what you're going to face.
They've just gone about their game plan.
They played it well, structured team.
Spark has had a great game.
Kansans had some big moments.
You need permits.
Tim's got 14 and 3.
Exactly.
Brilliant, that's good from them.
And wild card, certainly looking like a threat.
Do we need to see him against better opposition?
Of course we do.
But do I think they're going to be better opposition?
Yes, I absolutely do.
Absolutely.
And don't forget as well, this is their first game.
You've kind of seen the starting point for wild card here.
A number of teams were a little bit more ropey.
Yes, they give them time in their warm-in.
There's still plenty more seats to come both on future days and today let's go to a break when we come back out.
Yes, I'll break it down for you.
Here with the baby shark himself from
Wildcard victorious in their first matchup and speaking of with baby shark yesterday you had your day off
What was it planned for you to do during that day to kind of get warmed up for your playday today?
So yesterday we screamed
So we screamed against another another team who was not playing yesterday
And then we're like watching all the match of course our opponent opponent from from today a day star
Obviously the team from our group, so Falcons, Elevate and then Deistor, but yeah, I mean
yesterday we're just chilling, preparing for the competition.
Of course that's my first SI, so.
I want to talk to you about that.
It is your first SI and it just so happens to be in France where you're from.
I know the man has been not a North American playing with NA, but your French in origin.
So what's the deal with that?
Does that put extra pressure on you?
I'm like just really excited. Of course I do have a goal.
It's playing on the main stage against my, I mean, in front of my crowd, in front of my parents.
Yeah, I mean, I'm just grateful to be there. I'm like so happy, so excited.
So of course at the beginning it was like, it was not like a big pressure, but of course I was like,
okay, I have to do well, but yeah, I'm just really happy about the performance of the team today and yeah, really excited.
Well, very good. It's actually crazy that your first decide is the 10th
Invitational anniversary. Who knows? Maybe somebody right now is watching that'll
be playing at the 20th anniversary at the Invitational. That would be crazy.
Speaking of crazy, tomorrow you get to play against team Falcons. And I was
talking to Falcons earlier today. They told me no matter the skill level of the
team that we play against, they play 1,000% their level because it's us. Do you
expect that to happen as well tomorrow? Yeah, I mean, of course that Falcons. Of
Of course, we know that they are one of the favorite teams, they are in France, they have to win.
They do have the pressure to win against us and literally the tournament, I think that's what they are expecting.
I think that's what viewers are expecting too.
So of course, tomorrow, even if that's Falcons, if it was like NIP or any other team, like really good teams,
All the team participating at the SI are actually really really good. They are performing, they qualified the whole year.
Every team are just like attending.
The SI are just insanely good. So of course, tomorrow Falcon, just play our game and nothing more to say. We're gonna see tomorrow.
You're here to play and win. That's the attitude going into the Invitational. Thank you very much.
baby shots.
You definitely need to commend Wildcard on the start that they've had in this campaign.
However, a team that has given us varied aspects for their game, Daystar, they really didn't
hit the mark in that second map.
Not at all.
It still looked like they got shook when it came to their confidence in map one after
those first three rounds in map two.
It was just very elementary mistakes.
I didn't even look like Daystar was the same team as yesterday.
Certain gaps that shouldn't be open, trades that should instantly be happening.
I mean for example the last round wildcard just got the first pick walked up white into site
Yeah, no trade no response from day star that goes without saying they look stunned
But on another note wildcard played very well
They didn't let that first day off effect them as they be sure I said they were taking their time to scrim practice and get ready
I mean this round wasn't saying to begin with put them up 5-0
I mean can in this moment sometimes the best defense is a great offense
He gets aggressive on that play then to immediately transition
whole this angle. Take that gun fight on to Sufley, ending them, putting them up 5-0.
I mean, it was a great series through and through, whether it was from the first map
into the second. Once again, Wildcard is proving time and time again that this team is a force to
be reckoned with at international level. Yeah, we're getting so fortunate to hear from so many
players here at the Sixth Invitational. We get to hear from Spiker. Spiker, congratulations
on your opening match. How do you feel that went? It's obviously a big one.
I mean it feels good, you know we expected to come out here and win this game
It was like I expected of us
We just our goal was to kind of not start too slow
Yeah
We didn't want to like start slow because they already warmed up
We didn't want to start slow and then like lose a map and I have to get back into series
You know it definitely took us a couple rounds to get warmed up, but I think for the most part
Labs after we got warmed up was really clean than cafe obviously was pretty clean too
Yeah cafe was a shutdown and we've been painting the picture on the desk when it comes to your abilities at being a young IGL
You know performing and the pressures of it. Not only did you play individually very good
But you had the most opening kills in your team you had six
So maybe talk to us of what it's like to have that pressure how difficult it is to high gel
Focus on performance at the same time the opening kills. Are you even thinking about that in the moment? Not really
I mean, I think a lot of them were just random like nitros like I'm on labs
I shot one guy through a window. He's trying to cheese me with a shotgun. I got a couple nitro PKs on cafe
So I don't really think like I'm not going for the OPKs. It's gonna happen
So I don't think that at all is in terms of pressure. I don't really focus on like performing individually too much
I'm more so just kind of focus on like leading the team and then if the kills come they come if they don't they don't
So if I'm having a bad game, I don't worry about it
I'm really gonna game. I don't worry about it
I'm just kind of trying to stay focused on the team and you know, leading the rest of the boys
It's quite the mindset to have especially as a high jail
Well, I want to take on to Fox's question of you just being the ideal obviously you started your career in 2023 with me back on
Parabellum. We didn't have a lot of success. Fortunately, I wasn't sure even where you
were going to end up going. But throughout 2023, there was no S tier events. Throughout
2024, no S tier events. But 2025, that's when everything has changed in your career,
not just for your team, but even yourself. I kind of want you to just elaborate a little
more on what that transition has been all the way from your start into where you're
at now, currently at the first six-invitational for yourself.
Yeah, I mean, it was definitely, definitely took a while longer than I wanted. But you
I think going to these events just kind of makes me that much better, makes the rest of the team
much better. You know, they, Baby Shark hadn't had intended these events before either. So going to
these events, practicing against all these teams, getting these game day reps against all these
international teams, it just makes us that much better as a team, and much better as players.
So it's like, it's like compounds. Like, you know, there's only so much where you can get
just an NA because you're just screaming, DZ, Shopify, oh, actually just screaming the same
teams over and over and over again. And so you don't really experience anything that new.
So definitely going to these international events
I would highly recommend any team not at the events to still scrim the teams at the events because it's still we did that last year in Montreal and
Where in that was Boston we scrim the international teams both times and like it felt like we learned a ton
So any teams not the events. I'm still recommend screaming still practicing even if you're on for four or just run tryouts
We only had three people on our team when we were screaming these teams last year
So well just practicing against these teams and I'll make you way better and I love that some good insight night
One thing we're going to do is have a look very quickly at recapping your group, because that's only one hurdle of many that you have to come.
When you look at your group in specific, there's obviously two massive names that you have to go head to head with.
But how do you feel now that you've kind of, you've started, right?
It's all good to know coming into SI who you're going to verse.
But you're here, the campaign's underway.
Yeah, I mean it feels good to definitely get a win, you know, under our belt.
It's a good way to start, obviously.
We'll play whoever's in front of us.
We're not going to treat them any differently.
We're treating every team the same.
We're prepping the same.
We're going into every game the same.
We're treating everybody the same.
So we don't really care who we play.
We're going to prep.
We're going to show up.
We're going to play our game.
We're going to be confident.
Nothing's going to change.
Anything else from you?
Would you like to thank anyone at home?
My mom, my uncle watch every game.
So thank you.
I appreciate it.
It's awesome.
Thank you to all the fans.
Thank you to my teammates.
Thank you to Lagonas, the GOAT.
me tons of notes that I can work off of makes my job way easier.
Spike, thank you very much for joining us, mate, and congratulations on your first win here at SI.
However, for everyone at home, you won't want to go anywhere. So many individual players make up this
game. It's a tactical shooter, after all, and without the people behind the scenes to bring
this all together, you really don't get to see what this truly looks like, especially from our
individual masterminds.
You're gonna see wartons there,
gallows there, lesions are stuck.
So we've got two square,
I'm the one that's ram, got the big B's in the basement,
and then last guy E3 Repel.
So, a little 401.
Legion's gonna leave stock and he's gonna retake below. The doka be backstab main stairs pretty common right?
Especially when you're a doka calling. My scopus has impacts for a reason. I thought about this play and I've baited you
I've baited you into picking the windows and we will do a heaven retake and target your little friends on the balcony of
Square. What would happen I would assume is Habana would then go to Marvel Skylight
Looked to make a drop off because a lot of the commotion got on and it didn't snap and so best play Habana gets a propel
Goes to marble. Yeah, there's a time gap or no one's looking towards marble. Obviously. We're top down
We know all five players are so it's a little a little hard to call this my doke be would be coming up e2
My floors would be in stock trying to fight towards cut because you have to he'd have the
The flank on the guy cut I would be window here holding the cross for the guy in the hallway and fight in square and then the blood
That's yeah, that is to be that's a really good retake
But it'd be kind of hard to call because say perfect what scenario, right?
You hit the flank and you guys will die or hit the flank and you just fry all of us or hit the flank and one person dies
Like it does there's so many variables that go into play trade off. So it's like, yeah
So I think there's so many variables. You can't really call it
I am personally shooting a girl and then what happened on these head off. You're already dead though. No, I'm alive
I'm good. I'm good. I would think realistically you'd be the first day. That's the deficit in you
I think actually in the head
What? Are you serious?
Is it 2-3-2? Yeah.
Oh my god, man. GG. GG, strats.
you
You
I think Lexing, you seem to have
missed the memo on the dress
code for today. I mean, both
wearing the jersey for this
event. I'm not the French guy,
but I do have a jersey. You
know, just love around here.
It's not the. It's amazing. It
is. It is up in my room. I
feel like we had to fit in right
of course. This whole theme is
it is. It is up in my room, of course.
I feel like we had to fit in right, of course.
This whole theme has been fashion inside this event.
We've seen all these sick photo shoots
that they've done with the players.
We had to kind of do our part to show
these jerseys as well for this event.
But we talk about the games as well.
That's the most important thing after all.
And we talk about Group D for this matchup.
So let's have a quick look at how Group D
is standing so far after the first day
at this event because it technically
will be the first time that we see Flux of W7
after this event, as they had their day off yesterday,
that at the very bottom, going up against Enterprise,
they will need those points today.
Absolutely, I think the biggest thing to say about this group
was it was decisive victories yesterday.
Secret got the job done, so did SSG,
and I think that really actually puts the pressure on,
not just the teams that lose,
but also Fluxo, the V7M, who were coming in,
knowing that they're two big rivals really,
I think, for top spot in this group,
SSG and Secret got such big victories,
it puts a lot of pressure on them already.
You know, after just watching the most recent game
coming out of that wild card game.
We didn't get to see them play,
but they came in today, absolutely showed up,
dominating their match against Asar.
I can't say that's going to be the exact same
for W7M Fluxo, but I will say,
coming into a best of three already significantly
is going to feel 10 times better
than it being a best of one series.
Now there's a big difference between these two teams.
And that big difference lies within their
international experience because when it comes about
the six of tations that these teams have attended.
We look at the set of enterprise,
there's one SI they've made it to
and I'm the side of Fluxo W7.
17 that is a lot of international collaborative, of course
There's not even been 17 as I was but collaborative. That's a bunch of events and a bunch of experience
Yeah, it definitely paints the picture for you in terms of just the echelon of these two teams
But that doesn't mean that enterprise can't get the win over W7M fluxo by any means
But it really just does paint that picture is you want to look at experience W7M fluxo has all of it
We're on the side of enterprise
It's fish. Oh guys the real one that has it that everyone's gonna have to look to him to be like how did you handle it?
What was your impression of this? What are you going to do to help propel this team to the next?
Yeah, of course we were counting coaches
Excluding coaches it from the graphic it was players only and I think we saw this yesterday looking at the enterprise guys
We saw that lack of experience, you know, we talked about this buck in Munich
They had a lack of international experience they gained some international experience in Munich
But not six in the taste of experience because we step it up even further
you know the best of freezes the biggest difference between my major by six
invitation on and I think we can't not talk about in surprise and talk about
our performance yesterday it was I don't know how to put it nicely it was not a
good performance it was pretty horrible in terms of the siege they were playing
they were looking stressed and I think the one redeeming factor for that
actually is they've got that out of the way now they've cleared through that
game now they can just be all eyes on this game they shouldn't in theory have
as many nerves or stresses as they did just not I completely agree and you know
We also know that they have been a little bit under the weather, so you do want to cut them a little bit of slack
So hopefully as of last night, they got a little rest got some meds in early breakfast
That's it got a little bit of hydration going and today's the day that we see the real enterprise that we saw during
You hope so because the positive as well as back when these two faced off in Munich
It was actually 5-7 so it's quite seemed
In that matchup it is quite off to the team that loses the initial one
What is the upper hand in the second one, but don't be 7m flicks was not easy opponent to go up against
We talk about them as a team though
So it is their first time
playing at this event because
they had that off the
yesterday. They're looking to
get their first points. Yeah,
I think so. And I think this
is really a juggernaut of
of World Siege. They may be
fine under a little bit. The
radar, you know, in the
shadows of probably their
bigger brother team in
Korea over there in Brazil,
but they're a team that we
see every event. They are a
team that go deep pretty much
every single event, and they
play a lot of good season.
They've got a really high
quality stacked roster lineup
as well with so much talent
on that lineup that West
Star players in their own
right in different teams, you
You know, we'll talk about Paolo, but we'll also talk about Docs.
We'll talk about Loving as well.
Every single one of them, at some point,
a certain international stage of light,
this is a team with a lot of quality that expects to go deeper than that.
Yeah, absolutely.
And I do want to focus on Paolo in particular,
because when you look at it, since joining this roster,
this W7M Fluxo hasn't been able to replicate that same success.
Now, we saw them make a mainstay at EWC.
We saw them win Montreal, and then you obviously see the addition here.
They haven't quite hit that same stature that they had before,
but that's not because of Paolo.
I'm not saying Paula is the reason why they are making it.
I think there's bigger reasons that you have to look past it.
I think if anything, Paula has only amplified this team.
But I am looking at players like Phobos,
being their IGL, where throughout this past year,
he's been hit or miss in terms of his performance,
especially as the IGL, you need him performing.
And then Loebens, similar to a playstyle like Cybers,
being able to find that gap, being able to lurk,
being able to apply that ghost pressure
that teams crumble under, he also
has not been able to thrive in that environment,
similar to where we saw them at the Esports World Cup,
and second and then first in Montreal. Yeah, I mean it's probably the expectations versus reality, right?
Well, the most talked about roster moves that we saw back in the day when Eskimo Paulo were splitting up in in that way
But now they have a best of three against each other
We said that last time when they played enterprise steamed competitive
So I'd like to see what kind of maps we have for us here on the table today inside this best over three
I'm hoping again to see a fortress come up potentially but enterprise as their first pick will be going to consulate
Yeah, and I think actually, I spoke to Devon Pengu, who casted the Enterprise game yesterday, and I said Enterprise have picked Fortress again, because they picked it against SSG.
Yeah.
Fortress Consulate, yes. They picked Consulate again. They picked it against SSG yesterday. They got handed to them yesterday, and I think Devon Pengu, they raised their eyebrows.
They was like, why would they do that? They did not play it well whatsoever, but I suppose a show of strength, you want to play it again.
Now the border pick from Plexo W7M for me is a map that they absolutely love.
In fact, as the last 10 times they've played it, they have only ever lost its one team.
What's that one team?
Furia.
Furia.
So they will play anybody on it, including the last time they played it, and the price
they beat them on that map.
And then if we get to it, pray we get to it.
We've got a fortress.
No, it would be super exciting to see for us.
But yeah, I do really want to hone in on the border because for the simple fact, we know
that W7M and Plexo does really enjoy this map.
And we did see them play like you were saying, and it was a very close game.
in Munich with them only winning 75 versus Enterprise. So if Enterprise can get this
first map underneath their belt and look back at where things went wrong going into that
board, I have no doubt in my mind they could possibly close the sound in 2-0, but it really
is riding on that first map in my opinion. Yeah, definitely will set the pace and the
tone for this matchup. I feel like we have to curb our enthusiasm. Fortress was in the
side of yesterday as well. I really hope we were going to see it finally at the 6th
semitation. We might not see it here if either team wins the series in a 2-0, but we're
We're seeing the teams getting ready.
Let's keep in mind as well, right?
It's the merge of Fluxo W7M.
This is both these teams, or both these organizations,
first appearance at the Six-Ivitationals.
Yet again, you point from this one.
They will have to from this series here.
But that is a big thing as well, right?
We're welcoming new teams, new organizations,
to the teams despite we're being at the 10th edition
of the Six-Ivitationals.
Yeah, I mean, again, this celebration as a whole
really is just introducing a new generation,
new organizations across the board, players as well.
It's very fun to see how all of this is going to be unshaken throughout the entire weeks to come.
I'm just really excited to get this match underway and really see everything put to the test.
Yeah, I think it's 22 players that are new at the Sixth Invitational, which is a lot.
Yeah, I'm a hundred players.
That's a quarter of the players are new to this level of competition,
and that will bring some nerves for these players as well.
And looking at this, I mean, I'm going to ask you as well.
Alex, you were here as a player.
What were the final things you talked about before the game?
Yeah, I mean, honestly, you really just have to come in here.
to be the best team you possibly can. But outside of that, it's really just about not
letting nerves get to you, especially at an event so prestigious as SI. You have to focus
on that first initial gunfight. You get that gunfight underneath your belt. It's smooth
sailing from there.
I mean, I wish I understood most of what you were saying, but they were beating a lot of
us all. I was feeling the energy from the players. Final handshakes coming in with the
team as well. We get to talk to our casters before this game.
I'll teach you.
Alright, I'm sorry.
You're teaching me like a whole thing.
Sorry, but I have to multi-eat.
Oh, you're getting good at it.
Oh, this makes you so much better.
I'm expecting like a big push.
I'm gonna check from these guys.
I'm so written in synergy.
I'm gonna try to get it not.
Does this help like the pre-game kind of rituals?
No.
If we get it right.
But we need it now.
I'm actually a bit nervous, you know?
It's fine.
You did great, honey.
Thank you.
Well, I mean, maybe there's some time to try later,
but the match is ready for now,
so you'll have to get into it with these two teams.
Thank you very much, and yes, I've been really excited for this game partly because it's our first chance to see
Flux hey partly because it's our first chance to see Flux so W7M
You think I'm a nice field by his castler again. I thought it was because of you P
Maybe it's also because oh, that was a price
But guess what these guys really need to step it up because yesterday against base station enterprise
Where is sleep is time for Flux though W7M to make their debut at the sticks invitation. Oh, let's get in the consulate
and the desk spoke about it, we spoke about it, go into Consulate again.
After we saw yesterday, it's not the most confidence-inspiring thing in the world,
but we've picked it for a reason, James.
That's right.
And look, in one of the hardest groups for Enterprise, facing space stations,
Secrets looks so, W7M and Oxygen, they really need some points on the board here today.
You said Consulate is a question mark, yes.
Yesterday, Enterprise really struggled against SSG, and well, Enterprise decided to pick it again.
Well, let's hope for a bit of a better result, because yesterday was what, 7-1 against them?
It was very one-sided.
7-3, but it felt like a 7-1, let's be honest.
They're going to need to start strong on the attacking side here.
Now, in very simple terms, right, in case you guys are not super familiar with EP,
we can say FischerGuy, we always made the comparisons, like, Troy Canadian, he's the brains of the operation,
It's not supposed to expect to get a ton of kills, but the other four players are supposed
to be popping off.
Someone that's very noteworthy here is actually Tuhan.
When they were playing for Munich, he was dropping 18 or 20 kills against Fury.
They took a map off them and almost went the distance to overtime on the third episode.
They did such a good job, but still in a point short.
Yesterday, there are many finishing points with E.P. and S.A.
That was the problem.
That was the problem.
This is the issue.
At the end of the day, the simplest explanation, the individual players were not in the game
hitting their shots, and they're not playing well together, so they didn't have the team
coordination nor the individual firepower, and it just fell short, I guess, as Chief
of those reasons. That's exactly right. And to really hammer the point home about Tuhan,
in stage two, he was the ninth highest rated player in the world with 106 in APS. At Munich,
he was the fifth highest rated player at the whole event, despite being second-rounded
out of the tournament. And so, what, BDAs first in Amphiria, right? Exactly.
the team. It's a very strong
team. If you look holistically
at 20 25 as a whole, 200 second
highest rate of play in the
world. So he is a very strong
player yesterday. He was the
only one on the team that had
above 100 EPS, but it was still
only 106, which is far below
the expectation for him. As you
said, though, Fisher, guys, the
one we expect to be bottoming
a lot of players. They've had
a lot of players that have
played in the game. The player
has 69 EPS, both very, very
poor and below. Fisher guy on
the flip side of that. There are
a lot of players were talking
about on foot. So W7. I feel
like you guys pick. They find
under the radar a little bit
since they won the Montreal
major about a year and a half
ago. But since then, they've
had some pretty good domestic
results. Just no big splashes
on the international stage.
Speaking of splashes at
you're playing in Brazil because there are so many noteworthy teams. I mean, if you're
a top four team in Brazil, you're like a top six, eight team in the world. Exactly.
So being behind your face, your fury, pretty damn good. Yeah, of course, the last 12 months
haven't quite been so good since their victory in the Montreal Major. They were actually first
rounded back in Boston. Actually, not quite first rounded, but top 16, which is not great
Reload they made top four, but then both EWC and Munich only top 12, which is far cry from the success of players like vaults and Palu even Dota's obviously I mentioned him as a frago within Brazil.
They've been great third place at the SAO finals second in stage two. But in the international stage, they do struggle to get into that top echelon a game like this against EP though.
I mean, this is just run on the mill stuff. This is this is warm up for them, right? They didn't play yesterday. So it's quite literally warm up.
But kind of an interesting point as well when you have the first day off because mind you M18 had to debut like a game
I go I was watching that live and then same for fluxo W7M
These people have been sitting back watching all of yesterday's games in a kind of unknown territory with the changes to
No, must see the echo the thorn etc
And they can sit back and go ask that's how everyone else is playing at a tournament level
So I am curious if it seemed like fluxo is gonna find that as like advantage if you will or just kind of be like
Whatever will just play our own game, but they could obviously see the weaknesses of EPS to be. Yeah, they're very prepared
Lots of weaknesses of EPS they're gonna have to overcome now
We've just got everyone back into the lobby, so we'll start the game again in just a moment
Thanks for being patient everybody. Look, we're trying our best. There's actually a big team
I don't know how much people realize there's a so many people work on these events like you see us on the cameras
But I mean we've got the production team pressing all the buttons
And in our is this whole time and there's the whole events team making sure everyone gets sorted out and the tournament ops team are the ones who are
Often figuring out issues like the technical ones that we're on right now. So
Big family gets the job done. Maybe you guys just know how many how many kilometers of cables that are run for events
Oh, my bad alone. It's a fun pet. I heard it for one of the previous events. It's a lot of kilometers
Oh, really? You had them. Yeah, there's an actual number
There's actually who I got to talk to hear the number of kilometers of keep iron. We're wrapping up the event
like, did you know that we have this many guys like I did not know we're just making it just like thinking about the scale of this event in general is insane. We have 100 players who have flown to Paris for this event and that doesn't count all of the staff.
20 different coaches and that's just the head coaches then you've got analysts teams
You've got assistant coaches managers managers in a lot of cases
There's also social media teams or videography teams from each individual team playing at this time
And they got our social media and videography teams and even then there's not just one team is so many
People involved you know back when I was a player. I was thinking what's the hold up?
What could possibly be a tech issue when we just have five PCs times two and there's some cables
I just press it down button then you become a cast through and you get a peek behind the couldn't you go out?
So that's the issue. Yeah, there's just so many
possibilities
Well when you're at land like the the one in a million issue that never happens or like that, you know
That's what goes wrong. Yeah, you know, you're like, what was the problem?
Oh, you know the the USB C cable that was connecting this to that has died
Oh, like just the most obscure things possible. No, I thought I personally just done
I'm not even gonna know all the details of I'm not technical man many years ago
We had a pro league final back in the school pro league and not majors and the graphics card just like died
They bought it and it was like the observer PC the string piece of the whole thing
So what do you do you stop the broadcast for a couple hours?
You drive to the nearest store and get a new graphics card and pray that they have it in stock and whatnot
Just small things like that, you know
But looks like we are just about to fly back in it is zero zero nothing's happened
if you just tuned in you haven't missed that damn thing because it was an immediate rehost.
Nobody even fired a bullet.
Hell yeah.
Since we've been talking just about the event in general, I was looking at Wikipedia page
trying to get some fun facts.
Okay, give me one.
Do you know how many different countries the 100 players we've got at this event are from?
No, but I know there's like 44% Brazilian.
Yes.
There are 40% Brazilian players, which is 40 out of the 101 players.
I don't know why. Where that extra one came from. But yes, the most represented country in the players is Brazil and then the United States and then France. And then finally South Korea is the next one after that.
But there's 20 different countries and a lot of countries where you've only got one player from that country. Denmark for example.
For example, Denmark, Germany, Mexico, Singapore, Turkey, just to name a few, a lot, and then
that does, God, if we include staff as well, I mean, there's just so many more.
Love how international these events are.
So great to get people from all over the world in the same place because of a shared love
of the game and a shared love of competition.
So, it's always happy days when you're playing for a spot on your team with Roster Season coming up, Roster Mania, off the S side.
Every player on every one of these teams is looking to prove that they are worth their weight on their roster.
I'll be concerned here for Ringer Prize, starting a very kind default CEO attack and they're up against Tashange from Volx and this is the thing.
If you are in a team with these kinds of scrims, if you're 1-2-1,
bring in the shang, get confident, all of them find their skills, you've got a plan spot,
put some wheels cooking, up and zip, and he's out.
Wow.
Nice attempts there, put a little bit off-pace,
well, enterprise, but they haven't found the frags they're looking for.
Here comes the entry from Tuhan.
Big kill with the R4C, looks to regroup with play up.
The smoke doesn't cut him off, he finds a second one.
Tuhan has come back to life,
and re-stabilized into the 2 vs 2.
A few pre-fires, but no diffuser attained by Enterprise.
They're gonna have to go back to CEO to get it.
So deep in CEO, and the thing is,
Lopin with two bristle mines in pocket on the other contact.
Re-fortify those trap operators.
Oop, Volps takes down player.
1v2.
He's gonna have to do it all himself.
He's got info on where Volps is.
This crossfire is gonna be a challenge to navigate.
See, he's for just for bringing it home.
And he knows exactly where Lopin is.
Little bit of damage done.
The LMI keeps him at base.
Still no diffuser.
but he will have to go through Volx and Lopen to get it.
No more mines, they're just a fire they could cross.
Volx don't swing it too hard, my friend.
Oh, he's crazy.
Out comes the pistol.
A few pre-fires.
Volx has the HP advantage, but Tuhan,
he's got the mechanics.
And he gets the down.
1v1 for Tuhan.
Still pistol in hand.
Steve's loaded for a brief moment,
but the Scorpion wins the battle.
And Enterprise struggled to find their footing
in the first round.
too close for comfort and also Volmes you know a little bit of disrespect there and he's laughing as well
like 2v1, he's ego challenging, jiggling off the corner, he was completely safe with Ella holding the crossfire
Tula said what can I do against my duo? Is there a bit of uh you know is he mingling?
There must be I know one thing Australians of and New Zealand, there's two homes from New Zealand
are very social people and when they come to events they somehow make friends, something about the
culture similarity being from the southern hemisphere the people from
Oceania and Brazil tend to get along pretty well so it may be yeah two line
invulks have a bit of a duo going. All mode and rubber. Good attempt I mean to
be fair for Enterprise it started off just really poor they had three people
died before getting anything done in the map and then it's in Fischer guys so
we'll see our pill just candela spamming everything repelling it with the case and
died to even if the frontal backstab or the back backstab is
Successful the front so close just wasn't there
Wherever you sent the case
Arguably gotta send them more amount of bodies because in the end of the day you can't just go for a plan
Have to he had to use of there. I mean in a 2v2 anything is possible
And I'm very winnable with the diffuser. He could apply the very safe to meeting
But so many what ifs yeah, at least we know and to it will probably have a bit of confidence after that
He navigated that cost scenario pretty well even though he did lose
Enterprise need to be careful because playing off pace isn't going to work every time against
Fluxo, they're going to be ready for it.
I think confidence is what I'm going to do before Enterprise.
If they can get going early and just starting heating up into the PO3 series, that could
be them taking the map and that is technically all they need right now.
Just start slow, you'll have to aim for the highest point of success.
Map will be something.
Here of course, something that we looked upon yesterday, saying you gotta get a little
bit better into today's matches, also get a kill in the very opening round.
That's good, I think he needs that confidence.
Player's still pretty fresh, obviously this is first SI, four of the players on enterprise
that is the case.
This is a cheeky spot from Doders, I mean this is usually, they spot you hard, but yeah
player if you miss this opportunity, that's gonna be punished.
This could be bad, I mean he's gonna get at least one freebie, but there's a potential
I mean, now that T'Hon knows where he is, Enterprise will likely reject his position.
Good frag grenade, flushes him out and play will deliver the killing blow.
Lopen though, is able to push for a trade onto relays?
No more spiral stairs to worry about.
He's tempted to continue fighting as well, but he is being surrounded and as the doka
be called, rims on out, he will be forced back towards the site.
Bathman's actually not in position to cut him off, he was just watching with the drone, so it looks like Lurden will get back safely.
Somewhat. Still sticking around outside of Teller's Archive, just looking for a potential kill.
The boss team close quarters, pretty much a one-time guaranteed, so...
Oh, vertically I guess. Well, take it from above, it shuts him down.
After the play, I had such a pitiful match yesterday, this is exactly what we made out of him.
I mean, honestly, if you pretty good pace, they're not really too fostered by the chaos in the server, if you will.
This thing very composed, but you can see right here, they have no idea about the rest of the map.
There could be another roamer. When you have a play like Dota's, make that rat play top-soda machine.
You're bound to think, guys, we gotta take every corner. We can't just trim it, it's clear.
But we know, they're all downstairs the basement.
I'm not sure Enterprise know what the... so they'll be a little bit worried, a little bit tunnel vision.
And you feel it, Tuan. Is it free?
He could totally walk this way.
They're a yellow-thorward player, so they just make it walk in all of them to counter-run it down.
SMG.
The flash is good, he actually goes deep. Passes it, but the C4 from Dots will take him on down.
Fischgaard now desperately straight into the two burrows.
Players already found two this round, but you'll need to find every single kill for his team
if Enterprise either win it, and then know exactly where he is.
Nice shot on the parley, Dots will easily refrag.
And despite having an early numbers advantage, Enterprise find nothing.
I know it's easier to see the hindsight knowing that they lost the round but this exact same issue
EP had yesterday when they played SSG on cafe where they have what could look like a pretty
default attack and line up you know go for a plant attempt and see what happens instead they
over complicate Istanbul scenario yesterday it was cafe they're attacking the bottom floor
kitchen and kitchen bomb site instead of dropping the hatchet men avenge going for a plant they
go bakery down red stairs and it gets really messy that right there again the 4v3 they can
look for yellow door get the breach yellow door more bird and hatches like
the most easy thing to do later was a little pillar there's a plan
potential and he had the case right again I don't know why I don't know why
Fisher guys going down spiral and deep into they had two people bottom spell
already and he didn't he became the third it was just like it feels a bit
like it but then you look at the case right future guy was a good three seconds
right behind his teammates so that's not even a reframe I even feel like a play
from Touhan wasn't it I thought he was gonna play hard on the door and put pressure onto
security itself but I mean it's interesting as it sounds like it is at the end of the
day that was actually a pretty good start it was it was a great start that's the thing
like it's so hard to judge and they didn't do anything wrong but if you just look at
the consistency of Enterprise they've had this habit a couple of times now where there
is a very logical symbol play to make and while it might not always be the best thing
to do, it seems like they never go to work. They always go for the...
Oh! Wow.
Alright.
Okay, brother.
Alright.
That's bad.
Paul's a spawnpicker from Vulp's, but he literally shot his entire mag.
Look at his gunner when... Oh, I missed. He died.
Bit embarrassing.
Look, Enterprise...
Oh, that's a turn for your freebie, for you, Dodas.
Yesterday, against SSD on this map, Enterprise 1 took two attacks in the first half,
and then did not win a single defense,
he's got shut down 7-3,
so they only won one out of four defense attempts,
so not a good sign.
You want to have a stronger defense
showing than that on concert,
which is typically defensive favourites.
Enterprise should be able to build up
a bit of momentum in this first half
if they're able to convert that numbers advantage,
but two months can go down.
What happened there?
That's not on the breach.
Ooh, what's wrong with that?
All right, the dead guy's talking back.
That's just disrespectful.
He's shooting through the mirror window.
I'm not sure what happened there.
But uh, there was a good opening kill, not to be in a stallout, right?
Half-round burned away, just barely starting to build into our admin offices, bottom spiral.
Even though they had a lot of map to cover, and not arguably that much time to get it done.
In bobbin, it's honestly taking a good amount of space, but it's doing it without any drone information, I know where it is now.
At least that was possible on the camera, you know? When you die, take the cams guys.
I'm a little bit worried about the late round here for Enterprise because Dota's has so many of these FNAT mines up
That said I've just seen two taken down on the top floor
So if there's not many down on the bomb site itself, maybe it won't be such an issue
But look at this stack from Fluxo
Four of the four players are upstairs Dota's caught in a bit of a funny spot though
Fish might actually be able to find the mirror as well. Loans is in the middle of the side
He does get a little bit of damage on the fisho
but there's so many attackers.
Reader's circle in his position, Nitro still goes out, doesn't find its mark.
Fish doesn't want to over commit, they know where he is now,
but there are no more nades to flush him out.
Thankfully, he'll just run for it anyway.
A two-player advantage for Enterprise.
There are two top two babes, though.
And Paalu, the C4 from Doddsdown stairs,
and the mirror window is still looking towards me, team.
This is the winnable, but here we go.
Here we go, here we go.
Player of Huntsdown does.
And then the both Deimos stand,
And the E1 team from the lion bap and threads the needle.
Finally, a good round on the board for the Oceanic team.
There's the emotion that we spoke about, right?
Doing yesterday's game that we covered then,
which is about how they're just missing their animated feelings
and emotions and showing that they're excited about it.
And me, it goes, ah, he fished his face.
And he starts laughing.
He can't help but laugh at that one.
nice to see fish and two-hound cracker smile exactly
that's been missing that's what i'm sure
also fish are getting very active on the blackbeard i quite like to see that
yeah i like to do that but i also like to just
didn't just run it down
you know he could have gotten
way too aggressive
that was a good pace
this guy is just like he's such a different beast to what he used to be he's so much
less afraid of playing aggressively than once he was back in the blitz days for
example should play together with the numbers and that's exactly right we see
more of that I think enterprise could build up a little bit of confidence here
I mean every single attack matters that's the thing I unconscious what we're
usually seeing some five ones and four two house favorite three things every
single round victory is huge when the attack inside and they've already gotten
their first and they were close in the first one as well yeah rush and look
Just to add to that, like I said before, Enterprise only won one out of the four defences against SSG on this map yesterday, so that puts even more pressure on if they're attacking off.
If they're not comfortable on defense, they've got to have a good start to the game on attack.
I love Aruni.
That's what I see.
Nice little...
It's such an Aruni game.
It's funny because, on one part, I hate people who play Aruni.
Because I get DMR crotch, you should know.
I was at a rune main bashing speed like I because I think I'll send it before whenever I play I always want to shotgun
And so the fact that a really good punchline is a game
I agree with that
but uh
You know the real thing is how many people who play a rune now would play a rune if the team are a car was gone
Because that's the real thing. Are you a real a rune player or your gun player?
No, I would spend a gadget is great. I also
I
Don't know what they're gonna cook with the ying here because I wasn't that impressed in the first round
Well the ying the lion and the sense
They're loving this lion right now. It's it digs up in a row. It get buffed and that's the whole second longer
use like more than that and
On a map like I'm sure we can do for like a very three-two-one. It's execute
It's very effective because either they run away. They get spotted. Oh, you know, they're standing still
They used one, plus a candela, now they're inside of an anvil offices.
Next up we got a drone break room, they're turning right now, it's clear as well.
They're in copy, this is pretty good.
We're getting so far in the building, but this point to map right here, that's going to be the most difficult one to clear.
Soda machine with the lasers, top-spiled, and meeting gore.
And to one who's solo here by meeting breach has to be very careful, he can easily get 3v1.
Yeah, this is a very hard angle to play from outside this balcony,
because you're actually vulnerable to C4's tossed over, and you can get strong.
There's a lot of cover for those defenders.
That said, Vops taking a hell of a lot of damage on the Tachanka.
He's going to have to play a little more passively now, just trying to earn as much time as he can with the fire.
Look at that, it's Tachanka and Smoke in the same position, it's been so much time delay.
And Denari right there saying, you know what, these guys are struggling on time.
Let's just slow down the pace of the game.
That's what all these five operators are really about to make to do.
to one is still pulled by the breach expecting that aggression but they're not
hitting to it whatsoever but that's honestly he's just tossing out these
things I don't have any value so now they have none left just at the chunk of fire
but what was in the front lines you can't use the gadget very effectively here
later on I think that's a bit risky the smoke is so much more effective than the
fire here because you can't keep switching to that
Shamiko launch you're gonna have to keep reloading it and Volx is already low HP
he's worried about Suhan coming in from behind but the onus is on it
Enterprise here to make a move.
There's an Apple View show.
He's close by the door.
Enterprise to find the opening bit and a second one.
Darts tries to get active, but his support network around him has evaporated all.
It's just him and Volts now left.
No utility to speak of.
The show's on the floor.
Three players still up from Enterprise.
The player goes down and Fischer is now finished off by the Denaris laser.
It's Darts in a 1v2, but this is so little.
No, it's Batman firing up like that.
The Aussies and Kiwis have found a second round.
Big smiles on everybody's faces.
They are feeling good in this server.
And I gotta say, the fact that EP can keep finding these opening kills
right before execute, it is saving them.
Because they start off that push in a 5v4 into a 5v3,
and then they can afford to make a mistake,
or for Flux onto, of course, make a bit of a clutch moment,
have to get a couple of kills back.
They keep even numbers, even at the worst possible.
5v2 with a player injured.
And then, you know, one death after the second that happens, now we're in even numbers.
That's completely okay.
Had E.P. lost that first player, you flip it.
They're in a 1v2, instead of a 2v1.
See, they're trying to get a smile out of that, and they finally go on.
Completely different team than yesterday.
Oh, this is it. This is what we've been waiting for.
Look, I know we sound biased, because we cast the APAC League, but it's just...
I don't really care who wins or loses, but I do care when teams play well, right?
Nobody wants to see a team just look terrible, right?
Because it's just embarrassing for them and it makes me wonder who would a different team would perform better.
E.P. have been in a drought right now.
You know the last time, I'll say this before we went like, last time Enterprise won a match of Tier 1 Rainbow 6,
was their first game at the Munich Major against Weber.
They lost their following three, they're going to lose this round.
I don't know how they've just got doubles swung by Volts on that window.
That's pretty embarrassing.
Volps is lucky playing around.
He's swinging to everything.
Well, the, uh, one.
How did two of you die on that one there?
You know, there's another one running out over.
What's happening with Darts, man?
Where did he find his double?
Down on the side, I think?
Losing carries.
Yeah, I think two players rushed,
and he just went on the boat with them.
Gonna be a third one for Volps here, maybe.
Ooh, nice one tap there from Reles.
Two on you.
Can't put smack on against form peaks like that.
It's a two-piece for Volks and a three-piece for Dots.
And a very open and shut case for Fluxo W7M.
You know, there is also another reason
why people should be excited about EP playing well,
because if we make it to a third map,
it's a bit of a surprise for us all.
Oh, dude.
The first ever tier one fortress game at length.
Oh, yeah.
That would be pretty exciting.
I have been so keen for fortress.
I just love change.
Like we were talking about in our previous game earlier today,
How nice it is when the meta gets freshened up.
How nice is it when the map pool gets freshened up?
Remember when Lair first came in?
That was so exciting.
Remember when Lab's first came in?
Oh, I loved it.
Back in the day, another favorite map of mine was Villa.
When that came in, it was funny
because it was the only structured map
that wasn't about heart breach.
And I thought that just brought a new dimension to the game.
And I'm really excited to see what's in store with Fortress.
Hopefully we do make it to the third.
Yeah, it's been the deciding map a couple of times, but we just haven't gotten it.
So a bunch of 2-0s, honestly, so far this event.
We've only casted 2-0s.
We only casted 2-0s.
And we've only casted 1 over time.
And all of our other games have been like 7-1, 7-2, 7-3.
Now, 5 seconds ahead.
I think it's just about time that we deserve a tight game and a tight series.
I mean, Fischer guys, he's the guy right now, dude.
he's playing. Right beard, glass, valuable trades. Yeah, but he's just with these top
players, he kills every single time, specifically. We're also seeing the Thatcher come out likely
to be catching C4s midair, something that we saw furious successfully due yesterday
against Falcons. And we saw again earlier today, I can't remember if it was Elevator
falcons that did I think it might have been falcons but fluxo are keen to try
and continue this aggression.
Is he gonna catch fire? Don't tell me they don't run this. Oh, thank God. Well, he's checked the bottom right
He might not check exactly. He might not kidding me that
He's kidding. Oh, no. Would you check that corner James? Yes? Okay
3D
Oh, that's a shame. Let's push this for a second one, but it's not a shame. They don't the rest of which might not work as a
Result of it. He showed I was gonna fry a live
Two ones got the shotty and he will fall as well entering elsewhere with the Ying
back in relays well with one player on the ground and a second with a ball
with a ball for relays it'll need to be a 1v4 it'll need to be an ace oh my god
the case is deep into the overgame we've been here before I've seen this round
before 2-1 couldn't get it done last time could realize 2-1 better as we
can't plant default here so planning should not be possible at all it's got
I don't know you to speak of, no flashes and no airjabs as of yet.
Good gun for it though.
Hmm.
The issue is, it goes into the default window to triangle for a plant to get stocked into the chunk of fire.
So apparently in an off location it first might be better.
Reload my friends.
Now, ticker time.
Those bullets are precious.
They tell Volts he knows about to change it now.
It is missed.
He might be on a strict list.
Are they going to commit to this?
Volts back again!
Volts missed! This is fire!
Real little burns alive!
It was tight, it was close, but...
WOLF's did make good on the promise of playing that to Chunker in the end of it.
So close. Again, practically impossible round there for Relay,
because you plant default, fire comes out, you don't plant default, you get 2v1,
then you know exactly where you are.
Either you stick it, hope for mistake, or you just go for a crazy shot of your own.
2 for half? I think that's quite alright.
It's not the end of the world, but remember that yesterday,
today, Enterprise managed the same thing against the base station and ended up losing 7-3 on
Consulate.
Could not hold it out on their defences.
The glass band, okay.
What's Fluxo cooking here?
Downing out Clashna's army, I guess.
Mirror's still up.
Tachanka, Smoke, Goyo, all this top floor plant denial is still up.
Hey, I'm curious about the Enterprise opponent defense, if it's gonna be about traps and fighting back, or you know, pat the Nile from the side, or what's it gonna be?
Kind of a shape that this entire boost gets stopped by not going the correct side of bottom yellow.
Like, if you blitzkits in there and you help the CEO on blast, it's actually such a different round.
Very much the case, Enterprise. A few crucial mistakes here and there.
A lot of risky executes in that game as well.
Very much that first half, they're really going for high-risk high-reward plays.
And it's not working out.
Like individually, the Enterprise guys are looking a little bit better than yesterday.
As for the Fluxo ones, of course this is their first match of the tournament.
They've come out of the game, it's pretty hot.
Yeah, the wearer was teased out for a second, unfortunately not stuck.
I can see it, I mean you can close off top, spiral up of the double and single door, meeting door to like just push down through a hallway.
It definitely gives you a couple of options.
It's gonna get him at spawn pigs, I tell you what, I've seen more spawn pigs this game than any other match so far in the tournament.
We're only around seven, yeah.
Here's the show.
Okay.
Looks like I really set the pace early. Now they're getting aggressive start here, this is a gnarly angle from Loven.
if you get a kill there I'll give you a cookie
I fell in a lot of damage, wasn't I?
I got you!
I'm sure you could reswing this too
200 wood swing it again though
I wonder if he could throw that needle
I was gonna keep lurking with gridlock
Relay is not a play time
You can't shot
The timing, push it, push it, push it
It makes so much noise
If he had just walked straight through it
Yeah, I had it
The timing was off
The thing that I see happened quite often
in the range with gridlock, she's cautious about checking the corners of it, you just
push through on the angle and you look away and you die.
Loving them, I mean I gotta say, a lot of confidence here in the room, they're just
walking in no drone, but he's in the middle of the map and you cannot just play sound,
you can hear the visa flying, the spiral flying, lobby side, yeah gridlock's actually,
I haven't really thought about gridlock as a lurker, but she's fantastic, but there's
facts in it, oh for sure.
Not very aggressive from 2Harm, tries to sneak a peek into Admin, doesn't find it.
They're trying to delay as much time as possible.
The Ratero will reactivate, take down a lot of the Util, but they're gonna keep on stunning it for as long as they can.
They're trying to keep this Util alive.
I actually don't see people with cameras using the active EMP all that often, but it does have a couple of other use cases.
You have two of them, especially if you're just kind of stunned.
I don't know if you're like, grabbing me, or something.
Yeah, probably.
A lot of the Janker is playing aggressively.
This isn't plant-enile fire.
This is to prevent the execute from coming out, protect Batman's position for as long
as possible.
Oh yeah, he's shooting all right.
I mean, Fischer guy, the faster the fire, you know, he has to spend it, the more gun
time he can have later on.
He's burning down to the side.
There's three people spiraled.
Two in the sky, one in the stairs.
It's gonna be a backstab, isn't it?
Oh, yep.
Spider-Man appell comes out.
Lobein wins his fight.
Oh, sorry, that's Dota's, who actually steals the kill away from him.
Lobein continues marching his way down.
The relay is on for a flank.
Finally.
He might be out of stabs, looks so in the back.
Come on, now.
He needs to win this fight.
Oh, wait!
Oh, Steve, both of them!
Fissure guy supports him.
And now, control has been reestablished from Enterprise.
Lobein, he falls.
It's just Palu left coming in from yellow, and Enterprise.
Have the bomb start on lock. Incredible flying timing from Relay.
That was the same guy that was on that gridlock track stinger downstairs on Veeze in the basement.
And he goes up, looks through his thread, I'm thinking he bottomed the play.
This is so over. But then he gets the girl on the right.
His teammate takes down the torch. They get two for the price of zero.
And almost flawless round victory.
Honestly, facial problem that Shankar found early, just stalling for time as much as possible.
It was perfect. It was perfect, yeah.
It's exactly what they needed for EP.
It'll enable those roamers to get back to side to get into flank positions.
He had two fires left from the one around, two. He spent all the other ones.
You almost never see it to Chanka use all of his fire.
Finally, player is working up. Eight kills.
He's making up for his very lackluster performance yesterday.
He isn't even matching dots, the top fragger on the other team.
One round trailing behind now for the EP.
Looks like they've got to be careful that
the attacks are going to be a little bit more challenging than their defensive harsh.
Oh yeah.
Look, so the thing is, I would call them a relatively flexible team,
and they can play different play styles,
and they're only showing us very little.
It almost feels like they can just kind of run over their opponents.
Another one.
Another one.
There's a spot on these rounds and kills where it's pretty false and low bin.
I just with so much ego will just take these gunfights and think I can just
poop force the problem.
What? Look at this! This is spooky!
Not much damage at that range though. The drop off of the slug shotgun is very severe.
See two ACOGS picked there by EP to go for spawn pigs with the Kaede and the Tuber Al.
The shame though with the Tuber Al dying early that's all his UTIL gone.
Yeah, that's kind of the issue with Spompy, there's very few op-edus where it makes a ton of sense where if you die, you don't lose anything.
Like if it was Mira or Kairi to be a different battle, I mean I guess you lose a C4, but...
Yeah.
If you're too brave, you lose a C4, but you get through.
I mean, if you're too brave, you lose a C4 past all of your gadgets, at the back line.
What the fuck, my god!
Relays?
Wow.
How do you see so far from Mordor?
What's going on?
I don't know why the Smurikus is prone there. That was very strange. This round feels like a little bit of a throw from AP.
Yeah, they had such a stable top for defense where they're not really peeking anything into, let's go crazy in the server against double shield and anti-spawn peek.
Again, anything as possible is still winnable, but those 2c forces in the pocket especially, they can find 1kps, but they are right by the Bumza doors.
It builds a hallway on the front and the back line, part of the hatch towards the electric
and in the bottom spiral hallway.
Yeah, I haven't really seen these kite parts to affect either, really.
I don't know where they are, maybe they're on the post on Garage wall.
It's possible.
T-Ron's been targeted here by the Daymoss, just waiting for Dota to expose himself, hoping
to bait someone into Mappen who's waiting at the bottom of the stairs.
Remember Bombsite's over on Garage, and no one is there as of yet, so the hatch is open
and Volts has started the vertical game.
So it's gonna be easy now for Fluxo to go for a rotate.
That's exactly what they've done.
This is great gap finding.
Dots, he pokes his way into yellow.
Remember the hatch is open as well.
I'm not gonna lie, on Dots I'm saying guys,
there's a gap on yellow side.
Maybe we can rotate, there's no one here.
Living so far back in Kepateria.
There is a rotate though from Enterprise
and all three of these players
are now very much aware of this garage push.
Now Monty is the question mark though.
I see no reason why Dott's couldn't just march in and plant.
Just double check the river I guess and see how there you go.
There's so many march on forward.
And you just on extend and turn around and kind of go for a plant.
You're a barb and fun.
Stove is before it can happen.
They can be stuck in their plant potential.
Oh, the pressure's been alleviated and the Blitz has gone down.
Still one shield survives.
Oh, there's just gonna be an angle on the plant.
No!
Three kills for Bappin!
Volp's on Palu!
Don't let this one slip.
How do they reposition?
How do they go for kills?
They can find Suhan.
They're still up on the first.
Bapin looks for another one. Big quad kill!
Foul!
58!
And the thunder from down under has arrived!
It was a 3v5!
Double shield, 3v5. No map control.
Smoke died parrying on top of the spiral.
It is the most puzzling round for things to fall apart.
It's all thanks to Bapin,
who's just running forward and backward,
dealing with every single push imaginable, and there's no response, there's no counter play.
The vault up on the desk to one tap the multi-planning, it saved the whole round.
And that was some serious restraint from Bappen, and from Enterprise as well.
They knew that they were 3-5 down, but they didn't over-cook things, they didn't over-extend,
they didn't drop, they let their plan start to go down, they made sure that they dealt with the
the flats and the lords before they positioned and yet back then to find the angle onto the
planter, unreal.
Now, it should be some frustration here from Fuxo because they are losing rounds, they
have no business losing.
They just bottled their lead as well, there's a 4-2 first split by our anti-crisis match.
Now listen before every attack matters on this map, right, when you get a 5v3, you got
You can't win it. You can't answer spawnpeek that hard and then still struggle against the 3v5
The signal lion picks come out
Enterprise loved it played almost every single round of their attack half now fluxo are leaning into it as well
Front of suppress as much movement in game early map control if possible this looks like it might be some form of a kick for a
Rush oh my
Oh, another one, two on, gets traded back by Tota's, but the jig is up, and the smoke has come out.
He denied this rush from Flixo.
That is awkward, but oh my god, Lobby finds it a lot of relays.
I was gonna say, oh he's deep.
That Blitz, it changes things, but he's watching the flank.
Oh, nice shot on the player.
Deletes him.
Logan's come to life with a 5-5-2, and Fischer guys fallen as well.
It was an ace last round from Bap, and he'll need a 4k here to clutch up.
Blitz getting knocked, start of the push but almost flawless, the planting now is great kill but it won't back up because the planting will get confirmed.
Oh he almost has info, he almost has a position!
No time.
He might even get the kill but the plant will not be denied 1v2, this is winnable Nick.
Especially if you can find that 1v1 upstairs onto Lopin.
You'll leave him alone for now, is a hatch open, yeah he can rotate back, he might even be able to threaten to position.
But Lopen can always come to the verts to deny the plant, Palu can quickly sprint over from yellow
It's a difficult spot for Bapham and he's only got about 13 seconds before he has to get on that diffuser
Far away. He's in the basement. He's looking for him
There's no time
Even if he finds this last kill there just isn't any time to get on that diffuser
He would have to stick it right now. He sees Lopen, but Lopen gets the better of him and Fluxo W7M will not let that round slip away
Well, right there you see them actually playing with some constraint, right?
The second the plan goes down, they're just playing hideaway.
Top spiral all the way in the basement saying we're not going to lose the 2v1 post
and we should never lose this one.
But they're starting to respect the gun skill.
Exactly.
Batten still got three of those kills.
He almost got the last one too.
On the vert.
So this could be a bit of a wake-up call for Fluxo, saying,
okay, these guys, they're not as bad as yesterday.
And that's going to make all the difference.
We need to respect them in the server and not give them any openings
because he will punish us
and then we haven't talked much about is
I heard a lot of people say
EP have been pretty deathly sick
Last round
Willy overreact
we have default outside the other main
and Harry now they jumped in fucking
closer but we doing Willy overreact
we don't need to do that shit
there is good really
we win that round from that
we know that like I don't know why you're all jumping down
and you guys don't even have that
I want to say something, their middle round execute is butter shit.
We don't need to like a lot of spawn kill or really
screw it down as stuff on all the ground.
Just try to draw them on really well and then make them to execute.
Sir, we are aimlessly so perfect today.
Just let them fucking execute and just react as you can.
Let fucking go, fellas.
Oh, there's no fellow.
I'm gonna go and see you, Chris.
there's a minute you're right there I like that also I gotta say you know just
to be a bit blunt for a second I've always thought enterprises have the
time out like the worst in the game I've always thought their time out was so bad but I really liked that
well I gotta say I review that was definitely the best one I've heard so
far like a serious standpoint and I do think that there's only two that have
been spoken there they are not good at executing with doing silly spawn boots
We were taking the 50 for these silly dumb risks and too hard had to read
Yeah, I said guys we win that round from every time and too hard was the first one to die
He killed the blitz right and then they knew what the play was they knew that it was gonna be a rush from the overreacted over
Rotated exactly because there's like we didn't see the big speed
Happened off camera. It all happened off camera. They all dropped the hatch apparently and just gave up top-floor controls
That's in the bar
I think lobin stuck into the top floor as well and maybe stab them in the back while they were warming
But yes
So
Seen has been said and I mean what sort of upside then where things started off hot for EP right they go back to top floor CEO
Meeting you get fish you want to shangha. This is a pretty convincing win the first time they played it
I mean even even though they lost the opening kill they got every kill after that
Last but not least, Relay is actively on the roam, getting a good value, and that might be hard to stand because with the Blitz, if you see a solo roamer in the basement, you're gonna run that guy down.
Relay has to be careful if he chooses to go for a roam flank right now, currently he's by side, so I guess even if that single roam has been surrendered, they want to play much closer together.
All five defenders on top floor, they will literally just let them execute and then punish them.
So he's been scary today, lobin. Especially on this Grim and Volkz. Yeah, Volkz as well.
Oh, he's got 10 kills, didn't even notice that. Still Bappin's top-fragging thanks to
that ace and the failed clutch attempt earlier. He's actually quite extended deep into Admin.
And he might be caught by Palu on his retreat. Hasn't as of yet. Looks like he's not going
to try and over-commit to Admin who'll just retreat and play the vending machine position.
No Reterra is this time to clear a lot of this utility, so I wonder what the plan is
from Fluxo, if they eventually look to try and take down that Jager's power position.
In imperfect goal, you get the meeting breach they can do here, leave one player but don't
risk any gunfire.
So you can sense wall off the top spiral area and solo out the guy on the vending machine.
Or you can wash into the breach maybe, sure not, it doesn't work, it looks like it.
a rush because the glio fire resisted the bankers fire I like this not a damage down
on the Palu it does to five it's his moment he goes straight inside the name
actually covers him for a brief moment that is so strange he's the only one in
the building they have no idea enterprise have no idea the flock to
just look inside they might be able to retake you heard them in the tact time
enterprise want to play to let Fluxo execute so how do they get around it
Two players relays and backbends together, but Dota shoots them both down!
Player in the 1v3, and I don't think he knows that Dota is still in that plant position on the Blitz.
He's got two Gumi or L mines, he could use the Grishmoss to his advantage to take the fight against the Blitz, seize it in, but gets run by Volx!
And that's the fluke so that we expect to show up at SI.
I feel like I can sense the issue there for EP, right? You just take attack time out. The call is let them execute.
issue is that means doing nothing for the better part of two minutes. When you're
doing a bunch of nothing you're kind of stoning out a little bit maybe not
thinking of every single step because the only step you have that get close
then play the game. They didn't even think about the possibility of a fast
attack because that's not what they're playing for. They're playing for a slow
execute in their mind. There are two elements in pocket when the round ended.
If either of those are in the meeting breach or in a default plant door they
They will know that Blitz or somebody else is in there.
That can then tell, hey Toshanka, you got a chock of fire in there and if that happens
they just win the round and the 5 E-Flakers blitz is dead.
But they mind that position, Vissha guy wasn't ready and they had no expectations on that
meeting breach rush because to be honest, what the hell was that?
Blitz rushing from meeting all the way through side turning back to all the enemies to go
into the default playing corner.
It's a ridiculous game for Toshanka to win, it's impressive as well.
risk has been the name of the game for these Brazilians. Now I think let's go and check
into them. Yeah, it works for them. And look how they got map point. That was a very important
round, very pit-burying. It feels like it feels like that kind of was a turning point.
And Enterprise now, it's up to them to push over time. Otherwise it would have been 5-5
and EP would be on the verge of their own map point. But to Fluxo, they've been a terrifying
team to come up against. They've always had that aggression. They've always had that precious
spawnpeek on defense, execute fast on attack, lot of blitz, now the Blackbeard makes his appearance.
Enterprise, they've been playing catch up pretty much from the get go.
And while they've had some good moments, it hasn't quite been good enough, they'll need to match.
This aggression, they'll need to keep the pressure on fluxo.
It's a Loven special. Find the inch of power somewhere where there's unlikely going to be a roaming.
Just walk in, no drone. Just again, play the sound, play the feeling in the server.
To big surprise, Fluxo don't play Dokka B like ever.
Like, and I feel like it fits in this kind of playstyle really well,
but also means they don't want to over-invest into low ping.
There's a 4 plus 1 to that.
He's doing his own thing.
He listens to the comms and see what he can do.
And if you play the Dokka B, maybe you're also giving enemy a sign that something's happening.
It gives a little hint.
They might be gone for a luck.
Oh, this could be good. This very well could be.
Wow! Perfect from Tuhan. He might get traded as he tries to retreat and Loven on his lurk has found relays.
Ah, Tuhan caught on the off angle. He's now down. Won't be locked before they finish him off.
The Grim B is perfect from Volk. He's had a phenomenal game so far.
Well, it is going to take a minute for him to finish off this kill.
There's no question who's in the advantage right now. Can Bappin at least find one to try and trade back Tuhan?
He has to look down at numbers, the pressure is mounted towards him, he's got to keep fighting back for a little bit more flowing back towards the side, but then again looks for copy player.
I mean he's stalling for time, but Power Fight's Fischer's dying.
Oh yeah, he's been scared off now surely. So much aggression here from Fluxo, they pick apart enterprise one by one with Fischer going down.
All hope rests on Bappen and player to clutch up, and the Grimsbees continue to harass Bappen, forcing him back deeper towards the site.
There's so much respect he did here. They're droning, they're chanky, they're fear-stunning.
Like Fluxo, they've lost one too many rounds off his silliness of their own actions.
And now Bappen's finally fallen. It's player up against the world. Enterprise, they gave it a good shot,
but Fluxo have finally found their rhythm, and they're beating that drum with ferocity. 4v1.
The plan starts to go down.
The player has to make the first move.
Loeb is immediately gets up for plant.
He gets down.
The player looks for a second one.
Looks for a little bit too ahead of themselves.
The players are separated.
He finds stops as well.
Surely this isn't possible.
A glorified 1v2.
We find ourselves in.
As the player looks for his hand and finds it.
So, seconds.
Loeb is back up on his feet,
but he's low HP and has to cover
with Palu forcing that plant down.
The player will not suffice!
It takes him a few to go, but Fuxxer W7M has served their dominance!
It's a 7-4 on the first map!
It's so close, I could see it James.
I saw the clutch happen, just one staple through that wall and as an injured last guy stuck in the plant, it clutched so passable.
But the fact that he made it so far and got four rounds and the individual performances means there is life to this best of three series.
There's certainly a lot more hope than we thought from Enterprise, but if we have any chance of seeing Fortress first, they'll have to make a comeback on board, I'm coming at you after this.
Available now.
see a lot of enterprise just look very disjointed on their attacks. Yeah. But then once you would
immediately transition to the defense, that's where we start to see them things start to tighten
up a little bit. We start to see that comeback arise. But then on the side from flux, so we
will see them play a very default game. They didn't need to do anything extra. And then they let
those two rounds slip away on their attacking half, but it was really them trying to understand how
enterprise was playing their defense. And then immediately after that, they just feel the deal.
Yeah, I think when you're a favorite team coming in, when you're a bigger team coming in, basically
you need to do is go through
your process is trust your
quality. Trust your team. And
basically whenever your
opponent, you know the
challenges to you. Leave those
gaps. Leave those opportunities.
You make sure you punish them
in your roofless with it. Now
enterprise. They picked a map
in consulate. It's quite
attacked. Defender sided. So
when you're picking a map, you
wanting to be, you know,
dominant on the map for
sure. I was wanting to see
enterprise get at least a
free free maybe four to once
they didn't. They were always
going to be on the back foot.
In fact, really the only way
that they kind of picked up
individualistic moments. These
big moments where they were
finding just a little bit
special. You know, we saw
back and get an ace. We saw
big moments that happened. Um
and that was really where they
were only finding success. We
have some examples of that as
well. Those big moments that
you talk about the highlights
that we're seeing here flinks,
for example. Yeah, exactly.
Realize comes out here would
have got double kill, but for
I think Fisher already found
one in the end and player ended
up getting a big double kill in
this round as well. But again,
that's not necessarily team
play is individual moments. And
then of course we saw back
picked up an ace on this round.
This was a round that was in
full control. So we're going to
was in full control of Fluxo W7M, but for Bappin, making that individual play. And it continued.
Even here where Fluxo W7M were trying to get that Russian play, you had to hand underneath
with the mirror, with the knife. That kind of cheese, that kind of individualism was
the only way that Enterprise would find their success.
Yeah, and it's only going to get you so far. And again, when you're in these situations,
when you're losing these rounds, you're not playing these teams, you're not familiar in
certain areas or certain maps, rather, you're going to have to get a feel for what they're
going for what they're trying to achieve. And yeah, the cheese stuff is going to work from time and time again. But when you're versing experience roster like the side from flux, so they're going to punish you. And again, that's what we were seeing from the second they lost those two round then immediately transitioning into those next.
And this is why very often better teams say they love best of three specified. Absolutely. Because in a best of one that can work and that can win the team again over the course of a best of three that shouldn't ever happen across multiple maps. It didn't even happen inside of this singular
So that does mean that there's a kind of safety net for enterprise to fall back though on this second map
And it's ready, so we're gonna send it back to our casters
Not happy Jack. Oh happy you've disappointed this guy. Yeah, you're a hating. I mean how many kills you get lost this time, right?
Come on. What was your best placement Jack in a sign?
Huh when you want the endless deep tool when we got completely shot by what team I Australian team
You lost the fanatic back then a P of the I was
I'm sorry, bro. Hey, you a scrim partner. Do you talk fanatic everything in you?
Maybe EP need a scrim G2 and we'll see if that helps them out. Maybe not in the kind of strategy
If they'll learn a thing or two about nading themselves and dying to accept their mixtures
They're certainly to learn something because right now EP are three maps down the tournament one map down the series
It's time to see can they hang it on border against fluxo w7f
There was one word spoken a lot there by Freshly Boy Jackson, individualism, the only one because
of individual performances, you know what, you're not entirely wrong, but the thing is
every great team, they have good individual moments.
I will not have Europeans come to me and say that my team is only good because of individual
play when their best team is Falcons.
I mean come on.
Like Prime Empire just sourced it, won't be fiveing rounds.
I can't believe these bad teams only have individual players.
Ah come on, you got shotgun, I got two hunts.
No it's funny because if you guys didn't know this, Tuhan was on your screen right now,
He actually has a tattoo that says 444 and I was like, hey, you're like the biggest
Chicago fan, but what happened?
He said, no, no, it's like an angel number tattooed by a girlfriend and I'm like, okay.
But it just seems so fitting that he was like a big Chicago fan because he's a cracked player
himself.
He is.
Something about it.
Maybe just the 444 carries this energy that's through the generation regardless of nationality.
Enterprise only got their work cut out for the look.
Map one.
moments some really great moments and they start to look a little bit more like a team they start to look at it individually
But there you go. There it is
I wasn't like number four to hunt, but of course they're going up against
Very hard opponent for so W7M and they've got aggression. They've got confidence. They've got
In-game and in the chat. Oh, yeah, I mean
I feel like they came into this big game, and the gameplay that they were putting up
on the console was like zero respect until the end, but they're like, okay, they can
beat us if we go and be a bit of a careful here.
Obviously, Borders are very different beasts, you go from one of the biggest maps in the
game on console to one of the smallest on Borders.
And it's funny because Borders in so many ways is about individual gunfights like the
50-50s, but at the same time, because Borders was so small, you usually have a friend nearby
You can't communicate to help you out in that when you want to fight me the to be one fight
So I want to see in the price if they can play closer together and then clearly communicate
Try to help even back those numbers into their own favor
And a nice pair of shoes you got there. We can throw a problem. We could go with boats. Let's what's what's looking at?
He's got the fire in the repellent down honestly. I could be a place
There's the fact that I was a father timing though. It might just be on for realize
He didn't go for a knife quick enough though
He actually might have been able to find that if you go on for the melee right at the start
But no and wow the drop of the hat looks so dominate it found three big kills
Lobin with the shot he no less Bapin
Well, he saw a lot of
Three big kills from Bapin he aced up on console
He's got to do the same here to modify
You know where lobin is and lobin's got the shotgun
So it's all about this measly little reaper to fight up against the scorpion Bappin can do this
But lobe is hunting and gets in close
another kill for Bappin
One more, but don't just him down
He couldn't tell which way that the traitors were coming from in deep armory or behind the archives and
Wolves are smiling but we are no guys. It's way too close for comfort way too close
So I know if you had to target one person trolling more than the rest, it's gotta be dots.
He's playing Blizzard and goes, I'm just gonna watch this guy and ADS him and I'm gonna win the gunfight.
Ego. This is a battle of ego from Fluxo.
And the thing is, I feel like the ego is the biggest strength, right?
Because it's how they got the first four kills.
It's how they got in the building with so much dominance and so much conviction.
But it's the same ego that gets it from a 5v1 or 4v2 into a 1v2.
Exactly right, and when you keep flinging this guy, he's just gonna keep on peeking you back with the scorpion.
I'll tell you what, Baph is having a good day on the scoreboard.
Even if his team is struggling.
And credit to Fluxo, it's not just about playing cocky and rushing. They did line that up.
It was another drone work. They smoked off the East Coast player, fired the whole way, and completely singled out security.
I mean, it was phenomenal.
set plays followed up by a lot of confidence in delivering the strike. And really loving these
shields, you know, we saw a lot of blitz and a little bit of black beard from Fluxo on the first
map. Enterprise only bad out the Monty. I think I would rather get rid of one of the more aggressive
shield operators, because that seems to lean more into the Fluxo W7M playstyle. What's this border?
I mean, border is, by most people, a metric, a blitz, which we're going to be doing. I'm not that scared
of Monty on board a like really the biggest threat from a Monty is like an archives plan
but you've got plenty of ways to counter that vertically or with C4s. I mean that is uh
the most underflux so far in the event of smoke and our fast ones smoke also don't know
what's your planning go for it. Smokerspan for member. All right now we go into verticality
here the solace gets targeted by the tank. The C4 gets caught. Loading goes deep for two
And Fluxo are just styling on Enterprise.
Tuhan had verticality, but he wasn't able to find that planter and take him down.
And now it's far too late for Enterprise to do anything about it.
On the first map, in their tactical timeout, Mingo said, let them execute.
Well, you certainly don't want to be let them execute when they look like this.
Logan's found three, hungry for a four.
Volks steals it, and Local will close.
Textbook claim. I'm not sure if there wasn't a rotate between the bomb sides or if both C4s
clipped the wall because two C4s went out. But either way, Enterprise right now are just being
caught off guard. No one is nearby to shut down the plant. The thing is when your opponent bends the smoke
as Baalus said before the rush happened, you need to be very often fast takes. We sit on Consulate,
Consulate you play top one but to shang it they can never plan CEO in there because you're infinite plant denial
Well on border to shang is kind of too slow pace to play to play too slow
I gotta get your secondary gadget weapon out and shooting weapons what back if I can fight back or what not?
It's awful
The smoke is gonna be your primary fast plant now when he gets target banned in the very beginning
We need to make the conscious decision guys. They can now go for direct attacks
They cannot go for their attacks. They miss that message and now you need to start thinking about okay
Do we bring a Goyo? Do we even bring a Frost?
Like for that window?
No, the eastern windows, except like there's so many things like echo has been buffed, could be decent.
But echo may be a little bit too slow.
Oh, it's the water, because you have a camera there on your cams.
They'll get besorbing you.
Oh, and they have a noodle or something.
So ugly.
It looks like the response from Enterprise is trap, trap, trap.
So we've got LR, we've got Legion, and we've got another Thorn as well.
There's a lot of questions about really seeing a lot of Thorn coming into SI after the recent buffs.
But the thing is, she just doesn't fit into a clear position on a squad like a lot of the other trap operators do.
And no shotgun either.
Yeah, I'm not convinced. And the other big counter here is the Twitch, right?
Like, I would be considering banning out the Twitch here for Enterprise if you want to lean into things like the Goyo and the Legion and the Ella.
Because the Twitch hard counter is a lot of that.
That's a good shout.
Well then, let's just open and ban the Twitch, right?
There's always a balance to what you choose for. Scrum is also left open up for Barbarus as well, man.
It's a free beam, so um, that's not good, I mean just look at the mobility from Fluxo,
they happen to go deep into Passport and then immediately back out again.
Enterprise are starting to get ants in their pants and they're exposing themselves because
of the...
Evolves from the tower!
Oh, okay, that's a little bit, okay.
I thought it was just the window, I thought it was actually from here outside of, um,
I got him, I got him, I got you.
I know that you know what it's called for this long, this is...
Wow!
Whoop!
Okay, they're expecting a bomb.
I write that play from Relay, but yeah, it was just well read by Fluxo.
And the press have no choice but to get aggressive now and get down this much of a deficit.
I mean, Fluxo's the machine, they're everywhere.
They're in the balcony, they're knocked, and the Esos are gone, their passports are gone,
and Enterprise don't have any interups, there's the traps, there's no balcony, no echo to speak of,
barely any BP's on the board.
I mean, the player has started the round in this location, and he has no clue what he means around him, because he doesn't have any way to know that.
Like, it's so intense, but there's nothing happening.
Yeah.
Look, I thought the vigil might be a bit of a troll.
Thought he was gonna take him down.
There's so much drone work as well from Flux, I mean, you've got to give him credit, like, there's so much info.
There's a lot of the thorn traps detonate.
Fischer guys got a 1v4. The IGEL of the roster that's not known for finding a few frags, he will fall.
Fluxer W7M have really settled into a rhythm now.
Three rounds in a row on board, each one looking more convincing than the last.
Very much. I mean this looks like... Fluxer, they mean business. This seems like much more in control, much more respect in the server and just saying, you know what, we need to do pocket strats.
I am curious because we spoke about this the operator bands, you know, we spoke about the switch book about the blitz book about the pace being set we
Brought a kite
That I mean brothers kind of twitch low-key
But the guy
Like our real and then like triple real maybe we have to a bit more focus for this game more lagging
Okay, yeah, I can understand you guys have a mistake. Well, it's really
mistake
It's too panic after we got a mistake. Okay. Yeah, please come down
And then they've been broken we've been brother and if they just break a
We still have a lot of trap they're rushing to round a lot of trap still alive using trap a
A litigation react only that fucking stream really
So apparently the figure three in four is two separate rounds. Yeah, that's
I'm also yeah, I'm not sure about what we said about the band
So we know that the fluxer have banned kaiid an enterprise band brava, you know
Yeah, I thought twitch was already a bit of an edgy take but the brava is even edgier
Brava doesn't deal with half the gadgets
No, I mean, kind of, but...
Brava's good against Maluski, which they like running
It's also good against Fenrir, which I'm again surprised we haven't seen much of
But Brava doesn't do anything against Goya
I guess if they want to lean into the arena here, it's a good idea to ban the Brava because the Twitch can't counter that
I'm always of the mind that if you're going to ban the Brava, you're going to pay at least one round of Maestro to justify it
justified. That's a nice first one. I wouldn't mind a Maestro here because you can put down
all your bubbles and then just sit there as a turret. You don't even have to actively
use them. At worst, it's a good bulletproof camera that's wasting time and you kill and
you get three of them. You can extend them pretty far out as soon as you, if you have
a player running around aggressively and dies early. Wait. You put the VP outside the building.
Yeah. Of course. But it disappears after 10 seconds outside. Oh, it doesn't? They're
like that you can't put the cameras outside hello unless that is the
activated unless that's changed in like the last two weeks it seems to be
active what does that kind of see it because what you can do I know that
works with alka cam you can you can reinforce the wall of armory from the
inside and then you can shoot the soft wall on the outside then put it be pure
and it's inside the building really this is blatantly outside so maybe land
Builders different a patch. I didn't I know that's yeah, that's new to me. I gotta test that
We hold off that is a claymore. That is not a hard bridge
In fact, the only hard bridge we've got is on par lose that could be a little bit of a mistake
Not too far off. So I'll set you stairs
There's a possibility for it means it's got a claim all that Fisher guys just heard that place
So I like this the kai band tells us that flocks don't want to breach walls and enterprise have said okay
Well, let's play far more into reinforcements. You showed that what are you doing finding?
Why is he fighting in front of a mirror window?
It's Fisher guy, well it's not like it's one of their frags.
This is unusual, this is very strange.
Low key.
Do you jump out, do you sent this?
Ah, 100%.
But it's Fisher guy, he's too smart, that's the issue with him.
You know, two aren't what to jump out.
He hasn't really, he could rear the Brazilian wall.
Oh, like the split wall, I don't know.
What is it? Ninja. Ninja.
We call that Brazilian.
There's a lot of O's core out for the Brazilian. Oh, oh, we didn't see that look so right.
Brazil is a 90 roti. A lot of people call that shit. Oh, yes. Yeah, I see that.
How it is. They teach you what time is well.
Oh, Babbin strikes first, Ops goes down, Grid is a big pick.
Lots of them have really slowed down this round compared to previously.
And I like that. Enterprise have created a lot of power positions. They're using the mirror.
They've got the Aruni, they've got the Umi, this is all about protecting areas.
They've got the Milusian Goya, that's all about late round.
Oh perfect for relays as well.
Alright.
This one is going to cook if you have booksew.
Booksew are very lost now.
Fisher guy you can chill, you don't need to play too hard, that's dead, that is the diffuser.
And Dodd is now in a 1v5, he's likely to get a freebie on the fish.
It's not free, half his HP goes down.
Now this is going to be the round done and a confidence booster for Enterprise, much needed
after the tactical timeout.
You know, I kind of like when Fisher guys the guy in the deep roam on the first line of attack or defense technically because if he dies
When he dies he can call the shots. This is a classic Trojanadian on dark sphere
Especially playing like injured attack and like post roaming on defense. If he dies, he can call the shots
Bobbing is a final kill. Dota is in the grave
Round on the board for EP
Finally
Around under the belt and a chance to build out confidence into a slew of rounds
They looked a lot better just then than they did at the start of this game, because man, those first three rounds were pitiful.
And historically, I mean, Border is a pretty good team for Enterprise. They did lose it at the regional finals in a 15-round game to Chiefs, and they played it at the Munich Major to both Fury and W7M.
and W7M. It's actually a rematch of that 12 round grand game we had between these two
teams. It was a hot contest. And if Enterprise lock-in, they could maybe give Fluxer a run
for their money.
So Mira's going to be the big kind of focus here from AP it seems like.
I think that's a good move. I like it as well. I mean, again, we could go back and be like,
The thing is like Twitch counters everything from the end of the surprise.
So I think you really need to be playing it for Fluxer and even if you don't get the mirrors
you get a dreadmine, that's great.
Actually we went off the ash onto the game map so these mirror windows can be really hard
to deal with.
No ash, no twitch.
They're hard to deal with.
Only one side of the game.
No hard peach either actually.
At all.
By not doing candle winners.
Yeah, wow.
Only one side of grenades.
feels like it might be a tricky round on this enterprise which is gifted in the gunfights
they're gonna try and contain enterprise a lot more i mean you look at the fact that there's
a nomad here you've got some site information right there lion bullets a capture this would be
a kind of game honestly absolutely with lion blitz thatcher now we're going for it here comes
the plan not again surely this isn't going to work two times in a row where is the plan
Denial from at the nose!
Tuhan finally gets it, but it was by the skin of his teeth.
We needed that solo to be active than it was.
A little bit too close for comfort, but two player advantage is Volx takes a hell of a lot of damage to fish their guy.
They need to go hunting, they need to go fishing, they need to find a few picks,
but Volx is about to meet Relace here in customs.
Not a lot of damage dealt by the Rony, but it does take Volx very low.
He's got to hold your gun, my boys. If you're in surprise, you don't got to take any of the
fights and let them come to you. Relatives in a great spot, got a duo behind him, deep
in costumes, he can bait this kill, guaranteed. Because timer, as you said yourself James,
it's on the defender's side. It's like that sixth player in the server. Timer will take
away, play the sound. Don't start getting nervous, don't panic.
There's no universe where there should be a flixo round win. Look at the setup. I mean,
He can single-handedly dominate that a fuser from above, any plant that could go down.
The Solace is a great pick for that reason.
He's got a mirror window to protect him.
He is very much alone though, only players supporting him from inside of security.
And players should win that fight until he does.
Goodbye to Dodez.
Palu and Volbs need to regroup, but they're on opposite corners of the map at the moment.
Both of them just fishing for a few picks to bring this back into the realm of possibility.
It's not likely.
I'm surprised in light, but...
...the sun is kinda cooked.
Carlos and he stares...
...vulps in supply room...
...halfway across the bomb site, or off in the map, rather.
Tenured from fish.
The mirror window that's went from the hallway.
Vulps, you are baiting.
What's he doing? He's baiting.
He is a baiter.
You know what, he might as well go...
...he can't as well go, he might as well go as well.
Flourless rounds!
Mingo said it's time to lock in, and that they have...
That was scary though. I mean, so yes to one of the matter plant who was playing solos
But again you're shooting a blitz shield through a smoke not knowing where its way the head is facing
And it gets it with like a second left. Maybe a second a half. Yeah, it is very risky, but you know what it worked
It's a denture of not banning out good time a half
75
90
80 90 percent planted there
And the other thing is that T'Han wasn't really well supported on that top floor.
I mean, there were flashbangs and other U2 getting churned in from Armory window.
I don't think there was someone dedicated to just covering T'Han while he went for the vet denial.
I don't believe so either.
Soles doesn't have impacts at the moment, right?
I don't know, I keep giving him intents.
Soles got them back.
Oh, she got them back.
Yeah, and the most recent Soles changed when she was buffed to give it up.
So that's good.
I think that is kind of what you need to be running.
I don't think he was running in that round, if I recall correctly. I feel like I saw...
I didn't change, to be honest.
But there was a hole in the floor, so...
Yeah, but...
I mean, when there's smoke, and a blitz, like, just having vert isn't always enough.
He's not gonna give you a whole lot of difference, at least.
You used the gadget, and it was running shotgun though, because you have the SMG-11 now.
I just want to say, if you point to the sword, it's probably a good start, right?
Don't play the P90.
P90 is great.
No damage.
Track position.
Okay?
Right, it's like the Scorpion.
It's fun fact the P90 does 4 damage back with the limb change to a limb, a natural 4 damage.
They reverted that change.
Doesn't matter if you hit your head, bro.
Like, look, if people are playing the runny, then people are playing the pyrmony, okay?
Well, Mossy's pick rate has been a bustle for the last couple years, but fair enough.
I'm surprised that everyone who's running Mossy has been running the runny.
I haven't seen a lot of commando at all.
There's always been a thing.
Like, the command...
They've nerfed the runny into oblivion.
Yeah?
They nerfed the YouTube 1.5 scope,
Took away the scope, but never lost the gun.
And they took away five bullets as well.
Yep.
Rihanna is actually making a very risky decision not to shoot.
And they've barely hit it all behind him.
Alright, so he is in here.
Well, I guess the crotch hole, maybe.
But he's pretty much stuck in here.
So yeah, there's a crotch hole.
Crotch hole.
He was looking to play an off angle.
He almost got wall banged.
I like this. Don't want to try it like this.
The thing is, flukes with those enemies, they're good at doing this.
They're called phantom pressure.
You go in and you pass for it, reach for the radar, shoot a bit,
Open up the wall. The defenders are not gonna know if you're there or not unless you retake the position
So we must be winners as far as escape pressure. They might come back later for the stake. I really like this
There is a bandit though. Yeah, but I don't think that is an addition to the double
Run! Run! He's not running
And the problem here is that it's on. Tugera actually might save one of those walls
Which does allow a little bit more mobility inside of fountain. The angle you can't get quite as deep into that corner
Where that mirror window is
That's awkward. I mean they spent a lot of resources here fortifying
Valentine with the mirror windows the better batteries between forcements even mirrors pop now. Come on
Fight there. What do you want again? Oh?
Wow the wall bang on the two hard problem. We're not reinforcing that wall back and we'll trade but man advantage
So real aces never abandon the position the bait finally works against power
Back to an even Steven 3v3 as Bapham falls back. All of these players, no enterprise down the ground, full Bedones has knocked him to the bum side and ripped him apart.
That's one that's going to hurt. You know, they actually made the right play for Enterprise. They're trying to escort Bapham down the E stairs together.
But in doing so, they left the back door open, the flank happens, and Dodis gets two kills.
They were trying not to sell their teammate, but in doing so they sold their teammate and themselves.
And again, Kudos to Fluxo W7M, they're doing such a good job at applying pressure everywhere,
that Enterprise don't know exactly where the threats are, and what's happening, and that's where that kind of flank can appear.
Two, four halves, starting evens border against Statistically not the end of the world,
But you got to have some mighty fine attacks without your EP and that has been no weakness
Fluxo certainly had a fire lit beneath them after a lackluster performance at the Munich Major
They didn't get a map after they won their first two
BO1s they played three BO3s against Falcons wild cut of fury. I didn't win a map in any of them
But you haven't won a BO3
At an international LAN event for a hell of a long time
Would have been
Maybe I'm not even sure I couldn't get to the VO3
It would have been reload the last time they won a
VO3 on LAN and that may be about to change
For a team that won a major a year and a half ago, they've been very quiet for the last 12 months
And I think it's about time that they get back onto the world stage.
And if there's any way to warm up into SI, playing a team like Enterprise is certainly
going to help out.
They've shown that in the first map and even the first half of the second.
Now they go into defense.
And this is where Enterprise really gets tested.
It's a last-ditch effort for the Aussies.
And for the Kiwi of Tuhan, this looks so, they can just lock up the bombsite, lock up
the map.
You look at this.
Five different trap operators
Wow
They've been doing this all
And again if I should have ten fifteen seconds of extra time because the attackers are gonna be slowly in
Exiting this one mother
So just bringing straight towards the building. It's gonna be the most like aggressive team I've seen so far
It has been fooled that grenade just destroyed the edge of
There's three thorn razor blooms in the pocket of dogs and two prismas in the pocket of lobin
They have half their story won't go your chemistry as well
They have not put down three denari laser is they do reduce the activation time of the thorns
So like between when you deploy it and activates, but it's still pretty long
So I don't think you can realistically use it as a grenade
Very low, nice, good shot and well supported by the Capitao's fire, Dota's will go down,
that's the most deadly player on Fluxo in terms of his Arsenal with that DMR.
But Lopin is still in position, he's put in close range with the Scorpion.
Goss is forced back by the fire, he's got a good angle, Fishnokai takes him down, enterprise,
two picks but there's still one more at large inside a break as Lopin is forced bash, the
the flash, maybe just pushing back even deeper.
As Paulu's found fish, maybe Enterprise will have to slow down, try and consolidate their
advantage, but with player going down, the script is flipped again.
Those are people that have been skipped a step for this one, right?
No one took E stairs control.
The enemy should have deeper came from outside, so that means, open was right here.
Player on E, he's just creeps in.
Player on E!
Moment doesn't even need the backstab because Volps has got him from elsewhere.
Two Han still got the debuff from the floor and finally that's the size of
Bappin's low HP this was a 5v3 and Enterprise have not found a kill
since
To the A3 with no information one drone to their name so far top left corner
and a really difficult way into the bombs of those good canisters one is still
in pocket, Rumpaolo by the way. Who needs you to? Here they come, they almost get the freebie
Oh, this is not a decision to play. It's going to have to be a bait.
Tuhan, with a cover from behind, gets Flanks,
Devolves, they're floating, and Paolo as well joins the fray.
A very good round from W7M.
One that they certainly weren't booked to beat.
After that 3v5, but they stayed composed,
and frag by frag, they clawed their way back into it.
Canagl's back to Frasier's point of desk, right, where they win off individual performances.
I mean Fischer finds one, Bappen finds one, all is good, but there's a lack of oversight.
Everybody knows the backbone of pretty much every attack on this map, it starts on East
stairs, because when you get that, you cut off two different hallways, get access to
triple wall, the break room balcony, and it's a great spot to kind of reset the round from.
And it's why people started playing Asami Smoke there, it's not hard holding it because
it matters so much.
They get security, they get break room, oh my god,
this is phenomenal, they forget these things.
And then, the speed takes it, gets away unscathed,
and then gets a kill, his teammate gets a kill.
The round is lost in that position,
it was looking so good until that very moment.
And this is kind of the downside of having the,
we call it the old school style IGL system.
Fisher guy and EP, they kind of do that, right?
Fisher guy calls, as far as we know, all the shots.
It does all the thinking and mostly talking.
When you have one person covering 90%
What's happening? You're gonna miss the small things because that's not where you are.
Fisher was the entry on the Armory balcony. He's not going to know what's happening east-stairs.
With the newer system, everyone's much more vocal.
Somebody's found to go, guys, um, I'm at east, you're at east, who's east-stairs?
Yeah.
They was missed.
This is an angle.
Oh, so close.
Oh, he's the hammer.
He's the hammer.
The hammer that bulbs himself is not raised.
Two hundred will take down Dota's, but still the spawn peeks from Fluxo W7M are incessant.
A little bit more early awareness of East Stairs at least from P.P.
Looked a horrible blister, it's like I said.
It's a couple of shields and lasers.
Swapping makes!
Yeah, I like it. The way that Fluxell used the Denarii, it's very awkward for Enterprise to deal with it.
Good name though, we'll quickly take down that shield.
Buy to the camera, buy to the pipe as well.
Can we go for a peek as Doc's here?
Careful not to expose himself.
I was just on the verge of hollering at Bapham, watching from the window.
Bapham's been hot on his shot all day.
Reload.
MP Boff by the way, right? With Extended Barrel? It does like 40-stabbing damage, I think.
That's insane. It's best to do an AR at this time.
It's three tabs people online, it's very mighty good.
One of the only guns in the game that's statistically worked on Extended Barrel on because that number increase
actually changes the time to kill.
Yeah.
Fun fact.
Still, Fluxer have got their tendrils
seats into this security hold. I like this though
for Enterprise, a little bit more focus on the hard bridge. To take control of the
balconies they open up the external armory wall.
Problem is, the more walls you open, the more this becomes about angle fights, and
Fluxer have a lot of confidence to fight you back.
They just saw the rotate. Tuwan is actually going to take the ground on the back of it.
Well played. Wow!
Dott wasn't aware. 203!
Quad kill on the rounds!
It's just Barlulet.
He's been hunked down for 200!
Look for the ace!
It's stolen by Real Ace, but the round is Enterprise is nonetheless...
Criminal of an intro right there.
I'm watching the player to his left.
He's right next to Tuhan.
Takes on a 90 player quick sharp flick.
Text down the CC guy as well.
Good distraction by Fisher guy.
He was in CC with the BB just being in that guy's face,
distracting him from the play happening right next door.
It's that kind of conviction and decisiveness
that when you see more, especially in a small but like border,
we see guys three to one vis-a-play.
Yeah.
This is a big moment now for EP.
They've just staved off what was gonna be a map point
if Fluxo had won that round.
And it was all about the gap finding that
Tuhang literally just saw someone cross from in CC
into the 90 hallway,
And he says, okay, this is my moment.
He goes in, finds that kill, puts the second one in CC,
and that's where she wrote it was GG from that point on.
Well played from EP.
We're getting a few more of those though.
Remember, there's still two rounds trailing behind.
There's still one map trailing behind.
And I feel like the further that this goes on,
it's an EP that are gonna wear Tyred first.
Oh yeah, I feel that as well.
Which comes out, the Blitz comes out.
I feel like for Flux though, they've been from the Bronze to the Pretty State, right?
The Thorn and the Naui making an appearance.
Every single defensive round?
Yeah, I'm loving that.
Really loving that.
We've seen Astana ban the majority of the games that we cast.
We've seen a clash, very high ban rate this event so far.
Spending on clash was once nonexistent to kill one full wave.
And then right before the rework, everyone starts playing her, she gets reworked and more people start playing her.
Oh, oh, there it is.
But those storm traps are literally scary now, right?
Roughly.
Even if you sprint right past it, I'm probably going to take a little bit of damage.
And it's big enough.
Reloaded!
There's Dodez, spot his position.
Another flash.
He's still not blinded though and he is supported by both Lobin and Volts behind.
Bombsite, if I'm not wrong, is all the way down in Talos.
This is a very far away expansion.
It was one player near the bomb site before, I'm not sure if he still is, it's just darts.
As Fischokai gets caught out in the crossfire, Enterprise had an idea that they have been
completely picked apart on his execute, Bappen will fall as well, they still can't even find
Loben, who's tucked away inside a break room, you can see the frustration from Tuhan's
perspective, he knows exactly where this guy is, he just cannot find that angle.
This is why the phantom pressure that flocks within the circle that applying is so important.
No one's broken the bomb site window. No one's applied any pressure.
They have five people roaming. No one's even like remotely close to the bomb site.
Dust has been in the workshop for half an hour. That's really it.
Racer from Bota and Palu. And again, when you don't have any pressure by the bomb site,
you can have five roamers. You can have four roamers. It doesn't matter.
Flawless round by the end of that last kill claimed by Palu.
The keen eyes among you may have noticed Palu is actually Pai.
He's got a slightly different spelling in his name.
Pailu?
The E in there.
It's a little I, A-I.
So I don't know how to pronounce it,
but Pail apparently means father in Portuguese.
And Palu has announced that his partner is pregnant.
So he's your father.
And so he's decided to celebrate that
by having a slightly different name for this event.
It's Daddy Parlu now.
Daddy Parlu.
Oh, that's a good one.
Oh, my god.
It's iconic.
One of the most storied histories of any player in the game,
Parlu.
I mean, he's played so many Six Invitationales.
He was so close to winning and raising that hammer back in 2021.
The last time the Six Invitational was in Paris,
it was a devastating event, a devastating loss for him,
and also a really tragic moment in his personal life.
because during that event his own father passed away.
Now, five years later, he returns to Paris
soon to become a father himself.
That's beautiful.
Very close to finding a first win here
at the Six Invitational as well.
It's been a fantastic day for the Brazilian roster.
From the get-go, they have oozed confidence,
end prizes and speeding with the number of spawn peaks
aggressive plays, and it's often players like Dota and Volk11 that we're talking
about on the front line, but Palu stands at the back, Daddy Palu, patriarchal
figure on this team, leading them to hopefully a better result than we've seen
in the most recent events. Top 8 perhaps will win even better is possible if they
can keep up their aggressive play style and this impeccable form. You know every
a good front line, needs a good back bone, a foundation of the team and that has been
Dots and Paldo Mokhner not setting more closer to the bomb site.
The other three pairs is going wildly around the map with roamers.
Relays on Sledge Shotgun, of course has to be repressed secondary, likely in the pocket
as well.
Looking to make a play maybe up the main stairs.
Thing is, Enterprise, when they want to go really deep, they actually full commit to
it.
time again with mixed results, but this lineup, these positions, I feel like they're cooking
something, just waiting for that time to push.
What are they cooking? That's the thing that's hard to figure out.
That happens in an awkward spot, Dota's can easily swing it from outside, Lopen joins
the fray, Truron needs to be the hero again, he finds a double, in from security, opens
up an avenue for enterprise to mount an attack, play an easy-
The four-hander's kill, the Nitro-Stell obliterates him, but meanwhile, the daddy from Enterprise brings into action.
Fish out for two, and two on the close.
Enterprise, don't count the matches yet.
And again, it's a push that starts off kind of poor, people falling apart, no crossfires established,
and then the individual players really start to shine.
Two-on is not missing a shot, not losing a gunfight right now, and Fisho, when he is needed,
he will be there to get just that one important kill, that one important entry.
I mean, he was deeply decided while two analysts deepened security, there was so far apart.
Still a 5v3 advantage for Flix serving, that is...
Well, you've seen a few 3v5s from them, but very rarely are enterpries the ones winning from such a significant man deficit.
And it's thanks to Thu-Harn and Fischo guy,
The master and the apprentice as we say you've talked a lot about how enterprise
are in a way it's the four guns and then fish a guy on the back line we've also
praised for sure guy when he gets a little bit more active from what I've
heard talking to this roster in terms of the side of things in the team yes
fish a guy he's the main brand the operation but he's in the process of
Handing that baton down to Tuan to a top fracker. Yeah
To one is to be an ITL one day. That's what I've heard. Okay, which is crazy to think because he is also their star fracker
So that puts even more weight on his shoulders to perform not just in the numbers
But also as a leadership figure for the roster certainly
There's always gonna be a question about how much is too much for one player to do
And some players can quite literally do it all
or they've been talking about some of the most mechanical towns and players we have
Shaco, I spoke to him for content that day right?
I said, you've been playing with a Lairge, League of Legends, you've been playing with some good IGLs
How much do you shop for? He says, none
Nevermind, so he's a good sample of, he's really good at fragging
Let's keep it simple and then just make him a fragger
Cat or a cat, he might want to read the same story
He just thought of me with myself, he does an IGL
So some players are destined to do it, some players it's gonna be a limitation
Curious to follow 2-1's career long term and see what kind of play he'll become.
I have no doubt he's got a long career ahead of him and I don't know what happens this event with Enterprise.
Hope so. He's a great guy.
For now though, DP have their work cut out for them dealing with a very difficult hard hold on the East airs.
Docs could go for a swing now, they know where he is, C75 in hand.
But if he swings, fish or a guy, well fish guy is facing the other way.
And that'll be a free before him.
Both have been still aggressive on the mezzanine. He's been peeking this window back and forth, but hasn't that been taken down as of yet? Retreats back in the break room.
Nasus team starts to fall around, some Enterprise have clawed their way into East Stairs.
Okay, so it's very winnable. They've lost the shield yet, but they've got man advantage and good guns up and alive.
The thing is, the fucks with those of them, they keep lashing out, trying to even back the numbers.
That can of course work for them, but also very much against them.
They have a reset, Enterprise are standing still, they're droning, he's up in the flamethrower for a fisher, he's watching it right now, it sees both the flying below and the flamethrower.
Oh! What a swing! The Ferrari peek from Dota!
Ah, he spots Bappen as well! The hammer gives him away, Relays will eventually trade down to the 2v2, as Relays breaches the wall open.
Tuhan looking for his 10th kill of the game, needs to have a big impact.
Human Relays together, look to keep this oceanic dream alive.
Not gonna argue a plant is possible, they've broken the archives wall, they have office
fountain control and they still have that flying drone by break room so this is still
anybody's round and the defender is quite spread apart, one in deep CC, one in armoury
blocks.
Again, a plant is definitely possible but the cover has to be perfect.
Good flash from Relay, good cover from Tuhan as he pops the fire.
The smoke has to vault it.
That's the problem, the vault will expose him, the vaults takes a hell of a lot of damage.
Open elsewhere in security though, he's been spotted too.
Relays and Tuhan have to decide, do they go for one of these kills, or do they flood for side?
They're looking to go deep inside of Armory, as Tuhan starts to plant an archive.
Relays has been spotted, he's exposed, and now Volb's taking him down.
Puts it all on the shoulders of young Tuhan, who will not stand up to the task.
Fuxo W7M, they worked it hard, but they dominate.
And they stand up tall here, I'm for enterprise.
It's a stellar start for the Brazilian roster here at 6th Imitational.
Once again with fortress underlined for a third map, we will be denied the first showcase here at S5 2026.
The boys and the E.P. honestly a much better look today.
A little bit more room to grow and they will be able to take a map of the team's atmosphere
I hope you can find the green tomorrow for the next game because it is almost the point of now or never
It does only get harder from here. This group is absolutely stacked
SSG secret flexi W7 and oxygen and enterprise but today the Brazilians
Put their heads head and shoulders up above the rest. It's a two zero for them
An enterprise look to try and lock in for their next game. We'll break it all down for you after the break
I'm breaking next to the body now,
I thought I am going to suck in my money now.
Can you get down so let's run it up?
I'ma keep it going for a whole night and a night.
I'ma keep it going, I'ma keep it going,
I'ma keep it going for a whole night and a night.
Of course, with Flux, you've shown Enterprise their way around here in Paris, because as
we were talking earlier, you guys have more international experience, and I think that
pretty much reflects on the game that we just saw.
What were the moments that you could see that inside the game?
I think when you're inside the game, we can see a lot of the gaps that they were showing,
between a lot of rounds, especially on Barrier,
like on the first three rounds,
we saw so many gaps that we were even confused
to what to do, because, yeah.
So, yeah, but that's the, I think it's a strength for us
because we know what we can do.
There are a lot of things that we can change
between the rounds, and yeah,
I think that reflects a lot.
And we could see, at least since that you guys
were playing really light and carefree,
was this really the way you were feeling?
Yeah, especially me, I was a little, how can I say, cold in the game.
I wasn't like, didn't warm up a lot.
You?
Yeah, yeah, yeah.
But like, the rounds were, we were really calm, like, we were in control of the match.
We even throw a few rounds that we were on advantage, but we knew that we were doing well.
So yeah, we just keep doing what we were.
Okay.
Now I want to talk about your friendship with Nask.
I've spoken to him about his retirement and stuff, and I asked him if he has someone to,
you know, just cheer for now that he's not playing anymore.
And he said that he will go and cheer for you, since you're good old best friends.
So how's it for you to not have him to play with you, but also not being able to play
against him anymore?
It's a decision that everyone's going to make someday.
So yeah, he has made his legacy in the game, he's going to be always a clinical player,
I hope he will be my friend for the whole life and that's it, he's a good guy and he
will be around like streaming and talking shit a lot.
Thank you so much Paulo.
Yeah, of course.
Alright, who's calling Onions there because that was a very awesome last question and
answer to the interview, legacies in siege for sure, but a clean 2-0 victory for FluxoW7
It was exactly what they were looking to get out of this matchup before points go their way and like you were seeing an interview
There's the experience coming to play today. Yeah, absolutely. I mean, I think all we said at that, you know, just
For an inexperienced team and an experience team is going to punish you on that front
They're gonna find those gaps theory if you're gonna leave them
They're gonna expose you on them and it's something that we see time and time again with these a peck rock
up.
They don't understand the quick pivot that they need to wear again.
Like in the experience team, like Fluxo, they are going to punish you eaten every single
time, which is why it was pretty clean sweat for them.
And it was really important actually for Fluxo, the reason that they got the job done in a
2-0 fashion as well.
I would say, you know, they saw some of their rivals in their group yesterday get clean victories
and they had to just fit their watch.
But now they've got four days of playing straight.
the game. They got the job
done against enterprise and
then they can kick on from
here on out. You know, I will
say there was a couple of
rounds where, you know, enterprise
may be scared. So do we send
them there? We got a couple of
big individual plays. We saw,
you know, back on map one back
and get that ace. But overall
clean performance job done and
then looking forward to the
next. We're looking at the
graphics of the scoreboard. The
final numbers for this game.
We're seeing these big moments
once again in play on the side
of enterprise, but it wasn't
enough to go up against these
Yeah, I mean, they're impressive numbers to say the least.
I mean, again, Loeb and I talked about him in the early half.
I wanted to see him be able to find those gaps.
He was finding those gaps 3-0 on the entry, 21 and 13.
And then I highlighted Volts going to this matchup,
being their IGL.
And it's always easier when your IGL is performing exceptionally
well, and Volts does this time and time again.
And he's funny enough.
He's right to my left right here.
So to give him credit, I mean, it's just really good,
the whole dynamic of this roster.
For them coming in today, having the day out yesterday,
to show up the way that they did is really going to set them up for good longevity here
at the Six Invitational.
I was going to say, it must be nice to hear that coming, the praise from Lexing about
your playstyle here at Volx, joining us on the disc, congratulations on the 2-0 victory.
Because of it being a 2-0, we didn't get to see Fortress, actually, and I wanted to pick
your brain on that.
Is it a map that you guys may have been screaming, is it a map that you personally really like
as well?
Yeah.
First of all, I'm not the IGL.
Oh, you weren't IGL?
Yeah.
the GL for Dots in these tournaments.
So first of all, this.
In my opinion, Forts is a really, really good map.
I don't know if I can say a lot about the map, but in my opinion, it's really a really
good map.
It's like, we have a lot of play style to play in the map, so, you know, like the Terks
the strategy. So in my opinion is really good map. I hope to play against some teams, like
Power Connors maybe Secret, I don't know. In my opinion, it will be good.
How many people on your team, Vox, contribute ideas during the round? You said that you used
to be IGL now, do you have lots of different people that shot call during the round as well?
I imagine because you've got lots of experienced players on your team, have different ideas.
Maybe it depends, like in the first map, maybe dots, of course dots say a lot, the
strategies, but I could help, in my opinion, we too, we are the most
communicates in the team, so in my opinion, maybe are us, but Lobi and
Paulo and know a lot about our strategy so they say to us like guys we need to
fix that we need to do that make making this strategy different because they
have this this and so they they have a really good communication but my
opinion just do this like focus on this game in Q20 bodies so in my opinion
the four guys, me, Paulo, Dots and Lubin,
is the heart of the communication of the team.
I love that.
Well, I have to talk to Loven
because he's the one that gave me your guys' roles
and he put you as the IGL.
So I'm gonna talk to Loven very quickly,
but I also wanna talk about,
we talked about earlier on the desk saying that,
you know, when you guys were in your prime,
when you guys placed top two at EWC,
then you go on to win Montreal,
then since picking up Paulo,
we haven't seen that same success.
Is this kind of the direction with changing the IGL that's going to put you guys in a winning position to possibly win out here at the Six Invitational?
In my opinion, the change here was good.
Yeah, definitely.
Because, yeah, yeah, it's good because the... how can I say?
Every different has a reason.
Yeah, for sure.
So, in my opinion, it was the best for the team.
Changed the IGL for Dots, and he was really, really good.
And in my opinion, the change for Montreux,
but so here, is the change about Paloo,
because he's really, really good, he's really, really good.
But Dash helped me a lot in communication.
So we have a little mistake and issues to fix about this, the communication.
But in my opinion we did a really good year, like we qualified for AWC.
We didn't qualify to, how can I say, the quarter-finals and finals, the playoffs, yes, sorry, the playoffs.
But we qualified to Munich, second of South League, because we're against FaZe, NiPi, really good teams.
And so, in my opinion, we did a really good year.
And we are here, we streamed a lot, we improved a lot.
And in my opinion, we are in our prime right now, in my opinion, with Philippa Loup.
I hope to see better results than reloads so far.
I hope to see this.
For sure.
Alright, I'm curious to see where this Prime will take you to in this event.
Thank you so much for joining us on the DeskFolks and on Tregala Questions.
Giving us these insights, you get the 4 points, must be very welcome, and that concludes this game.
We're gonna set ourselves up for the 4th game on the Asian.
But before we get to them, who does not want to listen to A's?
Tell us a story about some rivalries within Siege.
We've got the Siege Tales coming up between G2 and Falcons.
Welcome Siege fans to the first episode
of the legendary tales of the Six Invitational,
the Crown and the King.
Every era of siege gives birth to battles
that outgrow the scoreboard.
Stories not told in numbers, but in memory.
This is one of them.
From Europe and Mena, two powers rose above the rest.
Two banners destined to cross again and again and again.
G2 Esports, world champions, already etched into history.
Team Falcons once denied the crown, now reborn.
In the first act, the balance was clear.
G2, they dictated the rhythm.
They moved like a force that knew victory,
because they'd already tasted it.
Discipline, precision, the calm of those who carry a title and expect another, but legends are not written by comfort, they are written by those who rise from the shadows.
Stage two, Munich, the EML final.
Falken's answered but not with words.
With authority.
At the heart of this rivalry,
a name already whispered in prophecy.
Sheikah. Sheikah.
A legend forged in rowing and relentless precision.
And across from him,
King, not yet crowned.
Stomping, supported by a role, ruler, by presence.
This is his first invitation, not past trophies to defend,
only a future waiting to be claimed.
But wars are not won by fire alone.
They're shaped by mines.
Like Alamo, a commander,
who fights on the front line,
calling, bragging, winning.
already crowned, already proven, and Leakivac, a strategist, strong, structured, a builder
of systems where others shine. G2 Falcon's different philosophies, but the same ambition,
proof that neither stands above the other. Yet, at the six-invitational, there are no
rematches of the past, only chapters waiting to be written and this year you
don't play to win, you play to make history.
Here's to the day-winners, those who were here before the hype, who built the clips and
lose the war, who sat in silence, typing GG like a battle cry, to those who show and yell
so loud until they can't anymore, to you coming to the fashion capital and stressing over
just know nothing turns heads like your team's jersey when it's paired with a hammer.
So here's to the legends who held it.
Pengu, Fabian, Julio, Alen, Canadian, and those still in the run.
To you who never made the headlines but built the myth anyway.
You turned rounds into stories, clicks into chapters, flicks into legends.
And this tale of writing, it's still wide open.
For those here to smash walls, clutch, and raise the ball
on every damn move, every damn game, every damn gear
we made in this game.
All of us.
And it was just the warm-up, because we're here for one reason.
I
What's up, it's Ambi.
I'm going to test if I know the difference between handy and
this is looks like Copenhagen from the monitors so that is Nate that's handy
alright don't know that not off to a good start this is this is Nate yep that
is Nate from W7M when they would invite yep got that one oh brother this is
this where it gets tough I have no idea I'm handy handy Nate I mean like I don't
even like they look identical it's just it's just shocked this is this is handy
from the this is handy 100% yeah that's handy from phase 1si in Boston got
that one this I think this is which this is made
fear yeah nope it's freaking handy from Boston again this is just shocked now
they like this is just impossible to be honest I think I did pretty bad I'm gonna
be honest they look literally identical I have no idea
you. You got a feel for me
because that was not an easy
task. I'm going to come suit
the twins in C. So we have one
more, right? I mean, I felt the
same way when they let me
interview Dove and guards at the
Montreal Major. The other
twins that we have inside of
this scene, um, certainly
doesn't make things easier for
you, but, uh, they have
accomplished a little thing. I
mean, uh, we'll come to think
we're excited about me and, uh,
me and Alfama in reload when
we was over in Brazil at the
start of last year. Um, we
actually had a conversation
the game. I'm not sure if
you're going to be able to
make around the pool. Then we
saw the year for the next
time was like, Why is he not
saying anything? Yeah. Yeah
all right. Well, the good
thing is we're back here for
the last game on the A stream
game of four as it is, and
rejoined. I'm your host still
and we joined by fresh and
thank you as well. I'm picking
up like you got the memo on
the dress code for today. That's
the thing. I saw the whole
lashing thing earlier. I
thought I could do better than
me. And then I heard a little
whisper about who can wear
better. You know, you got a
I thought I'll bring like a little ties into it.
And the chain as well.
And it's a chain time.
I really like the accessory.
I can't find out when time is probably
costing for a few years, so I got a chain time.
Don't hate me, please.
It looks great.
And I mean, we're dressed to the occasion
of talking about two group teams taking it up
against each other here on the stage.
We're talking about Seekman and SSG.
And there's a funny storyline between that,
because these two players on the rosters
have been together or on the same team back in 2022.
We're talking about Jume and Benjabuck,
They were on the same team of every week. We're looking at a bit of a timeline of things that happen afterwards
Bench of course, but on to lift the hammer June went to win EWC and now I guess maybe another hammer is loading in feels like a lifetime ago
Doesn't it make that we saw these two guys competing inside of Europe?
They were both at the time up and coming players
I would say you know now they've made it and now they've made it they both won an S tier event respectively and of course going up
Pinsch of ring the biggest tournament of all. It's funny
I was going through my old box of jerseys and actually have that exact heroic Jersey adventures name on it
Well, what about Johnathan Major?
Shall we?
Johnathan Major?
Something's about right.
I think so, yeah.
I hope this will go with that.
Let's say Johnathan Major.
And I was like, oh my god, this was a thing.
But it's so ancient, not this.
Yeah.
Yeah.
It's three years ago, which feels like a lifetime,
but still, of course, big accomplishments
for these two gentlemen competing on either side
of these two teams.
We'll start talking about Secret Forest with that most
recent victory on the international stage.
And when we talk about their Munich Major,
I think they can be pretty happy with how far they went,
making it all the way into playoffs,
but then going into the e-mail finals,
I guess even though they finished third we can still say that was probably a bit of a disappointment for them
Yeah, I think a secret or a team that's really matured over the last 18 months
I would say and I think they're appetite for success as obviously they won a sports walk-up
They wanted to then kick on from there. So I think yes Munich for them good experience
They got to the main stage they experienced that I think they would have wanted to go further
I certainly feel like they felt they could have gone further in Munich
Yeah, obviously also felt my mate team and the same with the ML finals
I know you know at that point as I was already locked in
But they didn't feel like they showed themselves well particularly that event either that being said they came out of the block just today
To zero they were looking good. You speak of maturity
I think it's in a very important note here for this roster because you see young gunners across the board
We're thinking where's that one veteran, you know, it's just you think a false for example, right?
It feels like all these kind of star rosters. They have that one old guard that I gls
This is more like young people making it work together and therefore maturing together as well. Yes, I've actually
I did some this and content with savage
I mean, he's actually talking to
who's he talking to?
Honk hold and he was like, you know,
I was thinking man back in the
day. Honk hold was like I was
on support before you was a
thing. Oh boy. That's all that
I am. Um, but yeah, no, it's
secret and actually it's fun
fact secret is the last couple
of invitations. They haven't
actually managed to get a win.
Yeah, either of them. They
obviously qualified as a team
very unexpected two years ago in
Montreal. That was the team
Ken drew and grubby and you
poor didn't manage to get the
win last year was when it went
horrendous for team seat inside
of Boston. They only got one
map. They ended up losing. I
I think it was 0-2 against Kagan, really falling short on expectations. They finally got that win yesterday, which I know for those guys
It starts building up that mental pressure, but that's off their back now
Yeah, there was actually a fun step in the very first playday when project zero a key team heritage scrubby's team when they won
He grubby had won more games at SI than two good heavy years because of that
Yep, they got scrubby won first. That's rough. That is very difficult
Well, I guess we saw what I did with the conference the payers as well yesterday and now we're talking about their opponents
their run in the last few events has been on the country side right Munich was horrible for the majority talked about it getting
groups but what a what a way of coming back though for the NL finals making sure they win that championship there of course we see
the polity tweet from Colette as well realising that they make some mistakes but what a way of coming back there
yeah I mean the thing about this is I think for the longest time I've used the term scaling for them and I was scaling
that you know it inspires them that failure. They turn into motivation and they came back.
Call out said we're going to come back better than ever. They come straight back out the box.
NAL finals champions. They come, you know, up to the six implementation yesterday.
Dominant display again inside of their group. And I think that's what they'll be looking for
is that reaction after suffering. Yeah, what we see from Bistini talk about the fundamentals all
the time. Well, they do too, right? They care so much about the whole rhythm. The passion for
going to the gym being so committed to the cause being so confident as well in a way and we see
that from these players as well when they post on social media we have a for example uh false
posting about suffering the pain of discipline or the pain of regret is a powerful quote that's
been on his mind that i was reading that this is quite inspiring quote i guess we can say but
these players breathe that through and through yeah i mean there are many players who will play for
let's say three four five years never lift any sort of trophy at t1 international event
Majority of teams and players, they're losers.
No, set very bluntly.
So many people, the majority will go their entire careers
and never leave the trophy.
He speaks of the pain of discipline or the pain of regrets.
He will regret if he didn't try 110%.
That's the kind of team that they are.
I've always, I've been such an admirer of this team.
I really have. The scaling is a great...
It feels like they're building on foundations.
And that long-term success.
And I feel like at some point, this also will win an STR.
It's inevitable.
It's inevitable because they're setting themselves up so well.
that. They're going to be
successful. You know, they're
going to be successful. You know,
they're going to be successful
for that process. And you know,
they're putting the right
systems in place. And I've
actually been able to speak to
call out and false. You know,
privately in quite intimate
terms where they've spoken
about, actually, this isn't
just about the East. What
itself. It's about setting all
of these guys up that are on our
roster for success in life. Yeah,
you know, that comes long
after rainbow six as well. And
you know, they're putting the
right habits and disciplines in
place for that. That's an
important thing to think about
to your right, because many
players when they get into this
So you're at a very early stage in your life where you're still trying to find out who you really are as a person
So getting that guidance I guess in in help in becoming the best version of yourself could be so important for them
definitely and
The thing is I have I always have so much respect for them right and I feel like it's almost like the liquid store
Where I need to see this guy succeed at some point it feels kind of like that and they keep
It sounds wrong, but they keep disappointing right that's the thing like they need to go further
I think this SI is going to be that moment for where they got to make it a deep run and we're talking top four a bust
And that's what makes this game crucial as well by the way the fact that you know
They're against such a formidable opponent. You're right out the blocks
Obviously both teams got the win yesterday both teams got it done in two zero fashion in the context of this group as well
They've just seen one of their over rivals far
You know the top place in the group fluxo W7M get it done to zero
So all of the favorites inside of this group and now progressing and now winning games
And it's now about getting past your opponent that's of equal if not better nature with the facts of the secret of recently won the tournament
Top four was the case versus you though at the EWC and they could have made it to the finals if it wasn't for secrets
Knocking them out of that through and they denied on that S tier final inside of EWC
Which secret eventually went on to win there
So this is a rematch and another vessel three between these two so have a look at the map feed to the sea
We're in a series
We'll be taking a super because there's been some changes in the map of course since EWC and S2
the first time in the last
year. We're going to see a
fortress on the ice during
right here in this matchup.
It's a guarantee. Yeah, we
feel like about that. We're
going to see it for the very,
very first time and, um, I
mean, Nick, I'm curious on your
thoughts, especially when I
looked at fortress, I really,
really like the map and I think
general feedback from the pros
is that the maps really good.
The top four feels to be the
strongest two sites are some
people are saying it's a little
bit like Oregon with the two
really, really good sites and
I think the first time was like
this makes sense. I know where
I'm going. I'm supposed to be
But I think it's actually the
bottom floor kitchen. That's the
strongest one by far. Really
And then the top two on and then
how mom, okay, cause when you
play that bottom floor, you can
play the entire map. Play above
play it. Virtually the fall back.
Play a proper sg Rome game
again. Oh, right. The top of
bomb side. You'd be more
limited just playing on that
floor. I mean, even way, we're
going to find out and I'm so
happy that we're going to find
that speaking through the rest
of the map veto secret going to
be a little bit of a little bit
of a little bit of a little bit
of a little bit of a little bit
I think it's a strong map for
both teams. Yeah, I know the
secret. Absolutely love it. They
face. We often see inside of
Europe. We see Falcons due to
secret. Just go head to head in
all of the big games. La is
always in it, and they are very,
very strong team and then we get
to clubhouse, which always feels
like a perfect deciding. Overall
this veto feels very high level.
Right? We got the brand newest
thing that no one's shown yet in
this event. It's been at the
yet at this event. It's been at the side of having gotten there in a third map series. Then we have Blair,
the second most recent map that still hasn't been fully figured out. We could see innovation still
and then Krobos that is going to test your very basic fundamentals executing setup and breaching.
This is a great map draft for both teams. So often we say BESA3 will really show which two
teams is the strongest and now on many different levels as well with this map feature the way
that it has turned out. I want to talk about ForteResto and the way that we have been talking
about it off-screen when it comes to teams willing to show it or keep it in the back of their pocket
for this event showing it so early I guess on day two and making a statement on it by winning it
could really make some teams be afraid to face you on fortress. You know this is good as I back
when we work together right when you start playing them for the first time you're on thin ice because
you think you haven't figured out but by showing it first all the people can go they don't even
figure it out and we're not gonna show them how to do it they're gonna fail and learn on their own
it's risky but it's a risk we've taken but it's also one of them you come out the block you know
So one of these two teams puts in a really dominant performance that we're betting it.
The map is getting banned against them, probably for the rest of the event, realistically.
Until a team fancies taking them on it.
So you're in this kind of smoke and mirrors where nobody's quite playing it, nobody quite
knows what's going to happen on the map, nobody really has an established matter on
the map.
So both of these two teams, by allowing it through the veto and certainly for SSG, picking
it is actually a calculated risk, realistically, because they shouldn't, at least, know too
much about what secret I've got cropping on it.
They shouldn't know what SSG have got cooking on it, and we certainly don't know what either of them have got cooking on it.
They're going to cast us. They're going to be doomed.
They're in that room.
The call-out sheet is being rubbed as we speak, but yeah, no, that is a scary thing though, right?
Because you can't really counter-prep on that one.
It's really going to show which of these two teams is the best, I guess, flow of adaptation.
And it's just about trusting fundamentals and trusting yourself, which is certainly things that both of these two teams focus on.
that. And that's what they're
focused on. They focus on
themselves. How do we play with
our disciplines? How do we play
with our styles? You know, for
secret and the guys that you see
on the screen that Jews by a
bit. I saw him dancing there.
Um, they focus very much on, you
know, savage micro managing the
team around the shields. The
executes the things that you've
come to kind of know and love.
And I think for the side of
SSG is a lot about the team for
the communication as one unit
as well. And I think when you're
on that map, it's not too much
when you don't know what we're going to do on the new map, it's about trusting yourself.
I think the skills beyond just a set this over the series, like my kind of footnotes ahead for
this BO3 was SSG, they have a lot of layers to their setups, right? You know they can play a
deep roam, visual scoreboards, TV banks that are played the full map, they have utility,
they play the point shoot, Mira, Aruni, Wamae, Yeager, whether they're going to
chase your problem solving skills, and then they have the Kudo to broadband, the Kaeyi,
whether they're going to really lock down this particular small portion of the bomb side.
No matter what happens on fortress, on lair, all the way to clubhouse, secret
brother will have to be tested truly on the adaptation, on the fly, in their
problems on skills throughout this entire build.
Well I see the players behind us still getting set up, getting their set up
ready for this matchup. That means we can have a look at the results so far on
this second day here at the Sixth Ivitational. We'll pull up our schedule
of course the ongoing game still on the B stream between D plus and shopfire
billion and without any spoiler alert if you still want to watch it just mute
that. I think we're going to
be able to get to the stream
for a few seconds because
people's actually won the
first method. That is a bit of
an upset. I guess we can say
that put the common spidgen
inside of the group, especially
after shopping five BG two to
zero. I think that group is
definitely going to be up for
grabs, especially deep plus can
get it done. Um and I think
today so far looking at the
rest of the results has been
pretty quick. It's been pretty
decisive. I would say towards
the favorites in all of those
games. I think the one standout
the previous match, and we
had to look at how we could
make the match bigger. I mean,
I don't think we had that
anywhere else. If any had to
get a sensational clutch to get
an idea of the line in the
first part, I didn't get seen
the first month, but let's say
they got it done in three
could be where every watching
That's for sure. If there's one
game in this today, it could be
the inner key, meaning one
issue go back and watch again,
especially given that was the
closest one. We've had so far
today. I hope we get a third
map for this one. I was thinking
as well, given that we were
speaking about the new things
right at aside. We talked about
the map pool changes up on the
of an S tier tournament where we see Thatcher in play. We have had big changes to Thorn
recently, changes to Maestro, changes to Echo. I will say them so far. I don't feel
like I've seen so much Thorn or crazy adjustments or changes with an Echo or a Maestro.
Not in an impactful way at least. We just saw a fabulous Thorn in the EP matchup that we had,
but not a single Thorn trap kill, not really any big substance happening, but it has been
picked around. My biggest surprise was the lack of Echo on the S-Trope.
I think that good food for for me. She comes into that pool of crap operators. That's now viable previously
There was always a better option you can now bring a viable
Obviously, you know the secondary utility as well that she brings in the gun is not bad
So she is definitely playable like I say, maybe not effective the echo one. I agree with you Nick
It's surprising, you know echo getting three drones
We thought was maybe gonna be a little bit more impactful than it currently is because it means you can play an aggressive
aggressive. You know, we think
back to some of the bigger
moments where I'm going to 22
where you see an echo drones out
of drone holes for people to jump
out and coordination together.
The benefit of doing that is you
still have your echo drones on
site now and you can play echo
both ways. So we thought echo
was maybe going to be a little
bit more impactful. I think the
one change that's maybe a little
bit more subtle that we're seeing
now is Grim and vigil in that
interaction. I think because Grim
is becoming very, very common in
the band phase. But when not,
teams are starting to get visual
I'm not going to be trying to
vigil a lot more because he's not affected.
So I think there are some subtle changes coming in, but I thought maybe some would be
maybe a little bit more impactful than there have been.
I think that's entirely fair. Also just a small antidote here, like echo great shoe counter, right?
You fully guard break and he made a shield with echo yoga standard.
We're going to see it.
Hopefully you see some of these in action, but just to make sure the player has
some extra time to set up, we're going to go to a break, but you want to stick around
because the forest forachers of the Sixth Eventation, 2026 is coming up, but you do not want to miss it.
music.
Here's to the day-winners, those who were here before the hype, who built the clips and
to the Lord.
He sat in silence, typing gg, like a battle cry.
To those who show up and yell so loud until they can't anymore.
To you, coming to the fashion capital and stressing over drip, just know
nothing turns heads like your team's jersey when it's paired with a hammer.
So here's to the legends who held it.
Tengu, Fabian, Julio, Greml, Canadian, and those still in the run.
To you, who never made the headlines, but built the myth anyway.
You turned realms into stories, cliques into chapters, flicks into legends.
And this tale you're writing, it's still wild.
For those here to smash walls and crunch and raise the bar
when every damn move, every damn game, every damn year,
we made this game.
All of us.
And it was just the warm-up,
because we're here for one reason.
that. It's all about making
history here and that's
certainly something we've been
doing in the past years of
Rainbow Six each competitive
10 years of an SI and to
celebrate that as well, we
sat down with some of the
umps for some of the zoomers,
I guess, inside of this
eSports. Yeah, some of the
people who've been around
the block for a little while
and some of the people that
we've only had in our eSports
for a short time, given their
time given their age as well. And we talked to them, I mean you sat down with Stumpen to talk about,
I guess, the differences in, I mean, when you competed when Stumpen is playing now.
There's just one clarification. It's King Stumpen first. Okay. Yeah, I said that with King Stumpen.
Yeah, very important. Yes.
We watched some year one, season one, plain pro league matches. I don't talk about things and had a chat.
Okay. Sounds really good. I mean, I mean that we're going to have a look at it as well. So we're
We're going to have a look back in the time with Pengu and with King Stompet as well.
Thank you.
Hello. Can we see you?
Nice to meet you again.
Oh, I remember this.
I remember this one.
Oh, we all know this clip.
Man, this is the clip.
Oh my God!
He is the chosen one!
And today we're watching some old and some new clips of Siege from our boba careers.
Yeah, when I first started the game, it was like year 3, so like around like Grim Sky, you know,
most of you definitely know this season.
That was when I first started playing the game.
Definitely heard about him around then.
This is all to play for and honestly, I was expecting this to be much more
than it was the Defenders Penta clearly have practiced this month.
More of the same. Good things?
Yeah, I mean, year to go, stuff like that, yeah.
He's got it in hand, he throws it out but it doesn't connect and of course the shotgun
Sharip though gets the double and DD will get the plank down down the stall stopper.
There's no shit in hell!
This kid is magical!
No you're the best but...
Well, I first heard of King Stompin, actually I don't see a crown but maybe one day you'll bring it with you.
But obviously Jinxieverse we call it.
Coming up with Jinxiemen console scene.
The big thing for us on the PC side is that there's been a huge divide between PC and console players for the longest time.
and I feel like you've been the biggest bridge of that gap that we've had in our competitive level
because you came from console and dominated that era and then came to PC and just off the rip
one of the most talented players at such young age that we've had so far and then people go
up on a land you're gonna choke you're not gonna show up and then you go to land and you show up
like crazy and had an incredible stage 1 and stage 2. Now we have a few months later where now we're
and how it's against Zizu. This was like the two most iconic European rosters.
Full Finnish team versus mixed Europeans.
Hank who has repelled on inside. He's down a corner office with diffuser going up against three members from the different two members from the defending squad.
So one, three, thirty seconds. Here you see how bad players were back then because this would never happen today.
Right? I kill the guy in baguette and then the guy yellow doesn't hold the crossfire. I can cross through and then the post looks the complete wrong way.
C4's the wrong area as well, you'll see this.
So you go for the plant as Bebou comes around.
There's the C4 toss, he tossed, oh he tossed it too far!
I don't think you're planning on X7.
Look, look, long C4 for default, completely misses it,
looks towards meeting for some reason,
and I'll push and then kill him.
I don't think Bebou knew that he's that close.
And there it is, Panko taking out one,
can he take out the other?
He knows Poseidon was inside a cubby,
or at least close to there,
he's moved onto the other bomb site,
going for the plant.
Poseidon now is gonna try to rush on over here,
he's going for the kill.
and the valet career is like i'm a fk guys i'm a fk
he clutches right you have to
i win this
of course i do
come on look at this
it doesn't work out in pingoo now knows exactly where he's at
he's gonna get the first kill he'd go for the deagle kill
can he get it
he's gonna get the deagle kill
pingoo dropping the clutch right there is beside it will fall
wait a second
the deagle
and this is this
Kikstar?
Surely it's included in the clip.
To the 50 caliber bullet going into his chest.
Pengu's fucking insane.
He's insane.
There it is.
Kikstar's first ever swear or swore with a one broadcast.
I've definitely heard this before.
Yeah.
It's the first time an official TO1 player
would swear on broadcast.
Oh, I've seen this clip.
Oh yeah.
I've seen this clip.
It was one of those moments where I had to win
that round button there,
I was going to pass out from lack of oxygen.
The adrenaline.
Yeah, the adrenaline to water.
I just felt it insane.
Despite being so used to high pressure
from having played like a full year finals,
in that very moment I played probably the worst way to do it.
Let's look at the right results.
And it was a comeback where we were down 0-2 in maps,
came down 3-2 in maps.
It was a 5 and a half arc and final.
And on the ropes the entire time, obviously.
We came into the final thinking we
We had to win one of the first maps, or we're going to clubhouse because we will lose cafe.
We go down 0-2, we go, now we had to win cafe.
The Ash just waiting, or rather the Hibana just waiting.
They'll look to push together.
The defuser in a position where they'll have to see when the Hibana goes through, when we'll cover the doorway.
As they start to defuse, Naku goes for one on the young, can he go the second?
They're on the note as the best team in the world, never having that distinction until today.
I would just say like, the communication looks so much worse.
just everyone's running out one person like 30 seconds apart, the communication will fill up.
It's really bad.
Well, I mean, it's like every game though, everyone gets better the longer the game is out.
You know, people say that back then we won against plumbers.
They joke about people are bad at the game, but everyone was bad.
So you play against the current competition.
Yeah.
Find themselves backs to the wall and hold it on they know that he's there
It's a quad kill surely not that surely you can't get the ace, can he?
Oh, I remember this one. I remember this one
Come on now. We're starting open to Peter
Can't get the ace, can he?
He's just farming at this point too
Not even a big cost of celebration from you either. It's just another day. Just a 4k to win it
Yeah, it's magical I guess. Yeah, that's clear. Oh, this one is much better than that
This is this was the moment where a lot of people were like no, no, we knew something was gonna be good. Yeah
This was an insane clip to be honest this is my first land
Right same feeling for sure. No, we all know this clip. This is the clip
So I'm looking at your career. Grants that it's short. There's been so many highs already.
Does that ever worry you that you've done so well so quickly that maybe that's going to be the peak?
Or is that not something that you will continue so good?
Nah, I never really think like that to be honest. I just think there will be more moments like this in the future as long as I play, you know.
But you still feel like with these changes you're still playing the same peak level if not better?
Yeah, yeah, definitely.
So what's the ultimate goal then? Is it the hammer?
Oh yeah, for sure. I mean, every time my goal is to win for sure, but this is the main one.
Is it going to be this tournament then? Because it wasn't EWC.
Yeah, I think it will be.
That's it? Thank you.
Well, if it will be, we said it before that Grand Finals is going to be on his birthday,
so that would surely be a great birthday present, but it was a good content piece.
The content so far we've had at this event has been amazing, really rolling back the
clock, rolling back the year to think about everything that happened in the past and
for you as well, I mean we got to watch the clip of your six-initational as well.
Does that do anything to you? Like even now in the current age watching that clip?
I hate seeing because I always tear up and start crying and it's still like oh you know
no it's um it was the best day of my life, ah it's so bad. It was the best day of my life.
I really wanted to rip into him man and he's actually got emotional.
No, I have. This sucks.
This is a good clip. This is a good clip.
I guess it shows how much this game means to us.
And the fact that we get to do that with the older generations in the game,
and the newer players coming into the scene as well,
really sitting down and talking about the difference in this game,
because there's a lot of difference as well.
I mean, you two both made a lot of comments about,
you know, people back in the day were maybe a little bit worse than they are right now.
A little bit. A little bit.
And it's like, we have Fox in the green.
Oh, you guys won against plumbers. You're so bad.
I was like, but Fox, you were a plumber too.
like what's the deal man you could have
You can also call Bebou pretty bad in that clip
I will say that's not looking too good on you
Back then people weren't tight like that
That was a rivalry thing but he did choke us
He thought it looked the wrong way come on
I love seeing the plane in pro league as well
It was off the plane house
It was house as well?
Yeah, house was the most played map in year one pro league as well
Yeah, I remember, yeah
That was crazy
Yeah, it used to be a thing
We can't think of those things being in there
We talked about Ford just being in there
Yeah, that's a big difference that I mean hey there's those younger players in this matchup as well
I we talked about Ash not being one of the oldest players know us first SI for example as well to come back to this matchup
That is still in front of us SSG versus secret
We talked about the differences I guess between these two teams about their their recent runs at international events going into yet
Another one here our expectations for this matchup though given we have fortress on the table
Who do you think might have the upper hand?
That's a great question
Okay, we have a take Jack. Should I go first? You can go first. Well, sorry. Yeah, okay
So I look I will back up my priest one to see how is he to play for the mental heart
They have the various different play styles with you really room heavy set up and then like the turtle tonight
I think is he's gonna have more options at playing the various bombs. That's in different ways. Well, they're gonna win them
That's up in the air. It's just a ridiculous amount of time on that. There's so much. I've just looked around
I've just seen so many like, you know, you look at some of these guys
I was the MVP. It's
a new as well. So long when
he was on auction, you know,
was the front man the front
runner on this team. You know,
actions been really, really
good edition. All tied together
by false right? And I think if
they get going like you're
saying, Nick, with the
strategic depth that they've
got, they are a formidable
opponent for anybody. And that
makes it really convincing. Say
oh, I assume I wouldn't
but then you look at me
over side and you go to you go
over to the side of seems
secret and you think, well,
Savage is one of the most
You think, well, Savage is one of the most emerging IGLs in terms of the way that the game is currently played, I would say.
You know, the depth that they've got, and then you add in the fact that Mowgli is one of those terrifying entries inside of Europe.
I will say, when he's on his day, he's incredible, but he can't have those ups and downs days.
Adrian develops into one of those backline players that's become really trusted.
Noah's found, you know, his rhythm, and then June is the one of MVP players that I think most teams in the world would take him on their roster.
So for me, this is a really, really hard game to call.
It is?
It really, really is.
And the fact that you want SSG means I get to go secret.
That's our hot brother, Nick.
I'm going to say secret will take it.
OK, but let's agree on this.
It's going to be a 2-1 victory regardless, right?
I think so.
I think we could go all three months.
Yeah.
I hope so as well.
With the quality between these two teams,
you expect it to be a good matchup or close matchup
as well between these two.
I just want to remind you once again,
once we see SSG with that hurl, that classic hurl.
Let me see every single time before they go into a game.
Joob, you mentioned it.
One of the star players going up against a forward teammate.
It's always something that I guess that plays in the back of your mind when you go like June versus Benja in this case
It's definitely can not every player is gonna have it
But I think Ben both Benja and June are the type of person where it's gonna be like I'm gonna take him down
This is my game. How many former teammates did you play against?
Yeah, I played against Fabian
Yeah, I played against him
In theme park, he played DokkaB and was fratting around
I don't know who won actually but he seemed to spend it very quickly
So yeah, they did a number of good stuff. Other than that, I know I played goka Fabian mentality
and I think that's basically it, honestly.
Because the people that we picked up were our rivals,
like Junas from CSU, Kedoga from G-Bots,
and then Shate from CSU.
We just told all the other teams-based players, actually.
Yeah, I was hoping to go because I love CSU.
Oh, you're right. I haven't really done that.
But I feel like if I went into a game against my previous teammate,
I would feel some sort of pressure,
and I also feel like they know what I want to do,
and that's kind of probably because I'm a mental kind of player.
I play the strats.
So happens even when you play at 1v1,
when I get your friends to pick up.
Like, you know, your friends will know what you're gonna do
and it's gonna make things so much more difficult.
We talked about these two players going up against each other.
I mean, it's gonna happen regardless,
because I think it was Emmy or Demo who came with us
that the secret that we had at SI a few years ago
are all here at this event, but on different teams.
That's crazy as well to think about.
Yeah, they would be.
Yeah, with Kruppi and Newport, yeah.
Wow.
Yeah, I guess it's showing how long we've been competing for,
right?
I mean, we've got players winning hammers
in this matchup as well, former hammer lifters.
There's so much to talk about in regards to the history as we look at Team Secret doing that final hurdle for the game.
We should be getting into it very shortly.
One more word about Fortress, though.
It is SSG's map pick.
You assume, I guess, Secret are going to want to start on the defense side?
100%.
Yeah, defense side.
I think just like being in new map, you're always going to have that.
It's going to be easier if you do your paper strat, you do your react, rather than picking things apart.
And also, with Secret's Earth, wherever it starts, if it's Secret, you can then look at the opponent's attacks and learn from them,
and they'll be like, ah, we didn't know this was possible.
Yeah, and I think fortress is a big map as well, you know, in terms of there's a lot of different rooms or obviously it's only two fourths
There's a lot of different rooms. There's a lot of width to the map, I would say so
I think when you're playing defense, you've got the utility the attack I've got to force into you from different angles
It gives you a lot of opportunities
I feel like at least at the start fortress could well play out defender side it and then I think when the teams
It might well put which is actually what we saw around, you know, maybe layer teams don't mind attacking where these days
I have a lot. I have a lot as
well. So I think certainly at
the minute secret will
definitely opt for the defense.
Yeah, and they've also got the
place to be making the plays on
the defense, which is it's kind
of weird to say because
statistically secret actually
really heavily attack a sided
rather than defender side. They've
been going through every
transition period where they
were kind of struggling to make
the plays on defense because it
was maybe too many voices,
whereas attack they kind of
unify on the savages. Why
so, but that's something that
they've been working on heading
into this tournament and they
today because they're defended incredibly. And I heard the confirmation as well that they will be
showing on the defense, but I'm glad that we get to expend this conversation about Fortress
with our casters forward as much as well. I guess to kind of pick that range as well is to join my
ace and this. We get all the time this one is phenomenal. Oh my god, but these two will be the
perfect casters for this series, hopefully many over times a close game, but I want to ask you
too about Fortress as well. The first time you get to cast it inside of an S tier event,
how are we feeling about that one then? Excited because it's all brand new, right? Like,
I'm not to call you out on this one. It was saying I think downstairs is best. You look at other content creators. They've been like, no, it's horrible. It's only upstairs. It's good content creator and the classic and the two time world champion.
You many things in one, but I think everyone has got an analyst now. The fact that everyone's got such different opinions to shows what an exciting map it's going to be because truly no one knows and we'll find out once we actually get to play it.
Only one question. Do you guys know the call ups? Yes, so they go away and look at all this. Don't worry. They're not skillful, but I've got them down.
I mean, you know, I think it's
really good. It's I'm kind of
looking at it until you've
learned my is out. Jesus. I'm
kind of looking at it in a
similar way to villa. I'm
thinking it's quite a big map.
There's a lot of rooms on both
floors. I think it's getting
bad, which I mean, it's going to
take time for these strats and
for the players to really
develop. So I think what we see
today and maybe over the next
few weeks is probably going to
look different to what we're
seeing in six months on
Fortress. I think it's going to
be a good start. I think it's
going to be a good start. I
what we're seeing in six months on Fortress. I expect the defenders to maybe have a little bit
of advantage right now because that's generally what we see with new maps until the attacks
figure it out and then it kind of evolves. But yeah, I'm really excited about Fortress. I think
as a good mark there's a lot of verticality, there's a lot of possibilities. Well, I've got
good news then because the game is right. The first time of Fortress at 6-Divital is all yours.
Thank you very much, Jan. Yes, welcome to the first Fortress at SI. Can't wait to see it.
two top teams throwing down it as well. Secret and SSG. You've heard a lot from the desk about how
great these two teams are, and now you get to see two of the best in the world throw down on a map
that we really haven't had much chance to see. Also of course looking at other things like Laren
Puglay, it's in there so much to come in this series. Stick with us, let's get into it. Here's Fortress.
We'll see how it plays out. I
think what you've heard
everybody speaking about is
pretty spot on though. The
main sites you're going to see
the two top floor ones then
down towards cafe, but the one
out towards a mom. You're
probably not going to see
because there's so many teams
have said the problem is you
smoke off. You get a few
angles held down. You can
plant inside bathroom, get
back out and they can do
nothing about it. So very
keen to see how things
develop from there. I think
you're going to see the
the top floor. I think that's
going to be a good idea to get
back out and they can do
nothing about it. So very keen
to see how things develop from
there. Yeah, I referenced Villa
earlier, and I think, um, you
know, there's a further point
to be made there in kind of
what my expectation is a little
bit here. I think for those top
floor sites, we're going to see
extended holds. We're going to
see Romans out there across the
top floor kind of trying to hold
a good portion of that, and I
think what that's going to lead
to is a similar sort of pattern
you're going to be able to
get into the game. You're
going to be able to get into
the game and trying to sweep
across clear out the room,
clear the extension and then
work on to site itself, and
then you'll kind of flip
reverse that when we go to the
other side of the map. We'll
see. We'll see how that plays
out. But for now, let's get
into it round one of Fortress
SG versus secret does. I
bounced out of bed thinking
about this game. I knew that
it was coming up at the end of
very convincing, and I cannot wait to see them first up against each other.
The exciting story for both teams, I think throughout all of SI, is going to be that
these are the two almost teams that you can see them winning a big event like SI, but
it just comes short when it matters. And for SSE, that's never been more true about
than over the last five years, every year, they're either equaled or improved their SI
standing. Numbers that had down was like five years ago, back in 2021, they found themselves
The next two years, 9th to 12th, 2024, 7th to 8th last year, 5th to 6th.
Surely this is the year we find them finishing inside that top four.
See what happens if you get throughout the tournament.
See, I really want to see them press on like a back of the WC
and show that this is a team worth being threatened by.
However, let's start things out here inside of Mammoth.
You just saw a player roaming around, looking for a little bit of contest onto one of the others pushing forward.
It is Benja running around on the dock.
I think it's very, very good for this match.
up the stairs. I'm quite finding but at least scarce, you know, way back up towards Old Tower.
Yeah, it's already quite interesting here from SSG in terms of how they're approaching fortress
here. Two of them have gone in onto that prime floor. It was something Fengu picked up on the
desk. Generally, if you play in a top floor site, you don't tend to see too much of bottom floor used
during that, because it's a little bit difficult to play uphill in Siege as it were. And so quite
often you'll see a reduced roam just to that floor, but SSG are taking advantage of that fact by
working in underneath by getting in underneath there with the book to utilize that space that
they're being offered we can see on the side of secret there's nobody down there to challenge them
so they've got that little bit of freedom and SSG taking immediate advantage of it. Very very
common that you'll see attackers generally start on the south west side of this top floor to look
to get some control around bending and then push their way through in towards guns and in towards
games otherwise you're looking in towards things like horses where no one has been sat but so far
for SSG, where they found their two opening kills. There's been a members of
secret looking to go aggressive out onto the external parts of the map. It's not
really much going on inside the building yet but enough of this secret are
trying to stay active and trying to be aggressive at SSG and punishing them for it.
Afshan is going to be making his way up red stairs by the looks of things and what a beautiful challenge!
Onto North, takes him out of force, Dume. Looks for the fight back, takes one onto
But two versus four is going to be extremely difficult here.
Adrian misses his opportunity taken down by a bender on the reverse angle.
That leaves us now in a one versus three for June.
Yes, it diffuses down inside a briefing here as well.
So it's going to have to be a recovery effort by SSG.
June chooses not to stay on top of it.
It's moved his way up towards bedroom.
He's playing in this courtyard corridor,
but being chased down behind him keeps himself alive for now.
Expecting something in the rotate,
and sure enough, a player is going to push around here.
You can know where to find the right sort of idea.
get the down on one looking for the second, but can't quite find him. Has to be careful towards his right.
It's Jane I know who gets the finish. SSG taking round one.
Yeah, good start for SSG there. I like that from them on the attack.
Like I said, there was no extension to that side hold down to the bottom floor.
It's not unusual if we look to other sites like Top Floor Cafe, Top Floor Night Haven Labs,
generally those Top Floor sides, Top Floor Bank as well.
You know, very rarely will you play too heavily underneath.
and SSG have just taken full advantage of that.
So I love that from the North American side.
We're so ashing as well, moving up the red stairs,
getting a beautiful kill, in towards horse.
We see it now on the reverse angle, absolutely beautiful.
And yeah, SSG, very dominant in that round.
Secret, I've got a little bit of work to do.
Yeah, they were trying to play aggressive on force,
south-west side of that top ball, like I mentioned,
because attacking teams want to get inside bending,
push through from there, like I mentioned,
in towards dawns and in towards games,
because that then gives you the exposure in towards briefing.
right next to that is the site itself. That's a great position to get into. And this is why he
saw quite a bit of attention from both teams on that part of the map. There was a lot of
scrapping itself that was referenced around horse, lots again, shooting outside, trying to contest
players that were coming in immediately. But for SSG, it was that work from the low-maker,
use of the doc could be up white stairs that really got them going in that round.
I'm going to be seeing games as I'll start this time around, I think. And it looks like there's
a little bit more of a presence downstairs. We've got more clay playing underneath, so at least
I think he's going to be
going to be a little bit
more than he was previously.
And as I say that, thank you
more. Glee runs back upstairs.
So secret of giving over that
bottom floor again, especially
brought Ashton along again. So I
would expect it is already in
first four showers. He's already
going into there on that ground
level again. Is this going to
become a problem for secret
where they kind of giving them
too much space. Jim has moved
down now. He's in music, so he
was down there to challenge and
from there right this one's a little bit easy because you go straight into bending and push through
there so this main wall being opened up is no doubt going to be number one but as you touched on
I don't want to be speaking about it back in the green room it will be that topside pushdown that
we'll look for here it's a very much a flip of what you saw in the previous round it's going to be
the main focus yeah that you were conceiving secret I got that extension out towards you're
basically kind of covering both sides every time almost yeah when you're playing up on this top floor
just with kind of a lighter presence in the other one much as I said like villa you know if you're
you're in the one side, you tend to have a presence in the other top floor side.
So, Secret have lost one Dume underneath, which again, gives SSG that full vertical control.
Ashen, currently inside of Kitchen, he's going to be looking to open up with that skeleton key.
And what is that going to do? Why is he doing that with the book?
Well, he's trying to move defenders out of those power positions if he opens up the floor underneath them.
It's not so much about finding kills if he gets one, great.
But what it is about is removing those spots that they're consisting,
We're moving those extended ROMs, forcing them back to site.
So that when the push comes across top floor from his team,
they've got the space to move into.
Maybe they capture killers.
Secret have to rotate and try and move back to site.
But if nothing else, they can then clear that ground
and they can start clearing utility
and going on to sort of step two,
which is preparing access to your plant site.
It looks like Secret are trying to kind of power us.
Both of us earlier on the call for a team to move
is one and go for it.
Show power basically.
They've gone really hard towards courtyard
and I think realising the bolts is pushing in
From that northwest side of the map, down across the top floor, he has to defuse it.
He guys here, they can plant their bombs on that and just sit there for a good while.
But they're struggling here, SSG, to really get too far into the map itself.
Janna knows she's stepped in towards vending on the bottom side,
so they're trying to pinch her now onto these secret players.
They've got the man of fantasy, so she's looking good.
Just had a little bit of a standoff there on the red stairs.
It continues. Noah swings around.
He's the one who gets hit. The barbed wire, I think, gave Ashton away.
But Benja picks up Morsley elsewhere, four versus two now.
and SSG starting to put a little bit more pressure on towards Sight.
As it is, Noah Savage, neither of them are really in there.
Noah just steps inside of the door to Sight,
but he's going to get pressured heavily now.
I was going to say there, there are three players all ready to hit Sight
once they've got control of that courtyard.
A highway, which is where Benja was.
Off the back of it, all it took was a couple more kills to come their way,
playing off the trades.
A very comfortable close.
One thing I'll jump on here and just talk about,
player-wise, Mowgli has been deleted out on the extension
at both times across these two rounds.
It's like he barely existed.
Jume as well, last round.
It's been very easy for SSG to get that initial entry
and start to establish your map control.
But so far, it's been very slow and composed by the middle.
Blame it for that. They've looked really good doing it.
It's just the secret aren't really able to then fight anything against them
because the crime Roman vehicle,
as if the meeting is slow, seen as ready for them,
if SSG then chooses to spin things on and say,
right, now we execute and we go fast,
that tempo can be really hard to match.
So here we'll be waiting and Kaffe,
which is one of our down stairs sites.
So this time we're gonna see a little bit of a flip reverse. I'm interested to see how much do secret invest in the top floor
We've seen previously just the one man underneath June was taken out down there
So are they gonna go a little bit heavier now that we're going back to more sort of a traditional defensive layout
Which is on that ground floor and then you can hold above
See whether they do that or not or whether all the utility is invested downstairs
But look, so far so good for SSG.
They're coming in looking like maybe they're more prepared.
We don't know that until the second half, of course.
Once we get onto that second half and we see Secret attack,
you know, maybe we just see Fortress as we expect in the long term
to be attack her favourite.
But, you know, we are really in the kind of early phases of this
and working it all out.
Secret, they need to start going themselves some rounds
one way or another.
Just when my nons really playing upstairs now, I mean, okay savage just moved up there as I say classic cast the curse
Yeah, I did expect and as Nick was saying like you're falling in the sea
This is the favorite side of the most of things decided for a number of teams because you get to play the entirety of the map
You get to play the vertical hold upstairs you get to spread out across that ground floor
Bollywood is then you spread a bit too far out as a whole team and it's too easy to pick you off one at a time
Well, the thing is secret aren't using the top floor if we look at look at the bottom left of your screen
You can see the locations of all the players
It's only one that's on the second floor, and I can tell you now Savage is barely on the second floor.
He's on the white stairs, which would be up towards the top left of your screen if you look at it as a top down.
But we can see him here. He's just up and down these white stairs, and he's not really challenging across yet.
He's looking for that flank later on, but if SSG are attacking top floor, you're going to expect them to have that lock down.
They should have drawn there, they should have knowledge, and they should be aware if he tries to push across.
So Savage back downstairs, Rika are giving up top floor.
gets through the kill and manages to keep his life, not getting traded out by the other side.
Good success to Savage, currently sat in the middle of all of these Grimby's,
no thing's been trapped the entire time, and now comes the Dock to be called off the back of it.
SSG smelling blood, but not wanting to get too aggressive for it.
Absolutely not. We can see Bender just holding that line.
We've got the ping onto the Fenrir, and Savage has taken some damage,
but at the minute, all he's doing is wasting time.
Seconds are ticking by while they're unable to get the kill here.
He can just sit pretty here for the time being and just hold them at bay
This is really well played smart player from salvage thing is to try to try to make you look a stalemate in chess
Way he hasn't got a movie's feet here really and they haven't got any needs to force him to move into a sightline
Both dockets he calls you just trying to deal with him really in a way
He's got a single handle he won this round for his team regardless of what happens next and left
We see a bit of a clutch coming out bend you around the corner pre-firing
but Savage a little bit better in the moment.
Jane, I know what it ought to do.
And sure enough, Secret will hold on in the third round.
Yeah, they needed that one, I think.
Gets themselves on the board, just settles things down,
and they can take the opportunity now
to maybe grab a couple more defenses
whilst they're dictating the play on defense,
you know, how they're setting up,
how things are going to shape.
But we're going to have a ban coming in as well, honestly.
But the way things went in the last round,
and those two horses, I'd like to see a book ban here,
which I know is a little bit unusual,
the game. They're going to
be a little bit more difficult,
but given they suffered to
action underneath a little bit,
they may be, you know, valuing
a hard preacher as well. Doc
could be always valuable, but
they need to do something to
deal with that play from SSG.
You know, they've suffered to
it twice now. They know that
Benjah and action are going to
go in underneath. That's what's
going to happen. They're going
to work in underneath and they're
going to try to use some
verticality there to cause
problems for them. And you
know, maybe they'll switch it
up. I don't know. Ashen's going
to move on to the knock, at
least for now. We might see
I'd like to see Secret do something about that.
Don't give them that run on the bottom floor.
Dockaby's been kind of more of the like,
as we keep saying, it feels like the game,
well, the map will go to the attacker side over time.
Dockaby really band-aids over a lot of those weaknesses
that the attackers have early on.
When you don't know how teams are gonna play the map,
the spots they're gonna sit in,
where they'll be ratting, for example.
The Dockaby really helps you move through the map
a little bit more fluidly.
We spoke about this in our series earlier on today.
Now, we hoped and saw at some point
that a ban would come in against it,
but it never quite happened by this time.
The ability to move through the map, so taking it offline, things should get a little bit easier.
However, look at the changes coming in for the SSG team in the bottom right corner.
We're seeing that blitz being brought along. Time to brush their pants off with a shield, team.
Why not? Why not?
Why not? They've got the thinker on side as well, it's a juiceful.
So maybe give him a little bit of extra burst of speed if they want to go even faster.
That range, half range, we should say, more of a mid-level, brings down soon a flanking from Mopius,
D4 over the top as well, they've found four players and completely decimated this rush.
Yeah, the attempted push in through Courtyard is just, well, it's crumbled,
it's the only way to put it there, just dropping in, just trying to get aggressive straight in,
final kill clings from Horses or C there, but yeah, ultimately a secret, very, very ready for that.
And look, I think secret are very happy with what we've seen so far now.
Yeah first two rounds are a little bit difficult SSG. I think played them a lot better than they just played that attack there
You know sometimes yep, you take the risk with a rush like that
You can't roll the dice do you catch them out this time?
They didn't see good. We're ready for it
And I think leveling things up to to they now need to grab themselves at least one more of these defenses
Too would be perfect give themselves that advantage going into the attack good stuff from both sides
It's it's been a good game so far
It is one thing I want to stress at this point as well
is that you will see a lot of attacks like that, that you just go,
well, what the hell were they trying to do there? That looks awful.
And it's the difference between the plan.
A plan always looks good.
Execution is where things can fall very, very wrong.
You don't expect a player to be here,
or maybe they hit two brilliant headshots.
As of the occasion, maybe you just shut down that attack in the first place.
Just because it doesn't work out, it doesn't mean it wasn't a good idea.
And I think especially on Fortress,
where teams are going to be trying new things all the time,
new ideas they've been cooking up and workshopping.
No doubt Lois Wall was born at the back of teams looking back over this game squad.
You are the Ziggins look messy. That's okay. That's part of the development of a map. I think and admittedly
Yes, she already haven't found two attacks. I think her in a good spot here to find a third and get themselves at least a three three half
Game and arms will be our site for round five. So it's gonna be the other top floor site
so
From secret defendant in the last round and we can see a lot of secret again every very spread across that top floor
It does offer opportunity of course
or SSG to try and play in and isolate them a little bit.
But we have a look.
Very fluid, very, you know, very mobile.
The tube, savage kind of working together.
No one looking to hold down the top red stairs
and ugly Adrian on site together.
So they all kind of paired up and looking to be able
to impact on each other as well.
For the time being, SSG just looking to shape up the,
coming towards the south side this time,
kind of towards that old tower position
and try and get themselves into that corner.
Adrien was on the smoke here last time,
but that now has gone over to Savage,
who's playing at the other end of the map entirely.
So he's really looking to waste time
when they're trying to lurk in a little bit later on.
Probably Benja that will look to do that on the Twitch right now,
just got himself sat very merrily up towards the northwest side of the map,
will start his move later.
So maybe a little bit of plant that I'll intent coming out here,
or Adrien's making use of those drones to play a little bit of robot wars,
get around and feed his team a bit of information.
They must track coming into a player on site though.
Not really going to be all that useful.
No, I wouldn't have thought so. I'm not really in a position there in going to do anything about it, Ashen will just give them that little bit of intel, I guess.
But for the time being, again, SSG have taken what's been offered to them. They've gone in and got themselves the ground floor.
They're working across there, but without having brought the book along this time.
I literally commented previously saying, oh, you know, the book might not be a terrible band because Ashen's been doing some work with it.
But this time they've chosen not to bring it along. I think the plan all along there has been
don't draw the Deimos band and then use the Deimos in the second half, but not having too much joy
with it from below so far. Very pretty story about it. I think that's a bad thing again,
SSG have played this slowest half throughout this half, but it's worked pretty effectively. Bar the
rush of the previous round that we also go a certain way. Faults unfortunately,
careering into one of the explosives coming out from Dume and then dies through his half of the
gun anyway. The track coming on through his Dume hits the second here just to make life even harder.
Doesn't matter about the track in his mind when he can just bring down Ashland as he steps on forward.
Good success third part for Secret and SSG reeling a little bit.
Well I was just gonna say they've done a better job of stopping disrupting that bottom floor.
Hold this time as Jume got taken out underneath by Jada and all leaves them four versus three
but still not a bad position as Savage manages to find another on to Benj. A 30 seconds left to go.
Nura's on low health as well. This is not looking good for SSG Secret. They could be playing in a
The third round in a roll, they're on the stairs, Adrian hits him with the headshot, more than with the shotgun, and that is going to cause things out.
Secret 3-2.
Very comfortable, because they knew where their bottlenecks existed there on blue stairs, and on the briefing door that faced off towards that courtyard hallway.
From there, it was death trap, right? They didn't have anything to open up the walls, going through bathroom into walls briefing.
With that, it would have forced the defenders back into site itself, and maybe would have given the attackers a little bit more room.
but I think once they realised that the only hard breach in Fulton's down on the other side,
they could afford to hold angles really impressively.
That's exactly what you see Selfies doing here, up on this single doorway.
Bottleneck from there, collecting the skills to keep the team in it
and make it a comfortable closeout for them.
Three, two, seek it!
Cup passages to play from both tags so far.
And definitely putting up a performance as we thought coming into this one.
It's definitely going to be a case of who can come away and when it can take it away from the other team now.
Obviously, SFG coming in with the fortress pick is leaving secret in a position.
If they get the win here, they move on to their own map choice.
And Leia.
She's saying Leia.
That's not saying Leia.
Like Leia's of the cake, not Leia.
Leia.
I can see how Argymars working to try and make that sound.
I don't know how strong I was.
What a good utility, just being put out in the courtyard there again.
Yeah, conscious, they did face the rush earlier, SSG, I'm going to go for that again.
But you know what they did?
It's up to the attack from there, so it's case of making sure they don't, Adrian.
He's having a real game so far today, 7-2.
Sinem hit some beautiful headshots, and just add that one to the bill.
Fantastic stuff for him.
It's also the second time I've seen a Denari set up actually around Old Tower Stairs here.
It's got this little triangle that you set up here just to make it a bit harder to push it into nothing give nothing else
And especially when he falls back
It's the extra information that you get off it because this old tower entrance is one of the main ways into the map
It's a really good way of at least being given information when someone's pushing in they either run into it
Or they shoot it out and destroy it in some way either way
You know what's coming and you've got a shield watching it really cool little setup
Yeah, there's three above it for secret this time whereas last time SSG attacked onto this round floor site
They didn't actually really try to take above, you know, it was it was mostly a lateral push
They didn't expend too much time or effort didn't really lose any bodies up there on the top floor
And it all came down to trying to push savagery managed to get the diffuser at his feet
So we seen maybe something or we're gonna need to see something different from SSG this time
I think you know it is going to be essential for them to get up Mowgli on the denarii course has you know
The shotgun secondary is it just walking up those holes if they want them four lines of sight into into sight itself
I see you mean he's brought it along, man, just a bigger sum, should I map one, absolutely.
Now everyone's still standing, except for the Benja.
As Trey, the whole exchange that we saw earlier with Adrian,
which he said's having a wonderful game so far.
Benja did start out really well across those first couple of rounds, and
it's been relatively silent since, definitely kept suppressed by the other side.
Their secret of done well to recover the momentum throughout this half,
and you might well expect, currently, map defenders to do pretty well.
Season one through the hatch, but unfortunately can't quite get the shot set to go for it now, but no!
Savage finding J9-0 first, even with the smoke coming on through from the capitides.
to get that four to half there were after actually hang on a minute.
Ashen getting two out of seemingly no way even with a few shots from him back his way, but he eats two of those goon mines Tim this round is definitely done.
He's got a single bullet of HP to his name and Savage is going to find it to give secret that four to half.
All smiles on the side of secret now we can see the energy rising and it is no surprise four rounds in a row.
perfect momentum to carry forward into the second half, good stuff from Secret.
But now the challenge comes, if you remember at the beginning of this game,
I said often with new maps, not always the case, but often with new maps,
we will see that defenders have a little bit of an advantage
until the attackers get up to speed and figure everything out.
And that can usually take a couple of months sometimes in competitive seed.
So let's see how Secret can do now that they are on the attack.
I was looking at the numbers of this, and over the last six months,
are the best attacking team in the world.
Far none. Highest attacking win percentage.
They actually have a lower defensive win percentage in attack,
which is arguably where they gain struggles on the defense.
We spoke about it a bit during that dream of Mowgli being chewed off
in those first couple of rounds. They have recovered. They've done well now.
But that's where their kind of area to work on or area to improve is.
For SSG, I'm really curious to know what they're bringing along to the table
on their defensive side to put Challenger Seeker here
and not just let them roll on through with that attack in power
They're very very well renowned for this point
Ashing the double there at the end nothing's a little bit of luck throwing on that one
It just goes to show you're not short of bullets in seats always keep firing
You never know who's gonna strafe across in front of you and offer up an opportunity
But it was the last thing he was able to do in that round before savage pounced and closed it out
so bought to SSG move on to their first defense and
and they too are going to be
taking us up to the top floor.
We'll see whether they look to
do any work underneath.
Mobley is coming in with the
demos so we would expect to see
him maybe work into that ground floor
trying much the same as SSG did to
create a little bit of quality with
that then better use the tracks
see if he can dislodge anybody
that is playing up above will SSG
lean into that and play somebody
so interesting as well, a smoke taken out of the rip with the clash being available.
That was what was banned away by SSG, doing either half it being available to them, now
means they get to play it.
So what effect we're going to find out, because there's no way you pick a map if you haven't
got some what you consider to be rock solid defensive strategies to bring along.
That's why I think this game is so interesting knowing, as I've already said, you can press
on the attack.
It's certainly going to make some interesting moments, the duck will be in the ying and of
course shield no doubt going to be a big part of the game plan here, while getting the cells
in position.
more importantly is dealing with this clash.
When we were casting yesterday,
we were speaking about clash herself,
not really being the most threatening.
It's more the fact that the information she completes
with teammates and slow you down.
That is what makes her very, very deadly.
So it's more a case of being cautious
to the members around the clash,
rather than the clash herself.
Wait a second!
Not too much of a kind of extension on this hold from SSG.
There's only Ashen that's playing down towards
game and bunks, so there could possibly be
a little bit of room for Secret to get inside of the map
take good of space over there but as it is at the minute you're choosing a fairly direct route
looking to just kind of come in through that museum and white spares area straight in directly
towards sight and put pressure on there. We heard campers going off, Foltz ultimately
is going to be able to punish, Savage takes down the Blackbeard, would be a big loss for Secret.
Yeah, me as I said the class wasn't very deadly normally, we've seen members around, it turns out
Foltz very happy to just say nah guns up and away we go, gets to the Blackbeard on the other side,
massive start to the round for us this year to take away probably the most
critical operator in the pressure. The secret we're looking to apply in
towards that north-west part of the map now it simply doesn't exist and as it stands
you can see a couple of players looking a little bit unsure on where to go next on
secret it feels like starting to lose the wind in their sails. Yeah largely that's
expected I think the attack inside is definitely the prevention. More
difficult J9-0 managed just to get himself a kill. Five at V2 and no
I'm not sure what a morgley are up against it now, not only up against it, but they've got low HP as well.
See, morgley just sort of scrambling around, trying to take a fight.
He's about to get pushed back.
He's wedged. It's the real problem coming up for morgley now.
Like, there's no way you can go because you can't get back up either, so it's a bit like once you're in here,
you are very well and truly stuck.
He'll have a go, false but lose his life for it.
Could have been a flawless round for his team, but it's simply not going to build into that.
down the ladder. Benja collects
the closing kill. SSG taking
the round. What convinced me
I might stress. Yeah, really
good, really good from SSG. Like
I said, after that first half,
it's been great play from
everybody. You know, I think
there are some kind of new map
things going on here. Uh like
their secret kind of just got
it was very one dimensional was
the post. There was no attempt
towards the other side of the
map. There was no presence. Um
you know, kind of out towards
that. You know, it's like
it's like you're going to
have a lot of action of
storms. They weren't able to
move in there and take that
ground. There was only
action holding it. There were
opportunities there. You know,
nothing pushing through
courtyard. It was pretty one
dimensional and they lost
bodies quickly. And I think
that's again kind of a symptom
of a new map sometimes while
attackers are figuring it out.
I'd like to see secret just
splitting up a little bit. You
know, maybe a couple of teams,
you know, two on one side, three
on the other. Just try and push
and create a little bit of
pressure from multiple angles
this time. Attackers have
located of course we never
You did do it earlier on and it's relatively stayed the same
I was gonna talk about the Amaro coming in from Savage
But he's changed way to the Nomad playing nice and sensibly and instead what we've got here is a combo that I spoke about
To the absolute death during League Blading
It's gonna be the doc B and of course the day was coming along as a unit
Both kind of covering each other's weaknesses in a way
But this gives you really good ability to push through the map and of course the Nomad can then lock down those areas that you've cleared
Then that's war and not even for secret. There are large parts of the map
They're gonna have to take you it's gonna be a fault player to get to the site itself
But they've been gonna make sure someone can't come pushing up behind them and once again
They've got a face off against the clash you already know the third band coming out of secret. It's gonna be clash
You would expect so yeah, you would expect
What do I want to see from secret different to last time I want to see some map control
I want to see them get in there take a few of these rooms over
back to the left. He's got to
move over and start making some
progress towards site. They
didn't really get too close last
down the round. So that's the big
difference with I'm looking for.
I think an Andrew kill would
really help them to do that
because obviously that creates
that space for you. You moving
you take the ground that was
occupied and is no longer and
then push forward from there.
The women's teams have done a
lot right again. I know you guys
can't strictly see it because
you haven't got the benefit of
the top down like we have, but
there's been so much focus on
the windows and external facing
out on towards this south-west balcony that I mentioned earlier on.
Like the back end of Lathron, you had Ash and Spring as the bandit
through towards the secondary door that goes in towards horse.
They just really wanted to make it uncomfortable to play outside the map.
That's largely poor secret now, up towards the north side,
pushing in through the tower, pushing up white stairs, for example.
They have got a bit of control here, but again, it is going to be a full map there
they need to work through.
And they are starting to try and do that.
We can see now that Noor has got himself up to the top of white stairs.
He's got a set... There, he's got brilliant kill.
he's got himself up to the top of white stairs, he's got Savage in support and what he's been able to do is open up that wall
that goes through and just gives that space to find the kill onto J9 or Savage can now move in from that location and they start
In this sweep across the top floor that we expected to see secret and gaining map control quickly here
Savage has got himself an awful long way forward into bathroom the flat watch here and more importantly
I guess the air just being down is really gonna be tested because Benjy is below
I imagine he's more looking to try and find himself a C4 kill
But of course with either staircase available to him and also look to work his way up above has one player
Looking to challenge him on the downstairs believe in savage does be really really careful
So I think you might even know there's a bit of pressure coming in knocks that death mark off
Of course with the two brow gadget coming out just disable that so we can get away quite safely
And here should be able to rejoin his team
Yeah, that's it emails that it's time to scarper, but look he's done a good job
this 30 seconds left to go and there's no work for secret to be done here they
are in control of large amounts of this top floor though I said that I wanted to
see some map controls for them and Flashy ain't gonna help you there but a
couple of kills well no one Adrian won a piece Ashen with a double for himself
two versus one 15 seconds left to go June he's putting the kit down Mowgli is
on the cover can he find the kill no Benja he manages to get himself back
after that long time. Oh, wrong for an asexual double on the Tiberau. He will go in and disable
the diffuser. A great 1v2 clutch from Benjam.
Made a real nuisance of himself all round as well. Four established have to match him
downstairs, had to see for it the ready, managed to deal with the doc could be cool as well
as the Deimos track coming in and manages to be the player that is huge for them at the
close of the round. Now things are all even Tim, that's two defences in a row, 1 by SSG,
4-4, this is where Secret starts to feel a bit worried I expect.
Yeah, Secret had a real opportunity there when Noa gets to kill.
Inside, he gets to kill onto J-Man, or sorry, moves across,
cuts into bathroom with Savick, and they take over kind of two-thirds of the top floor,
put the pressure on and manage to get the defuser down.
But then, lose the base to DMR, losing the fights to the DMR of the Tugaro.
Good round from Benjo, wasted a long time downstairs,
that damage utility and then
was able to get back up and have
that kind of impact. Great stuff
from him for four and these two
are going towards the tour just
like we wanted. I do think you
going to see it's keeps swinging
ssg's way there like they've
look pretty convincing over on
the defense. I'd say the secret
I've got a bit of work to do to
really sharpen up these attacks.
What it will say so far as well
is we've seen a number of rounds
probably at least three or four
now, but we've had two or three
players having to stack on a
single door way to try and
to try and brute force their way through and it reminds me to a level of some other maps that
we've seen in the pool previously, I have constant reminds me of one where it does feel quite
bustling because there are a lot of single doorways that you have to work through and the
consequence of that is it just becomes an absolute scrap over the smallest part of the map that might
look inconsequential but whoever wins that fight on the single doorway opens up so much more for
that side to be able to get in and start doing work off the back of it so we'll keep on and
actually seeing those trades coming out a lot of shotgun play being shown so far not surprising
to anyone, give them what I've just said about our bot laners.
One door's being opened up immediately, as you said, they will continue to be used, it's too easy,
it's too easy, Ashen manages to pick up Jumu, just strays across into his line of sight,
DMR again, being put to great use on this map, it's going to be 5 versus 4 now, SSG picking
themselves up, here's Solid opener. And again, the curse of a new map is not always knowing the
the exact angles that someone is going to hold. What kind of cheeky things are looking to get away.
The National really has grabbed a freebie there off-tune and most importantly it's the doggie
begun Tim. The operator they were relying on to help them move through the map as I said a few times
is no longer available. Not a single call was used. Benj is the one to watch again here. So
Secret have got themselves up into the top floor and they're starting to work with that verticality.
You've got a savage. You've got Morgly up there working inside again.
around doors, trying to open hatches, trying to open vertical angles.
Benja has been playing around the white stairs, up on the far side.
I thought he might go for the flank, but he's actually called it a day.
So he's going to move back through the bottom floor to site.
So right now, SSG need to hold on against these vertical angles.
Ashen's doing the work with the Tiberay.
The Zotto canisters are keeping the hatch closed,
but secret are in full control of that top floor.
Really, this hatch will be opened up, and that's all of our Zotto's now gone.
No, that extra electroclaw's the fault's good.
Just throw in here to make a difference.
It will get opened up, but we're down to about 70 seconds or so.
Lots of time to work.
Naturally, you have to ask the question,
where is the secret looking to come from?
They're also focused on this upstairs piece at the minute
that Savage is the one looking out on the blitz and saying,
well, aggression from you is crucial here.
But he's going to be the one to drop his book of confusion
in that pocket.
This is looking pretty risky to him.
Certainly he is just looking at the vertical angle.
Ashen the hatch here.
Ashen, just you don't expect it.
You don't expect it until you get hurt by it.
Capitan will send the fire in the smoke course as well as she has got Nitro at the ready
We can see those silhouettes he can't the drop comes in if he hears it
I think you do get a little bit of audio of the shield there Nitro goes out successfully
Ashen mind you to take down savage, but the fight back comes from secret not enough though
Triple kill for us before he's taken down one versus three and it is all up to Adrian 20 seconds
Flashed himself, he's moving with speed to try and get something going, but very unlikely.
I think that SSG give this away now.
Nah, there's a player right down in front of them as well that you had no idea about.
It's an easy closeout for SSG, and again, you can see it in the gameplay.
They just know what they're expecting other teams to do against him.
They're prepped for the hell out of it, Tim. They know what to expect.
They've got an answer for everything, looking really good so far.
Yeah, they are. I've been impressed with both sides in different passages of play.
I think Secret did a good job in that last round of moving in quickly.
They were offered the ground upstairs, they took it, they used the Ratero
drones to get the verticals from dorms and games down into site. Really good
stuff from them, but ultimately they just didn't have sort of enough pressure
and control elsewhere I think to then... What you kind of need to do if you're gonna take the verticals is get people moving.
to reset a little bit.
Guys, I want you guys to pay attention
a little bit more to this earlier round,
because right now, as the game is good,
they are trying to go a little bit more cheesy
into these spawn pigs or whatever.
Let's watch out for that,
but for the pigs of the map as well.
If we are going for it,
the idea of killing the clashes,
right now it won't happen,
but for the pigs of the map, it would be good.
Because step by step,
it's then falling back to the site.
I just pay attention to this bandit,
K8 and 2Biol combo,
that they will be relying on that,
because if we are able to open
and have stronger courageous for the execution,
be good already you know let's cook them inside of the game and they will be
fucked anyways because they don't know how to play the map they're just playing
by their ruleset yeah and we're no better than that and you want to play fall off
like on the other side of the map so like we can take it for free we quit
adokah and stuff yeah nice yeah
he claimed from Trista saying huh they don't have to play the map they picked it
my man
there will be a lot of that a lot of teams say I think I'm close to play it soon that team will be winning on the map and it's like
the other players from the
top left side from white
stairs and make a bit of a
challenge on both sides. We'll
see whether that's what secret
go for or not. What I will say,
there's been a lot less
focus on the other players
from the top left side. So I
can say last time I said he
didn't really hold this too
hard. They've got action down
there. That was it last time as
well. As she was on the band.
He's on the L this time. You
know, put a few numbers in
from from all tower side. I
think move across get dawns,
get into you know, a little bit
of pressure on the bathroom
from that side as well. And
It's been a lot less focus on the south side of the top four than I thought we'd see there.
I thought we'd see a lot more towards vending, opening up the wall that goes into walls, dorms,
but that's not really the thing.
You've got to know the defenders have opened up that wall to be able to step out of it
and be able to aggress on towards this balcony area.
So a bit of a surprise there.
In fact, all the action I'd say or at least the vast majority of it, 60% of it has been around white stairs
and around a new tower.
That's where you've got to put the focus on initially.
And of course, with this site being there, I think you'll see a bit more going on towards the south.
But of course, it's all gonna, you know, accumulate around the top floor inside commander's office, inside bathroom, inside bedroom, because that'll be the verticals they need to make this attack work.
Got a little bit of a standoff here. I think they are well aware of J9O's position here. I'm saying that was really well played, you know, just showing the perfect use of those nades.
It won't detonate until it's bounced off the surface once it does that the fuse begins and so just putting it into a little corner like that is a brilliant way of forcing somebody out of position you have your second gun.
They're ready to fire and cut them off as they do. Brilliant stuff. Not only have they lost Gennano, they've lost the Warden as well. Smart. They've got smokes. They've got flashes. They can take advantage of that.
This is that wall I was talking about being opened up as well. Savage can now see straight through into all storms
Of course gets a bit of an angle into all games at the same time
So they can put a lot of pressure down, but it's just you find him
Mowgli
Gonna play the other marks on a few times throughout the game has been found out quite early naturally is the entry expected
I'll shoot up and spat out now 44
This little kid always sees the money
That's him thinking about taking a bite. He's keeping himself alive from now
He knows that June is out there and he just wants that view.
June hops out of the window, the shield gets turned to oiling,
action is just suffering from time in a little bit here.
No, it does take him down, but Fultz was able to grab the Blackbeard along the way.
But they are pushing now secret from that south side a little bit more aggressively.
Yeah, you have Benjo jumping into the courtyard hallway
and looking to provide support from that door,
and the rotation towards bathroom.
Three players all focus on trying to hold onto briefing.
They've gone one for one inside of there and now they're stepping in new as I had no idea what was coming.
Plank going down to what you may now refer to as the Fort Benjaville, which won a win two again!
Two rounds on this map is pulled out the impossible it feels and has wrestled rounds away from Secret.
SSG carry on in commanding position six and four and not dropping a single round in the second half.
Yeah I think there's going to be a bit of frustration for Team Secret there because like you say those two rounds that Benjaville has won the 1v2s,
It's basically coming down to a 50-50 gunfight.
It's the man on cover versus Benja.
And when he wins that kill, then, yeah,
the next one onto the planter is easy.
So it's all about that 1v1 that you're giving him.
When you try to put the diffuser down, you don't have a choice.
But what they do need to do is start winning those fights
against Benja in that position.
But it's easier said than done.
He's kind of exposed his whole body there inside the doorway.
Didn't they have a 100% play on where Benja was?
But either way, he's hit some massive shots
to Puddin's team up to map point.
Lair awaits us.
Second, the best she can get this round done.
Otherwise, Tim, we're asking for two rounds from Secret
to get us to overtime,
but I think it's a pretty cool order
to see them recover two in a row
after winning nothing in this half.
Yeah, I would agree with you.
I don't think Secret have got the attacks here.
It's like we said, look, new maps,
we often see this that defenders have, you know,
that little bit of a grace period to begin with
whilst it gets figured out
and they have that bit of an advantage.
And so a lot of the time it does come down to, you know,
who can win the more attacks and SSG looking like that's going to be them this time around.
It's 6-4, they need one more round and look at this little bit of aggression possibly.
Benjy just waiting by that door, the shots come in, unlucky for him.
Fortunately for Secret, it was the shield player of Savage, otherwise they are dead to rights.
Absolutely, Logino is getting a bit of pressure building around us, have to be careful.
Again, all the focus is going to start off towards his north-west part of the map.
I'm not worried about it coming
in. Not worried there. Instead
it's about the Roman trying to
contest on towards these players
that are playing out on the
balcony.
Just going to be looking to get
themselves on inside. We can see
there's nobody from secret yet.
50 seconds in. Nobody inside of
the map.
Again, it's been another bit of a
symptom really of this map is
that it's been a bit of a
symptom really of this map is
that it's been a bit of a
of a symptom really of this map has been not taking sort of control too quickly, too aggressively
or too confidently. And they've got the class that they're going to try to work in behind
I think, but see themselves stunned out. Adrien manages to take as little ground as possible
really and fix the plant. So the opportunity was there, captures SSG by surprise I think,
but doesn't really matter. Three kills come in, 5v2 and Secret just scrabble in to hold
Oh no, really cool execute there for sure. Now Ash is going aggressive on the outside.
Junes, you know that what's going on off towards his side? I don't know.
The bending window they've got to worry about because if Ash steps across, you could get a freebie.
I think the Ash is watching us and really all eyes on Jun here to be able to hold it down.
Look for one puck, one minus foul, look for the second. This is that one too.
This trap's going off from the form behind him as now we start getting the defuse going down.
Two players down at this point trying to dive his way through.
I don't think they're going to get their entire, unfortunately, no he won't!
Knocks, SSG, not dropping a single defensive round.
They take the first win on Fortress here at S526.
Beautiful performance from SSG there on Fortress.
Secret certainly deserve a mention too,
but ultimately, SSG, the ones that were looking
more comfortable on defense.
Very little secret could do, and a nice play at the end there.
Oji so loved, Oji loved to see the use of the utility
like that, with that keeper barricade to block off
and create the space they needed to disable that diffuser.
Great stuff from the North American side and they take the advantage in this EU and air matchup.
Yep, still potentially two more maps to come. We'll find out how they go after a short break.
We're talking about a flip in the script somewhere in the middle of this game
We found out that ssg had the right game playing going into this one. Yeah, sorry
I was just laughing ask was happy to be on telly there. They were waving with the black players who will start shortly be started
Yeah, yeah, the last half is normal. I feel like it's really start off with
Twister from secret going you know guys I got the game plan because a technical talent says guys
They're just playing their fundamentals to playing their layers and systems
are gonna fall back and keep you in your map space. Just play good, execute orange operators.
You will see the bomb site, you can pick it apart. Literally, then we see the following round.
SSG, they're not falling back. They're fighting for their lives on the roam,
and while they're not fully successful, it comes down to Benji being last live, and he, Jack,
what does he do? Yeah, he was incredible. The little Danish guy, I think. Yeah, he closed up
twice. Not just once, but twice, both in very, very similar scenarios,
and that is just the quality of Benji, isn't it? You know, and this is where he gets more
you know that he's got this
quality. He is unflappable in
situations. This pistol shot by
the way. Absolutely incredible.
Not just the first time that he
did it against the wrong round,
but also the second time the
composure. And that's what's
happening. You know, no team
was really putting the screw to
one another. It was mainly the
defense that was coming out on
top. But when the strategy isn't
quite working, you want the
main player. You want the big
game player to step up and win
you those rounds because that
was only a 74 victory. Those
rounds in theory go to secret
that they're two versus ones.
We currently could be playing
an overtime.
So, Benjah stepping up, getting
the job done for his team on
that map.
Yeah.
So, what it could have
shoot, I guess, in that case.
But yeah, Benjah against
June.
We talked about it, right?
The four retreats going up
against each other now, and
we see them in the head-to-head,
which Benjah is clearly
winning on the start right now.
What now?
A great PD in that matchup.
Yeah, but it can turn, right?
We're going to
sequence mapping now.
We're going to layer out to
this, and surely that's going
to play a little bit different
because teams will actually
have information for each
other for this map.
Yeah.
and opponents. Everything's going to be much more in the know, in the clear. But there's
going to be that slight mental boost to things, right? As you see now, their things are working.
The comms are flowing. They're feeling good. They got good prep work. It's a dangerous spot
to be in, if you're a secret.
Yeah, I think so. I think, and just to quickly pull back on a point that you said, you talked
about the timeout that Twister had and how he was talking about the game, and he didn't
like the game quite right. But I think Call Out at the same time, when he was talking to
his boys in that timeout, made them change that playstyle and had depth of strata people
that. They're going to need
the same thing on there because
there's a map where you can
really bunk it down. But it's
also a map that you can be
expansive and you can attack
different ways. You can defend
different ways. It's a good
map for different strategies,
and that's SSU's key strength.
Right. Exactly. That's it.
That's going to see the exact
same thing. Secret like us in
the very beginning. They're
being tested on their
adaptation on the fly because
twister can save his boys
every single stop here. He has
one tech time out. That's it.
Yeah. The question is, how
do you think you're going to
do that? Well, I think it's
going to be a good start.
I think it's going to be a
good start. I think it's going
one tech time on that's it. Yeah. Well the question is can secret turn the tide. The members
ready to we're going to send it to Ace of Deaths to find out. Thank you very much and indeed we are.
Do they bounce back or do SSG take that to zero and get what could be a very, very good
essay campaign truly underway? Yeah, it's looking good for them so far, isn't it? I think, you know,
as the desk have said, they're just that depth of strategy. They've got the options available
to them, but also the technical ability is great. And we've got another bit of technical
ability, come as we head into map 2, it's secret versus SSG.
Well, that is still one of our new maps in the pool team, but I think it's fair to say that many
have got a pretty good grasp on it right now. And secret starting on the attack, I've already
already said they are the best attacking team in the world by attacking
around win rates. SSG, I'm sure, knew they'd probably have a good prospect to
come into this map. So maybe they've cooked some cool ideas of their own that
could yet prove to be a pretty bruising first half. Take a look at our
rock bands first and foremost. I imagine shields come in against Savage. Every
single team seems to take them away. No, it's gonna be the Grim being removed away.
We didn't see quite a bit of Grim actually coming in on the last map. So maybe
identifying that. So SSG are making their set piece, plays there to identify where
players are to all pushing at
once and overwhelm and flood as
grim offer enables you to do.
But they're going along with
the mirror and then they must
close things out to not about
one as SSG did from that quite
a bit through Ashen in the
first map. As you say, layer
certainly more established now
no no room for any excuses
anymore. Everybody should know
what they're doing now and
they will see how this one goes
I'm a little bit concerned for
secret here. You haven't had
the best start to this
invitation also far. I think
a little bit up and down there have been successes there have been failures kind of middle of the road for them at this point you feel like and they've carried maybe a little bit more success although to spoil anything if you're going to watch the game let me just
a few seconds, but the shock of our rebellion did lose earlier on the V-stream to D-Pulse
Kirstle. Every region kind of seeming to have that rollercoaster at the minute, and I love
it because it just creates so much chaos. It does, and may chaos reign. Let's see how
round one goes. Of course, you might expect by now we have the Kiffins on this top floor.
Prod. Millenium on time. Can I ask please, here, a bit of focus into the water, towards
the south. Where's the player with the backstab later on out towards the eastern display? I'm
I'm normally a bit of pressure coming in for the North as well, down Zulu.
So, let's look forward to it. Rocket, of course, Tim, can't ignore that being quite a sense of peace for the action at the same time.
But it does sort of work in layers or stages.
One of my favorite things about this site is when we're attacking it from the upside.
When you've got all the attackers with mezzanine control, they're trying to get inside a site.
Again, it's bottlenecky. It's a single doorway.
And it's like, when you can use keepers inside of there to lock up behind the desk,
we've had clashes in there before, we've had things like we've got in this round, in fact,
the chunk are coming out as well to let rain down fire on that doorway.
There's so many interesting ways to defend it, I think.
I'm looking forward to seeing how the late one applies that especially.
Yeah, Noah's going to be moving towards Skybridge,
and Adrian's on the opposite side looking to support.
Foltz does take out Jume.
I want to talk about that kill in a second.
Interestingly, I think we have time now, actually.
Interestingly, Foltz is playing with the chanker
in that position around the back of the desk.
We know it so well.
You've just got to think about hot and cold on clash,
and that's where he's going to be playing.
So that spotting behind the desk is usually something
that you'll send like a booking to try and open,
or a day most to try and challenge from below.
Whereas in this case,
it's just you've actually opened it up to themselves.
They've just opened the floor up and said,
yeah, come on, come on, have a look.
And when that's happened, they've got the kill on to June.
So they've kind of reversed that strategy,
that technique, that tactic,
and it's paid off beautifully for them.
That's what you can below,
not gonna complain too much, that's for sure.
Now starting to work on some mares.
Again, this is the spot that I'll reference.
The replay is all gathered up on here,
being pinned in by false, with that five from below.
And Adrian currently hovering off towards display
and bathroom and a little bit of support, but for now at least, T-Crupp pending and waiting to figure out what that next move is.
The crucial part being, they've still got half the round to work with.
Yeah, the one problem that SSG faced at the minute is, no worries.
Got himself inside of Oxen, he's just got that line through the side door that enables him to kind of cut things in half and reduces the movement.
Had an opportunity to take down the Black Mane, didn't manage it, mostly.
Manages to find the kill, but the trade is there, Savvy's all health as well.
Three versus three, it stands at the minute, utility flying everywhere with the small canister activated as well.
I get what Mokul is trying to do there and going through the fight with his teammates, but has gone down with the two Harbridge gadgets in back pocket.
They've still got no available, and thank god they do, because that now gives him the ability to get inside and make the plan happen.
They can even use the keeper barrier en masse against the opposition here.
He has now been destroyed and we've still got fire coming up and falls quite considerably on him.
This will go on forever.
However, he is only down to six canisters left here.
It's a time factor now 30 seconds a secret can wait this out
But folks does get the kill with that fire not often that we see it from the tachanka
But because time's running down secret we're having to be a little bit more aggressive damages done
No, no, I managed to find J902 versus 2 and there is an opportunity to put this diffuser down
It's all up to Adrian on the cover
He moves in that was smart because he knew that Asher was pushing the corridor
He has a great job to enable his teammate to get that down.
Good punt from secret.
Good close out at the end.
The cover was perfect from Adrian.
He had some beautiful movement out of Ashen's way.
Fantastic game sense and gets the job done.
Really well played as a pair in the close.
Forza's just a little bit too late on getting the fire out.
If he gets it out as Noah starts trying to get the diffuser down,
different conversation, but I think the pressure coming in over his shoulder
was just a bit too much that it prevented him being in the right spot
to get that denial through.
So round one goes to secret.
We're going to head down to the
basement team into labs to see
what SS she can cook up on the defense.
They're going to have to cook up a
little bit more than they did on the top floor.
It was a good effort from them.
Thoughtfuls played brilliantly on the
T'Chanka, you know, getting the
killing there is just a nice little
added bonus, but he did a great job
of holding off that push from
multiple directions and enabling
his team a little bit and there's
army playing behind the desk was now
the game. They found a way to
win out the two one. They found
themselves now one little. As
you say, attacking down towards
that basement. So I would expect
to see some vertical pressure
coming from them. They've got the
ram so that screams that they're
going to want to take that mid
floor. Ashen is there at
present. They're going to take
that mid floor. Ashen is there
at present. They're going to
take that mid floor. Ashen is
I think whoever is playing up
there is probably going to find themselves
maybe being bullied by the Monty a little bit
just to move them around.
We're giving it a lot towards Thorn by the way
other cops have had minor rework
it's quite major I guess in terms of how
the track worked but we've seen quite a lot of
Thorn over the last couple of days across various series
it seems really starting to work her in a razor
use of the line up. The problem with Thorn
previously was that that detonation time
because it was kind of like
it wasn't kind of intended to stop
stop entries around it was more kind of area control and info but ultimately yeah
I think you know it kind of left her a little bit maybe underpowered because
they were never really sort of triggering within time or having an impact so
obviously see a little bit of a difference and a little bit more
popularity now which is what we like yeah trigger time spot quick at the radius
spot down how on earth is chain I move away with that a free kill on to
savage who is working as well at the stairs that's kind of unforgivable at
At least they get the trade on to Ashen and can recover the diffuser, but you've lost the shield, which is no doubt the most important part of this whole attack.
Yeah, we's in the Monty there. It's a big loss, and they do still have the Capitao, so no one is the one that they need to be focusing towards now.
Make sure that they keep him alive, because he's going to be the one to create a little bit of space.
They do have that mid-floor control as well, having taken Ashen out, so they can do that vertical work with the Boogie Drone, should they choose to.
But at the minute Adrian has worked his way downstairs and it looks like he's not going to be opening anything open
This could be a problem for secret because it's allowing SSG to just play in the power spots inside a site
That's exactly what Paulus has just done and picked himself up a kill
I'm a little bit surprised that secret aren't opening anything up
You saw them the damage and the debuff that comes off the back of those razor balloons not always lethal anymore much smaller radius to them
But does apply a debuff here
We're just gonna make life a little bit annoying for Adrian at least for a short time until that expires and C4 comes on towards the window
That finds nobody onto the doorway starting up the window. So the 4v3 for SSG though as we entered the final 60 seconds
It's now Adrian's heading back upstairs. He's got those three boogie drones better late than never
He's gonna start opening this up and you're gonna see a difference from SSG now
Off the straight way you can see him running away. You can see him moving and that's the problem
The secret of fear so far they haven't done this so they haven't forced them away
I think it's a lot of waste of time from SSG really sorry from secret realistically because SSG
Have just been allowed to stay here for too long
There's no idea about men's position
He manages to get one full St. Jane I know pick up the others and that is a reasonably comfortable defense for SSG
I think after losing the Monte savage going down early secret just got caught up in a little bit of indecision there
Kind of agent I think tried to fill in a position that wouldn't normally have been his
So then you go and pack upstairs with 50 seconds to start moving defenders round
It was all just a little bit disjointed
We think about the number of times that you've seen a black beard
Any kind of shield user stepping into the one that gets the diffuser down there or at least we've got a couple of others happening
That first kill on towards savage on the monster
I think really stout out of the rest of this round will go and you saw it in the game
They can see for it was very slow. It was labored. It was trying to adapt on the flight to figure out
Okay
What are we doing absence of having a shield to be that tip of this beer that steps in towards site and gets to the diffuser
down. They paid for it and now these are one piece of both teams getting on the board nice and early
in this game. Where do we go from here Tim? Will we go of course to the first floor? First floor.
Counting systems. It's the first floor. We're going to see a large top floor. We've spoken about
this an awful, an awful lot. This defence and the attack as well. We will expect to see that external
wall opened up, the thermite gets chosen on to now by June and then it'll be usually a push towards
taking some top floor control. Some teams will decide to just launch the utility and try and go
for it. If that's going to be the case we'd usually see a sense onside as well. This time just the
ying, we've got the smokes on the capitol, maybe nothing else to do that so I would expect to see
a little bit of pressure towards top floor but if we look across the side of SSG we can see
there's only two of them up there, Ashen and Faults at the minute so there is possibly an
opportunity for Secret to go and get that control. It's kind of the same as what we saw back on
Fortress and we heard the frustration from Twister about it, I guess, to a level, was just how
ratty they were being, how aggressive they were being in the early round, I think she were,
and how it was then causing problems to decide a secret. This being the more known map, they
shouldn't get stung by anywhere near as much, but Ashen has still managed to get rid of Adrian
and get away with his life taken no damage. All three's votes in that pocket, perfect,
because look again, who has been removed? Arguably the most important operator in the round in the
in that's two rounds in a row they've lost crucial operators very early on yeah
you don't always get to choose who you get when you find those early kills but
it is there to the other side to make sure that those important players and
not be input in risky situations.
You'll find Benjo a lot of damage done there Noa is down as well fighting
continues. Energy just looking to get aggressive here to get backed up as well
so they can get the kill on to Noa very nicely done.
Oh, the big double door onto Ashen and Forze 2v2 after a bit of chaos on the top floor.
Got a little bit too focused in there and trying to get rid of the down player.
Just let Mowgli coming from behind them through Green Door and gets a freebie.
Wasn't enough cover there coming in from Newe as he now falls down to Mowgli.
Mayweather saved this round for his team, J9O with it all to do against the shield
and against Mowgli who's on a tear. Best of luck.
Yeah, Mowgli's been a little bit quiet so far today on Fortress as we said
They could really do one with one of those big kind of hero performances out of him to carry them towards map three
Versus two but an absolute age on the clock. So
Secret thinking about putting the diffuser down, but is they here to flood step specific now that we're going to go to the challenge
But they need to be careful there
All right, what they did though. My ugly just rotated himself around that rear side and took the kill from behind
And that's going to be another round to secret to one. Good to be one played out
The pressure being created by the Blackbeard and then almost from that supposed to being told stop
Calm down
Which is rare normally against SSG if he has to see imagine getting the war and for being a bit quieter
The option can be
Clearly both teams I think very very
Keen to get this series moving in their direction a bit further as she of course
I've got that comfort blanket of winning fortress first
Clubs as a way is that follow-up if we have to get there one of the classic maps in Siege where both teams will be tested on their fundamentals
Left and our least leaning towards secret on the attack
So, let's get ourselves on into round four.
That was beautiful, Nitro.
They came through there.
I think, ooh, on a different day,
but it's not basically anybody other than a Blackbeard.
They've got themselves a double kill there.
But unfortunately, it wasn't.
For them at least, there's a Blackbeard.
And still alive.
So, round four, they see us back up to the top floor.
Secret, very confident in attacking this time,
this last time around.
around and got themselves into ops. No one moved in there so quickly. I'd like to see
SSG maybe try and just hold them at bay for a little bit. He went straight up, opened
the Skybridge door, then back across into that position, opened up onto the plant spot
and was able to just kind of sit there and control, cut off the middle of sight by being
on that door. So, SSG, I think they need a little bit of a plan to just hold onto that
area and prevent him going in there quite so easily. The other push then came up into
mezzanine and secret very easily kind of took over this whole rocket mezzanine area. It was a big problem for us.
It's the main focus of this top floor. No doubt about that. And really a substitution once in this round.
If you look at their line-up, it's all about time-waste, right? Towards the kind of two-barrel.
Into the glow. This smoke's coming out. And of course, the few mines just to impede enemy players a little bit longer
will be work for secret to do here. So they can't take too long in the starting parts of the round.
But of course the curse of building up for a very very turtle style sets up
If you don't really have loads to go aggressive with early in the round
Maybe a C4 or two if you really fancy it otherwise
It's a case of sort of kind of stem the flow as best you can but it sets in the secret
I'll be executing at some point and your job is to slow them down. No of being removed
That's massive because it's the ace off line one of their only ways to get through what is now currently a fully electrified wall
Hopefully's all they've got left here. Normally. He likes to play entry exactly what I was talking about not allowing him to go in there
and just take over ops and move through into that power position. Great stuff from SSG.
Savage has recovered the diffuser but he's scarped with it. He's having nothing to do with that now.
He doesn't want to be getting into ops because as you say, we've got an electrified wall,
very little that they can do from there. It's now got to go to plan B. That's likely a rotation over
the roof. Join Adrian on the other side and try and push him maybe from that bathroom angle
and get in towards where Avenger is holding inside a site. So SSG needs to recognize this
and train some guns over that side, which they are doing at the moment.
Morgulier has joined from Mesamine as well, so it's all shifting up for that kind of
south-east-sided push.
I'm just a little bit nervous here that Morgulier is the one looking to take early engagements
down towards display, and he's the only one that can get this wall opened up.
I know they forsake the wall entirely and make use of the Capital to drop smokes in
and go for a plant in behind the desk, or they bail and try and rotate over towards
Arsic's room instead, the B site, and make that be their go-to.
In fact, they may well be because staff if the diffuser on side has moved over towards that side of the map
Yeah, it's definitely a push towards web entries positions
You can see on the left of your screen small parameters come out to try and slow them down
Mowgli gets a good kill on Jane I know starts creating a little bit of space
He's also looking to just clear right behind desk folks has been forced back
But he didn't take one with him as he goes four versus three SSG now 50 seconds left to go as the utility starts to fly in
But secret they're not moving behind it. They're just sending the flashes in to try and create a little bit of chaos savage
Managers to square that venture Adrienne on to false 2v2 and again somehow on this top floor secret find their way back into things
They could definitely get the time because the last two players up the live are on mess and rocket
They've got to swap places in a way where it's secret that I've got the site and now the retake from SSG is gonna be
Massive
Ashen trying to push forward here making use of that smoke to make it a bit safer
How many times today are we going to see Stafford try and be aggressive and get down by the other side?
It's unfortunate for him and it's all down to Adrian.
Tucked in on display window, one for three into a 1v1.
Secret have lost so many of these today.
Is it their time to shine as him versus Nielsen?
And sure enough Adrian goes big to give Secret a 3-1 lead.
That was a great call on the rotation from Team Secret there.
So as soon as they lose, nor as soon as they lose the ace in that ability to breach the wall easily,
and all they still have the hard breach charges, but you're not going to get a very good, you're
working with a vault breach, you're trying to get in and plant, there's a lot of the things that
can go wrong. They make, there's a very quick call, Savage won't get the diffuser and he rotates over
and he goes over to that peace height window and he just waits there until they've got the clear
and gets him and then in the 2v2 they take the opportunity, they recognise that they've been
able to force the remaining SSG defenders out towards the office side, out towards that desk
and just keeping them at bay over there is easy for Adrian while that defuses a great
clutch at the end of the 1v2. Beautiful stuff from Team Secret to get themselves now, 3-1
on the attack showing just why they're the best in the world when it comes to playing
on this side of the game.
It's very, very decisive in thinking what they want to do, but also very, very capable
of operating as individual players like Savage there. Now, it's his first kill that he's
got all game long and he was the one going into the war's display who's leading the question
two different directions, Bates, Ashen, who's more close to the wall to site, then immediately
spins onto the afterewn door, kills the player pushing in from there, and Ashen sort of left
in no man's land, he can't push 1v1 in that spot against the DMR coming out of the lion,
so it was really good stuff.
It does eventually get him later, but as we see, he can then turn towards Adrian to do
the business for his team, so a really good round for the secret of 3m1, as I mentioned
earlier, down to the base when we go once again, where they lost the shield very early
on last time, and Monty, sprayed in the back inside the first minute or so, so hopefully
They keep him alive a little bit longer this time, at least long enough that he can have an impact in the rounds.
Swapping meds!
Right away, again, shaping up behind the shield.
Like it has been taken away from them, but Savage is off the blitz instead.
It looks like they are sort of shaping up for that thing altogether.
What we definitely want is to try to go on the...
Trying to get aggressive break. Quick thinking from Fools there.
Just putting those fire canisters down to prevent the pressure mounting onto him.
for the Adrian might just to find new as elsewhere. SSG they've got big problems here there's they're
already on the back foot in a major way five versus three there's no picks up faults this
starting to fall apart but a couple of kills might just bring them back into it but I think it's
too little too late again it's the power of the shield they've all had eyes on savage they're trying
to stop his rush forward and as they stepped out to try and turn into the sideflacks there is
15 mother player nearby to bring him down. Benja very much left alone the accorded by the Blitz
to get to the end of the
game. It's a finish off by
June. Excellent attacking
round there where SSG would
just completely out of
position, not ready to deal
with that kind of aggression
that quickly. All one to
secret. Good call from secret
there. Just getting in and
last time they struggled to
attack onto that site. That
was the one when the SSG has
had was down in the basement
and secret this time saying,
you know what? Let's forget
about that mid floor control.
Let's forget about all the
other bits that go with it.
Let's just go straight to
site and see if we can
We're going to get into the
super super powerful on the
attack of, like. Quick step
pause coming in here as well.
We get that rectified before
we get into around six for a
second. I was like surely
we're not having attack time
right now. That would be.
Crazy talk to usage. You're
going into the very last round,
but it's been bruising for us
to cheat him even if they win
this next round that down
foreign to the got to win four
attacks at their own. And yes,
secret aren't as good on the
Otherwise, very good chance he's going to be winning everything that God sends you away.
So, as it stands, a lot of work for SFG to do.
You'll see again all the focus comes on towards Savage.
It was the one money that was coming in from the east side that was really impressive
because Fultz of course was very focused on keeping him away from fire.
Newey still thought, oh, if Savage is watching Fultz and gets a sidestap here,
what he didn't know was Adrian was then coming in off towards his right hand side
and got a free kill on towards Newey.
So Savage really sucking up all the attention for his team to then capitalise off the back of.
have. It's what secret are
known for very commonly get
free shields banned away
against them. And you can see
why given how the previous
round went. Get everybody back
in just as soon as we can. The
players will be left with their
own thoughts for a moment or
two. I will get this one
squared away, but I'm really
glad that this looks like it
could be going towards that
third map. I think both of
these teams have shown us some
good siege that both kind of
the top of the table. Um in
this group, and it's not
disappointing. At this point,
I think you know, I'd like to
see SSG get a little bit more
competitive here on layer at
the minute. It is very clear
that this is secrets. Matt
pick. Um, particularly, you
know, how strong they are on
the attack. Let's not forget.
You know, SSG have had the
choice of sides here, given
that it's secrets. Matt pick.
So you know, this is the side
they thought they could do the
best. But I think that's
pick so you know this is the side they thought they could do the best of it's
not gonna get any better likely in the second half for them especially secret
defending here on where we know how good they are so we are kind of eyeing up
that clubhouse this either it could be one for the ages but a map three all the
time anybody the optimist I think for NAME you would definitely point to this
being a game that decides top of the group but then there's also a fluxer W7M
in this group actually I guess you can't ignore but they get quite handily
dispatched off in their game, where it really starts to count I think as we go
through these next couple of days is the fact that one of these teams doesn't
get to play on Friday. If you don't play on that last day other teams are still
playing you're just that watching you can't do anything about it you're
relying on other teams to ensure that you get the finish you're after because
the reminder you finish in first place you go to the second round of the upper
bracket, second and third place go to the first round of the upper bracket, fourth
place go straight to the lower bracket and fifth well I'm afraid you go home
early for even hit playoffs.
There will be one team that will be disappearing from the tournament, from each group.
And we'll get to the end of this first phase, and of course everybody wants them to avoid
working back in that situation.
It's the end of the burn plan Friday, by the way.
Okay, okay, this isn't it.
The thing, I guess you can look at it two ways, it's you know,
yep, you're not playing on Friday, so you can't kind of influence anything.
The point is, you've got four matches, you've got to get the job done in those four matches,
you know you get the best results that you can across them and you've got to get your work done
within the
I'd like to not go into private expecting the whole day. I like things but
Exactly that. Chill out a little bit. Who cares what they're doing. We're finishing first place, no one cares.
Exactly. That's why winning this is so important. Just get the job done ahead of time and then you don't have to worry about it too much.
I'd be surprised if either of these teams have any kind of worries come the end of the week
but like you said it's just about whether they're in a position that they want to be or not.
Let's see if that attack time matters. Any effects on either team? I imagine for us this
year it's a good chance to think some things through, talk about how best you might get
the second defensive round on the board. We are up on this top floor. But they haven't
been, I would say, like ill fortune for the most part. They got nowhere out quite early
on last time around. But while we're looking for the same again with Benjo underneath, I
imagine, with a C4 in back pocket, indeed there is. Just waiting for someone to step
across. So if drones haven't found him out downstairs, feeling for a bit of a rude awakening,
especially for Noah who's already in the area.
Hade is ready to go.
Out will be sent in, challenge follows it,
but it's Hashenu picks up the first kill
with that shotgun on to...
The number of early kills that he's got
playing against Widow is ridiculous.
How many times are they going to punish the important operator, though?
Savage died on the Monty.
Savage has died on the Ying.
Adrien died on the Monty, I think, as the first killer.
Sorry, I'm getting the Ying as well on an early round.
They are just being able to pick up the sort of important execution operators before they get to that stage of the round over and over at SFG and it hasn't really been too much for them so far. You can't have got a feel for them.
There's a bit of a bugger, but it'll be all good today. All that really matters is that school at the top of your screen.
It still heavily leans the way on the blue team and team secret.
team secret. However they've got the focus going in now they've got this this
breach opened up it towards site it's never going in for a plant already. I'm
looking in for a kill here, Nua's going to be able to find Asia, Nua is going in deep
along with Jume on the looks of it. They've got a couple off the back of it
Tim and it's what they can get a plant down here in a moment as long as the
cover is there. All down to Ashen by himself who's now got a step on forward
and has one smoking back pocket in his place is it well this could be beautiful
but I think it's just about missed it out. Nua gonna finish that off and Ashen has
got a lot of work to do to recover this. Yeah really well played from Jume on the
I'm sending that flash utility across into Orn's positions and preventing them from being able to push forward.
No one knows the peak is coming. Steps around gets the kill.
Five-one. Good opportunity spotted from Team Secret there.
No one saw the gap, and instead of going in looking for a plant went straight in,
got aggressive onto that desk position, cleared it out, got kills,
then went back for the plant. Really nicely done.
Phenomenal attacks from Team Secret. Really impressive.
I think there's almost pedestrian for them. They weren't all three attacks on that top floor.
on that top floor. Only in one of them did they have to rotate away from mezz. And that's
because Moe went down, they lost their hard breach potential and then rotated over to
R6. Otherwise, it has been the same attack twice. And we've seen SSG try and make the
odd change to C4 from Benji below, maybe helping, but as soon as he's thrown down, it's no
longer a threat. Just didn't really offer enough to reinforce the defense on that side.
So unfortunately, they find themselves with a bit of a mountain to climb here on layer.
They go on the attack and we start things as you may expect up on the top floor.
that. Let's see if secret can
do a better job here on the
defense. Then whether she can
break them down last time around.
As you say, secret their attacks
have completely focused around
mezzanine little bit of
attention in through option
game that wall open. But other
than that, which in no
attention out towards our six
room. No attention out to that
far corridor to Skybridge to
which SSG choose to go for, maybe a combination of the two. If we look at that defensive line-up
that we're going to be seeing, no major surprises there. We've got the Denarii, I think we'll see
that, I keep an eye on where those trip connectors go, but I would expect to see them maybe out
towards that kind of east side window, and then we've got the Gallo Canisters which will be in
position to prevent, I would expect to push towards that plant side. Both those by window.
because the little Info someone does go hopping in.
It's all about the Info game rather than trying to kill someone
or deny them from getting inside the building.
It's gonna happen.
Key I'm probably here is Moke is the one playing on mezz
and looking to contest towards Ops.
Got a barbed wire down inside of there.
Normally you'd even see in his army,
step actually into Ops, can't like he's doing now,
and get a couple of meter barriers down
so you can play in there slightly more aggressively,
waste a bit of time.
It's the kind of stuff that SSG wasn't doing
that gave so much control over Secret early in that first half.
Release here, so you've got a little bit more desire
to push SSG away from Ops.
Yeah, I like that. You know, as I said when I said you were defending there,
they wanted to see more pressure onto that upside drone,
allow them to just come in and take that space and get that breach.
It's going to be Ashen on the blackbeard that looks to push towards there initially.
Ventura's got it underneath as well to try and support with a little bit of work from the book.
Jume is the one tasked with holding off that foreside that I spoke about.
But looks like he might actually have a little bit of joy.
The Ashen is kind of in between Ops and Skybridge at the minute, a little bit of indecision,
but pushes forward into Skybridge now, so June could well find himself in a bit of pressure
with that Blackbeard coming first to first with him, but he does have the Vulcan canisters
ready to pop!
Should he feel the need to do so?
Still a basic time at that point, isn't it?
They've still got lots of chance to do that with Adrian being set on the chance, as Fanny
Canis is still in that pocket, another Lion scan rings out down to the last one here.
This utility for both sides to throw at each of the main warrior, thinks him half way in that round now.
And you can see basically every single secret player who's gathered and staring up to the wall screen here,
they're expecting that to be where the push comes in from, and this is the one angle that we didn't see secret attack from at all.
Have they got the right deal in this to be keeping a base for a bottleneck?
We'll find out as Jane I know rotates over towards the display window, looking to put some pressure into his own.
Yeah, it's not a bad idea. It's just going to make it a little bit more difficult for Adrian to hold the position as the tachanka.
He just needs to be a little bit careful about how far back he strays and that he doesn't expose himself to that line of sight
But he does have nowhere on the denarii back in him up
But as you said the rest of SFG are over on this topside looking to impress and create pressure from our sixth room
Fultz is in there has the diffuser as well beautiful
Lawtate from June to go downstairs and take Benjamaster out now
That's fantastic because he was posing a real nice to see himself with the book J9O gets a double though
Is it trying to get aggressive? That could be a bad call from Secret 3 versus 3
and they're in the site SSG and they're starting to do some work but Secret somehow
standing tall!
Probably a 3k for one but it's a 3k for the other
Tune turning into a bit of a demon in the round himself
News of the ultimate recover was sat downstairs watching out for any C4s that could be used
but now has to sprint upstairs and try and recover the surround
and Mugg is watching, enter the trade between players for a Wild Sim but that's what leads to the end of the round
Secret carry on six and one here on there. Yeah, I like that play from June going underneath because Benja was causing an absolute nuisance
As I said, he was under there with the skeleton key and we could see how much of the ceiling he'd ripped out from above him and
So many safe places it could be removed.
Perfect.
Was there either B2 player?
Yeah, but yeah.
Come on.
Maybe you can wear it in flashes because we need to fucking this.
We need to get the guy to move.
Yeah, yeah, yeah, yeah.
But I mean...
Yeah, just read the traps.
Eat the grill or no, man.
That's fine. I'll have the one.
Alright, let's go.
No, let's go.
Bye bye.
I was gonna say no rush, lads.
We only got 45 seconds.
Probably the fewest words said in that time
that I think I've ever heard.
Well, I mean, it did open up with call,
how you say, I called it just a break momentum.
So, which I think is fair to say when you're at map point and I've got five rounds to play.
I think it's running down where, you know, if you're SSG, there's an element that I think
you're already looking towards the next map.
Yeah, of course you're playing to win it, of course you're taking it round by round,
but I think, you know, kind of, as a coach at least, I'm looking at that and thinking,
we need to win clubhouse.
That's what we need.
You know, my brainpower now is on, let's make sure we win clubhouse.
What am I going to say to these players after we've lost Lair?
How do I make sure we're in the best position we can be into with Matt Durant?
Because, yep, we might come back and win this one.
It happens the way that he grabbed playing.
I'm going to say it's very unlikely and they probably know that as well.
So, yeah, I think, you know, a lot of the concern, a lot of the focus will be towards full bouncing.
Just kind of take this around at a time, which is, you know, why are we saying,
well, yeah, maybe change this up, maybe change that up, but we'll do what we can.
And we'll see how it goes. But Seeker, I've just looked electric on there.
I don't think anybody's going to be rushing to play on the bomb there any time soon.
Real challenges, of course, with the attack timeout.
And they were speaking about bringing along flashes to unseat one of the players,
but they haven't attacked them on the downstairs yet.
So it's the first time they're seeing this site.
They set up everything else coming out of Seeker.
And so it's a chance for us to see to, I guess, reformulate the game
by a bit if they've seen a consistent problem.
But they've only had one round on the attack.
Not a lot to work with.
I don't think you'll sense too much impact coming out the back of that.
He can spend your work in his way down towards Mowgli,
as you can see, he's off towards his right hand side on the Skopos.
Does he get away with a freebie here?
No, misses his man!
Could have been a golden opportunity, but Mowgli lives.
Yeah, that's the sort of opportunities.
And again, I know it's the blink of an eye,
but it's the sort of opportunities that you've got to take at this level
when they present themselves,
and it's those moments that can leave you kicking yourself.
So, we have a look at this.
We've got everybody downstairs a part from June all the way up on top floor in this way
I'm not sure how aware of that SSG
Oh
Because he absolutely ignited the expansion with his shot there
He must have had no idea he was there
That was one hell of a spin on the shot with the shotgun
Beautiful stuff and Benjus is thinking what more can I do
Not a lot on this map unfortunately
There he is
Oh yeah, it's such a great time unfortunately
He has been kept so quiet by Seifra.
You can see that comfort on the map building on through.
The echo of Adrian will fall to newers.
Still a lot of space and a lot of time to work with.
Adrian gives himself away a little bit there.
I'm not sure he needed to challenge that.
He's kind of just caught, you know, a non-nonsign.
If you're going to peek, you know, peek,
but at least peek around the crib.
You know, he was just so bang in the middle of the doorway.
So it was an easy pick up.
Paul's manager defined Dume eventually.
So now 4 versus 3 a minute left.
left. It's two minutes been wasted by Doom on the roam there and Hadrian supporting as well,
but losing that Yorkie and Slaco is certainly not the best. They could be, it's causing a problem,
you gotta go one way or the other, Savage. Three versus one as SSG, the Taktime out certainly
seems to have done a bit of something for them. Looks like they're going to get themselves their
first attack. What I will say to this is it feels like Secret have gone really aggressive across the
map here and they take the prize for it ultimately. This is where things have gone wrong and sure
to get back on the board. It's
a good way to upset it, but it
just didn't stick because SSG a
bit too ready on the gun fights
there. Good round for them. Still
a four round deficit to climb.
We'll see if they can do it on
Bunkson briefing. Yeah, I think
from secret perspective, you've
got rounds to spare. You six to
up. They're not going to do that
forever, but yeah, let's just
have a go. Let's get out in the
map. Let's try and get slippy.
Let's try and cause them a
problem. I'm not going to get
Let's try and get slippy. Let's try and cause them a problem and you know, ultimately
For them, but never mind you, you know, go next
That was brilliant. You know, you see if you can do it in the next round, but yeah
When you're on the echo and you stood in the middle of the doorway like that
I don't think you really need to be doing that
This was brilliant the indecision from Zavadi was like
I love even them, the Daemons are still pre-firing, just in case you're pushing to him, so it's
kind of down if you do, down if you don't, pay the price of these around onwards, we
go.
What I like about this next site that we're coming into is so commonly on the attacking
side, we're used to seeing now like, Sends being ran, yours rolling with a couple of
light screens, you trying to avoid getting shot from above, if you haven't got control
of that, you pan aside, away you go from there, right?
Here we're not seeing any of that coming out by the looks of Trumasus, Gino is going
towards the center. They have gone for Benchor on towards the book, so no doubt
do want vertical control but they're gonna have to wrestle top floor control
away from secret first before they can even think about looking at the site.
There's four out of five from Team Secret up on that top floor, a big contrast to the
way that SSG defended this site. They only had one or two, I think it was two
in the end that they had up on that top floor. So Secret certainly wanting to
stick a claim up there. We're gonna have the external wall opened up there
I would imagine by folks. He already is applying those solvers, so that gives the access point and the pressure to the player inside of sight, which will be doomed.
But SSG's attention has to turn upwards. It has to turn towards that top flight. They've got Mowgli, they've got Benja, they've got Adrian, all on the top floor.
Savage as well, joining them on and around. Messi's got the line into the bathroom, and it's an awful lot of space that needs to be cleared by SSG.
You just can't really afford to rush into sight and make a plant happen even if you spot everyone offside because there are just so many vertical angles that are exposed.
It's almost impossible to plant unless you can get in and get rid of some players first.
And that's what they're going for. Lots of people coming on through, but Adrian wins out the 1v1.
Onto Ashen, looking for another, not quite finding him. It's false to get the reverse.
So a trade being secured off the back of that first phone call.
But no doubt when that next call is available, we'll see a kickoff all over again.
great use of the bathroom windows from folks there just putting a peak holes in
both of them so you don't know where the challenge is going to come from.
Benjy manages to pick up nowhere as well. Four versus three now SSG into the
ascendancy again. Maybe just building a little bit of an offensive but it's absolutely free from
ugly, he goes crazy and gets the double, can't make it a triple though.
Newest managers to shut him down with his skills from SSG else. Where folks with the
final one, SSG they are waking up back into this one. I said they might be
the ball. They're looking
towards cold. I forget that
they want to get this done on
my dad's the fight in back six
three. Big question for you,
Tim. At what point do you start
to get worried? If you see
I think another round yet. Yeah,
I think 64 you start thinking.
Right. Come on now because the
other thing that 64 is what
will have happened then that's
three rounds in a row, so it's
a full rotation. So you've not
like one any of you sides are
there. Um I would imagine
probably going to go to top
to win it on top. I think
that's probably what you know
the secret game plan is. Do
whatever we want on these two
rounds. Get a little bit
aggressive trying, you know,
win it by getting a couple of
early kills, um, because we're
going to win it on top floor
anyway. Just all the two bands
coming in there. Doc could be,
you know, surprised most of
death about already today. Very,
very good at moving through a
map as big as where the other
sides ban, though. I really
like the way the water, which
means now they are absolutely
free to run things like the
ying every single round to
round to span the living hell out of flashbangs and try and find a push on through, but otherwise
might be quite very resistant and dug in entrenched defense coming out of secret. So I like actually
asking Chief of Poets to ban here. I think they've kind of come out air quotes on top in that regard.
Very keen to see how things play from here. They can also of course, as you see in
run at the glass, isn't this all about flash, they can run smokes too. What's the choice to
them for them to play with here? Yeah, key round for me. I think this top floor is kind of like
like the final boss, you know, getting a team who choose to play up on the top floor, like
I said, that's where they're going to expect to pick up rounds. So if you can come in now
and take that away from them on the attack, it's your third attack in a row that you've
been successful. You've taken every site off them and you're only two rounds away at that
point and you leave them with a real headache thinking, you know, where do we go here confidently
because we've lost all three of our sites. So yeah, big, big round coming up. Obviously
first SG if they lose it it's over so it's a big round regardless but I mean in terms of you know
what could be a comeback this is what could be the real catalyst the real kind of spark in the
powder keg. This is the first one for the day as well Tim. Timing as well. So first time focus
coming in towards actually opening up the mass wall itself only it's the south double wall on
towards mezz that has been the focus throughout this game you know historically there's all kinds
to try and get the actual
mass wall itself. That's why
Mowgli is now dug in there
with the bandit, making sure
it stays up nice and close.
And Junes, for a moment,
looking to try and test
why the looks of it into
war dogs, but folks has
forced him back on the monster.
Junes, just going to be
holding that desk position,
trying to protect Mowgli,
and make sure that he remains
safe. I'm just having a look.
There's no buck on the side.
It's going to be Benjamin
on the day, Moss, that's
looking probably to play
underneath and deal with
Mowgli there. Just having a
gonna look at Benj's position at the minute. He's not inside of the map. He's on the repel,
looking to work the windows on the bathroom side. So, Horgley's largely safe for the time
being to try and keep himself in position. I'm watching Nero's here because he's only
got one Selma left and there are no other hard breach gadgets on side. They haven't
got masks open. They haven't got the south side of the mask wall open either. Those are
really critical to open up and he's gonna bring it to get through onto Mez. No. To know
about that one, Chief, that means they've got to go into a single doorway and I know
You've got a glass on so and you can spam smokes everywhere. It's just an invitation for throwing impacts
Or C4s or fire in towards where they've got to push in well
What has happened as well is that more gliers switch positions with Jimmy can see it here beautifully
So look at where secret are now rather than being positioned out towards my school
They've recognized they can't do anything about that position if they could have done they would have done by now
So the whole team has shifted back over towards that be bomb Shastain. Joom has dropped back towards our six room
They've got no a play in display the whole team shifts back and so when SSG do finally rotate to try and move into display
They're now coming up to a defense on that side. This is really really nice from secret
I think I can't get through this fire is the problem is gonna have to jump in and take a lot of burn damage
So let's go down for the top again as well as the final 30 or so, but there's two kills the secret last time they deny this
Rotation it worked out in their favor and it's going exactly the same way again
Neuers in a 1v4 diffuser, he's down, he's on the wrong side of the map.
This only goes one way, it's a secret win in round 10.
And we're going to have to see how football starts, and how to win that.
Absolutely no surprise, everybody won the three maps.
Everybody gets three maps.
One of the best teams in EU, one of the best teams in any year.
Facing off against each other, and Paul putting in great performances so far.
And we get the treat, and a little bit of close pace to decide who things go theirs.
This being how both teams get to work, work away with at least one point each as well.
Who gets all three? Well, we'll have to find out after a short break.
See you in a few.
I'm breaking next and I'm wildin' out.
Throwin' my ear rolls up and my money left.
Cause I can't get down so let's run it up.
I'ma keep it goin' til I ain't got nothing left.
I'ma keep it goin' I'ma keep it goin'
I'ma keep it going so that I ain't got no...
I
that's the big thing and we can
maybe forgive them for not being
so good on the attack in
fortress fortress is a new map.
They wouldn't know how
space station we're going to
sell. Now secret really, really
good on the attack. Why are
they good on the attack? They
centralized behind that focal
point. There's savage usually
on a shield played a lot of
shields inside of this map as
well. Um and he's the sole voice.
He directs his troops around
the part and that's where
they're so so so so good on the
attack. And I think we saw
that coming out from them on
layer. He was playing this
You know, you know, you're
going to have to be able to
get that. You know, you're
going to get that. You know,
you're going to get so much more
comfortable. And when you're so
good at the attack, you get
that half that was five one. You
then going to kick on from
that. You can see sandwiches
go. And then, you know, you
was support play back in the
day, even when you do it, God's
like sometimes statistically
doesn't quite show, but he was
big reason as to why they got
them dancing about 10 rounds
into layer. He was in his zero
to one scoreline. No, when
that's the case, and they're
winning things are going
exactly according to plans. We
the team. The team is
playing a very strong matchup
and that's the way it is.
As that statue inside his team
kind of just existing and
helping his team right
towards that victory. And
there's one thing that we've
been keeping track of for this
matchup as well. We talked
about it at the beginning to
teammates facing off against
each other for my teammates. And
we keep in track of when they
shoot each other inside of this
matchup. That is a funny thing
that you can talk about.
Obviously a big thing for
Boone for keeping track of
these numbers. But that just
winning that matchup in the
first map. Yeah, the one as
you're going to win a June is
to be able to get in front of
the ball. I'm not going to
completely flip upside down,
right? I mean, we saw a couple
of the last few bouncer. You
was walking down a whole lot of
shotgun. Boom, flick onto
Benj. Yeah the time again. He's
just finding him. That's it.
It's not specific where they
are subject to getting each of
it to a world of pain in each
map. And, uh, you know, obviously
there's a lot on the line in
this last month is the winner
the victory. The points in the
group. But there is also that
head to head of the two shares
It's a very messy, very chaotic, in a good way.
We're going to Clubhouse.
One of the least chaotic maps for, like,
just going for fights, not the executes to set up,
so things can really ship up to be different for this one.
Yeah, I think so as well.
SSG are actually going to be the ones that are starting
on the attacks of Secret on the defense.
We've just talked about how Secret have been so good
on their attacks, but you're going to have to ride that out.
You're going to have to ride the first six rounds out.
I actually think both of these teams
on this map of Clubhouse, that you've, you know,
trials and tribulations of Clubhouse,
we've seen it for years, that every team
I would expect both of these
teams to be really, really strong
on their attacks. So for me, it's
whoever implements their attacks
the most whoever leaves the
least amount of gaps, whoever's
the most in sync is going to come
away with the victory. Yeah,
like how you said, there's all
kinds of different maps that
we're getting to really find out
who the better team is inside
this best of three and club
ours is the final map in the
series. Thank you very much.
And indeed it is clubs to settle
things down. Feels like the best
map to go to when you think
about this kind of thing to
back to basics really you can
throw down and play safe
for the next couple of years.
So I think that's the best
map to go to. I think that's
the best map to go to when you
really you could throw down and place it at its best at the fundamental level. Who do you think is taking it?
I mean, the social prediction doesn't have much of a clue. I don't have much of a clue.
I think Secret have just carried some really good momentum through there. If they were starting on Attack, I'd say definitely.
But they're going to have to start on Defences. This one is about to start. It's Team Secret versus SSG.
secret taking capital off the board. I think very very apt this map we spoke a
lot about capital and how powerful he is especially now that he's got the DMR
but this map up on Catwalk a very very good operator to help clear it away
right on the other side I imagine joined up by a bandit indeed the Grimm once
again gonna get taken away from SSG. Yeah good power up as well you know we see
the Grimm used a lot to create space and to help with executes looking at the
defensive win rates for this one both teams on a very very similar standing
the defensive side. It's a
lot better than when it comes
to the defenses 71 75% are the
two numbers between them. But
as fresh kind of alluded to on
the best there, you know, this
is a match that could be
decided on those attacks. They
are both very capable, but
secret have the much better
numbers at attacking here on
clubhouse by about I think about
25% better off when it comes
to us. So for me, it's looking
the players. We're going to
get straight back into things.
These days, the place in a few
times, and then it's a rifle
through into a lobby nice quick
times shouldn't be too long.
As you were just going to take
a quick moment to just kind of
look at where we're basically
at the end of day two now as
well, which is of course for
some of these teams, half of
their games have been played.
Others. Still got first couple
more to come. They're playing
all the way up until Friday.
Group stages carry on till the
end of that day. Have a couple
more days to start things off
on the Sunday. Decide player
that. Yeah, I think that's
a good thing. I think that's
something that's really
interesting about is that
live stage next weekend, where
we get the year roadmap
reveal as well. Yeah, trophy
man 10 years as well. So it's
a big time to, of course, decide
who's going to be the 10th
winner of Si. You know me. I
just love six invitation. Um
you know, if we take a few
seconds, we can have a little
wonder there. Remember there.
And I just love six
invitation. I love being around
it. I love being I watch a lot
of the games in the crowd. You
know, I always try to watch the
season reveal in the heart as
well. Um because I just I was
you remember crowd erupted when absolutely crazy in La Val Montréal, and you know at
those moments you don't always know when they're going to come, when they're not and it's nice
to be there to experience and when they do. But yeah for us it's our 7th work in it I think.
7th now? Yeah 2020 onwards. Yeah yeah. Number 7 for us now which you know we were very excited
once upon a day back in December 2019 when we got asked to do the first one.
I know let alone being here for number seven, but even prior to that I'd traveled to Montreal and watched as a spectator the year before 2019
I was there with an elite ticket
I was right down there at the front for the the memorable game between G2 and Empire longest map that we've had on course line of course
I was there so so that one live and yeah a phenomenal time at that one
So I've done the whole light spectator fan thing as well. So it means a lot to me to be invitational
I know it means a lot to a lot of people and it's just you know the way I always I get to talk to a lot of people and
You know throughout the week and you know
You kind of get stopped by people and have little discussions and the thing that always that's in common
I think a lot of people say that I always talk to people about is
They love the fact especially when it's people's first events. They're always surprised
How good it is being in this kind of shared space where everybody?
Just has the same passion same passion and same love for the same game
and it's like everybody's just immediately got that common interest and it is it's I love it. I love the opportunity to meet everybody
As you load back into it, there's a tell that story actually about how we've got given the first offer
We've got the email offer probably about half 10 at night because we're based in the UK and obviously every Montreal
They're quite some hours behind
So in that case they're emailing the afternoon for us. It was bedtime and Timmy a he loves a good night's sleep
He was in bed nice and early email came through and the first thing I did was ring him and said Tim Tim
I was like, whoa, what you want?
And I was just like, you're looking at it answered to be honest.
And I was just like, you send your emails and you're like, no, why?
Best impression ever.
And I was looking off at SI and it's the only time.
Tim's really a big swear kind of guy.
That's the only time I've heard him go, F off.
It was great.
And then I was looking up to his emails and I was like, we're doing SI.
This is cool.
Yeah, it was a good part of the go.
That was cool.
Long one.
I remember turning up obviously to Montreal as well.
you know, the night before we were due to cast with, you know, we'd not worked or I certainly had, I don't think, I know you'd done Dreamhack Valencia prior to that.
Yeah, with the future.
I'm not sure if Parker and Michael were there for that one.
They weren't there.
I've not worked with them before and obviously, you know, I say this to Parker sometimes, you know, he was like my voice of siege, you know, like sort of my early years of watching siege as a spectator team and Michael, and of course, Emzo and Milosh as well were, you know, the two main pairs that I listened to coming through there.
So we turned up in Parker message, the group chat that we'd set up and was like,
do you want to grab a drink for an hour and we can kind of just meet and have a little
prep in the bazaar. So we did and we let him sit down and that evening was mind blowing.
I remember sitting listening to Michael talk about his age and it made me feel like I needed
to go back and play the tutorial and at this point I played thousands of hours and watched
it and cast it for two years at that point. But listening to the way Michael spoke about
at the game and the level that he thought of it on.
It was one of them where you just thought,
I need to go back to basics there.
I don't know anything.
Well, let you see, there's seven of us eyes now.
If I lose this into Kicks, taught today about the game,
I'd still feel like I could play it over there.
It was always one thing, he was amazing, that was there.
The levels at which he thought in the game
was absolutely spectacular.
Honestly, there's a lot of us to where we are today.
And let us into this game of Clubhouse.
Secret vs. S4G.
As I've sort of mentioned already,
the winner walks through three points.
Well, the loser, they only get one.
So it's quite important for both teams
win this one out and what a classic map to see the showdown settled on after a brilliant fortress
and a brilliant lair. First site we're going to have is cctv and cashnegg. There's an interesting
mirror being played we don't always see it too often we do see it occasionally. So Junus played
the mirror on the catwalk wall that's reinforced it looks in towards site it's going to allow
you to know what an ability to challenge onto the breach should he need to but i think it also
just helps protect that wall from the long range breach as well because both sides have been reinforced
switch just gonna give him that vision into sight and a few options Morglite
manages to take down Fultz, 5 versus 4 and that is the glass gone.
The environmental kill as well of all things just sprayed down Wilde into the
smoke, I don't think he's anticipating to try and hit the pipe or he's hoping to
catch someone as they walked on through but either way same outcome he's got
himself a kill onto the one player that can see through smoke so zero complaints
here that initial burst that initial attempt coming out from SSG has been
abated bearing in mind Tim this isn't even the site this is the other side of
map. They've got a clear out
mode, you recover the diffuser
and then look towards the site,
but they are bleeding out here.
Second player in Ashton goes down.
Secret doing great so far.
Here comes Ben just to try and rescue it.
Not going to happen for long as agent
steps across. It's looking all things up.
Secret in round one, they get us going
in convincing fashion.
Yep, really nice there from Secret.
They had set up for that push
from SSG. They were ready.
They had the utility. They had the extension
out into construction, out into master.
Brilliant stuff from them.
I like the mirror window on garage.
Catwalk, there was never really any pressure or attention towards that, so Nor was safe and sound.
He was able to move through and support the rest of the defence from that CCTV window towards the end of things.
But ultimately, yeah, really, really nice from Seeker.
And to be honest, I feel they're like they've got one of the more difficult sights out of the way.
CCTV cash can be one of those since a little bit more 50-50'd have got it done,
and now they head down to church and Arsenal for their second sight.
Hard record for Fultz, because he was basically through the doorway and ready to start shooting and pulling away,
But just as the environmental goes off, it keeps Mowgli alive.
But yes, counting the days that we go then,
certainly an odd start to go cash GC for round one,
but hey, can't knock it. They came away with the win.
The full base would start, and I imagine we'll have a couple of players
off running upstairs and already see June on the Mew game,
busy upstairs, dropping down those jammers.
Very, very good on the top floor because,
just like this word, loads today, it's quite a bottleneck.
There are a lot of single doorways that you can block off the Mew jammers.
You can make it more frustrating for the attackers to get into,
who's playing upstairs and exactly where they're sat.
This one of course going through the wall or block off the drone to come through the doorway on the other side
But it will probably in our place like savage and mobile to sit up here a little bit longer
Probably want to just have all three players on the top floor
Normally you want one set on the ground floor to be able to drop back into the wall site in case there is a fast hit
Don't think we'll see a fast hit given it's a black bit on sidebar
This is the possibility that SSG just take to get about the drone
Let's go direct to site
Straight away, Ventura's got himself in through strutting the wall through the wall through to pool
So that cuts off bar. It cuts off a little bit of that rotator option.
Mowgli is up in gym and does have the hatch open.
He's very careful about dropping down there because it could be serious problems.
If he says he's going to have to move himself across really and get a bit of an alternative option,
maybe down those main stairs.
But again, they've got people in those positions watching the window, for example, so secret.
It's not bad for them. It's still wasting time,
but they just need to be aware of it in the cautious.
It's kind of a shame in a way because Benjamin, in that spot,
captures two half drops where you stop any players that are doing it but you
think that will then lead the rest of the sheet to say okay if those players
upstairs all three of them can't fall back down easily we should just go and hit sight
but they're not they're still trying to full clear this top floor which I think
it's really gonna hurt them in the long run of things like Ashton's got to run a
ground floor they've largely trapped these three upstairs now let's just go
and smash the site. Tavige needs to be aware of that because he's the one that
of course can sort of teleport back on the score pass assuming that he's at the
is back in sight that's too easy for he's just unaware of the fact that that lower wall has been opened up and he gets punished
Ashen is there for the immediate trade but still a minute 25 left on the clock. We don't have hatches open
There is no access in towards sight yet for SSG savage
I tell the port of practice that as well really nice from him
But there is still only two left alive on site
Versus two though looking good for secret to be fair SSG is the one that might try which is to try and go direct towards sight
They've just lost two players to the DMR off the back of it.
That really removes all the wind in their sails,
new as the last one left alive here.
It has to probably work its way down through his storage
with the Fuser in back pocket,
but he's got three players to fight for, too.
Not a pretty spot to be in.
And with the minutes of work,
it isn't exactly like he's short on time,
but Seacra and Naka make this one easy for him.
In a game where the battle is likely going to be decided over,
who can attack the best?
It is not looking like a great start for SSG.
Seacra coming out with a really strong
defense those cut first couple of rounds and looking good
That's about enough time out coming in here potentially to because it's been an ugly start for SSG not able to get themselves involved even close
Listen to what they're gonna say. I'm gonna ban the mayor third here. They're gonna abandon their might though
It doesn't matter. We're gonna get our three charges over on the regions for the topside smoker
We're in cons single shakuzi answer over every single round against these guys off. We need to do for a gem side close
Then yeah, I want you to fucking keep pressure below off that you either float towards red or you can just decide to play below the actual site itself
and the football being up through it. Keep one on the jacuzzi side balker. This is for
gem and it's also for fucking cash. If it's cash side, send two for the catalyzation.
Keep one on the server side and then like I said, I want that guy below, so like Ben
does say we either work up right off its cash, we need to split pressure off that, or if
it's fucking gem, same thing, we can set a work up right off that with the counter pressure
being on jacuzzi side. So basically just rip all three open, keep one post between logic
on the side. Have the catalyzation option on server, have the catalyzation option on
on Gemside as well, one more call please. On the base.
There we go. Alright, so definitely more tactical advice coming out because the
thinkers call out a seam. Both of those attacks really haven't been pretty.
They've just been batted around by secret for the most part. They've dealt with whatever SSG they're throwing.
They're lacking a little bit of pace there, I'd say, in these rounds, too,
but it's just meant secret. Who are quite a pacey team, don't mind just playing around whatever it is that you're throwing at them.
No, absolutely, absolutely secret. Happy to, like you say, just sort of work with what
they're giving at the minute. And they've taken Caching CCTV, Church and Arsenal, successfully.
And we will now move to Jim and Bedroom, I think. One thing they'd like to see SSG do,
which I don't think they've, you know, if I think back over those first two rounds, is
they haven't really established themselves in the map very well. You know, at no point
have they been sort of in confident control of their areas and forced a secret to do anything.
to do anything, secret of, you know, reacted and just
can rotate the round like you're saying,
just continue doing what they want to do.
So this time around, we know what to expect,
and that is the push across from that cash side.
So, like, CGC wall opened, construction wall opened,
and CCTV wall, and then good, confident control
with cash of construction and a real presence,
maybe wanting logistics as well from SFG
to start putting pressure on to site.
That's what they need.
It's almost like the third map in the series
is the reverse of what we saw back in the first,
Ashton for example being really impressive at every window
is your way of finding the catch players outside the building.
Well now it's more that we're seeing.
Secret do the pack under them.
It is no long garage in the last round.
You just in mode to try it at the start of this round
on towards Ashton.
You have almost caught him as well.
Kind of the nick onto him.
He didn't quite find the head that was in that line offline.
Very early on.
The little business from nearest straight away.
I said coming in, there's three walls.
I want opened up.
Quickly, cash, construction, and jacuzzi.
He's done them in exactly that order.
one after the other with 50 seconds in all three walls are going to be open really really good
skill from ssg next move is get some presence inside of the map nobody yet despite that
cash wall being opened has moved in sorry the construction wall nobody's moved in to start
challenging on towards cash top red construction everything from ssg is stuck in a public jacuzzi
side they've got a clash over there and it might just be a little bit one-sided it has to be real
to contend with, but however the look it's trying to aggressive quite early on.
Jumas bats himself right into a corner here as well.
Pits him that shield. Realises it's a little bit too hard to sit where he did.
He's going to have to rotate away and rejoin his team.
Does just that. And he's got himself out to safety.
So, SSG started quickly. We're getting walls opened up,
but now Tim, it's that thing that you said earlier on.
They're not really inside. The map is the main concern.
You've got Benjamin underneath, which is a start,
but now you've got a break in the extended hold on towards Noah
and Moghi who are in the area.
And then also think about how the hell do we hit site later?
Put some J-Nano on, I'm moving in to try and increase the pressure on this side.
The Nomad is going to make it difficult, June taken down.
Beautiful team work, J-Nano the one to pick up that kill.
Benja is going to try and aggress, he's going to take a lot of damage.
Mowgli manages to pick up J-Nano as well.
Secret holding on again, just standing firm.
This is looking great from the EU side.
Nacho deployed, but it's going to be short of the mark.
It's not going to find its way over onto the stairs.
Benja still needs to be careful.
got to clear out this barbed wire at Wilder in damage.
Just sends up the flashbang in case they're still playing in that position,
but they have dropped away and more time is being wasted.
There's only 40 seconds. I really don't think that anything is going to happen for SSG here,
other than what did. Mowgli, Noah, a killer piece and another round for secret 3-0
and a complete rotation of those defensive sides.
Look extremely comfortable, don't they? They won the battle on two fronts there,
the same time that jacuzzi was going off. There was also this scrapping towards cash and cc or ssg
We're trying to push on forward. They got the clash that will involve in you
But everything else from there just felt completely flat on its face. Unfortunately
Really lacking a bit of wind in their sales ssg and they've got to find it here because across these next three rounds
This can only get even more bruising. We've had the thermite taken away in the mirror banned out by ssg
that. Yeah, really good
stuff. Really good stuff from
secret. We're you know, we heard
that from call out that those
were the bands that were
likely going to be coming in.
They already have a plan for
the thermite being taken away.
You know, he said we heard
him say we'll look at the
hard breach charges to get
the breaches that we need.
They can also bring along the
ace as well. So this should
still be fine. Interestingly,
going to see a possible a
possible pick onto the owner,
somebody that we really don't
see too much of anymore. If you
back in the days of cooked nades, we used to see an awful lot of Iana but certainly a little bit
rarer these days but Jane I know looking to bring a lot of value you know from Iana just on the
basis that Siege is an Intel based game the more you know the better you're going to do and so
we're going to trade it away there we go. She was the go to for a longest time for Shaiqo as well
if you remember back in the days of Thrones and everything. In the days of BDS it used to be like
He will play up by himself on the honor the other four together across the map and obviously then execute as a group
For the reason I think you see a less these days is mute
Because he has dropped off a lot since the changes have come on through now
You do still see you as you're seeing here on the six out
Just not quite as effective as he once was and so it's a little bit like that
Does it really matter that much of drones being blocked away as often as they used to be?
The answer is no, we're not really in the view posse, that's pretty much what you see around the other but very rarely do you get bumped
very quick work. We're going to
have casual opened up inside of
30 seconds. The mirror being
taken away means that the cat
walk set up is a little bit
different this time. We're going
to have pressure over on that
master side. And again, it does
what largely like it is going to
be focused on that master
side and push. Didn't really
work out last time for SSG. They
are going to keep Jane on over
on the cash breach for the time
being, but the focus is going to
a bit of progress inside the map again. I'm going to say the same as I said last time around,
we need to see them taking some control. Morgling, he just keeps getting away with it.
It was in the spot across a bit, it was actually in Gym Ray Manage to get away with the play in
the previous round, burning through drones and just anything they're throwing at him is handling.
He is dangerously low though. Benjara's got the cut inside of construction, so he can't easily
fall back in that spot. He'll need assistance from a teammate to make that retreat work,
It looks like he doesn't want to leave.
No, not really.
He's not going anywhere, is he?
He wants to keep taking those fights.
He'll scratch the mic.
Just get one onto vaults in a minute.
The glass manages to take down Tum
and actually then dips out.
Doesn't want to continue that fight.
It looks like it's...
Bit of a rotation coming in here from SSG.
One minute 20 left on the clock.
We've got Benja playing on that construction window.
But otherwise, it's a bit of a switch over
to the construction wall.
We'll just detach him.
I'm not really sure what the play is gonna be here from SSG, but it looks like it's gonna be maybe try and get on to cash breach
And try and get into catwalk very late to start doing this
I'm not sure about this one chief by construction. They can't even get a toilet because they're mostly still got hold of that ground
They're trying in towards loggy by the looks of pushing through there
Spoky rejoins this team
But now they've been looking into was garage where no one's dug in hasn't got a worried by anything because they're so short on utility now
This has been bizarre, like it's a bit of a late-rotate away.
Like a demo, Scam's not really gonna help you here too much because, you know what I know?
He's on Catwalk, they're behind the keepers.
He still manages to survive, 30 seconds left to go and again it's back to the drawing board for SSG.
Nothing is working for them right now. Secret art in the Ascendants' Day.
They're trying to do too much, they've got action and construction.
Jane, I know on the platform, Repel, you've had a full-spender trying to work through Garage.
They really need to solidify down to two things at once here.
Now, pay the price because there's too many 1v1s or trades coming out for secret.
They take another round.
SSG, I think, is getting a bit lost in themselves in that round, I'm afraid.
SSG, I think, tried every attacking strat that round, within one round.
They tried the jacuzzi, get into master, work your way over.
It didn't work, so they went on the rotate, tried to clear out Garage Catwalk.
It didn't work, so then Benja hopped in through CCTV window in the end
in a little bit of desperation, and it didn't work.
So, SSG back to the drawing board, but 4-0 down, secret starting to really run away with this, and they are looking extremely good right now.
Alright, well, I'm struggling to see how SSG fight their way back in, especially now going down to the basement to get one of our hallmark defenders,
defender-sided sites in the game, and Shock Horror Secret are going back for the same as last time around.
Back up to that top floor, we've got the new jammers going upstairs, you've got nowhere, of course, on the Scott Boss, it's going to be more of the same again.
SSG have got to figure this without themselves. No tax time out available, could be a real bruise in a couple of rounds if they don't get this right now.
Okay then, basement. Last time around, saw us with a number of secret players up on the top floor, three at a point with only two left inside a site. SSG spent a lot of time kind of lost in the source,
going for the clear as chasing them around losing bodies along the way never really able to pin them down we saw
It was I think it was savage on the scope of last time
He was inside of logistics just able to shoot off the ex kairos pellets from the hatching kitchen
There was nothing really that SSG could get going they have their opportunity
Unable to take it no more play escaping damage again
Nothing sticks to him in this game
It's ridiculous though, he's dodged every single one of those bullets and there's nothing down onto it.
It's not like Benjy as well, so missed a couple of shots that really could have landed and got them moving in the round.
We're able to speak against the confidence deficit that SSG are now having to endure, given how the match starts this.
SSG are a team that are certainly capable of coming back from a deficit, they've certainly got that resilience factor,
but they need to get started soon. If you get 5-0, 6-0 down, you start looking at it, thinking that this very little chance
that happens. Savage is still in position. It's too easy. He gets himself a double beautiful
stuff from Savage. Morgling onto Janna. I know. Secret just started to dial on them at this point.
It's looking a bit pedestrian, isn't it, Tim? Savage not flashed out at top red. There was the
big curse called the really punished them. And he used to make sure that he could not step across
and get the couple of kills that he did. Unfortunately, utility not placed. And again,
It's just a little bit pedestrian a little bit lackluster from SSG. I don't know what's happened
But they really have lost their bite. They just don't look organized
They don't look organized for me. It seems to be a little bit indecisive
You know, it's kind of go for this plant. We're not working go over here
I mean, they've got a blitz just running through the middle of cash putting themselves into the situation of having a player on either side of
Which look you get it
It's exactly where you don't want to be there's a place
He don't want people on both sides of you because there's no way that you can use your shield to cover both sides.
It's a big big problem and SSG just seem to be kind of just grasping at this game and the harder the grasp the quicker
It slips away from them secret by contrast looks super organized
They play as a team they're playing off each other as we saw there dealing with the blitz getting the kill onto newers
Just cutting the numbers down of SSG over and over again no matter what SSG do
They just meet this brick wall from secret and it's brilliant stuff so far. They're gonna go to gym in bedroom 5 0
Honestly, it looks like it's gonna be 6 0 who knows maybe SSG grab one, but not if it's gone like the other
Double their kill count so far
You ain't gotta be a genius to see that averages out about 1.2 kills around it is looking
six out of a possible 30 days yes no 25 post yeah it's gonna say if you include
this round quick maths, quick maths, quick maths, bad maths
quick maths is bad maths, it's absolutely the same as how this has proved to be a pretty bad half overall for us
as she has here, they can do it, opposite marksman, he's given bedroom already, shot on the ashen
this is so early on in the aggression but Mowgli is feeling it
but again the fact that he's landed the shots that was just a bit of a
sprayed through the window, yet they know roughly where the roof is, but he's managed to land the
shots and that's the point. The more that you play with confidence, the more those bullets tend to
find their targets and right now that is definitely the case, but secret. So like you said, a little
bit of damage done to Ashen, is it the end of the world? Absolutely not, but it's that
chip damage each time. Now when he goes into a fight, it's going to be one, maybe two bullets
that's going to do the job for him. So he has to back off a little bit. You've mentioned confidence,
that is not going to help it. Five versus five still, a minute into the round. Breach is getting
opened into Cache. This time, unlike last time, we need to see SSG getting in and getting some map
control. They've got the focus already on towards the Cache CC wall, as you probably expect. They
want to push through this extended hold, but currently only consists of Noah dancing around
top red around the shield and out of Cache. It is something that's still got some respect. We've
We've got a lot of utility around him here, as you can see on the wall too.
My Magnet is just making sure that Flashes or Fraggs pass from straight into the wall to a meat drummer at his feet.
But he is quite alone here. Admittedly, Jume can come across and join him at any time.
But Ashen is making sure that it's hard for Jume to do, given he's sat on that construction window.
Yeah, this is great from Noah.
A minute 40 wasted and he still hasn't been shifted out.
They do manage to take his shield away.
Did you feel it?
Absolutely raining in a round.
But kills from Mufla now.
It's where three kills and the round again is pretty much over.
SSG are now left with the players on the window, Ashen absolutely right.
So he has to try and move into CCTV because otherwise they're just gonna get shot from there.
But he gets killed as he goes into do it. It leaves Neroz all alone.
He's got a problem in garage. He's got a problem in construction.
And it is the problem in construction that's gonna get the kill.
Dream swings around, gets the last man.
And that is secret 6-0.
Isn't not how we thought this one was gonna go, does?
I think because they took so long breaking open this extension,
Savage had time to move into lounge underneath and get himself a kill from below
That's what really upset the apple cart as they were trying to make this push come on through
Absolutely slaughtered as they stepped into the breach and that is a ridiculously dominant half of siege probably the most dominant
I've seen I'd say Tim so far here at SI only eight kills to SSG across the entirety of it
What more can you say just just bad half I'm afraid five entries out of six of course as well going the way of
of secret. They are just
dominating from beginning to end
of these rounds. Simple as
that. The question being asked
of why I think it's a very
reasonable question. Why is
here a little bit quiet? Asher
more specifically. I think you
know, it's just fairly ain't
going the way that they would
have liked and there's a there
is work to do. Imagine if they
can get six defensive row and
take us to vote against the
best attacking team in the
world. Paul Paul either
wants him exactly. It's
you can do it. You can do it.
It can happen. It's certainly
likely at the minute you've got to
look at this one round at a time.
That is what I said you're going
to be doing the next target is
61. And then after that, you
think about, you know, around
eight. It's that's all you can do.
It's all you can do this. You
know, if they get up to 64. That's
always the threshold for me where
you start looking at it, thinking,
okay, maybe we've got something
going here. Um, but honestly, I
think this is going to be very
looking at their lineup as it stands at the minute, it's not going to be pretty to play against it might be altered, but they've got the ground, the Blackbeard and the Yink.
It's going to make it very, very difficult. The Blackbeard of Savage, particularly, is going to be useful for chasing down any of these top four players,
getting their users a little bit of roam clearance, force them back to site.
And I think Secret basically need to do what SSG couldn't, and that is go in there and get that map control, and take the lead in these rounds, make sure that they're playing it on their terms.
Definitely going to be a similar sort of setup, you know, just thinking about the attacking one, look at the defensive one as well, it's not miles off what we saw coming out from secret in the first half.
Scott bus up there, supported by the Mute Jammer's, also got the Asami, we've seen a lot of.
Ending the way to time on the top floor is what SSG are looking for here.
Now, interestingly, this was the roster, not the roster, this was the organisation that came up with the famous SSG bro, where it plays all three floors of this map,
using a mix of Mugee, Vigil, Castle, that normally a player downstairs in case there is a rush to come through.
come through. It did get figured out in the end and he's managed to adapt but
can also show us this help this organization can still put up pretty
good three full holes or we'll see if we can tear them apart at first on the basket.
June just taking a little bit of damage from the barbed wire there, Jadiano picks up the
entry and Foltz doubles down. Okay SSG get themselves into the round in a big way,
Neuers as well. That's gonna help them because it's a kill to three different
people. Start building that confidence, start feeling like you're getting rolling.
newest picks up Morgley and in five six seconds secret find themselves from a 5v5 to a 1v5 a minute 45 left on the clock
Nothing that Adrian can do other than just see if any opportunities present themselves to get a kill which it does
1v5 becomes a 1v4
He knows that there's one around this corner, but the problem is he's gonna be swung from the other side
That's exactly what happens. Yeah, that's one of them three two one count there as well
Good stuff from SOC to close it out and around where we saw
I don't want to call it a rush, but it was a direct to site play coming out of secret
You had savage dropping in through that blue hatch looking to immediately get control of site itself
But it was just a player in blue clearly they weren't aware of and they paid the price for it to call the wind out their sales
They lose the round the crucial thing is secret have only got to be right once whereas SSG have to be right every single time every
Gunfight they've got to come out on top or at least have a trade going into it the secret find a gap in the armor even once
game over. Yeah, exactly. We're
going to head up to the top
floor of course, given that
we're just in church and
Arsenal. So next one will be
CCTV and cash. Just looking
at the defensive line up there.
Definitely going to be a cat
walk hold. We've got Janna on
there's army. We've got
Benja on the Yeager Capitae
who has been banned away. So big
question as to how that is
dealt with. I'd like to see
maybe the Monty Grotto on
this option to try and deal
with that catwalk. There's no
I don't think they'll be great in that position, so it would be an option to try and bully that player up on the catwalk.
We don't always see it, but it can definitely have some success.
Savage is there.
There's some nice player from Donkey the other day where, with the Blackbeard, he just sort of challenged from the door.
But because they don't want to see your toes, if you crouch down with the Blackbeard, obviously it covers your shield and you can still kind of have that power.
That was nice, you know, maybe that's gonna be those something that's
how much you can work out time this large game, I know.
You're coming there again.
There it goes.
Thank you, Wynne.
Tacking on it locked in here as well.
That's kind of a foot in nicely of Carly out of the movie, but very, very rarely we do.
Saw a little bit yesterday as a counter to a flash on.
Soon one of our games, one of our matchmen, Maria asked me about it on the interview.
Reloading.
I don't think you're gonna see too much Carly throughout this tournament, I admit to it.
I think set number one is breaking through this scenario set up inside the garage.
Where can you help Catwalk and put in pressure on the joiner who sits up at the top?
The crucial thing is they've only got the ADSs on side, no magnets,
so they can overwhelm this defensive setup with utility to burn him out and hopefully catch
him up before he can get back into more sight, but it's so important they do, they haven't got the
Capitale, so it is on hard mode. Yep, really nice player there from the Flores, Dume just sending.
Oh no, it's been jammed out. Ah, there we go. I was going to say, oh no, there we go.
It's going to go eventually, it's going to go eventually, it's nice player from Dume there,
he tried to send it in one way but they were watching for it and managed to take it out.
We're going to see it just, eventually they will come a point where the bulletproof canter can't catch it
but they are having to sort of sit on that bulletproof can, there we go, and they've at least
denied it by about 20 seconds but it does mean that that protection that Jane Ahnho had from below
has had to dip away a little bit and he was not being able to play quite as advanced,
although seeing that he's got back up, he's on those stairs again, they are away!
We've been close to themselves but Noah picks up the kill, 5 vs 4.
Yeah, far too easy for them there, you know, Noah's like you say,
he's sort of forced to move because the shield was taken away
into the waiting arms of Noah on the other side.
Jane, I know there's now got three players all gathering underneath him,
but hopefully he's gone down to Benjo.
Good assist coming in there from up on the window.
I want to say that was master window catching him, just as he stepped on forward.
Savage has gone as well, so now we're down to a 1v1 around garage.
What's going on?
Secret collapsing here at the back of SSG, just showing a lick of aggression
And so it's a two versus four. Well, it turns out nobody can attack on pub house today
Does it look like SSG have come you know out of nowhere really they've I said with the books
So I disorganized then a little bit off the pace on the attack they move on to the defensive all of a sudden
They look solid they picking up kills from everywhere the utilities being taken away
But they're thinking around the problem and creating new opportunities new possibilities for themselves
he's going to be a second round.
Like I said for the next couple SSG can only think of this in terms of 6-1, get to 6-2, get to 6-3, but they are starting to do it a step at a time here, Des.
This could be an all time comeback if they're able to get to overtime.
At what point does Ashen start screaming? We'll find out after the secret timeout, I imagine.
They are against the wall, they won't be letting this go through without a fight.
For me, if we go to Gym right now, we can even try to bait that they are going to the
other side and do the armor play.
Remember, Salvage?
Maybe because if they are contesting too much and being too aggressive, it's better if we
treat to one and go for one side and execute, because in this mid-time of the round, they
are just playing aggro and trying to punish us.
If we are being able to play out at the same time and punish them back, it's great.
If not, we just commit on this step by step.
One thing if it's needed for basements, if you guys want to do the take, the round will be over over there.
You know, the guys baited to be something on site and you guys take the map a little bit easier in them fighting if it's needed.
You guys got this guy, remember, Marathon, okay? Don't try to rush stuff, you're right around.
I can see if they caught us, we can go.
Alright, let's go guys.
If we do that, shit, can I go normal?
Pretty bad to say, he's spot on that tip, you know, they're three players gathered on garage, you're ready to pressure on some walls, don't know who's upstairs.
And then within five seconds, they'd lost all three of those players.
It was an absolute meltdown in the mid-round.
So Twister's call is a bit more composed, a bit more team play,
a bit more committed as a unit towards that next stage of play.
I like what he said at the end there, you know, remember, this is a marathon.
There's no need to rush to get this over the line.
You know, we're the ones with the rounds in the bank.
We can take a time to do this, you know, we don't have to snatch at it.
So there was talk of an Amaru play.
We're going to have Savage on the Amaru.
I would imagine that that would be one of two. I think it will be getting to pull table and get up the hatch. But we will see just how that one plays out. So I get the sand scourges in, just create a lot of confusion, get the lion scan going, get the grim bees in, prevent any movement.
Ashen is underneath on the vigil, though he could play spoiler to this kind of attempt.
I think it's Adrian that he's got running past him at this point, but I think it's just about his chance.
I certainly try and get him. Here's Adrian got up and over. Yes, he has. It turns around and catches him.
That was Ashton's moment because he did it a long back on Fortress. Won't quite have the same joy here on Clubhouse.
Yeah, he's been unfortunate there. It was a great effort for him. A real opportunity, but that allows Savage now to work in the back.
here on Clubhouse. Yeah, he's been unfortunate there. It was a great effort for him, a real
opportunity, but that allows Savage now to work in underneath. He is below the hatch
and he's ready to go. He just needs that utility to start coming in and the confusion to create
a new one is the problem. At the minute, is he aware? No, he's not new as he stands tall,
gets a big double what? A defence from SSG coming out here. And there's still a player
different garage shooting back up anyway. We've seen that so many times this game.
Could only imagine Savage probably a bit frustrated there screaming how the hell do
we not know about Neuers. He was sat right next to the window. We should have seen him
on a drone ages ago. And like that, the whole round crumples off his back. Jane I know with
the closing kill. That's three on a bounce, Tim. Now we start to get nervous because we've
seen one of each of those three sites. I feel like it's kind of the message from the
attack timeouts a little bit
conflicting, isn't it? This is
a marathon. You don't need to
rush it. Maybe go for the
Amaru play up the hatch where
we're just surprised. It's
kind of like. One doesn't match
with the other because it was
because of that speed that
they've missed news. They've been
unaware of him because you can
see they're unaware because as
Savage goes up the hatch as the
Amaru, he doesn't turn around to
try and challenge. If he knows
he's there, he might even get
the kill himself with the
shotgun going up there as the
new is just says yep thank you very much shoots him takes him down gets a
second as they try to go in through the window it was just all it was either
disjointed and mistimed or they were unaware of new's position at that time
we can see now as he goes up he sort of tries to spin but there's nothing that
he can do it's just too little too late and big mistake from secret again
I'll pick this up and go again whereas SSH can start building in a bit of
confidence here yes we need three more rounds from them certainly not
complaining about how those three have gone.
Even if across two of those three rounds,
they lost the entry engagement.
In that round, it was Ashen being gunned down.
If you saw the prior one,
Noor managed to catch out.
Neuers at about the halfway mark.
It started out good for Secret,
but it's always in this mid-round
where they're falling apart and crumbling.
That's where the difference needs to be made.
Can they do it in time before OZ hits?
We're gonna find out.
How about three rounds on the way?
Yep, we are indeed.
And I think what we're gonna see from Secret now
Falling twisters message in the tactical time, it was kind of like look try that Amaru play if that doesn't work when we go back down to church and Arsenal
He said we do it more step by step. We make sure that we go in and the ticking boxes
So this is now where I would expect to see see put it slow down a little bit. I'd expect to see good Intel
They can't allow themselves to get caught out
They need to be aware of where these top floor the Romans are and try and put them into difficult lose-lose positions
I like this pressure immediately from Savage down dirt as well
Give them something to think about because what this is going to do is it's going to force SSG to bring people back to start
No, it's not because Jenano is just gonna shoot it's average in the head job job Blackbeard cop
I've seen so many blackbeards losing 1v1 to last couple of days. It's an absolutely crazy like teams just know
Once that shield starts going down, it's all too easy. You've got a brief moment where you have the advantage
They always seem to win out. It's why with the blackbeard typically you need extra pressure alongside the shield
It struggles to win the one versus one and unless you check the distraction is being created elsewhere
I've seen once again, the Benz 3-4 SSG, and they can just be chilling now.
Problem probably challenged really to this as well Tim, is that with Savage alone trying to move on fours, the rest of the team.
I know where to be seen, they're still getting themselves set up.
I like this from Ashton as well, he's playing up above there and we can see him kind of moving around.
But he's not really giving himself away too much yet either.
He's the only one that has now remained up there on the top floor.
He's got the weaponry to do it really. With the shotgun in hand, he's going to be very difficult to challenge up here unless they come through, Garry's not really going to get a long angle on to him anymore.
So definitely something that needs to be aware of. Candela goes out, not really going to gain them too much because they're not able to use that secret to grab any ground.
Still five versus four. We now have control of bar at least, that's something, but haven't dealt with action and he's going to be a problem.
I've seen him on the drone. They know that he's up here at the Braille East, but that's not really the issue.
They can spend all day chasing him down. They've got to look at the site at some point.
That's what Noah's started to do, is he pushed on down main stairs.
They've also got a bit of motor control from Mowgli.
It's in the right kind of positions, but I'll tell you what, you had no idea how close he was there to getting a free kill.
He doesn't get away with it in the end, I suppose.
Jane, I know, who still stays standing and can now carry on, move the gun.
Both of us onto the church wall, coming on through a motor, is an option.
Once the fire has been burnt out.
I love getting this long angle open. It's a high angle. I always associate with parlor.
We used to do it on liquid a lot with the Hibana and just hold that line all the way through sight.
This is actually good from secret. There's an opportunity to get in here and put the diffuser down.
They're going to try to rush through, but no, Benja, he's played that smart.
He's kept himself out of the line of sight from main stairs, but still been in position to be able to prevent that rush behind the bar.
To get the diffuser down, Leaves is now heading 4-6-4 at this rate.
I'm afraid it's all about a
floor that's rounded up for
that kill onto Ashen. That's
there. She looking pretty
dominant. That's the first
other thing I've heard a little
shout out of Ashen as well
because they are looking
ridiculously on top of this
half. Goes to show Tim two
halves to look at. Yeah,
this certainly is fighting
back now. And the thing is
this starts creeping into the
mind of secret, doesn't it? You
start wondering, thinking, is
it going that way? Are we going
to overtime? I mean, at least
in the back of the mind, they've
kind of gone through the
They've kind of got that guarantee that, you know, there is overtime waiting if nothing else.
They've done enough to get there. It's not like they were 5-1.
But you certainly don't want to go from 6-0 to 6-6 to then have to play those overtime rounds.
I don't know who will be on which side. That will be an interesting question as well,
because right now nobody can win an attack, so you certainly wouldn't want to start overtime on attack.
What's that mean, bro?
Who in the fuck are you doing this for?
Mm-hmm.
It's not a full-on screen at Savage, but it's more noise.
It's building round by round.
If you remember, I said 6-4 is the point
where you start looking at that threshold thing.
That's the threshold for me to start saying, this is doable.
And I think if you see it, this is the threshold
where you start looking.
This might happen.
And it becomes two problems.
You've got the physical problem in-game of attacking,
but you've also got that mental resilience issue.
All right, well, Glasstrat is the call for the round, savage,
taking up that mantle.
You're not ready to activate it.
I only have the two smokes in back pocket, admittedly,
so not close to work with.
It really comes down to the rest of the team
and what they can do to overwhelm the site,
I'd expect, with things like those 4MBs coming down through,
and all the utility that sits in the back pocket of Nera,
of course, on that striker.
Well, I pray that's going quite a lot of popularity, actually,
over, I'd say, the last year is striking.
Now, think about it.
If you're here, had it as one of their top three most played
operators, remember, asking Igor about, you know,
why you have routines?
Why do you think this is up there for you?
It's a case of like, what's just so flexible,
the amount of utility you can use often is more valuable
than what a primary gadget might be in some cases.
The more and more teams are trying to be essentially
an even striker creeping into their lineups.
Yeah, exactly that.
You know, if you're in a position where you think,
you know what, we don't need an additional hard breach,
we don't need an IQ, they're not playing the ball,
they're not playing, you know, those sorts of operators.
If there's nothing specifically that you need,
yep, bring along the, in this case,
four balls, two nades, two flashes,
and give yourself those options
to clear out those difficult positions, but for the time being, we've got Secret Mountain
and attack directly towards the cash and garage side. They've got the main breach open, so
that's a good start for them. The next question is, can they deal with Catwalk? The answer
last time was no. This time they've taken their Xami away. Gain iron ore is in position
with the Wami this time, but will not have the key to Barricades to play behind.
What's your current government about Grimby? They're not used tracked out by this. They're not exactly where he is.
If they've got any of the mazes they can throw up, I don't think they do.
They're out of utility. They've got to push on to him. Savage getting rid of Jaina.
I know eventually he was laid down in that back corner.
They've cracked it, but they have lost the player in the process.
Yeah, not the end of the world.
And it's the striker with the utility. Newer is managing. Newer, job from down in Oilpit.
It's the oldest trick in the book on club. As you've got to be aware of it.
The switch to the pistol. He continues fighting surely his tears and unburnt thoughts manage to take down Adrian elsewhere
They still don't have mirrors done eventually June manages to get the job done you straight in the chat
SSG starting to play that mental game 2 versus 3
Savage and June with work to do in only 58 seconds to do it. I look about worse for where again here Tim
They're in a 2v3 now secret. It's not pretty well
I thought clearing it out, but all this focus and flurry onto newers
just let the rest of his team get a little bit extra and force Savage and
Dukman to what's looking like a very unlikable scenario. Yeah you got a couple
of these with their Terros to play when you've got a smoke you can use for the
glass but that really is about it. Benj is in a great position here he's got that
Nitro pre-pulled as it is. Dukman is going to jump over and look to go for an
alternate route. Ashen's just backing up there 25 seconds left to go it's not the
ideal time for a rotation and but Benj are being able to play inside a CCTV
Oh my god, he's great. Asher manages to get the kill onto Savage as he comes in through the window.
He's now all up to Dune from the breach. 10 seconds left to go. I said you're going to give him nothing.
This is going to 12. Who would have thought it?
Absolutely target blindness from Savage as he's well expecting. He knew Asher was to his left,
but didn't realise a player was in front of his face, blending him in the environment.
It is going all the way to 12, Tim.
We're going to start to feel
very nervous. The secret now.
But what a pullback. This has
been by SSG. We were speaking
about resilience earlier.
Ashwin might not be screaming,
but he's in the old chat. Uh oh.
You can see secret crumbling
before his very eyes. I don't
don't know whether to talk
about the great defences that
we've seen or the wobbly
taxes. You know the fact that
we've had now 11 rounds without
We have the best attacking team statistically in the world, in the server.
It's just wild to be honest, but we are where we are.
And we could be in for a real treat in overtime because both of these are going to want to take as many points out of this as they can.
As you said, the big threat in this group, apart from each other, is Fluxo W7M.
They're going to want to make sure that they're taking the max so they don't nest it or as much as they can,
so that they need that little bit less from the Brazilian side.
Okey-dokey! Jim Bedrub to close it out as well.
It has been the sort of sight that both teams have is their third reference around the game.
Quite surprising, normally, it's Jim and Bedrub or Cashy...
Cashy C is always the tertiary.
Church Arsenal is always one of the primaries.
Cubs Sharon get a save Jim and Bedrub, but both teams have sort of changed that order up a little bit.
One starting out with CCTV and Cash, one starting out with Church Arsenal.
So we can see a little bit of team support, she can save the both.
for the sites themselves. It's more the same in terms of the aggression around the map, looking at it.
Ashen on the Scott Boss, no doubt really busy.
Am I also making a return? Once again in the hands of Jane, I know.
But I suspect to try and get cover to his teammates around the map, especially out towards Catwalk,
where I imagine are good to you if those magnets have already been set up.
Really?
Ew, no.
And as you see it to get out, as soon as any kind of pressure.
Exactly, Al. As you see it to where it's time to give them something else to look at.
No, I guess what could be a critical open. I knew it was a time a good gaming
part of 69 on the board, but some of those kills have been real key moments real
critical kills that have done a job for his team. So taking him out is going to
be a real big thing. Five versus four team secret need to continue with this
top floor clearance on this side. It's Ashen inside of Cationary has been pushed
back back that far at least. Need to know moving and get that kill he's gonna be
playing top red. Yeah, it's not where they cause a bit of trouble, but it's got to be
carefully seen drones coming up through catwalks. We know that 100% the plan for secret is to
take control of that and move forward and with Lisa, please think slightly up and look, you
know, there'll be some pushing from there as well. The best you can do here is waste a bit of time
and then probably get back on towards site. If you get to kill and get south, that's even better,
but you're asking a lot at that point. Noah has made his way up onto the catwalk, needs to try and
and push across into CCTV. Meanwhile, Ashen has now escaped. He's got himself back into site,
so that does leave CCTV and cash clear. Secret need to recognise that, and they need to get
moving. A minute 20 left on the clock. They can take that ground, and they can start to push forward.
Ashen has actually moved back into construction. Jove is playing around those windows, so they need
to make that a little bit more difficult for him. Well, they're trying to drown Narrow in here,
so he can rejoin the rest of his team. He's not 100% clear on what's clear inside of construction,
and the answer would have been not a lot because Ashen was sat behind Plankster, very close to the window.
He comes on through, I believe, and starts setting the fire off from that environmental,
pushes Ashen back in towards site. So now he's got Secret all surrounding the site.
This is what it comes down to. They've got a 5v4 execute. This is the best chance they have got Tim
to get this done here and now. Otherwise, what overtime are bound?
Yep, Savage is going to move in. He's looking to go for the plant. He's trying to push through.
He actually goes into baffling, looking for kills. No one picks up Ashen.
Stabbage is good, but no less that it's a triple from Nora, the F-Door, to Closetow.
Secret getting done in the last gasp round.
Managed to get the one successful attack on Torquoost to take the lion's share of the points.
EUBs at the secret takedown, SSG.
Star who closed the going to OT, and I was feeling like the story of the game deserved it.
But once they got rid of Ashton on that construction door, Noah steps in.
a line of fire onto two of the players, and that is good night.
A great execute from Secret.
It may have taken six rounds, Finn, but they've got the job done.
Yeah, they did, and at times they looked good for it
on the attacking clubhouse, a little bit of a struggle.
There's improvements to be made.
But what I take away from that is both of these teams
are looking like there is more wins for them ahead.
And I'm sure that's what they'll be focusing on as well.
It's been a really good series.
Domino map, I'd say, by either side.
There were seven-four, seven-three across Fortress and left.
the first time. Have
been a defensive. You'll say
defensive master class or an
attacking glass by both. I
don't know both defended well,
both have gotten true when
they're attacked on this map.
I think overall, but it's been
very, very close. It's finished
and at least both teams get to
walk away with something in the
piggyback afterwards. Yeah,
and that's the important thing,
you know, this is this is
Lee play its group player. It's
not not gameplay at this stage,
so you've got to look at the
bigger picture, you know, on
the fact that they've gone
back to the joinboard, but it's not the end of the world, either.
Well, with that said, our analysts are standing by to break this one down for a bit more.
Let's head over to Ann and the guys now.
Thank you so much. As I said in the series, we hope to see between these two teams
three maps are fortunately no overtime with Ace and Des, but a quality matchup.
And as Mr.
Sturz saying at the end, we needed this.
And I feel like that really helps for this team as well,
to get over that mental hurdle, to make sure they lock it down and not let it get to overtime.
Do you know what? That was a grind.
That was a grind.
I think it was so good for secret and the message nearly pulled a comeback of all comebacks and you know
I don't know who would stand up here before the game and say both of these teams are great at attacking
Yeah, and I think this to be an attacking masterclass on clubbers and then it was only one attack round one in the whole 12
But you know that happens sometimes time it does happen
Honestly, the fun fact was that twister took attack time up on there up like six one or what I said guys
It's a marathon that the spring ticket step by step don't get fast falling round the rushing the losing
we go six, two, six, three, six, four. Super exciting and nerve-racking at once.
It was. I feel like in general these timeouts that we saw being called from
both teams were so different. They are close to the vibe. It's like with SSG it was more like everybody had to say, you know,
more like a calm down. Twister had a very good game plan written out and
eventually it helped them win that game. Adrian being the MVP but in general the
scores quite similar all across the board. Yeah, that's what I was just gonna
kind of reference there. Obviously you've got kind of Fulton and Savages, the
of the two teams. You kind of
expect to have the low request.
The lowest statistical score
lines. Everybody else on the
side of secret and SSG are
really match winner that really
high level players, and you can
kind of see that in how equal
it was across the full best of
three. You know, everyone's
putting up decent numbers on
obviously in the end, it was
Adrian who got the MVP on 2016
17 and he's become a very, very
important and very reliable
player on the side of the
secret. Absolutely. There was
once more bit that you said
a little bit of matching in the back of the pocket, but there are so many deaths that
are happening. How do you explain that? How does that happen? And then when they see
going defense, they kick off at the same pace.
It was the one where I want to say it was June, maybe it was Noah, they got a headcapped
and still managed to see.
Oh my God, I killed it. It's like the Siege lady looked seems to have been the size of
the defense, particularly when Siege were on their defensive half. I'm sure both of
these teams will watch your back and go, oh, we play that match again, it was so differently
in some of those rounds. But yeah, I would say we're seeing them. They nearly come back
from SSG and I think, do you know what, that's testament to them as well, tip still down,
you've just got to take it one round at a time, but it takes a lot of mental force truth and
a lot of discipline to be able to just take it one round at a time and not be emotionally
affected by that following.
We had the pleasure of like low key here in the column standing here waiting for the game
to finish and they were very disciplined, they're very like relaxed, very silent, actually
they're like, they're very quiet, they're a very intense game, but I think as you said,
it's a group six match, they're expected to go very far, can't start panicking and screaming
for your life right now, plus you're just spotting it round by round by round.
And the good thing is that we get to hear from the players as well now Ria standing by with Savage for a few words outside the game.
What a game to just end. Day 2 of 6 Invitational 20-26. I'm here with Savage and Twister is sad. It's a marathon. Don't rush things.
And you had a lot of advantage 6-0, but still managed to almost go for another time in this club. What happened there?
Well, they are very good on these situations, you know, they have a strong mental and they can play these situations pretty well.
So I think they are a hard team to play these situations against.
But I think we wanted to close the game out, you know, like in our heads we were saying the opposite of what we felt like.
We were saying there's no rush, no things, but we were making mistakes because we were thinking about, okay, the game's won already.
And yeah, we just made a lot of mistakes because of the pressure of wanting to finish them up.
With that being said, do you think mental game is something that Secret needs to improve?
I don't think so, but I don't know. I think we have a strong mental game, especially when it's down.
But this is not a situation you're always in, where you have such a strong advantage.
And I guess it's been a while since we were in that kind of situation.
I think now we'll know what not to do on the next occasion.
Yeah, when I talk about that with Twister, he even said, yeah, Maria, I have trauma of being in this type of situations.
And we need to talk about the map, Fortress, the first being played in the SI and it was by you and SSG.
How hard was it for you to play against them in a map that you don't have a lot of information?
Yeah, I mean, it's always hard going to the map when you have information, but we just played our defaults.
I think it wasn't so much about the map, because we lost a lot of advantage rounds, like 2v1s and stuff,
so it was more like calmness to finish these tense moments, like they were just better on these kind of moments than us.
But yeah, it's still very hard, like you're just in the dark, you know, you don't really know what's going to happen,
so it takes a lot of balls from them to pick that kind of map when we could be the best team in the world, you know, as far as they know.
So props to them for picking a map, and it was still fun and a good experience for us to play the map for the first time.
Okay, yeah, so we are done for today. Just say hi. Bye actually for the camera. Bye guys. Bye. See you tomorrow
Well goodbye what a way to close all the day and a lot of wise words, I guess from savage as well also about fortress
You know, yeah, it does take a little bit of balls to pick it again
So you really don't know what's going to happen on that map
We saw how I played out here and that concludes the day on the a stream
Which means we can have a look at the results of today because it's been a rather
We're going to have a very fast day, the B stream has already finished, but it's starting later than we did with our final game.
That was a very fast game, FaZe making quick work of leg dragons there. Only two, three numbers today.
Can I say, I'm a little bit disappointed in that. You know, you come to a side, you think, the best competition.
Teams are going to bring the fire to each other, every team, two O's on the line.
Where is it going on, you tell us, who's disappointed you? Who got zero to be really disappointed about?
Every team player throwing up tomorrow, we'll talk to them, we'll give them a stirring talk.
Wait, I'm the right, I'm sorry, I got screened by the way, Shopify.
Yeah!
What happened there, boys?
They might just start talking in general.
Oh, that took up Shala as well.
There was a person who kind of leaked the script for Shopify, though, because sport
had a little cameo in the reveal trailer with the music trailer.
Sport was at home co-streaming the final, so that means they must get through it, right?
Oh, no.
No, no.
I mean, hey, they have points from yesterday, right?
So that really shakes that group up.
I want to look at the results so far in the group.
Glad that we get to know.
G2 are currently in the position of being grouped.
Yeah.
Yeah.
Um, did you see that?
Deep was leading that group.
Uh, group of death, by the way.
Group of death.
And big surprise across the board.
Hey, Wave was leading.
And Grubay, hey, that's pretty good.
Yeah, that's what, two-way-packed teams, two-way-teams on top.
We'll take it.
We'll take it.
I mean, look, Group C, certainly.
are the biggest teams in the
group, but the upset today was
the shopper firebell, your
face came out and did the job
as you would expect against
Black Dragons. It really,
really opens up Group C now,
and I think there's
definitely potential for one
of the big teams in that group
to be going home come Friday.
I'm thinking something. We
can have a look at the schedule
for tomorrow. We stay on the
subject of Group C. Look at
that on your left hand side.
I think they are. We don't
have to be really good to I
think that potential them sure
I like it. I'm 80. Wavos. See
if they're really dog material.
I just love I saw it because I
have to have two screens and
watch everything. Everything
Yeah, it'd be hard. Yeah, but
I think in order to make sure
that you keep the truck of
everything, we need a good
night's rest as well. So we're
going to call it a year for the
A. So we'll be back at same
time at same place with the
That's it for us, we're going to see you again tomorrow and have a great rest of your night.