
GamesDoneQuick
Minecraft Dungeons current patch speedrun by @JHobz296 and @Keizaron - !tfs
07-15-2024 · 12h 49m
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so so so so so so so so so foreign so. so so so so The so so so so so so so so so so. so so so so so so so so so so so so so so so so so Thank you. so ¶¶ so so ¶¶ so so so so so ¶¶ so ¶¶ so I'm not sure if that's the right word, but it does seem to be.
And now we're back at the end of the game!. so so so so so so so so so so so so so so ¶¶ so so so so so so so so so so so so so so so so so so so so so so so so She's the one for me
There's no place I'd rather be she's the one for me when you're so is time so Can you feel the heat?
When we turn here, it's a street
Step and dance with me Step back and it's been raced up, always raced up
You make me wanna run, run when you can't race up
Always racing oh uh uh so Outro Music Hello everybody and welcome to the first step here on GDQ Hotfix.
My name is Jay Hobbs, I am joined by...
Hi! I'm Kizuron.
Who is on his phone?
So as you might have guessed
by us starting a little late
unfortunately we run into
some technical difficulties today.
Keys' internet decided to go out about
right before we were
supposed to go live with the show?
Yep, like an hour ago. I literally
finished my own stream.
I was playing this...
I was playing Minecraft Dungeons, which by the way, if you haven't
played it before, folks, you really should. It's a lot more
fun than you might think.
And yeah, his ISP is currently having an outage.
So that's unfortunate but it is what it is.
Live broadcast baby we're going to persevere and if you are new
to the first step here on GDQ topics,
The idea of the show here is that we try
To show you low effort ways to get into speed running.
Something that normally what that is
Is like we play a game for the first time and then
We just race it, seeing
how fast we can do without looking up anything about
the speedrun, without doing
any practice, nothing like that.
Something we wanted to
try with kind of the revamp
of the show at this new season and everything
is we wanted to allow ourselves a little bit
of looking at the speed run.
So, we can maybe look up some simple tricks
and simple guides but we're still
going in with just one playthrough
no practicing stuff like that
but we are gonna let ourselves
kind of look into a little bit more
and I feel like this was a really good game for that wasn't it
keys because we got to learn just some basics yeah so i mean one just being able to play through
in general which was our original format anyway,
really makes a difference with this because
this is definitely a game that after you play it for
10-15 minutes, you get
a lot of the concept. But also
the community recently released a video like a day or two ago explaining
how to get into speed running the current patch of this which is what we would be racing right now.
Yeah.
But instead I will be doing for you all solo today,
but really,
really good video.
Uh,
really,
really informative.
Um,
if you are looking to expand your speedrunning community at all, do that.
Those videos are really nice for people like us and also for everyone at home who wants
to get into it I'm sure once I have a way to send a link again i could put the youtube video in chat so
you all can get into it as well and i was gonna say everybody can go to the speedrun.com page
dungeons go to the guide section and you'll find it there uh oh yeah like a day or two ago
yeah exactly without further ado i think we get right into this and then we can keep talking as
we're going so i have a brand new character here um you see level one nothing on them
i picked the one that looks exactly like me uh which is why
this character they got the blue on theming and everything uh
and uh i'm just gonna get started with it so time's gonna begin in three
two one go all right and uh i'm actually running
some splits on this because i felt like it so we launch into a cutscene
And then the tutorial which we can exit
thankfully
And that was one of the things that we would not have known exactly without looking things up. So, we just thought that'd be
more interesting and then
I believe... Oh, I think it just hit M and go to
like the next Creeper Woods. Yeah, there
we go.
So, we're jumping right into Creeper Woods.
A little thing that you could do here too, which I don't think it's really going to make a difference for our format specifically
but uh... you could...
What is the word? It's not selling your weapon
but it's breaking it down.
I was trying to remember what I was supposed
to do at the beginning there and that's what it was.
So you're supposed to salvage your uh
your salvage um yeah you want to like salvage your weapon
and uh and your your two weapons your
your uh your sword and
your bow because
they will end up
giving you one anyways for the beginning
so that you're not completely
without a weapon.
Yeah you basically get for like a second or two of
time investment you get 30 emeralds I think it is
and uh you can only get away with it this first level
because the game just kind of looks at your inventory
and goes, hey,
this person has absolutely no way to do combat.
So we'll give you a sword and bow for free.
So it's just really easy emeralds.
Now, because we're not practiced, you know
I'm gonna have- I'm gonna be doing a little bit more
of like killing some enemies to try to not die
look at the map and stuff like that
but uh- oh! I went right past something very important hold on
I'm going back uh but what I'm gonna try to do when I remember to do it is roll and
actually shoot the bow as a rule because that lets me continue to roll but actually
not really
stop the shoot. So, I'll show you here so I can stand still.
If I'm moving and then I shoot,
I have to stop to do it.
But basically it um but basically firing is or firing the bow is very fast and will one-shot everything right now um and i'm coming into this little optional area because it gives us access to a merchant.
Yeah, there's a handful of NPCs that you can rescue throughout this game that help improve your base,
essentially.
So there's the one
to Hobbs has got,
which is a basic villager
that sells you know average stuff there's also some other ones where like
you pay a more exorbitant price and you can potentially get something really good
there's also gotcha there's there's there's the gacha merchant
yeah and the reason we care about the
merchant is actually because
there are some uh
there's a few good items that we really do care about getting. Most notably there is a set of armor that will...
I'm also trying not to die um there is a set of armor that will
make it so that you get a speed boost whenever you roll as opposed
to right now where you actually get slowed down on your roll.
Can I please move?
Pretty typical diablo style
gameplay where you know items will have different
enchantments and whatnot where did it put me open me back here i
think i got a little
ganged up on there um and i had already used my healing
potion so
i can't remember what the name of The enchantment was but there is a
I think it was a bow
That i got that actually had this
No it wasn't a bow
It was an inventory item i could use
But it kind of just pushed things back
and stunned them for a little bit. It was really
good for mob control.
I was trying to get those arrows, but I should
be fine.
The problem is that these oh no i just completely resized my screen hold on
that probably messed everything up i did not know it let you do
that okay hold on we're gonna fix this on the fly. This all counts
That should hopefully...I don't even know if it looked messed up on stream at all because like my size of an obs might have been fine but um yeah it just
completely resized so we're just gonna go ahead and take these guys out instead of trying to roll
past them i'm new to the game i I should have just done that to begin with.
I don't think we need to go into here
for anything.
So the one nice thing is
at least if I have to kill a few more enemies i will
level up um a bit sooner and stuff and you do want
to level up at least once because you want to
use enchantments oh yes, yes! Good! I got exactly
what I wanted.
We're gonna put this here... Alright, cool.
All the boots! Yes! So, this is
one of the big things that we wanted was
this relic.
Relic? That's we wanted was uh this relic
um the rally that's yes yeah yeah the boots let you you know they are good sweetness they let you move really fast
and their cooldown is, like, reasonable too.
Yeah.
Oh, and I...
It's like a second.
Yeah, so now
I can move really, really fast when I have the Swiftness Potion
and that.
I'm missing one from over here.
Dude, I don't remember them having the elders right on him like this i'm just gonna take him out because i'm too nervous
um but i am going to try to go up this way, yeah.
Which was something that they mentioned in the video.
Something that a lot of times whenever you see me
and Hobbs race anything on this show, a lot of times whenever you see me and Hobbs race anything on this
show, a lot of times you'll see one of us kind
of goes gung-ho a little slower
takes out mobs
a little more.
Best advice I could give to anyone picking up any game for the first time or whatever just
you know go at your own pace
yeah it's a speed but like safety strats are a real thing.
So something that I'm neglecting to do is keep the map open a lot more because it obscures my vision a little bit but these...
The world we're going through
is not set exactly the same
way every time.
So I don't remember. And not that I would remember
anyways right now.
There we go.
Exactly what everything is. So I'm near the end
there is
think I'm near the end anyways
Yeah so there's something else I want to try
to do here real quick. I need to come up here and let's see if this works
like taking a couple of tries here.
Well,
I'm so pleased that you're going for this because I don't think I was
Yes. Here we go! I did it. Okay. So what
I did was basically there's a little countdown timer at the end of every level and you just skip
that by hitting Go to camp um you have
to basically close the menu and press accept on
on something at the same time uh I might get this crossbow.
Well, I do want this as well.
How much do I have right now?
Oh, you did get
an armor that you haven't equipped yet that you could maybe oh thank
you i didn't see that yeah we'll salvage that i don't know go ahead and use that because why not
um and i think this is actually okay.
Tasty bone.
What am I up to? 183, so
I'll get the bow if I have to but I'm going to see
if some of the other chests have spawned around here.
This is something I don't actually know
and it doesn't look like it.
Does the village merchant have
the locking? Yes.
You can always reserve them. Getting think getting the bow is actually better
for me here.
So we'll do that.
I think that's at least better.
We want to go to Cacti canyon and make sure i'm on the lowest i wonder if i like didn't
set creeper what's the lowest but i think i did because it was one shotting stuff um
so So I do want to try and get some more money. Now the Deathcap mushroom there just increases
our movement speed a little bit when we use it
which is why I wanted
it but like it's not as
important as the armor that we could have seen
Oh my gosh
Oh wow Yeah that we could have seen. Oh my gosh.
Oh wow!
I haven't actually used this bow before, so like...
The depth will make it really good because of the movement like hob said but also it
increases your i is it attack speed.
Thank god I have a strength potion right now because I am so low health that i need to just stop here and kill things.
Okay.
Wait, like a really good inventory... Oh! That was a good time level up!
Oh my god!
That's so good!
A good artifact inventory for Hobbs
since we're trying to go fast is
Boots of Swiftness
Guess what? Boots of Swiftness guess what boots of
swiftness again
and then the mushroom it's a pretty good
pretty good loadout for what we're doing
yeah so i'm gonna play this a little
safer one of the things is uh like
said we wanted it to still be
a show about like getting in without doing
a ton of research, getting the speed around that thing.
A ton of researcher kind of like planning.
So we didn't watch like every single how you do every part
of every level right?
We wanted it to it to still be like
minimal looking things up uh we just want to look up a few more like techniques and stuff mostly for fun um so i'm just gonna i'm worried about being taken out by these guys
Okay the apple helps a lot
Yeah rangers when you're low health
and not able to dodge as much
because like your cooldowns are not
where you want them to be
or probably like the scariest part
of the beginning I would say.
Yeah they just like hit you from really far away oh i think
two shots on them
they're getting stronger.
Yes!
Oh, so many zombies. I'm trying to hold onto this TNT a little bit
but like... what just do it here.
Uh how do I
I need to power the beacon.
There's probably one down here
I see that potion of swiftness so we'll try to do that too.
Ow! Um... there is a beacon over here. Good.
Oh, I'm sure the audience has noticed already but in case you haven't
if you look there's always that little yellow
and black arrow. Really really good for
picking up the game because at least you have the idea of where to go
So actually I would say learning this game if you're newer
to speedrunning is probably a lot easier than some other games
because a lot of the difficulty of learning a new game is just directional awareness.
Yeah, I agree with that.
Oh can I not get up this way? Oh that is so unfortunate. I was really hoping I could...not have to backtrack here but it's okay.
Oh! We're good.
Oh my goodness.
Never needed more help in my life.
I never need less health on me.
There you go.
All right so swiftness potion now it can get moving.
Yeah so we really want the armor because like i
said it speeds you up while actually
gonna take a pit stop for this
oh i just realized you don't have default controls
no i remapped mine to be like
league
I uh can't really give you any crap
because I re-adapted mine
like I was playing Valorant.
Yeah, I mean,
I knew you were going to be
something like that.
Like my words on my mouth
and everything. I figured you're either going to do
like valor or like over or not a old-school runescape yeah So I normally wouldn't necessarily want to even bother with the supply chests, but I need the extra regeneration right now.
When you pick up health, you don't really get like a burst of health. You
get um...
A regeneration buff for a little bit
Uh, so oh right I need the blue one. It's probably over here.
Also if you roll off of ledges you go really far which is super fun.
So um...
Get familiar with this.
Yeah so I need a key right now.
Oh that's really helpful.
That's a really fortunate drop yeah oh except there's only one wave i
thought there was more never mind it's like i mean you can use
it for the next thing yeah yeah so these keys can be obnoxious
because if you get hit they fall and then make them potentially run away from
you yeah like that.
Yeah!
Well,
that's unfortunate. There goes the TNT.
I don't need that regular chest.
So right now my
my uh arrows my bow my crossbow is like way
better than my um
then my regular attack so i'm trying to just mostly use my bow but like you know sometimes
we're gonna have to use regular attacks too which kind of help stagger enemies.
Alright, I decided to clear them out because I knew they were
going to get in my way on the way back if I didn't and then game does
spawn more so so yeah. Gotta be careful.
But I'm trying not to kill a bunch of enemies, which you know...
As you'd imagine in a game where they expect you to stop
and kill like everything that- Oh, did get it yeah that's okay you get three lives uh
is it three last per level i think maybe her level did i level. Did I already die once on this level?
I just forgot.
You sure did, like right at the beginning.
All right, we're going to take it slightly easier.
Does the key go back to where you, where you pick it up virtually? Oh no look its on this guy.
I didn't know that could happen.
Yeah so i was trying to just initiate
that and then kill them but unfortunately
it didn't work out too well for me
Alright at least we got a strength potion
It doesn't help our bow, I don't think.
Which sucks.
I could be wrong.
Maybe it does.
But
um
I think it just helps
the
sword.
So when you were doing your initial playthrough of this, did you have a favorite weapon at all? I kind of messed around with the few. i definitely felt that the bow was very strong
uh there were some upgrades to the bow that were very good
most notably one that increased the attack speed every time you use it.
Um, which I thought was really, really good
um because
It let's just like fire a ton
Right Okay, i was trying to hold off on using the potion there once i saw that for expondent now we need to just
oh more boys. Okay.
Yeah my initial playthrough was actually with a buddy of ours so i i unga bunga'd with melee and he
he's the bow and he was very clearly doing a lot more than i wasn't yeah
yeah Yeah, I think there's good melee weapons too.
The bow is definitely helpful for somebody who's underleveled or doesn't know what they're doing.
Like, I actually did some of the levels on a little higher difficulty than they recommended here and there.
Is somebody back here?
Because I was wondering if maybe like... More weight!
I was wondering if maybe going to a higher difficulty
to have slightly less time, but getting a better weapon out of it
was gonna be worth it. It didn't really end up being
worth it because the levels kind of like scale to
your stuff. Okay, so then this is the ending thing right?
So let's try to do this again
there we go
all right so that's Cackbat Canyon.
So we get credit for completing the run. Honestly not too bad for not being practiced.
Honestly I'm pretty happy with just not kicking a game over throughout this
run like if we want if we have that i will be ecstatic um let's uh salvage what we can
um i don't think
we care about a cutlass, although it does have sharpness on
it so maybe
i care about that
but we're going to
salvage this stuff. I want to try and save
my upgrades for the
armor, but the fact that I'm not getting
the armor is really bad right now.
It's very unfortunate, but...
Oh, you know, since we're not racing
I can tell you this. You could just right-click
on the weapon and it'll
auto-update. Yeah, I actually know that
I just keep forgetting.
Okay, okay. Alright, right so yeah our recommended power at this point is 10 and i'm at three so you will probably
i need to keep that in mind and actually stop and kill some things
more often especially because they haven't gotten the armor or really
like any armor of note um i believe that some of the levels have like chances for
armor this is also one of the ones that has chances for the
swiftness relic
I think
So that is like
if I can get another swiftness Relic then I can actually have two active...you know, two at once.
You'll never go slow again it's amazing what happens when you have a complete
pair of shoes oh this is the wrong way
Oh Uh oh.
Ow.
Use the dog to try and distract them a little bit.
Go ahead and melt some steel here.
Again, as we go through this run
I'll remind everyone in chat every now and again
if you want to pick up this game
it seems like a really easy and friendly
game to get into
just go
to the speedrun.com page
and there is a tutorial
that was released like
a day or two ago for
current patch if
current patches your
thing yeah which it
seems so the thing
about I did look into any% a little bit as well and any% looked kind of neat but is very different.
You pretty much do a glitch to like get very overpowered from the tower at the start and then you speed through everything else being overpowered.
So they made current patch so that there was something
where you had to actually go through more of the game
oh they hit me
yeah i know um speedrun wise the
glaive is one of the like melee weapons that we would actually want to try and get.
If we can get lucky.
It's kind of unfortunate you're not really getting what you need from Defender.
Yeah, but it's the thing is like you could reset around that if you were doing serious attempts at this game
But since we are just doing a one-off um you know i'm not gonna bother with resetting around stuff
like that uh there we go i was really hoping maybe we could get something very good there.
You might be able to just bypass this enderman, but I think I'm going to take him out just to be safe.
Uh oh. So the spiders can actually be kind of annoying because they will freeze you into place.
Hey we got armor! So I'm gonna go ahead and just spend a second to put that on. There we go.
Because at least it'll help me out a little bit as i'm rolling through all this stuff don't know what this particular armor has on it but you know
it'll be helpful.
Yeah, I think one of my funniest deaths that I had was a spider froze me.
And then whatever that ghost-looking thing
that sets the three by three blue fire on you,
there were two of them and i got backed out
yeah um i do have enough money for the
um mushroom now yeah i would still prefer the armor as a machine.
Oh, I just got mega hurt from that.
Oh no! That's unfortunate okay
all right
good that didn't fall down all the way i thought it was going to
that's terrifying yeah it's not i knew it wasn't gonna kill him but helps a lot with these costs.
And you'll notice because of that regeneration thing I'm I'm grabbing apples and stuff even when
I'm full health because
I know I'm gonna take a hit.
Nice. The dog's actually
kind of helping out a lot here, I feel like.
Or maybe there's just standing in the blades...
Okay, there we go. Oh, I can't go that way.
Or maybe I could have but slightly differently.
Gotcha! Slightly different. There we go, airbender.
Yeah but I will still conserve things a little bit here.
Where..., I think
I'm gonna go this way. Yep.
Ow!
Am I going this way? Uh-oh. There's a party going on.
Yeah, we're gonna go ahead and...
We're gonna take things out here just to play it safe.
Okay, if I were more familiar with like exactly how certain parts of the procedural generation are done, then I would be able to just fly through a lot more of this but since i'm not and i'm new i'm gonna like you know take more stuff out
and because i have like no health right now oh that was a well-timed level we can get right past
them she can't keep getting away with this i'm
barely getting away with it
uh there is a chest and i I am going to check just...
Oh, no, I'm not.
I was like, I do still kind of want another one of the boots or something.
Oh, no!
Yeah, there it is.
Yeah, that's what happens if you get hit by one of the spider projectiles.
Should have just gone around this way.
Okay, fetch the staff.
Yeah, we have to initiate this little cutscene here.
Is there anything around here I can get in the meantime?
Doesn't look like it.
Ow, ow, ow, ow!
Ow! Oh my god... This is bad. I'm dead again.
Whew! Okay. I'm dead again. Oh, no.
OK.
You got this you got you just trying to make it spicy. I thought the ads were going to be a problem but it was actually
just the main one.
OK, this is actually
actually the swiftnession's gonna help a ton.
Whoa! Oh I did this level
casually, I was also
way stronger.
I was doing it on a little higher difficulty but
that was way stronger which helped a lot um so i'm not used to i didn't i don't
even know what some of the moves are this guy can do so
yeah a lot of my gameplay with some of these bosses was run up melee like
a madman and run away and cry until i
could heal again
we're just gonna do some kiting not ideal and i'm back out of here so that's
very unfortunate i should have saved more throughout the level, I guess.
Oh dude, I'm kinda like...I was kind of glitching him out for a second! Oh no!
Okay, okay. It's fine. Fine
The ads are killing me dude
Being out of uh, oh this is rough being out of arrows right now it's real
bad okay
all right i got some more arrows from that.
Dude!
These projectiles do a ton.
I think I need to just play it and save frame.
Ow, I'm dead. Right?
I feel like I got slowed or something there um this is a problem you got this I'm trying to like group them up where i'm hitting both the worried about the ads right now. Okay! Wow.
That was the right play, honestly.
As risky as that was, that was the right thing to do. You finished him off
before he could get his attack off. i noticed i could kind of bug him out
you gotta be kidding me now is not the time to be out of arrows and have these jerks okay okay okay i really want the pig because he
probably has some arrows no oh at the end of it
okay well we'll give that another try.
This is really hard under leveled and at least this will refresh
The merchant
I can get the deathcap Mushroom and maybe...
Okay, just a second.
Did we have
anything? We got a
better sword so let's do that.
Short bills are honestly
also really good, because I think these use
three... Does it use
three per?
I feel like it might. So I think I'm actually
going to use the short bow, but I'm not going to uh
i'm not going to salvage it just yet
all right we'll give another try we'll give another try
this does have me nervous for later levels though
you got this.
Oh my god!
They're just knocking me around! Give me the business.
A wombo combo, it's real!
I really need to use the dog
and distract them more.
Oh this weapon attacks real fast.
That's nice.
This way, this way.
So the one problem with like, the Deathcap mushroom is it's got a pretty long cooldown.
Oh I must have attacked right away. Darn it!
I wanted to hold on to that shadow.
Alright but I didn't have to use my health potion this time so that's good
ow yeah we're gonna well this thing is decent range
okay that's going gonna help a lot actually
it's a melee weapon because that's one of the main reasons they use
the glaive in runs is for its range so so.
Yeah, because I would say
my favorite melee weapons to use
were like any dual wielded daggers
but man where they terrible when you were surrounded.
Yeah, I did like the daggers as well but not for the run.
I knew they were not going to be an answer
for the run for sure.
Yeah, yeah, for sure.
I lost it back there. It's so hard to notice it's not on your back
yeah now it's spawning more okay that's fine we're just gonna
play safe take them out you're gonna i've got a lot more arrows this time
yeah see they have glaives so they are doing you know they're outranging me by a lot
come back here all right now we're good something i can kind of do oh that was silly me um
something i can kind of do here and there is use um
okay use something to like stun an enemy
uh use like a Use a bow shot
to stun them or something, and then
a melee
to do more damage.
Having the potion right there so I could just dodge that Enderman entirely was very helpful.
I went slightly around the slow way there, but I wanted to avoid getting hit too much.
Think we're still going right ways, that's good...
Do we have to go up this way? No no we gotta go down this way.
Now that i've the mushroom too that'll help a lot with the boss.
Oh yeah for sure
yeah okay i got some waves here I think that mushroom in general is just going to be super helpful for whenever you have to deal with mobs like this.
Yeah, unfortunately it was on cooldown at the start of the game but I would probably use it.
I just want to use it when i've got like the most effectiveness out of it, you know
Like now ow
So you do we didn't talk about it before but you do get one potion at a time uh the problem is that's pretty long pull down so
i'm gonna use the pit if i can
Just gonna fire at this guy
I can't believe your- This is Sparta income, that's so rude
I've got a real quick um e-farmer
does not have any of the things that we want either just this although cool down
artifact cooldown might be nice i'm going to real quick though, just checking all of these
to see...
I think it was the bow in particular
I wanted to see what it had not great um yeah
i don't really want to level up any of those i might level up the cooldown
just because we're not getting lucky and because we can get two of them so
hmm and because we can get two of them. I'm going to go ahead
and do that. We can always salvage the armor
if I really want the points back,
which is something that I really appreciated about this game.
Yeah, it's
really nice that you can try out different things and not get punished for
it.
W move devs!
W move.
I'm gonna go to see how much better the boss fight goes.
We'll see see hopefully well
i think the rain is going to be the biggest thing honestly
oh for sure a lot that knight saved a ton of arrows!
Yeah my thinking is that I can go ham with melee until I need to heal and then stay at range.
Although, I might even try to Drainge out the adds first.
Back, back to my league kiting skills.
I'm actually going to go ahead and use the uh...
That was unfortunate, uhh...
Oh no!
Small world?
I don't know if i've ever seen that I'm not. This is so easy. Okay. No, no, don't get stuck!
Oh jeez I got stuck for a second that was very scary
Alright i gotta punch him back
See how'd that hit me.
I think we can finish in here. Oh, yeah. Easy.
And I got the Glaive this time. What?
No! no
okay there we go and this time we went ahead and killed that before the enderman got here.
You just wanted to show everyone at home what a bad attempt and a good
attempt looks like, I get it.
Yeah, obviously.
Professional speedrunners on this show.
Boy, howdy.
Hey.
Cool.
All right.
Much better stuff to blow through.
Yeah, I'm happier
with the position we're in going forward too
knowing that I have a glaive now
and a shortbow and a second boots of swiftness
let's go
Oh nice!
We can put that on...
we also have some cooldown reduction now too
Put this on
salvage that
probably put on...
Oh this has all the cooldown stuff but I think i'm gonna put on the better armor
just for safety and then
I can still get the cooldown
if the blade doesn't have something I want.
I don't really care about either of those things,
so we'll just grab that
and salvage the rest of this.
Yeah, cooldown reduction is huge.
Um yeah we're still not getting lucky on
the other stuff but that's fine.
So now we go to redstone mines because we only have one more the other stuff, but that's fine.
So now we go to Redstone Mines because
which is actually going to be easier so you do
Desert Temple early
quote unquote like it's unlocked
but it's harder than
Redstone Mines but because you can get the boots from it.
And I think like an armor...
You do it first ideally so I could have... If I had died again
I probably would have just changed which
thing I was going for. And yeah, look at
now that I've got the glaive
I'm gonna be going through things a lot faster.
Oh my gosh. And the double boots like I've never had this so this is like wild this is beautiful to watch oh my Oh my god, I'm not even using the mushroom on top of it.
I need to get this back for a second.
Uh, we'll go ahead and grab the generation set and skip the...
Alright, gotta free the villagers.
Okay okay! okay okay i get it i get it oh my god i saved all the villagers but then i didn't get through the door because i thought it was they were very mad that we did that. Yeah.
Oh, I got hit by the minecraft.
Alright, we're fine this time.
There's something I can appreciate about this run that you're all seeing right now, and
you don't really think about too much casually is a lot of times runs like
this the fancier bells and whistles really
aren't a way to go faster. Because you think about
it, increasing movement
speed and increasing cool-down
time or decreasing however
you say it makes enough of a difference
even though it's such a basic
thing.
Your arrows
shoot fire and also have a 5%
chance of getting a crit or something like that.
It's nice when that works, but...
Yeah, I do appreciate that you do care about
getting some upgrades in here though.
You know, there are some stuff you want to grab it's not just
we start with like this one thing and then that's it oh definitely
i'm gonna die again yeah once you've rolled you're like uh oh
I have no way to get away from them so we're going to play this room safe since
I've died twice now um I know it's not the same room but
the same type of room
Yeah, we're going to use that ranged hard advantage and grab some arrows.
The problem is just they can really stack up on you fast, and if you get in a bad way
like it's something that takes multiple hits. It gets rough.
See how close I was to actually defeating them all last time? There we go. And there's one back here.
We need to go this way now.
Now, the cart got me
plus the car. What a jerk.
Oh boy, alright um... I'm gonna play this a little safe
and just kinda wait here for a sec-
Yeah, cause it sounds like my potion's almost back
I'm going the wrong way
Fuck! way. Maybe we have to take them out, I don't know.
I didn't think we had to but but I will just to be safe.
No,
we didn't.
These cards are vicious
sometimes. Yeah.
Alright, there it is. This is where i need you to go
take out that creeper away oh this is a boss oh boy okay Okay, now that Creeper is in the way.
Oh, this is a boss!
Oh boy, okay.
I do not feel well equipped for this but I think I can play to range
because he doesn't summon adds
and I did just get my health back
so that's good.
Okay. And I did just get my health back, so that's good. Okay and here is the attack speed
Let it rain a little bit until he goes and does that.
Now we should be good, alright. Good! Much better than the other boss.
Now what you need to get out. Ah, don't get stuck!
I am sitting in lava
and gonna die from the lava on it
I gotta... oh my gosh
Okay now this is greedy
Trying to go for this wall. I'm like six such low health
The problem is these are one frame apart that you need to press these buttons, so it's just a little tricky.
Okay! Mine's done. Hey I didn't game over on that one, so that's good.
Well done. Hey, I didn't get him over in that one. So that's good.
Well done.
Item of casting?
I don't know if that matters.
Is this a better glaive it sure is yeah
um yeah we'll get back and it's just like no it's
hunting but i was like if that's a mechanical bow oh it's like the same
glaive how could you lie to me he's uh i thought
it was an 11 my bad yeah i'm gonna check i think i will take the uh This one in case I um...
Yeah. Sorry, I'm just trying to see
if any of these armors look mad or anything.
I don't really know how this works so we're gonna get rid of it.
I'll take the... what's it called?
The other glaive just in case we get
level up more and I want to
put on the thing that does a little bit more damage.
Okay.
Hey, look, our spiders come in new flavors. How exciting!
Yeah cave spiders are much less brutal in this game than they are
in actual Minecraft, I think.
You can definitely see the power of having so much movement speed increase as your artifacts, because the hops just go and ham through these mobs oh get out here oh no Okay, good.
Oh!
Gotta play so fast with all of our attacks.
Oh no!
We're okay, we can get out of this.
I believe... yes! Well done! Okay, greedy. Greedy of me. Yeah I wanted a straight potion.
That was the choice?
Yeah.
For what it's worth I would have done the same.
I thought I'd be able to take them out fast enough because I had the deathcap thing up but that was wrong.
Yeah, I don't like these guys chasing me so richly though.
Zombies are too slow to really do
anything so they're fine
I don't think we actually have to take him out, so...
I think we just need to activate all these things. Ow!
He's fine
i don't know where the actual exit is so uh ideally i'd be doing this in a way
such that i go and near the exit, and...I think I'm kind of doing it?
Maybe. Can't quite tell.
Well let's say you are so the people at home are more impressed.
Ow, we'll go ahead and use our push now to Take care of the summoner, dude.
Stay safe with you because yeah,
I don't want you blocking me in again
Now I got stuck on a corner
and sit back here on this one to be safe
since I have no potion,
and I'm kind of wanting to play it a bit safer right now
where kind of wanting to play it a bit safer right now have to fight the golems.
Okay, come on stupid illagers!
Yes that was a well-timed level up.
How do you keep
getting these level ups?
I need them, that's how.
Incredible.
This is not the way to go, is it?
Oh I pressed a potion too late!
I pressed it but just a little too late
It's okay
so i think i got baited by the objective marker there but i think
i actually had to go this way yeah that was what happened. It's like a maze.
Please be a supplies chest, yes good.
Fine get out of here.
He really wanted those arrows!
I'm gonna play it a little safe while my
health potion's still out.
Oh, we're at boss aren't we? Or at least waves... Nope! We're at boss. Okay.
I don't remember how this one works
all right well while hobbs is messing around with the boss i'm gonna do my best to try and remember what our announcements usually are since my screen real estate is kind of not there.
But I want to remind everyone that we will be taking a break soon
in five or ten minutes, I don't know.
And just wanna remind everyone that
that's a good time for everyone to get up
stretch your legs, get some water
take a bio break
want to remind you all that we
on the first step like these breaks because it shows all of you at home
that when you're learning speedrunning,
you don't have to do it in one go.
Please, please don't ever pressure yourself
to committing more time than you have.
We know that there's family stuff, school
stuff etc but you can speedrun at your own pace
Also don't forget we play ads during the breaks.
If you don't want to see the ads,
you can always subscribe to the channel.
You'll get ad-free viewing.
You'll get to hear a bunch of awesome music
during the breaks.
The breaks are usually about five minutes.
Also, we're not the only show tonight! Our
good pal Kiara is
doing Game Masters after this, so
be sure to stick around once
we are done with this episode of The First Step.
Also, thank you all very much for tuning in when one of us is on the phone.
Yes, really appreciate it.
And thank you Keiths for affording me the opportunity to focus for a second there
there we go
do i need to take him out is that why the music was so weird yep okay this is not okay
uh since i got cornered i'm like not gonna play around with this you know yeah fair fair oh Fair, fair. Oh. It's like where am I going?
I'm not even doing the thing this time.
I'll sit through the seven seconds yeah
i didn't i didn't want to chance it
so we got two levels left that's all all! There are only 2 more levels, but as you can see things get harder as we go.
Oh yeah.
I'm gonna keep checking for our armor.
Ocelot is... Oh, this is it!
This is not the armor we wanted.
I don't think that this has swift footed.
Yes, which I need to salvage this one
to be able to up here at that point.
Yes!
OK so that's going to help a ton and now let's go ahead
and get the shield a little shield thing why not um oh this this had rush too so we
even got a backup armor there if we needed to and power bow i don't think we want.
They're gonna be flying though!
Oh they go flying back as I said?
No no you're going to be flying because of all this yeah
they have it uses charged attacks i don't want to have to sit there and charge up attack so
all right high block calls
this level's so hard.
I will once again probably need to play things safe and kill some enemies here and there.
Yeah look at how fast we're going now.
Ow!
And look at how fast you died!
Hooray! Everything's faster now!
I got cornered was the problem.
Please, keep moving! Keep moving! Thank you.
I need to remember to dodge more now too is the problem.
Like, I haven't been wanting to do this before.
Yeah you get in a habit of not doing it and now that it's optimal like
You're just used to not doing it.
I don't like like situation i'm in
we're gonna take you out uh sky or crossroad we might actually switch to
that real quick yep Yep. You will.
Ah!
Brutal, okay. Brutal level of brutal stuff. ah brutal okay i should have leveled brutals i don't want to say that once you get past this level you're home free because like the run's still going to be difficult but
this is definitely a huge difficulty ramp compared to some
of the other levels even going to the desert early yeah because this is the
one that getting a huge relief yeah this is the one that needs um oh i did not know
that was coming and i keep pressing the potion just refraction too late that's really unfortunate
i did not mean to potion there so that's
really unfortunate.
Fine. Thank you, gla1ve!
Wow... I'm trying to use the scatter shot since i don't have a potion right now
oh my gosh i've wanted the apple really bad
oh i got a uh shadow potion there but
like immediately attacked because i
didn't know it was coming so yes we got the potion okay
always gotta keep us on our toes yeah
oh andy Always gotta keep us on our toes. Yeah. Oh, and the apple!
Nice!
Oh no I ran out of the
attack speed! Okay.
I'll pick that up just to salvage.
We're gonna play this safe and kite them down here.
Yes, another apple. Very helpful.
Nice! And I'm about to get my Deathcap back so here we go.
They spawned more. I thought for sure it was at the end of them
but it's behind me and i was not expecting that
he's not ready for it at all these guys have like ridiculous range It's really frustrating.
Did I salvage the bow? I hope I didn't with the other bow,
because I'm not sure if i want the scattershot using
i think he just made a quick swap okay oh it does only use one ammo it looks like
which i'm surprised by I thought he was using 3.
Okay, these have like just...
You know what arrows
are kind of the errors right now so
supplies that's good
oh let's go food.
I need to go down.
It's so funny that you're surrounded by like 100 zombies and this is the reprieve room.
Like, this is...this is the smooth sailing room.
Way better.
Uh oh I didn't realize that I needed...
Hey look! You got the enchantments.
I need a little gold dude here. Where is it?
... I'm just taking them out because like, I don't know where the goal is yeah and i saw that like my death cap has been
mushrooming come back up
god glaive is so good. Yeah.
Um...
So I don't know where the gold key guy is.
Cause I'm wondering if it's in here?
Do I have to do this?
Like, I don't know.
Well, it is
giving you the markers, so... Oh, you're right, it is giving you the markers so oh you're right i can't I'm going to use this potion and kind of stall things out just a little bit.
Try to let that health potion come back. Yeah, there we go. potion, kind of stall things out just a little bit.
Try to let that health potion come back? Yeah there we go. And then I'll
deal big damage. There we go.
Alright.
I think we did have to come down here.
I probably didn't have to kill the evoker,
but I probably have to kill the evoker but i probably had to kill the evoker
that's the way that's the way to describe that yeah
um or maybe it didn't have to come down here?
What the heck?
Um...I think it was just leading me to the exit.
Huh.
I was gonna tell you to turn around then.
Yeah, although this seems to be a different objective, so maybe that was another way around.
Yeah, maybe.
Oh yeah you're at the buffet.
It looks like we are just about at the time for our break. So I think i'm just gonna kind of get to the next supply chest and then we'll take a break.
I need to remember that I need to roll.
Rolling around at the speed of sound.
Yeah, it's like if I had it from the beginning of the run
i'd be used to just mashing it but because you kind of don't want to once
you get the boots Mm-hmm.
Alright, I'm not getting baited by the chest.
As soon as you roll down there a whole bunch of stuff spawns.
Whoa! That was weird, got pushed around the wrong way.
Alright where's the next
fly? Chess... No! all right where's the next fly just no no oh okay well
wow uh we're gonna take a break and uh be right back so as soon as i'm
back in camp here i'll count us in
uh
and we're gonna pause in three two one
pause
uh we'll be right back folks thank you
so much for watching
and before we let you go uh please remember
that gdq's all women and fem speed running event flame fatales is coming
back next month august 18th to the 25th. So use exclamation point FF in chat if you want to learn more about that to check out the schedule and let us know what you're looking forward to the most.
So we will be back in just a few minutes. Don't go anywhere. so so so so so so so. so so so so so so so so so so so so so so so so so so so so so so so
welcome back from the break folks thanks. Thanks for sticking through it.
We are going to get right back into the run here so 3-2-1 resume!
I'm going to go back to highball calls
I am on the like lowest right that it can be on yeah
That's something I've been kind of forgetting to check but I think I have
Been generally uh so we learned there we need to play a little bit
safer i feel like it was near the end of the things too, when you come and figure out how your playstyle should be
for this level after you had already lost a couple of lives yeah like early
yeah now we know it's all part of the process folks this is how you learn
and again like keys i looked up a little bit for this one.
But we specifically didn't really watch how they get through all the levels besides
The first one so oh my gosh
Okay well that's i think i saw an apple or something Oh my gosh. Okay, well...
I think I saw an apple or something.
I'm stuck!
Oh boy.
That was very...
We should play this safe as much as I would like.
Another Power Bow.
You should hover over your blinking heart to see how much health you have.
Four?
FOUR! Oh my god!
Okay, there was an apple. Alright.
See the problem is when I I get stuck in spots like that.
Oh boy! This is not where I wanted to go.
Yeah so I'm just going to take them out now yes they hit for
so far range i'm trying to get the strength potion to finish him off but
uh all right we're okay. We're okay.
We're good.
So many, dude.
It is both a blessing and a curse that remains
the same when you die in Funback.
Yeah.
Ugh. I'm back. Yeah. Ugh,
I just hate how like
long of range
those guys have.
Um,
hmm.
I feel like I'm coming close to the first
required fight right? Like so
I kind of want to thin the herd. Wasn't the first one
kinda soon?
I believe so.
You are annoying, sir.
Oh my gosh! There's so many of them!
And I'm low on arrows these guys are just the worst because of that range
see how do you still hit me you know I think this level encapsulates
entirely why
you definitely want to grind a little bit casually.
Yeah, well casually it's like
you're probably keeping up with the level scaling
Where am I going?
I'm getting confused on where to go now
Oh my gosh yeah this level layout is a little
less straightforward than it was last time too um and i did not have the map up because i'm a fool
all right we're gonna we're gonna just get through here safely cause I've already
lost too many lives here
I really do wish though that you could have
that map overlay
and like
have it smaller
in a corner
yeah
cause I
think
and I'm sure that's why you're doing it too but
i very rarely had it up because it just felt like a distraction a lot of times
yeah it does make it kind of hard to see the enemies sometimes
i will to see the enemies sometimes. I want to go get the like, you know, enchanter but
jeez
they have uh We are close to getting this health potion back. Of course you're back.
Let me away! So the other thing is that you don't roll towards your cursor, which I'm not used
to. I would think
that you would roll towards your cursor and I keep making that
mistake. You roll the direction you're facing.
Yeah, I
struggle with that as well. so that's messing me up quite a bit
okay there we go we have a stealth potion now so we can sneak on through.
Uh okay this is where last time we went through the boss thing
And I'm going the wrong way this time
This layouts rough, yeah. Oh it's just not here God, this layout's rough.
Oh it's just not here so this time I do have to do this.
At least you found the key this time.
Yeah but now I have to... Oh boy, this is not good.
Yeah. You know what? We just wanted
a new level layout.
That level layout was brutal.
That's okay, we'll give it another try.
Like I said, I haven't gone through with this mindset before right?
These are the stumbling blocks you
would hit on your first run.
And you've got to not let this deter you.
I'm a big proponent of
first runs are the best
because they mean you get a second run.
And second runs are so nice
because you just save tons of time,
which is really motivating.
You know? Oh, definitely.
What I would do after here is go finish watching the video
that tells you how to run the game and look at what was my most problematic levels.
Right? What were my most problematic levels, right?
What were my most problematic levels and go look at those specifically.
And be like, okay, how do I deal with these situations
that I got put in last time
like for the for now all i can do is just try to take it a bit safer right also i don't think
your role actually gives you eye frames i I could be wrong about that, but like
i think it's more just about getting through things quickly.
All right Alright.
Look how fast we go when we do have everything on. So nice.
How did he hit you still? Yeah, it's ridiculous.
Yes there are a lot of spots where they hit me even that doesn't feel like I should have gotten hit.
Mm-hmm.
Oh! Hmm. Okay.
This room looks exactly like your first attempt.
Yeah, I don't like that I don do have the potion now. Okay good.
Kinda holding onto that potion a little bit.
Yeah in case I can get regeneration things. Alright, now I'm going to use that potion with Light's Save. Gonna take care of some of the ones that are annoying me down here. oh oh i got an important update on my internet did they tell you it's out
it was a squirrel. Oh no!
So obviously that squirrel is no longer with us,
but...
Okay we're gonna play this safe
I have learned. Oh yeah.
No, no, no, no. The rest of you don't come over here.
All right? Good.
I was like, I need to just play it safely from my version.
Yeah. Now you remember this time these guys are going to spawn.
So brutal. Oh, can't roll too quickly!
I keep forgetting
you have to like click back and then roll ow
i did it again okay we're okay
We are going to wait on this potion.
A little bit... I can only wait so long, I am a speedrunner.
I only have it in me to wait for so long.
Yes! Alright, we got through it.
Much better. Last time didn't we die like twice there or something?
Yeah, yeah. And we get to the supply room because we're gonna get this health back.
Go through the well.
This time I'm just gonna not kill the thing, though I am still going to go for the pig
in case we can get...
That's the wrong way.
Ow. This way...
Okay, we're gonna heal. Alright good.
We learned from last time this was a good choke point to just kinda like handle these so they don't...
This run through definitely feels good. these so they don't
yeah but this run through definitely feels a lot more manageable this time I can go this way I Do men Come on. Get looming! Not rolling down there, almost made the mistake this time though.
Nice okay cool. Those.
All right.
I'm going to go back and get those guys. all right i was so close to the end last time
you really were there's a fight in here now but like oh man Fortunately, I think I aggregates some of the
the enemies from down below but that's okay
good oh that was some clutch bread dude brad dude
i don't know how much experience you get from these mobs, but I wonder if you'll hit 11.
Oh.
Alright, we have all our lives this time, so that's yeah. Yeah, it's you're in such a good position.
There we go. I wanted to get rid of that guy at the beginning so and
we got a strength potion this time
so that's good strength motion is so helpful because now we can start one-shotting some of these enemies
and i got another one yeah Oh, and another one!
Yeah so I will wait for this one to wear off because I don't think they stack.
Could be wrong but it's about to wear off so grab it now.
That was a bad time for me to use the Deathcap because you know the enemies hadn't spawned yet but I could level up.
Nope, I'm gonna get away.
Play it safe. No, I'm gonna get away.
Right save.
Good bread! Bread! The game's
really trying to make it up to you.
Oh boy, there's pork up there too that I really want but...
Good alright got it and we need to go to you
Alright now we can probably just melee everything with the Deathcap mushroom...
Maybe there's one more wave?
Ugh! Alright. Oh.
Alright, I need to get out of this situation.
I would really like to go take out the one who's buffing them, but...
...I'm not sure if I can get to them safely.
Yeah see this is a little risky but we got there okay good nice
you know what i didn't check does this thing have oh piercing okay we can get that
that would've been smarter to check sooner but better late than never. Yeah, I was hoping maybe it had the thing with the fire rate there's still another wave. Okay, that's fine. That's fine.
Ow, ow, ow.
I clicked out of the window for a second.
Come on help us, there we go!
Oh my god
yeah i really wanted to kill the enchanter dude i got one of them
now i can get together we have a little bit of invulnerability after dying so There we go
Okay
Here it is
Alright Try to do this thing again.
There we go.
Alright! We got through High Block Pulse. There we go.
Alright, we got through High Block Pulse.
Hardest level done!
City and Pinnacle is obviously still hard but most of it is just the boss fight.
Here we got another Deathcap Mushroom.
I don't think we really care
about replacing one of the boots, so
I think we'll just stick...
Actually, you know, I kind of am going to
replace it for the attack speed, right?
You could
keep the boots and then
swap to having two mushrooms on the fight.
Oh, good call! That's what I'll do.
Alright cool, we'll do that.
Last chance real quick if there's anything
we care about there's not um and just get going
all right yeah because i can't i can't pick any of these others
you have to have a minimum difficulty
of this. Recommended power 16
we're at 10 so obviously still quite underleveled
but in position But we're in a position that hopefully should be better for us to stop.
And this one has a lot of bouncing around! I didn't even mean to hit
okay roll please the amount of times i bounced into a
mob and
oh my god
nope okay okay okay we're good we're good we're good leave me alone
leave me alone all right we have to fight and i'm dead Haha.
Let's get back off the thing. Good.
Okay.
Ah! Yeah, see it's... Okay.
Yeah, see it is spawning me right into a group of them that was brutal. Ow! Wow. Yeah, when I was playing this cache, I was just one-shotting everything and trying to
get through it quickly so...
We're trying to get through it quickly so they're trying
to get through it uh taking everybody out so i do need to play this a lot safer Okay, um...
Oh now is not a good time to click out of the window!
We're okay we're okay. to click out of the window
we're okay we're okay apparently just click out the window more that's how you
survive I'm gonna grab this.
I wanna...
Kinda went slow there intentionally, dang, I was really hoping to hit them with that it's fine
man those axe hits are so brutal, they hit you from so far away
I'm kinda like stalling a little bit for my health potion
Because i think we're gonna have a fight here.
Yeah, okay i'm going to try not to use the health potion right away, but... Yeah, we got you too. so
want to remind everyone in chat while hobs is going through these waves uh don't forget
we are not the only show on tonight our good friend Kiara has game masters
Immediately after TFS is done, I believe it's kaizo Mario levels
Yeah Should be very cool Mario levels? Yeah.
Should be very cool.
Always a fun watch.
Power of the Beacons.
Alright, this is definitely a
take some enemies out kind of room if i've ever seen one
i don't like how low I am on arrows. It is what it is.
Yeah, just really felt like I needed to take them all out there uh and then some supplies
do you know if you get that that amount of arrows or is it random?
I don't actually know.
Me neither.
Okay, I don't believe we need to fight this golem.
Uh... ooh maybe we do.
Because I don't think this is required yet.
Well? Do we? golem in order to get the...
Well, do we?
Does the golem bring the bridge up or do I need to go through
that tunnel?
You know what? We're going to fight
the golem. I don't think the golem will be too bad.
Okay. uh you know we're gonna fight the goal i don't think the golem will be too bad
and especially if he just doesn't want to do it.
It does seem like some of the bosses is kind of break if you stand right up next to them.
So there we go, alright cool.
Did he drop arrows on me? No. Okay so it didn't...
Alright. Here's what I'm hoping for.
Yeah, I was like can we just roll it? It looked
like there was an invisible wall. the wall
not this way this way yeah so we are absolutely just going to run through this it's horrible looking oh ow ow ow
no out No, ow!
Dang. Alright.
Come on. Alright we're making it spicy.
... spicy
this way supplies
let me out so we did have to go through there
so i didn't have to fight the goal i'm going to know for the future if we have to like redo this oh come on how are you even reaching him Oh, this is hideous.
Pick them out first.
Alright. What did we learn? Don't fight the golem.
Oh man, do I have to fight this golem?
Nope, wait, no, maybe we we just go this way.
Hey, a level up and it's turn portion sweet
springboard
I have learned in the springy sections
that you've got to fight them right like yeah yeah as well yeah absolutely based on how
the last thing
it would be one thing if there were none of these shielded enemies with the maces.
They're like, for real part.
Oh definitely. I'm sprung over there.
I'm just gonna go ahead and take advantage of this.
I would like to save some of these arrows because I feel like I might need them for
the final boss.
Yes!
Maybe another strength potion?
Oh, there we go. Yes! Get another strength potion.
And now we have a stealth
potion so we can really get moving.
Oh, you love to see it.
Yeah.
You're right at the end too.
This is not a place for a pepper on out though. Okay, okay.
I'm gonna hang out for a sec.
Yeah, yeah! Especially since the boss is right up those stairs.
There's a big claymore... 21? Do I want to go for that?
The problem is it takes forever to attack but look at that strength increase
i don't think this is generally like regarded what you do
let's go for it we'll see how it goes. Yeah!
I wasn't- I didn't want to influence this.
I think we'll do this. The healing thing
sounds nice but I think it won't come into play as much
as we would hope.
I gotta remember to roll.
Dude, I'm never rolling.
Alright, now this should be
good luck yeah the first part i don't want to be too bad the second part i think was kind of rough oh the second part's really hard well one life in a dream Okay, this weapon.
Very glad I got it.
What a game changer!
Also the fact that it has the thing where when you use a relic
You get extra
damage um on your next hit is huge because we have pretty spammable relics here.
Did you see how much damage they just did? It sure
did!
Ow... Out.
Oh, it spawned that right on me! I didn't realize this was in the last life too
That's unfortunate I would would have maybe played it a bit safer
and done some more arrow shots.
Okay, well
that's fine.
He's right back into it.
So close. Maybe he could have checked the shop or something,
but I don't think there's really anything big that would have helped us.
So now here's the problem,
is I don't know if this weapon we grabbed...
This is why I didn't get rid of the glaive.
I don't know if it's going to be good for regular enemies, you know?
Right.
What it means is
that it still has decent range.
Yeah, it's not the worst.
I think everything that was hitting you with the glaive
Is probably just going to be a problem regardless like the axe guys or the maces
or whatever it is nice thing is it's got like a combo with a real big third hit, so.
But I do think I kind of need to, yeah, just fight
enemies more, unfortunately.
In this section.
How is that still hitting me, dude?
I maybe should have gotten the enchant
on it for healing after a mob, but because I waschant on it for like healing after a mob but my
because i was thinking about it for the context of the boss fight
i knew that wasn't right not much there so
oh my gosh.
An apple!
Ow, yeah see it has a long attack or long wind up on the attacks that's kind of brutal. Okay.
Apparently this is the way I need to go! I was even going the wrong way, dude.
I'm waiting on the self-push if it wasn't obvious
like I really...I really need it it we can salvage a couple things
uh no we can't get rid of our armor obviously
why did that mob do an indie 900 don't think i want a regular crossbow
oh i did forget to switch to the death cap mushroom too at the end
remind me about that this next time.
Oh, I don't like this!
Ohhh geez... oh geez
hey you made it further before your first death this time yeah Hey, that's the robe you actually want.
And I just get two of them dropping back to bag that's funny um out of curiosity it
doesn't have it anyways those are the one one of the ones that can have you know the dash but not that i don't remember what it's called
the roll master thing basically ow why am i back here why am I back here?
Oh my god. Clutch bread. Clutch apple.
Another clutch apple.
How do you keep getting away with this?
Oh, what? I'm gonna fight more.
I mean, fight in quotations. They're just getting spanked right now well yeah
but that's why while it's still spawning these enemies you know yeah yeah that's fair Oh, sweet.
That was really well-timed on the shadow thing.
Alright, good.
Oh, that was a big hit.
Yeah, you get more damage when you come out of the shadow attack.
Yeah, definitely the time more damage when you come out of the shadow attack so like
yeah definitely the time to clear out a big mob so Hey, good time for a level up.
We have learned we don't need that.
Just have to go through here.
I love how fast that is, by the way.
There's a Golem in here!
That's great
wait is he buffing the golem did i just see that oh maybe
oh i'm so focused on where i need to go.
God they still hit me... Nope, not that way. This way.
Over here. Just a reminder again folks in the chat
if this looks like a game that you want to speed run
go to speedrun.com's page of Minecraft Dungeons
and there is a brand new guide
that came out a day or two ago for current patch if this is the category you want to give a shot
sometimes people just don't like dealing with having it down fast stuff which i totally get
yeah and like the run is very different for any percent
like you just get overpowered
early from a glitch and then
do the run, which in its own right can be very fun
don't get me wrong, but for some people
they want to tackle
a bit more of the difficulty of it.
It kind of reminds me
of Pokemon runs where there's
manipulation versus no manipulation.
Yeah.
Different tastes is all...
Alright, we're definitely gonna have to
take out the enemies here because i've already lost
the one or two lives whatever it is uh
i don't want to lose more before the boss.
I believe the guide is by
Exotic Panda?
Now,
now I can use
the stealth potion and not have to oh my god zoomed in
uh oh self push right out um no don't roll forward.
Oh I almost got the health.
Yeah, yeah, almost got it. Okay.
That's so unfortunate when that stuff goes around.
I definitely couldn't...
I didn't have the ability to like pay attention
to that and try to move through the area fast.
I don't want these enemies, like shooting at me later so she can take it down.
Yeah, it's there. Okay, alright. Alright folks, I see how it is.
That's still it?
Get out of here. Oh, thanks for the pork!
Clutch pork! wait there's gonna be like a fight here
isn't there so i should probably
say
no dude Oh, dude.
Ow! Are you hitting me?
Unbelievable. Get out of here!
Gone.
Oh, I know this is the final staircase.
Okay. Well you know what?
I'm fine with taking them all out.
So I think I'm gonna kinda hang here for a sec
I definitely want that potion to come back
before going into this fight based on how
things went last time.
Also, don't forget the second mushroom too.
Oh yeah, you know what? We'll do that right now.
Although, if I'm
spamming hits from this, I actually don't know if i want that well oh
you got the enchantment yeah exactly um the artifact synergy
yeah it's fine.
We'll give it a shot.
I'll hit it now, just pop that potion right away.
You do have some lives available this time so...
I think I have like one extra one better than zero Pretty good. Oh, come back here.
He's being very rude.
And I kind of just face tank a lot of that because i was trying to power them down fast
yeah see this is the thing i keep wanting the roll to have iframes and it doesn't
you can't roll through things in this.
Oh, come on! It spawned the laser on me dude.
We'll figure this out we'll figure this out
oh my gosh.
I don't like what's happening here
ow oh it's that laser again man
all right i think we'll go back to the glaive too.
But I do think I'm probably mostly just gonna need to like use a lot of ranged attacks and play it safe.
Real quick, we'll check the merchant if there's anything...
No. There's nothing here we care about uh
we can't use either of these because they don't have the dashing
so just get rid of them i'll go back to uh oh
we have a better well it's a crossbow but not a scatter.
Maybe we just do a regular crossbow?
Already wounded enemies or something.
I don't know.
Yeah,
I would consider it
but I also have no clue
how much DPS you're getting.
I think we'll use that,
we're gonna do against wounded enemies.
We're going to Salvage our Scattercross bow, get some knockback and then get another boost there.
Yeah I think that's the play and we're gonna switch
back to the glaive
which means
I kinda don't wanna salvage it but I do want
the point back but I don't need the point, it's fine
Not gonna lie, I wasn't expecting this to be as hard
as it was. Yeah, I gotta give runners
credit they get through this game so fast.
This is two TFS episodes in a row where that's the prevalent theme.
I didn't expect this to be as hard.
I mean, I expected Hades' Fresh Vial to be that hard. I mean, I expected Hades
Fresh Vowel
to be that
hard.
I honestly
thought it'd
be like I
knew would
be hard.
I didn't
think it
would be
as hard
as it
was
that think it would be as hard as it was.
Uh that was, I did not mean to pick up the TNT.
Okay i'm just yeah i'm playing a little safe here.
Apologies.
That knockback is nice!
The fire rate doesn't seem that great, though.
I don't have a roll right now. Oh, come on! Holy...
Good, alright.
Whew! I think it goes without saying that no matter what the game is,
It's always fun to watch high level players go through these
games super quick.
Never doubt how talented the people are that do any sort of runs.
They make it look so easy and it never is.
Yeah, like they would probably be just flying through all this right now
but I'm having to play it safe because i'm once again out of healing
they hit me i don't know i gotta i gotta
i'm gonna try to just rush through this next thing, but I need the help
to do it.
Yeah, there we go.
Good. OK.
It's good movement.
No, no, Good movement. No!
No!
Bad!
No, no buffing.
We don't do that in this household. Bad!
Yeah and again, this comes from like another...
we didn't watch the whole...
Oh my god okay we didn't watch that um the whole like tutorial video again
like we didn't watch the individual level things which is where
they would have gotten into more combat strategies.
You play more.
Incredible.
So we'd have a better idea of
how to take things out
if we watched all of that.
Oh, I am nervous.
Yeah, which again, you can find that
at the speedrun.com website for this game, it's just in the guide section
Yeah
It's like an hour and a half video
Yeah we only watched like 15 minutes like an hour and a half video yeah
yeah we only watched like 15 or 30 minutes of it um just kind of get the basics basics
this was greedy but i paid off let's go he can't keep getting away with what is your definition keep getting away with this. What is your definition of getting away with?
Ah, every time.
I'm so convinced there's a way to just get
to the other side of that.
Who's gotta be right?
No don't attack the pig!
Just go.
You have to fight the casual instincts.
I'm not trying to, my mouse's cursor is on top of it
and that's causing it to attack.
Oh yeah, that knockback is like huge to give you some space.
Speaking of space I was like I need to wait on the south ocean.
I am at 1 hp literally oh my god all right now we rush Okay. Get out of here.
That's a lot cleaner than your last couple runs through.
Maybe, it's still terrifying though.
Oh no if it's scary!
How old they do so much?
Dude they chase so far too. No!
Ow ow.
Clutch Apple let me roll. ow
clutch apple let me roll i need you to not be buffed anymore
I'm gonna pop the potion I mean, if you were gonna die, I guess flying backwards into a backflip is one way to do it
all right leave them alone no no
ow you hurt so much yes no
i was so excited installing it Just a little bit for the potion.
I'm not gonna fully wait on it because there weren't that many enemies right here, but...
There are here! I wish i waited on it
oh i pressed it i pressed the dart like at
the same time that i died i pressed the
potion so bummer you still have more lives than
been previous attempts though so it's true
uh no no no i've learned i'm not going to try to brute force that.
Yeah,
I have learned from my past mistakes.
I'm not going to try to brute force through those enemies
just going to take you out.
What the heck? It's like turning me around.
I think my mouse curse is going outside of the window.
That's a couple weird issues.
I'm gonna heal now so that it like comes back to the second phase hopefully
because he has this long animation all right once again more lives
uh and now that i'm using the glaive we're gonna switch to this
hopefully uh hopefully he doesn't go too uh too wild with the lasers yeah yeah hey I didn't mean to use both mushrooms when I did.
I don't feel like chasing him on that side.
Get back over here!
Oh, come on.
Alright, guess we're gonna chase him.
I'm going to pop the potion now just in case he spawns lasers on me. so I'm playing it safer. Well I can save her.
Either way, either way, either way.
Oh my gosh they're so fast.
Popping that potion immediately... I'm out of arrows
That's not good
yeah if that laser comes over me i am just dead
all right but we got him halfway
it seems like he has a predictable pattern.
Oh, I was hoping he was stuck.
Oh man! I had nowhere to go
all right Oh, dude.
How do you handle that?
That's so brutal.
It's a rough boss yeah very
brutal
so I think
either he just lined up and did
this every single time
and there's like a secret attack we haven't seen yet but it seems like he does
the like the scatter bullet then he gets into position then he does the four-way laser.
Yeah.
Then, he gets in a position again.
Then he does like three or four extra heads that pop up
then repeat.
Scatter big big laser other lasers
the problem is the way the scatter plus um
okay that's fun
yeah the problem is the way that like scatter plus laser patterns can happen
yeah patterns can happen. Yeah, yeah, yeah.
I'm dead.
Okay okay okay come on
No why would you spot me here?
I liked your idea when he got to the four lasers you would just
like kind of stutter shoot him with the arrows
yeah i'm getting greedy now.
That is not the direction I was trying to roll.
That got me killed.
I was trying to roll this way.
Stop attacking! so Oh my gosh!
I tried to roll off, but I just used the roll.
No.
And I accidentally potion really early, but we're fine. okay I'm so curious how this would have gone if we were both going like if you would
have just crushed it somehow.
Oh, I think i'd be in the same exact boat as you.
Yeah, the final boss will bring over
Okay Okay. Alright, at least we're heading in with basically full health into here. Ow!
They are just so fast, dude.
Uh... I could have gone that way. That wouldn't be fine.
I think i need a potion here. Okay, okay.
I got through that pretty quickly and I was really staring at the map.
Dude, these golem boss fight areas are fantastic
now. Just don't do them.
Nice little break.
I'm talking quiet because I don't have the audio balance but my internet's back
all right geez you got it back your internet's back that's so good my internet's back.
Stupid squirrels!
Oh my gosh, I'm not dead.
How am I not dead? Oh, this is bad.
Didn't want to hit that spring?
Okay, okay.
I think what we're gonna do...
I'll get this one more...
Well hmmm, I don't know if we have time.
Dang! I was going to say If we had time for you to like go
they're like set up and then let's try to do one final race
maybe we could do that of like the tower or something
look i'm just
happy to have internet again, okay?
I am down for
whatever!
Okay.
Um, I think I okay um i think i'm gonna give this level one more attempt and if it goes rough we're going to break and see like if we can get keys in here as well for the last little bit of show
here but either way i'm just happy that i can see stuff on my monitors again yeah again.
Oh man, why do you get like stuck there? Hit him, please. Thank you.
Woo!
Okay, okay.
We're gonna stall here on 2 HP for our health potion
or are we getting an apple that helps um i think i can make this okay yeah
and we got the health rush. I got some pork. That'll help us stay healthy here.
And it should be that. Alright, good.
This way... I did not like where I backed myself into into here but it is what it is
and somehow i got out of it
are you gaming Okay.
And we're good!
Let's go, just get hit by the And we're good.
Let's go, just get hit by everything.
No.
I just don't want any summoners or enchanter things to live. I don't know what they're called, that wasn't obvious
I just kept calling them enchanters, that fits the bill
That's what they're doing.
They're enchanting enemies, right?
That's it.
Okay, I need a pop-up potion for sure. Go go go go!
Go go go go go go!
Ow ow ow!
I couldn't roll.
I was just stunlocked up against the wall.
On me, group!
Let's goooo!
Oh this one is going...
No it is still going down I think.
Yeah, still this way. It looked like it was gonna be going the other way. There's a trick. Okay...
Wait, why are there enchanted enchanters?
Wait that's a thing.
Apparently!
That's so lame. I don't know if I don't want to be in this position right now.
We're gonna heal.
Good! Good. No, you're blocking it!
Thank you.
Oh, I'm sorry. King of thank you.
Good
making sure we get through here and we got a stealth potion so we can really push through
all right self-push just ended but we're pretty much right at the top here. No!
Why did it do that again? That's so frustrating.
Okay, well that's unfortunate my mouse cursor once again went over the game window.
But I think we're gonna be fine.
All right... Alright. Oh, you know what I'm gonna do here too?
I'm going to switch to this.
I think it is better to have the claymore at the end here
for the bigger damage.
Okay, knock me out.
Wait! We're out of me out. Wait,
wait,
no,
that's huge.
Yeah,
we're out of the arena now.
What the heck?
Does that mean you have to fight the giant spider?
I would love that.
Wait a minute.
Ow, hit me twice.
Where's it going?
Where'd he go?
Imagine if that meant the heads, like...
all spawned in there. Okay!
He went back there for the animation so we'll jump back in.
Darn!
Yeah.
Imagine?
Ow. At least your potion's almost back.
Yeah, I know. I'm trying to make sure that I don't die before I get back.
Yeah, we just gotta stall it. Oh gosh! Ran out of room! no oh
he's not making it easy no
stop spawning it on me Dude, I don't know how I'm gonna survive this one
Okay Okay. You still made really good headway. Yeah.
Screw.
I'm going to go back and do this again. Oh, my man.
He put like he's putting a whole circle around himself.
So I can't get to him.
He's barricading himself.
You being smart?
I hate smart bosses. Oh, his head spawned weird. Playing this like so safe now. I'm dead, yeah but he's real low.
He's really low.
And I feel I feel good about this one.
Yeah.
But we've seen how fast I can die.
Yeah, that's true.
Yes! Okay.
Nice!
Oh my god you still died?
Could you imagine?
Okay...
Yeah this is it. Okay. Yeah, I was like
I am not chance of getting there
I'm dodging that laser for sure
And that's time
Nice! Okay.
Didn't mean to skip the cutscene, but I was splitting on my other splits. Alright a little longer than I was expecting.
But...
We did get through it that last level was brutal.
Was not expected for okay we got just a little bit of
time left here in the show folks so we're going to take another quick break and be back and now
that keys internet is working again maybe we'll have a little
chat during the break and see what we can do
in this time but
before we get to the break I just wanted
to remind folks that if you
missed any of Summer Games Done Quick 2024 and you want to check it out
you can go subscribe at games sorry youtube.com slash games done quick and of course gdq is going
to be at pax west again this year as well that is happening august 30th to september 2nd so please
if you want to to you know if you want to come check that out if you're going to be at pacswest
come check us out and hang out for some of the speedruns we've got going on.
You can use exclamation point PAX, P-A-X in the chat to get the full schedule.
All right.
For that or with that done,
we are going to be back in just a few minutes.
Bye bye. done we are going to be back in just a few minutes I see we're getting better so..
.
.
.
.
.. so chop chop punch turn block
kick punch so I'm not sure if this is the best way to do it, but I think you can just jump on him and he'll be fine.
This is a pretty good run for your money. so.
.
. so so ¶¶ so so so so.
.. so Welcome back everybody from the break.
I'm finally here.
My internet is back.
I'm so happy.
I'm super bummed that we don't have enough time for us to do an actual head-to-head of
the actual story.
But we discussed it over the break.
We're going to take the remaining 30 minutes of the show and just see who can
get furthest in the tower i have no experience in
this at the cops you've dabbled in it i did it just like once
yeah and i didn't even like finish it so what this is is
basically we start at an even playing
field we start with nothing
as we go through the
tower each floor you're going to be provided
a set of rewards to pick from. You get to choose one keys.
One of those rewards is
one of the level-up resources,
the enchantment things.
And all the rest are either
artifacts or weapons, armor.
And the goal is to get all the way through the end.
Most floors are combat floors but there are some shops and other things.
The shops just give you one item if you need.
That's pretty much it! We're gonna see how far we can get in the next half hour or so,
So if you want to count us down, Keyz...
Heck yeah! We're going to start in 3...2...1...GO!
I was fully expecting another scream.
I'm just fully expecting it.
God, I'm so excited about playing this.
I was watching the whole time and like damn
I know! It's okay
Keyes and I will have to race or
do some co-ops another time
So it's really weird having nothing
to begin with. It feels really odd, and yeah every combat floor you
have to take out everything before the end like anything below it. You get up again I got knocked off. Okay, fine.
But you get up again?
Oh that would have actually been perfect if
I had killed every enemy. Definitely weird not having my usual stuff.
Yeah.
No!
I threw my TNT and horribly, horribly missed.
Was that not everyone?
Okay.
Oh okay.
Go ahead and grab these Sulfists because they're unique.
No no no, not go to camp. I will say by the way the speed things are still
helpful um if you see them because you have to like get to the end portal each time you know so
oh okay
i keep hitting my inventory in hopes that like i start going faster
it feels wrong not having stuff.
What's... Okay, I was like when are the new things gonna spawn? Oh
there's stuff back here.
Stuff.
Alright, good.
Floor two cleared but I gotta get up to the top.
Yeah, so this is why it's still helpful to have
rapid properties still helpful to have um rapid crossbow for the limerick there is uh i'm gonna go ahead and get the crossbow.
Yeah, floor two cleared.
Nice. So this is actually the category that
Shockwave ran at SGDQ,
except he did blind tower which was effectively what we're doing
because the tower changes once a week from what I understand.
So that you could like route it
but he did where he didn't know
what things he was going to find
which is basically what we're doing too because
we just haven't done this before was gonna find which is basically what we're doing too because we didn't uh
we just haven't done this before
i have more Is that it? No, I didn't see the weather.
That it?
No!
Or is there an enemy?
I could have sworn that was all of them
what is what is going on blend in
i hate this floor so far maybe that's hard i just hate this
wasting my time okay uh
i might get an increased fire rate on this thing.
Yeah, we're going to replace our crossbow.
Oh god, I'm allergic to this floor.
See,
I really like the increased fire rate thing. Very nice.
Oh hello? Where- where-
Ah!
Oh, no, I'm alive.
Dude, I keep getting TNT drops from creepers.
Where are the other enemies?
Oh, you're way over there.
I see what you mean by the camouflage.
Yeah. Yeah, of course that was the last enemy. Yeah.
Yeah, of course that was the last enemy. So rude.
Oh, this one has the
thing but you know what i think uh i think
this is going to be more important i think actual armor is going to be
more helpful so Hey, hey.
It might not be like the best for like runs but I do really like having
like the fire arrows because like you can shoot something and ignore it and go to something else
oh didn't see you.
I needed to go this way anyways, man.
No no no no no!
God, I died already.
Oh no really? Yeah.
You only get three for the whole thing.
I got chilled so my
movement was slow down.
Right when a creeper showed up.
Part of the problem with this for us is that we don't know what all of the
artifacts and stuff are
so there's going to be a little bit yeah
here and there for us oh i'm so slow Ow ow, ow. Plants.
Like stuck? Okay.
Oh what?
... Oh, I look so cool in this armor
that open oh it opened over here all right
yeah there's a lot of armor and the skin stuff so let me use my
i heard a fact forgot
um fortune's beehive armor there's only so many
options I got, we're gonna get the spear
Oh also there is underwater floors keep
No! No don't say that
Yeah, or you have to manage the air.
Water levels are the worst...
...in every game.
Ouch. Ouch! Alright, well we're gonna...
be sad that we're dying.
Oof, okay. Okay. Oh, this is the exit.
Good.
After that...
Um, dagger's gone.
I think we're gonna grab this i need to start getting some enchantment points actually
should have done that here probably Here, probably.
Oh boy! Okay I took my first death.
I did not know how that relic worked or that artifact whatever it's called
good i need you to die i'm so far behind Ow. Ow, I'm almost dead again.
That's not good.
I see.
Yep, I'm dead. Oh boy! Alright well that's really not good.
Good. Too reckless.
Yeah keep doing it, keep doing that keep doing that no
yeah i'm i have internet now hobbs i
can't be nice i want you to have some
competition though
all right that's two deaths for me oh no No.
Oh, it starts the whole floor over. Yeah.
I wonder if you did on the same floor i did
that's not four or six the one with the like piranha plants i just cleared for eight
the shelter floor yes floor 8. The shulker floor.
I spent a decent amount of time sulking over what I wanted
to buy. Oh, I actually
do need after-eat things? I didn't think I had to.
I thought they were just there for their combat potential.
Well, it's unfortunate that I would have been activating them as I went. went
why is this floor so big big okay longbow, raid
farmer, winged club, burst crossfire
I don't think i want any of those so im just gonna get the enchantment
which by the way i should be doing on these...
Beehive armor?
Chance to summon a bee!
I don't care if that's good or not.
Can someone be when you roll? Yes!
Ehehehe Yeah!
My first roll summoned a bee.
Wait, how do I get air? Oh.
I see.
Aw this is terrible!
I hate it here.
Okay,
I didn't know how that artifact worked.
I wanted to use it at the end there to learn.
So
I don't love it
but
Whirlblade i don't love it but um world blade
yeah i don't really like our current one so i'm gonna do that get him b
um Get him, bee!
No my bee! Oh there's a merchant floor wait a bee stinger chance to summon b
oh my god i have a d build
this is so stupid.
Oh, I can make one of these unique. Alright.
We'll make this unique.
Hey! Hey! I'm on the first boss floor he's... This boss floor?
I mean that makes sense.
Ah ha!
I'm so stupid!
No, I killed my own bees!
Ow... my own beast. Ow!
Oh no, I died.
I'm on my last chance already
if you see me.
Aw dang.
I'm like stalling for my potion right now.
Oh, never mind. There's an apple. Who needs a potion?
Um...I think I glitched out the gas and
i'm okay with that
i'm gonna just take some damage here so I can finish off this gas.
I thought I was out of the way for that- No! My pig is on fire.
This is a disaster.
Oh, okay.
Ouch.
No no no no!
Well I died again.
I have failed the tower.
I will start from the bottom and try again
all right cool hi i have
i can play it slightly slow which i need
because man am i hurting yeah you definitely have a huge love like I don't know which difficulty I'm on either.
I didn't think about that until now.
It's possible we're not on casual difficulty, or
maybe you can't even do it on that difficulty. so I do love how I can just summon bees. It is cool.
Oh, there's a burst crossbow.
What? Is still alive? Come on man i thought i got everything on that side no you know what there we go unfortunate
so area unfortunately
well now i think we'll grab this first.
Alright. all right
get them bees the good news is i learned a little bit about what upgrades are going to be available, so
I can try and use that to my advantage yeah
but page nine cleaves. Let's go. I'll keep getting that.
I want to upgrade my stuff more.
Yup, we're gonna get the soul lamp.
Sounds great.
What the heck?
Oh, they unique smith. Okay.
Oh yeah, they'll upgrade one of your things to unique.
Well unlucky for me all my stuff is unique!
Yep that is unlucky for you.
Alright I'm on the boss floor. Nice!
That's where I died.
How did I manage to throw the TNT in the one pit in this level? Alright.
Get him bees! Yeah, he's up.
Okay.
Combat floor.
I'm gonna go get the Combat floor. Oh, wow.
That was fast.
All right. Oh wow, that was fast. Alright good
But how do we get our arrows back?
Uhhh... find some
BUT WHERE?!
On the floor. Oh, well that's unfortunate.
Okay, I'll go. okay okay
that's good
it's definitely up there this
oh my god
the bees aren't enough right now
Oh, I'm so dead. There's no way I survived right?
Yeah all right! All right that's fine, that's fine. I got one more chance
and i have my arrows back.
I can sound the horn and go the wrong way, but or a little movement speed boost
all right so i'm not going to switch our armor i don't like the eye of the
guardian uh i think we're just gonna get one of
these and upgrade them my speed boost.
I wanna kill the ghast first, I'm struggling with its projectiles more than anything else
Yeah, I managed to glitch it out at the time I actually did kill it but then I died anyways. Act through the plants.
I don't actually know if I need to kill all through the plants.
I don't actually know if I need to kill all of the plants because I feel like they get
summoned by these little cactus dudes.
Okay, the ghast is dead. This feels a lot more doable to me. Let's speed go. Oh, that speed! Goal! Alright. I'm not getting the Beehive armor.
I will get the Fortune Spirit thing.
Come on. Yes!
Cher is doing a good job of not letting me approach him. Oh no, no, nope.
I'mma play it super safe and I'm just gonna run in a lot of circles until I can potion again.
Very fair.
I could give the bee
Stinger a chance to summon a bee.
Yeah, I have that too!
Of course you do.
I have a full b build I don't think i'm going to.
Ow! Oh my gosh, that's so much damage.
Oh, I did not realize the Beastinger does such little damage but just hits a lot.
It's cool, but also I don't know if it is the best
or what I am trying to do here.
He is so close to dead
what's all mine oh run in circles running circles running circles running
circles it's not worth the risk and make sure they died
good good i believe i believe a little more now
gotta be out of that kill let's go
yeah Yeah!
Floor 11 cleared. Nice. Let's go,
let's go bees! I'm getting to floor
9 next. Blended robe...
I mean that's probably way better than the bee thing,
but I gotta commit
to this!
Alright I'm All right.
I feel like I'm catching up.
Oh, definitely! I'm playing super safe.
It's just kind of your afforded right as the one in the lead at the moment.
Like I have to play aggressive.
Yeah yeah yeah, yeah.
Sweet bees! Join me!
The bees are doing work. Yeah.
I don't know what any of these are.
Coral blade, we're about to probably get the unique merchant so yeah i'm gonna get
the coral blade all right i don't like the beast that much oh finally an arrow bundle, thank god!
Make this unit.
Thank you.
Alright I'm onto the boss floor. farmer vaccine
all right i'm on to the boss floor let's see how this goes
i'm all about having ads. I glitched out the ghast again, let's go!
Oh no it spawned in.
Oh I'm so almost dead already!
OH MY GOSH!
What?!
Once it spawned in it just killed me right away.
Get him bees! Oh.
That wasn't a teammate, that was
a spider following me the whole time
ghost kindler briefly gained ghost form when rolling.
Okay listen, I like the bees but like... Oh, that was so close. Why is there more water?
I'm so close to dead.
Wait, how do I even...
Yes! We got that.
Oh, I see.
No, I don't see it.
Huh?
I'm supposed to... Oh my gosh, that hurt.
Stag stag stag stag, stag, stag.
Yes! Good. No! Got through it thank god
I think we're gonna use that opportunity to upgrade our armor
Cause that clearly needed an upgrade
or let's do more damage well i don't have any pets, so...
That was scary. How's it going for you? What floor are you on?
Dead! I died on 14.
Oh, okay so you got the furthest so far.
Now I'm facing T'rath though... yeah yeah yeah now i'm on the track no yeah but you know what upgrades are coming
because they're the same.
Oh, I'm out of arrows.
I want that B build again!
That was great.
Uh... do I want thundering arrows or... Oh, guardian vexes sound great.
We'll go with that.
Uh oh, I'm not one-shredding creepers anymore, that's scary!
Oh no... Ow. ow
no
where enemies oh they're there.
Is this the last one? Awesome.
Um...
I think we're gonna get another armor. So like nervous what the armor's gonna do. Where in the wor- oh.
There we go. All right. right
ah you're on the floor that i was on i needed to die
yeah if i can get to the next floor i
win right and we're almost out of time I think I'm going to make it through this one. such horrible things.
All that my internet stayed out.
I finally got, like, a couple of decent artifacts.
Floor cleared!
Nooo!
Well, GG.
Alright, I'll just see how high I can get in the remaining time. Boots of Swiftness! Let's go!
Yeah, I couldn't place that one.
They took their sweet time to show up, didn't they?
Oh and if you had gotten your keys it's a shop.
Owwwww!
Power Smith increases the power of the chosen item. Let's upgrade this, cool!
Oh echo? I didn't see it had echo. Oh my gosh that's awesome!
Oh yeah this floor...I hate this floor. Floor 16!
Let's go.
Yeah, now my weapon is really doing some good damage damage it's not like one-shotting anything
oh come on.
Nice.
Yeah, let's upgrade our bow because our bow has not been
Who is alive still?
Am I getting camouflaged again?
Uh...
Uh...
Uh...
Pfft. uh
oh that one's too good okay How does this work? Alright, not sure if I'm going to make it through the rest of this floor in our time.
So I wanted to say thank you, everybody, for tuning in.
Sorry we couldn't have a race here at the beginning.
At least we got something near the end here.
Yeah.
And please tune in every other Monday
I almost said it, Keith.
Please tune in every
other Monday at 7pm
Eastern for the first step here on Gdq hotfix yes don't go
anywhere though make sure you stay tuned because we got game masters coming up
right after this. Right when
time was called, I finished my floor
so I'm pleased. Yeah, I'm finishing mine
too because I'm just right here
but yeah don't go anywhere
folks we got Game Masters coming up right after this there's still some
enemies they need to go away i'm gonna guess that's all the rest
it wasn't okay well then
why don't we see you next time
folks oh real quick
folks just as a heads up
i will not be
kind of sucks that this episode went the way it did too I will not be it kind of sucks that this episode went the way
it did too. I will not be here
next episode. We will have a special guest
on though. It'd be
a fun time. Give them the same love that you
give me. Don't give them any of the ribbing you give me.
Yeah, with that
please stay tuned
Kiara
take it away when you come back from the break.
Bye! you come back from the break That's right. so. uh uh. so and then when we do. so so. now we'll go back so. so so The I'm not sure if that's the right word, but it does seem to be.
There are some more of these in this room... so. so so Welcome to Welcome back from the break, everybody.
And welcome to Game Masters.
I'm your host, Kiara underscore TV.
And we're going to have a wonderful Kaizo showcase today
with four awesome runners. before we get into that i want
to remind you to join the official gdq discord and add the hotfix role where you can keep tabs
on upcoming events talk with staff and showrunners like me, and more.
Use Exclamation Point Discord in Twitch
chat for more info. And
if you missed out on any of our shows or events
be sure to check out the VODs on
YouTube.com slash games done quick
I am joined here
by four awesome
Kaizo runners Shoujo, Shubda
YouFailMe and GlitchCat7
who all participated in the most recent kaizo relay race at sgdq 2024
you missed it the vod's awesome it's an awesome race full of incredible levels we're going to be
going back in to the SGDQ 2024
levels.
We're gonna be doing
an individual race
this time
and doing a deep dive
on what it took
to make these
levels come together.
So,
Shojo,
welcome to the show. How are you doing?
Doing alright, thank you. Awesome! You got
shoved a hello-hello. Hello. And you fail me.
Hello, thanks for having me.
And join me on comms
for the first parts of the one and only
Glitch Cat 7.
What up? Awesome! So
we are going to be giving our runners eight minutes for these levels, whoever
wins you know? We're not keeping track of points or anything, it's a friendly race from
everybody but Glitchcraft is gonna give some insights into all It's a friendly race from everybody, but you know,
Glitch Cat is going to give some insights into all these levels.
Maybe missed the SGDQ show.
Some of these levels are wilds.
I don't know how they came together.
It's just pure magic, I think what the kaizo community can do because
every single one of these levels that you're gonna see today is like a collaboration between so many
different people. Because not only like designing the levels but coming up
with all these mechanics and then making them actually work within super mario world it's no
easy task and you know big shout outs to all of the kaizo creators for giving us so much fun stuff to play.
And it's just like an endless, seemingly endless amount of levels.
But everybody are you ready to start with track one?
Yes. Let's do it.
Awesome! Okay so we're going to go ahead and start in 3...2...1...go!
We have 8 minutes best of luck.
So Blushcat, what do we got here?
Well this is a level from Light Aligns and Sela
and this has a really, really interesting mechanic right off the bat. You got the meter that's
counting down green it goes to yellow it goes to red that is the timer when that meter expires
the players will switch sides like teleport over to the side. And so
they're doing things on one side that affect the other side and then they need
to move really quickly to get where they need to be.
This was I think a really good one to start off with because it's kind of like
it's honestly maybe one of the most straightforward
levels that you've ever raised for sure uh i guess something to note here the meter
uh you know it might look kind of slow but this is actually really quick
you really have to optimize your movements with the meter to get everything done in time and also
add to that you're sort of mirrored based on where you are. So if you're not jumping or aligned properly,
you can just teleport into the wall
and Mario does not like to be in walls.
So Shubda are first
to enter the checkpoints but now Shubda are first to enter the checkpoints, but you know,
Shrubda and Yufei are right behind them.
I want to ask Shrubda how did you feel like as this
as the opener level for GDQ?
How do you feel about it?
Like was just like, did it come as a surprise like oh this is a really deep mechanic i haven't had to worry about yet um i actually called in the
practice room that if we had a light well we knew we would have a Light Alignment CLO
level but when we did it would be
a vertical level.
So this was
not a surprise to me. The back and forth
was a little bit but
it was not as much
of a surprise as it could have been.
Awesome. Well, you
failed me that was awesome making it to
the second pipe and GG
you failed me that was in under two minutes. Holy crap.
That was really good. But we have a couple of minutes to let the other runs go and you failed me. How do you...
Well first of all um that was awesome
thank you i remembered that second half very well because i literally failed that ending and then the beast got it
the next attempt.
So,
that one's lived
a little bit rent-free
so,
thought I didn't fail
that ending this time.
Very good.
Very good. Yeah, that was very, very good. Yeah that was a very impressive performance.
So we're not doing this with no information obviously.
We have honestly today two representatives from each team which was awesome.
Didn't really plan it out that way, it's kind of just like how
it works but GG shoved up our second finisher.
Something to note about this level that is kind of
obvious if you think about it, but
might not be...is this actually an auto-scroller
too, right? The level
is moving up on its own so um you know that puts an extra time pressure
on this. Sela and Nidaleins are really known for these kind of really kind of far out beautiful
gimmicks, that are are easily digestible.
Once you understand what you're doing,
oh it's not that bad but working through
it can be kind of a challenge.
This was tricky on stage to figure out
exactly where you needed to be
when the meter would expire. Sometimes, you'd be a little bit off position and you'd be like
I know I'm aiming for the red blocks or the ice blocks
but you would be slightly off-position
and wouldn't make it.
Go ahead.
One thing that I didn't notice until watching, I think
a few people play this after the fact
is there's kind of some decorations
spread out through the level.
The little, kinda pink... they're not quite vines I guess chains?
Those are supposed to serve as a bit of guidance from where you want to be during your teleport.
It was very... it was so subtle that I don't think anyone would notice where you want to be during your teleport.
It was very, it was so subtle that I don't think anybody noticed
it during the race but I thought
that was a cool little thing that they added.
Yeah and Emily GG's
So everybody finish in under half the time I allotted for you,
so it turns out
y'all are pretty good at Kaizo!
The last thing
that I want to mention that I really appreciate
is that level is like the auto scroller itself,
like the actual speed of the vertical screen is pretty slow.
But it gives you so much left and right movement to fit
in where it just still feels like even though this left and right movement to fit in,
where it just still feels like even visually
externally it's going slow.
There is so much to do
where it still feels really fast
having accomplished so much stuff
changing your momentum
that direction so many times
to be able to clear it. So awesome work, y'all! Are you ready for track two?
Excellent! This one is by Fire150
Let's get going in 3... 2... 1...
And go!
I've always said
in Super Mario World that
it can be a hard sell to do what I would call
a limiting gimmick, or a gimmick in the level where some of your base powers
are removed. Fire sells it on this one. The gimmick here
going on is you can only jump while the p-switch
is active and also the piece which is making those coins appear and certain things so you have
to kind of figure out how to get a lift either falling in the air or bouncing off an object if the P-Switch
has already timed out.
How does that even work?
What do you do with ASM to make it so you can't be a game mechanic?
I am not a coder myself,
So magic.
Honestly sometimes when it comes to Mario World stuff if I'm asking D4 or someone
I have no idea what the scope of what i'm asking for is it's like am I asking to open a window or install a swimming pool?
Metaphorically.
I want to take note too of that trick. Shubja just got it,
Phail just got it. At the end there they have to...the P-Switch has
expired and they've got the shell underneath them and then they're throwing
the P-Switch up And it goes through Mario
and when it gets to Mario's feet,
It touches Mario's feet so it activates
Actually as far I know, I invented that trick
Long time ago. Congratulations!
You're famous.
Wow.
So I guess mechanics for the second half,
The big thing is this Yoshi elevator.
Yoshi behaves this way when Yoshi is stuck in a wall thing is this Yoshi elevator.
Um, Yoshi behaves this way when Yoshi is stuck in a wall
he will clip upward like that until
he's not stuck in a wall anymore.
So right at the end there with that big kind of block
uh, of coins
they want to get Yoshi into the coins and those coins are not
solid then the p switch expires and then once their solid blocks yoshi is going to teleport up
but they have to time their jump so that they're in the air when the P-Switch expires
and time that to land on Yoshi
when he's up there. That is not easy
to do, and that was especially difficult
to do on stage. You have to kind of
hear the sound of the P-Switch running out.
It makes a little chirp sound.
Yes.
This is
kind of like a question for everybody.
So obviously we're
playing, we're online, we're all in
our own stream rooms
and going through everything.
What's the difference like
playing in a crowded room?
You got a whole bunch of people cheering me on.
And how does that affect your game?
I guess I should say
Does it make things harder for you?
Does the energy translate to you
and just feel like you can do anything.
How does that work for you?
It gives me a lot of stress, actually, my hands were
shaking extremely badly for the first
three levels during
the actual event.
It's just...
My hands were shaking really badly for the first three levels of the actual race, which wasn't great.
It doesn't make it easy to play,
it just gives me a lot of stress.
Yeah I'm the same way
I get like a lot of tournament nerves
where its like okay
Im on the clock i have to do this or like something huge is
on the line yeah my hands shake if you fail me
ggs um taking level one two congratulations that's fine i'll tell
you what when we were on that
very
okay
I was just gonna say
that final room
is very very silly
because you can't jump
and you have to get
to the slope
in time
to slide
to kill
the buzzy beetle
at the end
and uh of course,
but fire was very generous and gave the player
a checkpoint.
Yeah.
Funny ending.
If there wasn't a checkpoint there that would kind of shake things up a little bit,
because you'd have to go all the way back around.
I was going to say, to speak to the stage experience, I'll be real,
I could barely hear anything with the crowd between the crowd, you know, donations being called out
and commentary. Didn't catch that!
The only way I knew I could hear my teammates
And the only way I knew something happened was when
the crowd roared like, okay cool
Something cool has happened But But yeah I couldn't
hear anything at all really.
Yeah it was a surreal experience for
sure and I'm right with Glitch
It was...
I think I didn't hear the crowd at all.
I don't know if I just,
just mentally turned them out every once in a while and here's something
that BD would say.
Uh,
yeah,
definitely being on the stage is,
it was a lot harder because just those really small like kind of careless deaths really penalize you a lot.
Luckily with the three person format it was a lot more forgiving but But yeah, you just die
two or three quick times
and then you rotate
and you're like
well I'll get another attempt
in about two minutes
it's not much room for error
which really puts you
out of your comfort zone, I think.
Yeah.
Chojo finishing that up.
Alright, so Shota, speaking of
tournament nerves and Rix against the Clonks, all eyes are on you now Shubba.
Yeah no this is harder than it was on stage because I don't have a shoujo to rely on.
The P-Switch trick with the Yoshi is not something
I expected to show up in this at all.
I thought that would be considered too hard.
I love seeing my-
Yeah, spitting that P switch out under your feet.
I think one of the coolest things about Kaizo is,
being able to talk about it early on where Mario World's a game full of cracks
and Glitchpad used so they said it lets the light in
so for all this creativity that can happen but
you know taking something that's like a glitch in the base game
and then utilizing it to create platform and mechanics is so awesome.
That's like my favorite obviously, is Yoshi getting stuck in a wall
using as the Yoshi Vader which makes me laugh every single time I see it.
It's one of my favorite mechanics I've seen used.
So super, super happy to see it there.
Let's cat, what do we got for the next level?
You can go ahead and count this one in for our runners ah well we've got some
shells and uh shao shao is a very very talented uh maker of shells um you know obviously when
a shell is moving mario can bounce on it and when a shell
isn't moving he can't he kicks it and gets it active so the
main trick here is the shell jump which is
a very common kind of thing now in kaizo used to seem impossible
but now it's pretty commonplace and
xiao xiao has created a level uh around some shell mechanics with an
interesting twist that we're about to learn about so
if you all are ready i can do the countdown three two one go good luck have fun everybody who's gonna dethrone you fail me
sorry to get some villain energy i uh i don't know if xiao xiao is watching
the show i i have committed to getting the moon
at the end of the level,
which is
pretty tough,
but yeah, so Xiao,
if you're out there, I'm going gonna try and get the moon for you.
And you have to do a midair to get the moon right?
Oh my gosh.
Oh nice we're going to see a midair!
What's a midair?
So yeah two things in this... So, yeah, well two things.
In this level, um, coins.
You can't actually grab the shells
normally you can pick them up
but when you touch a coin
uh, a shell will appear
in Mario's hands
so in addition to
gauging the angle
that the shells are rebounding off of the wall
bouncing off the shell and things you have to aim yourself
so that your touching coins
in the air. And then okay, shove
they're going for the midair. I can explain that.
So a midair is a trick
that was originally developed
by the Vanilla speedrunners actually
to skip a little bit in Yoshi's Island 3.
What's going on is you are abusing,
you're basically throwing the shell underneath Mario's feet.
When Mario is holding a shell and turns left or right
You're holding the shell left, you're holding the shell right
But in between that there is a brief moment
where Mario is basically holding the shell
facing toward the camera
and if you throw the shell in that
moment with a tight frame window
you throw the shell at an angle that it
winds up underneath Mario's feet.
In so doing, you can bounce off of the shell
completely in midair, hence the term
Mid-Air. Fun fact too, it used to be called
a Shell Jump, but Shell to be called a shell jump.
But Shell Jump has become a colloquialism for the rebounding off of walls
and midair is now the term for doing that.
They're also available in Mario Maker
We have seen them at GDQs before In Mario Maker but I don't know if we've seen them in Mario Maker. We have seen them at GDQs before, uh, in
Mario Maker, but I don't know if we've seen a mid-air
on the GDQ stage otherwise.
We definitely have during Reset Phase Small Only
Yes, yes that was
That's correct, yeah, I think that was the first time
someone has gotten a midair on GDQ stage.
She did a double midair actually.
She sure did.
There are a couple variants. but the fact that it just rolls off and becomes an indicator,
It's a small thing,
But it makes me so happy.
And GG as well.
That time counts it
But you know we're to have to penalize you
five seconds for starting at the checkpoint.
I don't know what happened.
But
I've played this before and I just didn't
beat it.
But, um...I think you're good.
Even with that penalty, GG.
I didn't go for the midair though. Okay, now the race is on to see if either Shuvda or YouFailMe can get this mid-air.
We got about three minutes into the levels and we have five minutes left for this one. We're doing pretty good on time,
I'd say.
There we go!
Oh!
Are you kidding me?
Fun fact, if you do that you don't actually have to do anything in this room because the
switch state hasn't changed.
Wow!
GG's, you failed it out.
That was awesome.
Is that an OK Speed hitter?
Adds to the highlights.
It's a p speed, you may be able
to make it with no p speed
but I don't know, it's not a huge distance
Yeah, I was gonna note
about mid-airs.
There are a lot of variations of the midair because you're basically just abusing like
I said that property where Mario is holding the shell toward the camera.
The most common version is with P speed because Mario needs to be moving a little bit faster to catch up with
the shell there are faster types of speed in mario world if you're shot out of a cannon or
if you are sliding on your butt down a slope uh you can also do that with emitter but the no p speed variation
is not only harder but a little more luck dependence because you're depending on some sub
yeah shout outs to uh tj well. They have a very, very awesome kaizo that gives you a lot of help to learn midairs. It literally just gives you feedback on what you're doing wrong, like for each input.
So if you're holding left for too long or if you're holding Y for too long it gives you that feedback.
That's where I learned how to do midairs and so shoutouts to TJB.
They had a...I know they They had a really big play in the 2022 relay,
just helping everything come together at the last minute.
Great member of the community and yeah,
there was a lot of good things
it to that point too um you know because i mean we know tjb they're just
absolutely an incredible player. This kind of thing
used to be sort of impossible.
We're seeing people
casually pull off mid-airs
right here, just pulling them out
of their pocket but that used to be
5, 10, 6, 7 years ago here just kind of pulling them out of their pocket. But that used to be like
5, 10, 6, 7 years ago
an impossible sort of trick
that only you would get
1 in 50 or something and people spent a lot
of time learning that and improving their technique did anybody hit
this during the relay by the way there is a kaizo block here i heard about it afterwards and i
i had no idea. Yep that's really funny GG again so far everybody's doing great we
finished that in under six minutes so g, GG's everybody with a midair.
But you failed me, so...
Plus ten points for the midair.
And we're not keeping track of score,
but you get ten points for that.
All right, so level four, this one I think got quite the reaction out of
the crowd and I think the runners on this one.
Sharda, I know you know a lot about what happened here and before we actually see
what's happening in this i'd love for you to like talk about what went into making this work.
You said I know anything!
Oh wait, okay, alright so
Um...
I know what I'm into
Alright um I'll, my bad, my mistake.
I'll say what I know because I was talking to D4
who basically made an ASM and NAssembly, a video
decoder for
the Super Nintendo to play
a video file. And
that's the level, that's how it handles
everything and it looks up all of the
collision and hits
based off... I think it was like a color lookup
Like a pixel lookup of where you're at
It's absolutely ridiculous, maybe correct me if I'm wrong
if I mess that up, I'm going off of a conversation
I had with them
but
I just don't know how this is working on a Super Nintendo. It's so impressive,
and i won't say any more unless someone else has something else to add. So we can
go ahead and get this one going in three, two, one.
So
the reason why this is letterboxed
is because
the SNES has
a routine where it draws on the screen and that can
get overloaded if you are doing
too much processing while
you're drawing to the screen.
Basically, the entire screen is
blanking on the top and the bottom so the level itself has to be in letterboxd It's just a spectacle to watch.
Shoutouts to the Bloody Tears remix, apparently that was kind of an accident
I'm told that Wolsk selected that without knowing that Bloody Tears
Was kind of a meme
in the Kaizo community, and they were just
like, oh, that's perfect. We have to use that.
But this is... I mean, this is just such
an achievement, and I love my favorite...
Honestly, one of my favorite moments from the whole relay
was when the SGDQ came on the screen and the crowd roared.
There's something about that that just was like so special.
Oh my gosh. Yeah, so this is a level you can't fail. You'll go through it's an auto-scroller oh no! An oh no anime. This was a mistake after all, can't believe this
but yeah it's just a hit counter
we'll see who can get through the lowest hits
I feel like he's doing pretty good here
You notice a lot of little references and shout outs to
uh fan games and other things there was actually watch for taskbot they're coming up
uh the mario they're doing the backwards long jump to bad apple references
and the franker z i think they're showing up
here pretty soon
yeah this is
I don't know you know
what he had to summon
like
what deal
she had to make
to get this to work
but
we're ever
thankful for this
Dita the Fourth is one of the most brilliant minds
in kaizo right now and she has just made an in addition to this i mean she was part
of the 2022 relay she made a whole editor for a different game um she is just has given us so much and
she's just such an absolutely wonderful person yeah i'm chad's the dance have also as well
for helping get this together.
And Dan was there too!
But, you know, Dan was integral to the game as well so...
No yeah he's amazing
I'm surprised they're not melons though
instead of little're not melons though, you know? Instead of little things.
All melons.
Apparently it was Panga who suggested that 69 be one of the answers for the relay.
Or how many exits are in Mario World?
Sounds like Panga, yeah.
I do want to bring attention to Shoujo here. Still at two hits, absolutely incredible. There was TAS bot.
Yeah, there's Doomguy aside, you know, FrankerZ in there.
Any Frankersz in chat? I haven't asked chat to post emails yet, so...
I want some dogs. I would really like some dogs.
Back in high school my router password was dogface no space with underscores that's how much i love frank
ranker z frankers frankenstein yeah we get some info from chat as well that it's based off of the color value of a pixel, what counts as a hit. What counts as stuff you can jump on and what actually
is just for visual effects.
Shojo Thousand Crow, I think I saw three
hits total for that.
GG
Which is ridiculous
It's a bullet hell game in Mario
That's just awesome to see
So, I wanted to say, like...
I think people at this point are maybe
desensitized
to seeing incredible things in Mario World
but just to underscore that is one of
the most impressive achievements we've seen in Mario World modification.
That is just unbelievable what had to happen to create that.
If you'd like a fun fact,
that is the only Mario World game that requires an SD card
at high speed.
Otherwise the level flickers.
Yeah mine flickered a little bit.
It's still very much playable
but I did notice that
and I was like
should I go buy
a new SD card?
I think it'll be okay.
Like it boggles my mind.
Like if nobody is coded in ASM, you know just go Google ASM
It's just like a whole bunch of series of low-level computer instructions
with three, like, alpha
numeric codes that
signify an instruction and then like a whole bunch
random crap after it. I...
Even reading through it with notes and explanation of how each line works, I still don't get it.
And then you can go ahead and make something like pretty much everything you're seeing today has like some sort of
custom assembly coating that went into it to make it possible
uh anyway um uh glitch cap we got track five coming up tell Tell me about it, what we've got here?
This one is brainy. The setups can be a little cryptic and I think this one in particular really encouraged team communication.
I know, you know all us on the Goombas and across the hall
and the Fuzzies we were all just kind of discussing it talking about it
This uses a couple of obscure kind of properties
In Mario World that I can explain along the way when we get there.
But this was by Blagon, who has made some other really brainy stuff.
And you know ChoJo, you won that. How about we have you count this then?
Oh okay. 3-2-1 go!
Don't worry I know how to count. I learned. Thank you for that so the gimmick in this level is that mario will become
big mario when in the air and And Big Mario can spin jump
to destroy those yellow turn blocks
and also can take damage on
the munchers that gives him iframes,
right? And so you can run through a dangerous
surface that you otherwise would die on.
Big Mario is also two tiles high instead
of the one tile for Small Mario,
and that means that in some of these situations
the racers are going to have to crouch
to get underneath gaps you see kind of fail down there
crouching and that was the thing and that happened to me during the race as
well it's just sort of a thing if you take damage right when one of those
kicking koopas is on the very edge of a ledge like that they have a chance to
just fall off into the lava and uh then you have no more kicking creeper yeah a bit of a frame here
around failure there it's that frame perfect I didn't know that was frame perfect.
Yeah, people have used that in
sort of trick
games with glitches and things that
you have to do that on purpose
but to point out too,
Sojo was working on the obstacle
earlier, they want to take damage
on the wrecks. There's that wreck
walking around and they wanna jump so
their big and then they take damage on the wrecks, and now
they're small. But when they do take damage, it turns
the wrecks around because otherwise
it's going to walk off into the lava, and
they want it to be walking to the right
so they can get a jump up there.
And, uh...the other thing to point out, Shavda already making it
to this checkpoint, these turn blocks
that you see, they rotate for a set period of time
and then stop rotating. So
by taking damage and running into that
horizontal passageway with the shell,
what they want to do is
make four turn blocks
rotate. There can only be four turn blocks rotating at a time,
so by rotating the first one to get in and then hitting the other ones
and hitting that final one it stops the block on the left from rotating
and that rebounds the shell so they can take damage on the vine uh that is
a pretty obscure property of super mario world but um it's being used to pretty cool effect here
and it makes them have to operate on a on the timer that is their iframes nice job sojo
also shout outs to blackon for putting this beautiful face
in the ground here underneath the turn block setup
probably didn't get noticed by many but some love some beautiful faces in the walls
now the aesthetics here are really on point and i also love the uh transparent pink lava
it's very pretty gg is a shrubbed up this one was really hard to do on stage.
Yeah, for me personally I thought this was the hardest level because
The first setups in both sections were really tough
so it's very hard to build a lot of consistency uh in both sections it almost felt like you know
kind of lucky to get the opening trick one out
of three times and then some other time I got it.
It's usually time to switch off to the next person.
Yeah this is definitely...
I agree this was one of the tougher ones very good um now
okay uh i'm seeing it we have a you know flag on in the chat. So thank you for making that,
That was awesome.
And this is a special track,
Track 6 from Vargo and Maddie
at 69X0420.
Absolutely incredible!
We love them!
Shoujo, what can you tell me about this level well um
this is the level in the race that i said i had an advantage on because
i was practicing speed running a maddie game for like a couple months beforehand.
It is absolutely
what you'd expect from Margo and Maddie.
It is very
ASM heavy,
and it is definitely on brand for them.
Margo and Maddie work really,
really well together.
It's just a really good level that involves
a shell you control it by pressing L or R on your controller
to make it move left or right,
and they make some really cool tricks with it.
I can't wait to see it so So go ahead and start in 3, 2, 1, go!
Good luck.
Maddy is a very awesome individual.
I started at checkpoint again, this sucks.
Shoujo stop cheating! Oh my gosh.
I don't remember playing up to this point!
Get her off the stage!
I have cheated.
Alright, so here's what we'll have you do
at Showtrip. You can go to the end
and then your goal,
you will end going back
in and hitting the checkpoint. How about it?
Oh, sure.
Yeah, yeah, just like a...
Okay sure. You're just doing it in reverse. Reverse checkpoint order
Listen!
So I guess to speak To the gimmick of this level a little bit
It's the distinction between
Active and inactive shells
Just kind of a shorthand
Of my own, inactive
shells are stationary. They're not doing that
little spinning animation. Active shells are moving.
You can only bounce on an
active shell but in this case
instead of having to actually hold and kick the shell
Maddie and Margo have
so graciously allowed us to press
L or R to
kick the shell at a distance and start it
moving and make it active. So that's kind of what's going
on here, they're using the kicking
shell to bounce on it and then like in
Shuvda's room keeping
keep kicking the shell
to the right so that it does not hit the on off block
and send them into the abyss shout out to this kaizo block that
that uh the beast dodged first try and everyone on my team I think hit twice each for being a gamer
ding
yeah you're also seeing these on-off switches that swap the state of the blue and pink blocks. The on-off blocks have to be hit by something, so Mario's head or a shell.
But then there are also on-off coins and they can just
be touched by an enemy or by Mario. They don't actually have to be hit like a block
would. And you're using both of those in conjunction to um
create some interesting situations yeah it seems like a lot to just wrap your head around
like anytime that the l or r buttons are involved, like toggling on-off.
You can really use L and R off as a toggle for practically anything it seems like.
But anytime it gets involved...
This is really a three button game at its core.
You've got spin, you've got jump, and run.
And adding in additional things to do on top of those really just like punishes your brain.
I was in the practice room before the relay, and the day of
I took apart and cleaned my controller
And when I saw this level, the first thing I thought was I'm REALLY glad I cleaned my controller and when i saw this level the first thing i thought was
i'm really glad i cleaned my own heart buttons just in case i need to use them all right g1 for
shoujo number one doesn't count it doesn't't count I gotta get back to the checkpoint
Gotta get to the checkpoint but you failed me
What's going on
right here at the start with the
or at the end here with the text coming up
Yeah at the end, you have to
get a life
which I guess you don't know until
you hit the hint but yeah
if you...I don't know who would get here
and think to do that intuitively but yeah after you see that
um it should trigger your brain that you need to get a bounce combo with the shell meaning
you just need to bounce on it i think it's eight times uh rack up enough points to where you get a one-up
and then the state will change and allow you to pass that's so cool
that's the only time in the level when that is the thing that swaps the state.
Every other time we're hitting the coins or blocks to change the state of the block.
Also, that hint is just super funny.
I haven't played any of Maddy's games, but every single one I've seen...
Because like I watched Shoujo play it a lot.
Some Sonic themed ones.
There's always a whole bunch of really cheeky moments in them
and also like a lot of wholesome moments
so it definitely feels very them yeah they have a ton of personality and
it really shines through a lot and makes it adds to the experience a lot, I think as a player.
That's just something that I love so much about Kaizo
like I've always kind of considered playing a level
you're having a conversation with the maker.
You know while your playing and reading their mind
seeing what they value about level design
and what they choose to challenge you to do
And that's just something I've loved
about it that you can really see
someone's personality through the kinds of things that they make and kind of get up close with that in an interesting way. Yeah so much work
at the start of the show but it really is true like how much work goes into it.
GG's!
JoJo making two-
Oh yeah!
A little bit roundabout way.
But just like any game that is made, it's not just made by one person.
It's like you'll usually see a whole bunch of credits listed from the
music that goes in and just
gives each game their
own unique feel.
To all the custom coding involved
to make mechanics work to all the custom coding involved to make mechanics work,
and also all of the custom sprites
and artwork that goes in.
So I know Shredda you had some very elaborate overworlds
that people have made
It adds so much character to like any individual game
That's just awesome to see because you have
all these people spending a lot of time to make these, but also just having a huge community
of people wanting to play them.
That's like a magical combo.
It was like okay, people want to make levels, people want to play levels and it just
has evolved over so many years into this and
just so much variety so much creativity
just so much awesome stuff yeah uh fun fact with that apparently um the producers were going to hire
deviser blue to do the overworld for this uh game for the relay but he put all of his energy into the one that i hired him for
that he couldn't do it anymore yeah and it is an absolutely incredible
world. You know, Chendo, why don't you plug that?
Plug that a bit
of a game that people can play that you've made.
Oh yeah, it's called
A Road for Emily. It's for Shoujo here.
It's a nice easy hack that everybody can play.
That's a lie!
I would like to say that that's not true.
I don't know,
the Thumbshredder level was alright.
It only took
Shoujo five hours?
That's not that bad.
One stream.
That's the mark, yeah.
Definitely check out SMW Central to
go look at
all these games that you can play and like really
you know we have two more levels in this. We still have a lot more show after
this as well so you're not gonna go anywhere um but
You'll see a lot of very difficult stuff that is part of GDK races showcased like what we're doing
here. But there's a lot more to Kaizo than just ultra ultra difficult games.
So a lot of them will have, there's like
varying difficulty grading system on there
so you can find games of any difficulty
things that are kind of close to vanilla Super Mario worlds, and it's just new levels in
that style. There is actually ground in those that is not going to kill you. So there really is options
where if you enjoy Super Mario
World at all, there's probably a game
for you out there that
I think is very worth your time
because you don't have to go
do all the ultra-difficult stuff to have fun
with this hobby.
But yeah, Blitchcat,
we got two more levels here. me about level seven uh there's a lot
there's a lot of violence in repose um man this one is interesting i had i had a lot of fun with
this and um for those that have seen the relay,
I won't spoil it,
but the moment that just cook had at the end,
that only took a few seconds,
but perceptually,
I think for all of us that took hours time slowed down and stretched out in that moment.
This was made by Alex Snorrunkpyro? I hope I'm saying their name
right. There's some interesting things going on here and I suddenly
understood as soon as I saw this why we were asked to practice
a certain Toho-esque hack before the relay.
Very good, let's go ahead and get started on this you have eight minutes and three two one go hey i'm not starting
in the checkpoint this time wow all right congratulations again so the gimmick All right, congratulations. You did a good job.
So the gimmick here is that these shells have decided to take vengeance against Mario and they are shooting these blue
cluster sprites or these little blue
bullets on a cycle.
And shells have their
own sort of pattern for shooting those
bullets. The green ones are
shooting horizontally, the red one is shooting vertically and we'll see some
other patterns later. So figuring out how to
use the shell for the shell jump there off
of wall but timing it to avoid the shots.
And then you see Sojo up there dodging on that donut platform
they can't stand because it'll fall so she wants to keep moving left and right
to avoid these shots from that red shell.
And we're going to see some more different types of shot patterns
coming up in a little bit, but nudging...
There's the blue one on fail screen.
The blue one shoots horizontally
and then vertically,
so timing when you nudge the shell into the pit to get it moving for a jump
and then jumping on it is trickier than it seems.
That's a lot of the fun
of these levels as well is
I see like a lot of Kaizo levels
there's like a puzzle where you're trying to figure out
it's like okay how am I doing this jump?
What is the timing here that I gotta do?
There's still a lot of mechanical skill involved in...
Shut up, though. That was awesome!
Making it look easy there.
One thing to note too, just a little...
Just kind of an obscure mechanic
Right at the end when they get into that checkpoint,
they are Big Mario and Big Mario's
spinning will break through the yellow turn
blocks but by taking
damage on the one lingering bullet
there as they're falling down,
they break their spin jump and that's what's allowing them to not plummet.
And then in this second section here with fail
and shove there on.
We've also got the, in addition to shells firing at you
in every direction,
we've got the sort of moving up
and down platforms that munchers and things
And two something I didn't even notice during the relay
but I'd really like to shout out because they're very cool
CircleFrendo who's a
really excellent coder and helper in our community
check out the waterfalls in the
background. See how smooth they're moving circle friendo did that oh yeah
it's really really pretty kind of remind me of like the smb2 usa um in the all-stars versus
is that what that is back there? I think that is, yeah.
That was really choppy and it's like a couple frames for the animations
Yeah they've got that nice kind of translucency
And the really smooth waterfall animation. I didn't even notice
that until someone pointed it out later because I was so
focused on not getting shot by these
shells.
And then in this final section too, we've got
the disco shell. That's the flashing colored shell to And then in this final section too, we've got the Disco Shell.
That's the flashing colored shell that you're seeing
that tracks Mario's movement and has a kind of wedge-shaped hitbox
so it's a little bit harder to bounce off of than a normal shell
Since it tracks Mario's movement,
you can lead it off the edge and into
the pit so that it will not be
a threat as they're making their way to
the final pipe there.
So both in This is really close between you, Dale being a hand instructor here.
So both in this final section.
Yeah, but see how,
see how fail is bouncing off the right side of that disco shell?
That's because they're working with the angle. Oh geez yeah and then here it is!
I'm kind of amazed that the superintendent Nintendo doesn't cry with all these projectiles.
Because as soon as you get four projectiles on screen it just wants to non-exist anymore.
But...it works! I'm thinking more Nintendo versus nice job Shep to get in
the yeah getting that soon I say when when just go cut into Nice job, Shubda. Getting in that zone.
I tell you when Juzko got into that room the first time we all just collectively gasped and time slowed down
And to watch it back took only a couple of seconds.
But in our perspective, at least in mine,
That took forever!
It was just like... Matrix!
What I've done here is broken it.
You got the kill screen!
Shasha, what did you do? Explain yourself.
This always happens to me! All I did was hit the on-off switch!
This always happens.
So, the secret ending there...
Oh, oh, yeah.
Getting a really pretty screen and winning the game.
Reset. Alright, you know...
25 points for Shoujo
for showcasing the kill screen
in Mario World.
You did it!
It's Mario World. You did it! It just was afraid of your
skills, the game was just like, no I can't compete
with her. You know what, I'm really happy that that didn't
happen on stage.
You know, um
I want to give a shout out to the super nintendo for being willing to
i mean i guess unwilling but being a trooper and going through all the stuff that we do to it
do all the stuff that we do to it. So you can do
all this stuff.
So, you know...
I apologize
to Shoujo's
Super Nintendo
on behalf of Shoujo. You don't Shojo's Super Nintendo.
You did great,
Super Nintendo. We love you.
You're doing your best.
Got one more level here in this segment to do it. I believe in you.
And yo, Shubdada tell us about the final level here
You can go ahead and count us down this time
All I remember is that there's a friend
named Lara, right?
Lara the Poki.
And she's gonna help us along our way using L and R
and that's all I remember.
Three, two, one go 1, go!
Big shout out to this level was made by Herosoft and WhomWhyNot
who are just a pair of great, wonderful silly friends. And this is
This is a very hero and whom why not level with the kind of narrative
structure. This is the wild Wildview, and they have to use
Laura the Pokey here to help save
these Goombas. See how they're saying help?
And Laura has a couple of abilities
Laura can act like a shield
to reflect that mole.
If enemies touch the stranded Goombas,
The Goomba will run away in fear and not be able to be saved
So Laura can reflect objects
And act as a shield
That's what they're using here in the first section.
They spawn Laura in with L&R
and then there's a little tracker on the screen
that shows where Laura is going to spawn.
That's that little indicator that's floating around
by Mario.
And I want to point out too for...
Oh, go ahead. No no no!
You go ahead Glitch God.
Okay well, for people
that are unaware there is sort of a visual lexicon
of indicators in Super Mario World and that helps the players understand what to do at
a glance.
So you're seeing both purple and gold coins hanging out here on
the screen.
Gold coins,
uh,
our common shorthand for do a regular jump and purple coins are
shorthand for do a spin jump.
So it's letting the players know what they need ahead of time
because you have to spin jump off of
laura's head because laura is sort of spiky
i also love how like practically everything every asset
in this level is like custom art. Really a striking appearance, it almost looks
like a completely different game.
Yeah the multiple layers of parallax scroll in the background is really beautiful.
So here, in fail screen Laura can also ride the trolley
which is situated down there at
bottom so they need to sort of unspawn
Laura because Laura can't touch the blue
flames that are hanging out, and so
they need to make sure that Laura
unspawns, call her back. You can press L
or R to call Laura out, and then
L or R to make Laura go back into the ground.
So avoiding those blue flames, and keeping up with the trolley there.
I was kind of sad that section wasn't a little bit longer
I hope in the director's cut that the uh
That little section where laura can be on
the cart is longer because it's very cool i
thought those were really cool concept so phil what does this director's cut
um i believe that uh i'm sure BD and other producers may be in chat.
But I believe the idea is they're going to work on a director's cut where
a lot of levels levels that were made
a little bit friendlier are relay safe,
maybe with nerfs or sections cut.
Those will now be included and I think
that's the version that's going to be submitted
to SMW Central, to be
officially hosted by the site.
So essentially it'll just be more content
Awesome!
We do have BD in the chat that says, oh don't worry about it. It will be.
I can't wait.
I think we're also planning on having a little reprise of the race once the director's cut comes out, so there might be a fun community event
where folks can race
the new versions of the levels.
Yeah, the version
of these levels with no stage
safety is a BD.
Sounds fun!
Yeah, you know, I mean, a lot goes into creating
a game for Marathon
in particular for GDQ know having been a racer
and also on the testing team
for the 2022 relay
we're always making concerns about
is this too difficult? Are we going to be able
to complete it in the given time limit?
Because, you know, nobody wants to DNF on a level.
Oh and here's my favorite part, fail me!
Getting to the mole pyramid
Nothing can actually hurt you here unless
Fail were to, don't do it, jump into
the blue spikes that are
hanging out on the ceiling but
by bouncing off of Laura the mole
will bounce up a level on the pyramid and the mole is also tracking mario's
position so by manipulating mario yeah uh-huh isn't it fun yeah i had a lovely time with this
on stage when i realized that nothing was actually going to come and get me
here, and I just needed to hang out long
enough.
But yeah, by moving Mario around
to manipulate Mario's position, the mole
is also trying to track where Mario is. And by
using the mole and Mario together
they're able to ascend the mighty pyramid.
Yeah, and like I don't know if y'all noticed
like everybody got to this checkpoint here
on the train which is...I love this asset here. It looks so good.
Within like two seconds of each other
So, genius!
That was absolutely incredible.
Wow! Cray clears!
Yeah This is tight. So i think fail got it first
and then shoujo and shoved are basically tied that was absolutely like that wow
that was crazy close that's awesome yeah, probably like two seconds between you.
Gee, geez.
We love a good sync on the final level.
Well, everybody, excellent work just crushing
through the SGDQ levels
and Glitch Cat thanks for all
the insightful commentary as always
this was great
and everybody we're going this was great. And everybody,
we're going to go into
a short break here. This was just
part one of our show,
kind of like giving a closer look,
a deeper look at all the levels
that went through
the SGDQ 2024 showcase.
Make sure as well
to go check out
the YouTube channel
youtube.com slash games
real quick for
and just go watch that race
Go watch the live race, it's super awesome to see
you know them figure it out real time
And now
that you know a little bit that goes into it
You can see how they must have been feeling on the uh other stage
seeing some of this stuff for the first time but when we come back from the break all four of our
runners here today have gone through and selected a handful of levels that they really
like we're going to be challenging the other three to race through them so that's what
you had to look forward to after the break don't go anywhere we'll see so so so so so so so so so so so so so so so so so so Thank you. so so so so so so so um so so so so so so so and welcome back to game masters hope you all enjoyed the break this is the game master's kaizo
edition special going through a whole bunch of awesome
kaizo levels made by
the community. Before we get into our next segment
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This is going to be our second segment here.
And the way this is going to work is we have all four of our runners who is going to be participating so we're saying goodbye
temporarily to glitch cat on commissary because he's going to be playing but all four of our
runners have selected um among their favorite race levels and are challenging the others to play them.
So we're just going to rotate through all of our runners favorites,
and you know, we'll see how the others can do.
I do want to point out that a lot of this is going to be sight reading so
Although our runners may have seen the levels, these are not practiced they're not rehearsed. So we're gonna do it live and I I have, uh... We're bumping up the time
to ten minutes per level
that they will have to race and
whoever wins, wins.
If nobody wins, we'll see who got the checkpoints first
but again, you know,
the points are made up and don't matter.
But I'll assign them 100 points to everybody
for being a great sport this whole time.
Let's go ahead
and bring in our first set of levels that shoujo has picked out so shojo what do you have
on the dock for us um so this first level is by me and I picked it because
it's by me.
As
yeah, so the first
level... Yeah, thank you. The first level
is by me which I picked because
it's by me.
The second
level is
a really cool level that's inspired by
one of my favorite games, Casio.
And then the third level
is just really funny.
All right.
Well I can't wait to say it runners are you ready
yeah let's go awesome so that starts you know our first race in three two one go luck, have fun.
Beeline y'all see Paul?
Paul Trude
I love that Yoshi is saying good luck and have fun, of course.
Our baby Yoshis! Thanks, Yoshi.
Our baby Yoshis on the title screen.
So this is sort of the first level that i ever seriously made um
i was i was asked very suddenly to do to make a level and I said okay.
Or rather I offered to make one
because I was making a series
of levels for
one of Shubha's
development hacks at the time.
This was supposed to go on that but it ended up being a race level so i don't think it turned out too bad for what it is
which is doing very well already
the song also slapped so hard but do you recall that the selection was?
I do not know.
You know,
I'm gonna give a thousand points
to the Super Nintendo sound chip
for just being another trooper,
an aspect of the Super Nintendo
that just has worked great
for Kaizo games
because you can get
some really good sounding music.
Oh yeah, it's incredible.
One of my favorite things to do is go
to SMW Central and listen
the entire music catalog because people
have made so many ports that
you can... there's
literally a radio mode that just
you just go through all of them it's they're great
and this is another thing where you know it's easy to take for granted
you know oh you know i just got some music you know it's easy to take for granted. Oh, you just got some music
and now it's like recorded from a different game
or something but even just getting
all this music to work is
a monumental effort.
Yeah. The tools that are used in the community like they are made by incredible people and they are...
It takes monumental amounts of work so huge shout outs to everybody who's made
who's making these happen. It's awesome we get to do this.
And I guess I should mention this, so we're playing
these are RHR levels and
what is this race that has been happening well uh so basically rhr
is a community of people that are just really interested in racing and they've been going on what is about to be week
300 of having uh levels that are raced every single week
um yeah that's over six years or almost six years everybody so it's
yeah it's they've been around for a very long time they're also the founders of that group are also uh very important people in making
the races at sgdq happen um the level creators are very incredible.
It's just a really awesome community of people.
The racers are extremely talented, it's just a lot of fun.
Alright so Glitch how are you feeling you know were you a little cold uh being in the commentator booth for so long yeah a little bit i think think you're warming up just fine
I completely forgot this level.
You wanna know how I can tell it's from my base?
It's the death block.
Yep, it's the death block. Yeah this is...
Like I said it was her project
Tubba was working on so
It came from her base
Oh my gosh
glitch is making a lot of progress towards the end oh i got got twisted up a little bit, going the wrong way.
I didn't miss that Glitch, but you know...
So far, I think you made it the furthest so...
Yeah, I was trying to beat that cycle
because you only have so much time with the lava.
I am sorry, Shepda.
That never got caught in testing
so that turns out...
Oh, I'm sorry, Glitch.
Turns out that issue's just there
if you hit the on-off switch too fast Yeah, turns out that issue's just there.
If you hit the on-off switch too fast
The slot just doesn't come back
So... my bad
I'm not sure if that was in the chat, but this is a time where you're going to say oi! Oi! And, you know... Well it's just that at the very end
Oh! There's a door!
No shoot!
Now we have what I thought.
So,
I replayed this level
in preparation for this
and I would like to go
to my past self
and sort of
slap her
for thinking that
five Resnores
and Shell Jumps
was a good idea.
But at the time, I thought it was a really good idea.
No problem for GlitchGG! She is a glitch cat.
That was really fun. We also have, um...
Fail on the Resmores or the Bowie Blueys if you play in Japanese.
They're pink, I like them!
I need to request the pink Yoshi hat from Shoujo. GG's fail.
And you know, shovedda would have been done but
Shud was just too fast. So no...
Has to intentionally slow down because she's too good
Yeah let me know when to call this
cause I don't think i'm getting through this level. You got
it! We've got about three and a half minutes left on the 10-minute timer.
Thank you for buying!
Yeah, these are just... You know for an early level shoujo this looks pretty dang good.
This is awesome!
So-sojo game when?
I... maybe i'll make one someday. I was thinking about it.
I say that with some like fear in my voice. Because you're very talented.
My new inspirations
are like Casio, so
I don't even know what I would make.
You can take some ideas that I have for free because like you know
if I would make levels
I would be a jerk
Try to think of good pie as a place where anything but like one of the things like i would do that
i'd like to mess with people is like you put you instill the fear early and
like you know you add like a couple things like two or three things
with a very clear marker that oh you know this kaiza block is here they start learning to avoid
it and then you have a couple ones of safety.
You can't trust anymore after that, it's like okay so many of them
have had problems now I have to assume everyone has problems even though
most of them are good but that fear is always going to be in your head
does this one have a kaizo block? Does this one have a kaizo block? but that fear is always going to be in your head.
Does this one have a Kaizo block?
And then I'd make sure whatever you do to avoid the first
Kaizo blocks,
I would take that into account that you're planning
to avoid them and then just add more
and more and more just uh you know get as much mind games on player as human possible
so the subversion of expectations is a time-honored tradition.
So I made it in the door
as we were talking.
Wait, how did that Resnor not get hit?
Is it multiple hits per?
It's two hits per Resnor.
Yeah, I don't know why multiple hits per. It's two hits per Resnor. Ugh!
Yeah, I don't know
why I did that either.
JoJo, why?
I don't know!
Did you know
this was supposed
to be for a
beginner shell hack?
Yes!
So
I shoved it
so I don't remember how many levels
I made for this, but I remember that shabda had to go
through and nerf every single one of them
you know glitch cat your fear is is warranted.
It's amazing, you know there are a couple of basic bosses, you have the Big Boo and the Resnor. I don't really see the Koopa Kids too much but it's always interesting seeing the mechanics that happen. Good job, Shubda!
Yeah, GG. 30 seconds to go, Shubda. So well done. Well done.
So congrats everybody on finishing it. Again, these are sight reads that everybody's doing.
Some may have played this a long time ago but none of these
are rarest and our next level is Some may have played these a long time ago, but none of these are rehearsed.
And our next level is going to be Week 190 A Paw in My Face by Ampersam.
So Shojo what were you thinking thinking why did you pick this level um this level is
uh so this level is inspired by cassia Mario World, which
came out in 2020.
And when it came out,
it was
extremely
experimental.
It had obstacles that people hadn't really seen before, and this is just sort of that philosophy in a race format. So i thought it would be fun to
to give it to the racers now i do think it's a this one's a bit harder uh so i propose a race
to the first checkpoint all right sounds good to me um If everybody's ready, we'll get started in 3-2-1 go. Best of luck!
This one is made by Amper Sam. Big shouts to Amper. Amper Sam, big shouts to
Amper. Amper's a lovely individual
and admin for SMW
Central. Just overall
around great person.
... around great person. For a little bit of context about Casio,
the first time I played it, it's only eight
exits and I said to my...
Oh! It's 8 exits How hard can it be?
Four or five hours later
I'm stumbling into the first checkpoint.
Oh my gosh!
I was there for that stream
and it is something that I remember
very well.
The big hammer Bro on a floating platform. My nemesis in vanilla.
Why are there so many? I mean, Hammer Bros in general are just such a jerk of an enemy.
Do you know his full name? I mean, Hammer Bros in general are just such a jerk of an enemy.
Do you know his full name?
No, Enlighten Me shoved that up.
The Amazing Flying Hammer Brother?
Wow. I did not know that and that's amazing
the amazing literally amazing in the job description yep amazing amazing hammer brother Amazing. Amazing Hammer Brother.
One of the things that I really like about this level is the music and the palettes.
This port was not created by Wyatt, who's the creator of Cassia Mario World.
But one of
the big things
about Cassio
was its soundtrack,
which was comprised
entirely of
non-video game music
and actually
why it had a couple of
a couple tracks of his own wow um so this one was not made by wyatt but
this one is another port from the field.
It's called A Paw In My Face which it's the same thing
as in Casio though levels were named after the songs in them.
That's cute. this is actually reported by a porter named jonah another very
very talented creator and music quarter they've recorded a lot of awesome songs.
Recording is a super cool activity.
I started to record a couple tracks myself, but I can't do anything as good as this, but I think music recording
is really cool.
I'm still just trying to process the steps needed.
These hammers are so rude. They're very mean.
You can see the amazing
hammer brother there
juggling all of those
hammers.
That is pretty amazing.
I've seen people do seven, but this many?
Just a lot of hammers.
Maybe a little bit easier in low gravity,
but you still got to get the perfect form
to throw your hammer in a perfect circle.
I don't know if you've dealt with Earth's gravity before,
but throwing something in a perfect circle
is really, really, really difficult to do. If not impossible so the fact that
this Hammer Bro can do it just a true testament to earning
that amazing title in their name. They really have earned it.
I've seen Glitchkite, you've gotten
pretty far in this. It's how you get
the
second area of this.
Like before the checkpoint, so this is very impressive.
Yeah I've had to figure out how to consistently dodge that first hammer bro...
I'm sorry excuse me amazing flying there you go don't
don't insult their title you won it only I'm glad you picked this level, Shoja.
This is another thing that I really appreciate in design.
It's like, oh no!
The goal was in frame by Glitch Cat.
We have seen the halfway point.
Why football man their jump yeah opportunity from
dale also seeing that is our job it's a six-year-old meme, Shoujo?
How old now?
It's like a six-year-old meme.
Wow!
Um, but this
is a good example
of a level that slows the player down intentionally.
It's like you have these really slow moving, I don't know what these little sea urchin-like things are...
You have this whole section where you kind of just have to swing it sea urchin like thingies are.
We have this whole section where you kind of just have to slowly
move around it, really think about
all of your jumps
and there's a lot of times
the most difficult things for me are these segments that are slow and fail.
Good job getting to your first checkpoint, we're at 5 minutes and about 30 seconds here.
But obviously keep on going, who knows? We will see it clear.
I always get in my head whenever I slow down.
I start to overthink stuff, and I think that's really what makes it difficult.
One of the things that I like about this level design style in particular is that these obstacles
are very simple in how they look. Like, oh it's only one potabo,
so it's only one ring of hammers, you know? How hard can it be? And then
it just is...
It doesn't take a lot to figure- I don't feel like it takes too much to figure out what to do, with some exceptions.
Figuring out how to consistently get past the first group of hammers in this level.
Yeah, at this part, past the checkpoint that fails that,
having to spin jump and go through the hammering.
That's rude!
That is so rude!
It's really cool, though. I love this level so much. Amber did a great job
with it.
Yeah, and you can spin jump off of almost anything in this game.
You can't spin jump off a hammer.
Glitch good job on the checkpoint!
Thank you. As soon as you say
you can't spin jump on a hammer that's just giving someone in chat some idea
like i'm gonna make a level where you spend your time all right make sure to
add me to the credits for your inspiration there you go
inspiration game masters by Kiara
underscore TV.
Just a bastion of ideas here.
That's okay, you can have that one for free.
Yeah.
That's one of my favorite parts about streaming to Iso, is that I just kind of get to speak things into existence.
Yeah, ASM of like you know...
If I'm not gonna use it someone might.
You're just chucking hammers and bouncing off of hammers
Like everybody's chuckining them but they're
actual objects all right chat get to it
that's another one of those things where it's like, I forget who, someone alluded to it earlier.
Where it was like oh is this a huge ask? Are you asking for them?
I think Glitch Guy talked about this. Is this feature impossible?
Is it doable and those of us that are this like you know is this feature impossible
is it doable and you know those of us who
aren't familiar with the you know speaking to the super nintendo may not
know i am now very curious
they're making a lot of progress
and just as heads up we just crossed the eight minute mark about two more minutes left here I got the checkpoint, I'm pleased. Didn't take five hours like real Casio. you
oh he's failed finished nicely done Nice! Failed finish! Nicely done. GG's
Shoujo, even after you said let's just race to the
first checkpoint but Vale says no
going the whole way
Well done Bill is extremely
good at this video game.
Everyone here is extremely
good at this video game.
I think everybody here is worthy of the title
Game Master.
See, I dropped the name of the show oh my goodness it's the name it's the
name of this show
a funny story i tested this level i don't remember doing that
oh no let's go with the critical mistake.
For shame! Oh no! I don't know what was going on with that because like...
Well we'll see. Just gotta get back there and try again.
See now because I have privileged information
I can act like even though I could not do what any of these runners are doing
at least right now
I get to act like I do
and then just be completely full with myself
Oh my gosh and then just be completely full of myself. Like, oh, Pushcat doesn't know?
Oh my gosh.
You can tell me to get good at it.
You've already done that. Yeah, there you go.
You've already done that.
Gotta be a learner.
Gotta be a learner.
Gotta be a learner. Alright, 5...4...3...2...1
Go ahead and finish out the current attempt you are on.
I threw that attempt away because you were counting down!
Alright, fine, you know what? You get one more.
Let's try one more, alright, alright.
Don't say I never did anything for you, buddy. Okay.
I won't.
Okay, alright.
Alright, GG.
Nice job!
Congratulations fail.
So Shoujo has one more level for the Shojo selection.
I'm trying to think of like some fancy culinary term to put for this. What have we got
for your final pick?
This is the rise and
fall of a mid-air plumber
Glitch was talking about
mid-airs
so what if, and hear me out, instead of making talking about mid-airs.
So what if, and hear me out,
instead of making mid-airs extremely difficult you made them really easy?
What would that look like?
Oh my goodness. Well let's find
out right now. Get ready and on 3...2...1...go!
So it's're talking about sprite interactions here.
Basically after you kick shells they have a non-interaction period with Mario.
And basically what you need to do for midairs is you need to have the shell underneath you long enough
For that non interaction period to expire.
Here that has been reduced by
half, so mid-airs
become significantly easier
now.
I'm not in the song, by the way.
It's very appropriate for this.
Dubna making it to the next room?
Which made it too? we're all here things all here Wow
let's get that smooth first make its a broom 3 you don't know what room a runner's on conveniently
by the pipe please spawn pipe there'll be another right down the side
oh this level was made by borgi who also did the artwork for uh
for the sgdp races um very very talented creator and artist.
It's very wonderful.
I can't shout out everybody enough,
but you know, I will shout out YouFailMe for clearing that last level unexpectedly.
So make sure you go follow YouFailMe
and all of our runners here today.
They're showcasing just so much stuff, ruining their hands for our entertainment.
But hey they do this all the time. You've got calluses built up right?
At least for me. Like the first time I did a big kaizo level
I think it was Invictus by Jezklik, one of our
relay runners.
That was the first one where I played through it
and by the end I had blisters on my fingers
because I just went too hard
for too long.
Speaking of Invictus...
Oh, me too!
Just get new hands, Forehead.
That would do it! It did do it.
Yeah, said by a woman that literally
did that.
Wait...hang on is there something I don't know?
I had Wrist Reconstructions a few years ago for wrist pain
So yeah so I literally have mechanical wrists.
Whoa! Shout out to that soap badass.
Anyway, Fail has made a lot of progress on the fifth area. Glitch on the fourth.
I don't know how far this goes. Did we get a spoiler? Should I joke about how many rooms there are?
There's one more room after this.
After the fifth, that is.
In other words...
It'd be really weird if all the racers had different
versions where they all just stopped at different rooms
well so what's this trick at the end here? You have to like drop a P-Switch and then jump
on a P-Switch, it's like a midair P-Switch jump.
It's the thing that you do in
the first trick of The Room is you do the same inputs as a regular midair,
but instead of landing on a shell,
you're landing on a P-switch.
The silver P-switch will kill the munchers.
Ah!
Okay.
Okay. Ah. And, uh...
It's very forced
trying to put the P-Switch on the munchers
there won't work because those are sprite killing munchers so
they will just kill the p-switch. So it's set up in a very particular way to make sure that you do
what you have to. Last midair, last glass meter here and it's uh
it's ridiculous kind of ridiculous actually
it's very precise midair.
Oh, jeez! Attack of Montress... at least there was a checkpoint there. I believe.
Oh, that was clean! The 22 GG's fail.
That was another awesome performance.
Great job.
Mid-airs are cool and fun.
Mid-airs are cool and fun.
I was going to say, if you're kind of used to the timing of regular midairs
something like this can actually be a little bit more challenging.
I completely agree. Especially the P-switch ones are especially a little bit...
You've got to get used to those i was about
to say glitch cat first try hit that would have been like 25 points
that's my secret captain i'm bad at mid. That's why this was easy for me.
It wasn't actually easy! This is still
really hard.
GG as Glitch Cat.
You know, for our weekly races I tested this level so I could have suggested nerfs that would've come up.
You should make a secret door that only I know about!
The ultimate nerf.
So you tested it and failed to race it, right?
No I actually didn't race this week. I think I was visiting family.
It's a cool old...
Incredible series, you know what I mean?
Maybe it's weird to say but i'll say it for you fail is a really really incredibly talented player and consistently one of the top finishers in our weekly races
every week your gameplay is absolutely inspiring.
Thank you, that was very kind.
I'm very thankful to have the races
every weekend just to
play a lot of really awesome levels
and compete with a lot of really awesome levels and compete with a lot of
really awesome gamers.
Gosh, this sucks.
I was trying to find
some way to turn
fail into a heel
the villain of the show he's just too nice i can't everybody
the enemy of the stream.
Kaizo is like so challenging that it's like we're all going through it together you know what i mean? So we're consoling each other like oh it's okay!
I struggled on that level too don't worry You know what I mean? So we're like consoling each other. Like, oh it's okay.
Like, I struggled on that level too.
Don't worry.
You know, like we're all going through the difficult thing.
And then you've got BK.
BK shows up to play messed-up standard hacks and eat a bunch of donuts.
And cape, of course! Can't forget the cape.
I'll say there will like three more tries here.
And if you make it to the next one, you can do like three more tries on that stage. No, that's fine. That's fine.
All good.
These are very,
very difficult levels.
GG's everybody
and Shojo
that was the last
of your selections
let me see who we got next.
Fail! You cleared two of those.
So, we're gonna bring you into
the commentator's booth
because you have selected three levels
for everybody else to go through.
So I want you to tell me about the first selection that you have.
Yeah, the first selection is by a creator who is no stranger
to making race levels for the Saturday races.
Uh, it's CO Cadillac.
Um, and was actually pretty hard to find pick which level I wanted
or want to raise cause they've made so many but uh yeah
i picked one that's pretty unique um and you know i can comment on that when we
get in the race itself but uh yes ceo is an amazing creator
they actually just released a SMB2 game out into the wild as well.
It's just extremely talented creator and player and I just wanted to showcase one of their
many, many levels.
And yeah, kind of almost pulled a rabbit
out of the hat just because there are so
many to pick from. But yeah, hopefully everybody
enjoys this one.
Alright, so wanted to check with
Shoja since coming off a little cold having a little bit of a break there
you ready to go? Yep! Awesome okay so let's get
started in 3... 2... 1...
Go! Good luck on
Alice by a sea level.
A water level!
Yay!
Pride fog. Any pride pog in chat?
Oh, I'm sure we can get some pride pugs in the chat.
Everybody let's see your pride pugs.
So not only is this a water level,
This actually starts out making the player go left.
Which is... Some people have some very strong feelings about that in Kaizo Mario
I don't know how you guys feel about going left some people
hate it with a passion so i thought that was another pretty unique thing about this level
i like water levels. Yeah, this is a cool...
I think it's a nice change of pace. This is a cool level because
people think water levels are very very slow pace not a lot of action but ceo
did a good job this is actually uh tide water so it's pushing you it's forcefully
pushing you a little bit a little bit to the uh to the left as you go.
But yeah, just not a lot of elements
that a lot of people work with.
Except for shout-outs to Bobby Yaga
who's a very well-known creator in the community,
and they kind of pride themselves on making
fun water levels.
Another reason why I picked this level
is that I actually got to meet Bobby Jäger at gdq he came all the way out from hungary
uh a beautiful human being and yeah i just figured i'd showcase a water level they
actually have a race level but i figured it's a little bit too difficult for this setting.
It was...I think the first clear on that one in the races is about 30 or 40 minutes
so I found a little bit easier water level to choose for the racers.
A lot can be said about the dolphin mechanics as well,
and how they work in second job making it to the checkpoints
yes if i remember correctly this this section is fully in the water. It's not an extremely long section but yeah it kinda has you doing some things with items
which item swimming is a pretty tough thing in super mario world but
obviously all the players here have probably mastered it at this point it's very common
in kaizo
it's very difficult it's very uh you gotta have a pretty light touch especially depending on
on how tight some people make the obstacles.
I'm still very
early in my Kaizo career
so like I haven't even played a
K-ball um so
you know haven't run into one of those yet.
It's okay, neither have 99% of the prize-up links.
I will soon eventually!
But right now the things that are the bane of my existence
Are rainbow shells and item swimming so
it's good that you mentioned that
It is really difficult to be right
Those are two big hurdles for new
players, for sure.
I remember when I was starting out that exactly the things you mentioned a
couple of other Sprite specific things like fishing booze and um,
you know just when you're trying to spin on like a saw and like maintaining your balance there's a lot of uh i didn't i don't even remember this room glitches on this is
a funny little uh funny little remix with the bonus game those blocks see the bonus game.
Those blocks... You don't see the bonus game used much, do you?
Yeah, you really don't.
Very nice glitch.
A dolphin left me.
Very nice shrub duh. Oh no! I shouldn't have said anything
it's all my fault, you can blame me. You cast your curse.
The commentator curse? it was all me.
I didn't even see that fish
there at the end so there are a couple
fish and you know
speaking of trolls
and Kaiser blocks and everything.
Um, Bill what do you think is like
the most optimal place?
The most optimal style of
trolling in Poltergeist?
Oh my goodness I've been trolled in every single way you can imagine at this point.
Like you said earlier a lot of creators will try and get in the mind
of the player and they will be like okay okay well they're going to
dodge here to try and avoid the Kaizo
and then they put it in the place
that you... The other place.
Like the place you're dodging to
and those are probably the ones that'm the most susceptible to because just the instincts tell you
like okay well there may be a kaizo kaizo block here let me let me dodge
here and then they just boom the area you were trying to dodge was super safe.
And they put it exactly in your dodging area.
I feel like you can get a lot of people, a lot of seasoned players like that.
You probably won't
get as many new players
but that is
that's probably the way
I'd go if you're trying
to get somebody
who's been playing
Kaizo for a long time
because it just kind of
eventually you get those instincts that
so you okay dodge there's gonna be one here and then you dodge right into it
speaking of uh butch just dodged a
little bit of a kaizo fish there himself.
I died to it once and then I fell back on the second one.
I remember when I first played this,
I was so impressed that that fish can get you
on both sides.
And I thought that was really clever
of CO to kind of...
Yumper doesn't count! Dang it, Butch got it!
100 points to Glitch Cat for getting the yump at the end.
GG.
That's I'm getting the yump at the end. GG
I was trying to curse it for everybody else since I did shove that really dirty
My apologies
I've spent a lot of time practicing Yumps,
like perhaps an embarrassingly long amount of time.
I was happy...
I got my first Yump ever, like just a little bit ago.
I felt like a god and that i could do no wrong
The code...I could see it. Everything was fine.
I could do anything for a couple short seconds until I immediately dive to the next level.
It is really cool feeling.
I'm just curious, Phil do you have a record for Yumps in a row?
Have you played like 10 Yumps for Yoshi?
Yeah, 10 Yumps which was created...
There was just a silly little Kaizo game called uh 10 yumps created by fire 150 who's
actually one of the relay creators and in their in one of the levels you just do ten jumps it's
uh well they're they're nine P switches and then the final one is
The big palace switch that Glitch just jumped off of. That's my
Record I would say but maybe I could do more if they were more presented in front of me
But yeah it's a pretty silly
little skill
to hone. I feel like
you don't really have reason to unless
you're really entrenched
in the Kaizo hobby and are just looking to improve on kind of a random uh
random part of your game that never really gets much use except for
trying to jump off this switch palace yeah big shout outs to ceo i've seen that make an
appearance in chat so shout out to seo for making the level you are currently watching
and see how we love you thank you for all the all the levels you've given us, CL.
Very very awesome maker.
Yeah it's super awesome seeing a lot of the Kaios community show up today
y'all are great.
Alright, GG Shubda you made it through!
This is just so scary
this lava hover that you have to do.
Yeah, those little...
Don't worry! Those bonus game blocks you don't interact with.
I forgot this was even in this level.
It's just a funny little thing.
Yeah, I love it.
Wow! I am very far behind? Okay.
No, you're ahead of me.
That's okay. just a heads up we just crossed uh eight minutes
um so we got about well 8 minutes and 20 seconds we got about a minute and a half to go for. Oh yeah, this is...
Swimming is always
just scary in general
because it's like you have
a bit of a forced up-down motion but there is some
there's a lot of obscure SMW mechanics that
you don't really notice. But, they can hold some buttons to change
like how much that your vertical your vertical position
changes during like a swim pump which is kind of essential for a lot
of these segments.
Actually can't even remember what it was because my brain did it automatically, so I don't know what button it is but...
It's just something you press and you'll stay more level in the water.
It's down. There you go.
Thank you for that.
It's
down, actually.
Well, I mean it's technically CO.
I take it back. I take anything nice
I might have said
back.
I hate that.
Don't hate you
though.
It's so mean,
you know? It's so mean.
You know, you have made level...
I think everybody here has made levels
Anybody? Quick question We've got 10 seconds in here And just like, you know, anybody, quick question.
We've got 10 seconds in here.
So as we get...
I'll just say,
As we get out of this,
let's go seven, six, five four, three
two one
Alright so last attempt if you
would like to keep on going but we'll go into the next
after this. Okay well
So all of you... Yeah, GG's.
Actually I'll finish this after we get to the next level.
Phail what do we got now?
What do we have next?
I believe the next one is called attack of fuzzzilla
oh yes i remember that this level was made by mithrilionaire who
i thought may potentially be watching there another kaizo creator have made a several
different kaizo games themselves we've had a few different race levels um and yeah i was like you
know like we said earlier there are 300 weeks of these it was really hard to go through and pick
pick levels because they're just also memorable and special but yeah i think once you get into
this one this this one's just kind of funny.
That's why I picked this one.
It's also very fun
but yeah,
I thought this one
may be one that
the chat would enjoy
seeing as well.
Yeah we do have
Mithrilionaire in the chat.
So it's so awesome seeing everybody who made these levels be here
as you can see it and this is going to be a question
for everyone in chat but also you four as well
all of you have made some levels.
But when do you place a troll in a level?
What goes through your head
when you see a victim fall for it,
hook wine and sinker get trolled by the troll
how does that make you feel?
My immediate answer is
nothing because I don't do that
Okay
Should I just do nice?
For me it depends on who it is if i see judge cook get trolled then it's hilarious but if i
see like a newer kaizo player get trolled then i kind of feel bad about it.
So i've been playing through one of Shudda's games and Shudda has apologized to me so much
throughout it mainly because of my stupidity not understanding how Mario works, to the point where Shedda literally could not watch me
Because what I was doing was so awful.
Anyway... Yeah, I would get great enjoyment out of anybody falling for one of my traps.
Probably no matter who it was but i'm a jerk so we'll leave it there.
Anyway are you three ready to go for
Attack of Fazilla?
Yep. Alright, let's start
in 3, 2, 1, go!
City is under attack.
Oh no!
Oh, that's... Yeah. That's a large fuzzy.
That's the large fuzzy!
Yup.
I remember this level was very memorable for me just because as soon as I spawned in
it was like, oh wow.
This is who we're dealing with.
It kind of reminds me of 50s and 60s cheesy
horror movies,
sci-fi movies.
Yeah, this level is pretty much completely
designed around kind of
escorting this large
fuzzy
basically to the end of the end of the level and uh yeah it's kind
of going on this called 1f0 tile which is what keeps it going a lot of the
obstacles are built where you just you're opening the path so you can continue on.
I love this.
I really like fuzzies.
That's just... I think they're like adorable it's such a silly enemy
i think they're actually so i think they're based on sprites
if you've seen like uh my spirited away the little soot sprites that work in the boiler room.
I think that's what they're supposed to be.
Just a guess but...
They look pretty similar.
I feel like I ask this question every single time
I have Super Mario on at some point
but what is your favorite enemy
chat from Super Mario World
so mine, I don't see it too often
so I wish that
levels would have been created more with
it but maybe they all exist
and I just haven't played them yet.
The hot head, the super
extra large flame guy, flame orb thingy that goes around things and looks where it's going.
It's so freaking cute! I love it.
I can never get mad at that enemy.
Just vibe in and having a good time i love this so much by far my favorite
yeah i think a fan favorite sprite um just in for kaizo players would be the Rex.
It's a very interesting sprite in the sense where it can
pretty much be falling and you can almost
jump into it and still get a bounce,
so that way it's very it's
very forgiving uh and it's also very just like satisfying to platform off of um i'm sure there's
a lot of kaizo players in chat they could probably
chime in with their uh with their favorite sprites or
probably least favorite sprites that's for
sure i know i know many people have some opinions on
least favorite sprites yeah there's a lot of interesting ones here we got baby
Mario crying and we've got the fab comes in with the kaizo 3 Bowser oh that's a good one classic one the the mega mole a lot of people say
megamole a lot of love for the megalomull and then not roy um so i guess heck roy i guess
specifically mount roy specifically mount roy So I guess, heck Roy, I guess.
Specifically not Roy? Specifically not Roy.
I'm glad nobody's getting down on my friends the dolphins.
I like them.
I like them they're fun.
They're happy.
They're not really an enemy they're just
out there having a good time
i like them a lot i like the one their
cows as well
so is the the way the fuzzy moves, is it kind of like based off of rainbow shell mechanics? I think it IS rainbow shell mechanics essentially yeah yeah that's it
that's exactly how it feels and shoujo oh so close so close
i'm so sad
into the section is pretty tense nice little dance back and forth very
nice glitch don't be hasty. That is an automatic checkpoint luckily.
Whew!
Yeah, I'm gonna thing about this level that Mythorian Air has done is there's a lot of obstacles where you're spinning. You're just spinning and then they make you
trigger a outline block
for you to land on to switch back
to normal jump. There's a lot of really
cool setups around just switching up
your jump type.
A lot of them are also set up to where if you're you know it's very you know this was made for a race so it's very readable and since you
can also kind of stall a lot on the um on the big fuzzy you can kind of take your time and look
look at obstacles a little bit more than you would have the time to in
a level that wasn't built around giant fuzzy.
I really admired the way this
level was built as well.
Can we get some shoutouts for
the fuzzy bats also?
Oh my gosh, I didn't even notice yep they're little fuzzy bats that's so good
i'm not sure uh i don't if myth is in the chat i'm not sure who did those those graphics i assume
that was a custom maybe custom drawn or custom graphic by someone
that's a pretty awesome graphic yeah i saw myth hanging out at the start of this so
um if you have that information sure we'd love to shout them out
again We'd love to shout them out. Again, lots of love from the Kaizo community here today for y'all so good to see everybody.
Having a good time- type one if you're enjoying this Kaizoshowcase tonight!
I'm having a blast
i'm sure all four of the runners would be typing what if they could the trillionaire drew the fuzzy bats themselves.
Awesome, I kind of had a feeling didn't want to assume
but that's awesome.
It's so silly!
This was a great pick for a level. Yeah's a bit of a tough level so you know if no but you know if it doesn't get get beaten you know you guys are still
still gaming this is a pretty tough level at the final pipe here...
Ugh! That's so many close
calls at that pipe, just
It ain't easy
Just a heads up we're're at six and a half minutes everybody
so again for those of you who may just be going in we're going through
picks for all of our runners like some
of the highlight levels that they've played through recently or remember fondly.
And we're allotting 10 minutes per each of these levels for our runners to get as far as they possibly can or clear it so if no one clears, no pressure
no big deal. It's all okay we get to enjoy the fuzzies. His giant hitbox is like, his giant
hitbox is like, it's easy to work
with and also really difficult
because it's like, one you have a big
landing but two, it's enormous
yeah definitely there are several of the of the setups where it's
you definitely are benefited from like trying to swing out as far
as you can to pull it away from you.
But then, you know,
it's also trying to go fast
so it's tough to balance. Everybody here on the final section.
At least I'm thinking this is the final section.
Yes, yes.
Can anybody clear it in
the final two minutes that we have?
Everybody's gotten close! It's just like
getting that final fuzzy out of the pipe which is not easy
this is also one of my favorite bits of beta sound the miniature pipes
and fast traveling through the pipes just feels so nice in there checkpoint
last little journey across there we go glitch GG Glitch.
Well done. The city is safe once again!
Let's get a shout out for GlitchCat7, make sure to follow them.
They are wonderful person, very wholesome all the time. Also great at pinball.
I played some pinball with Glitch
at its most recent SGPQ, always a blast, Glitch.
Godzilla was awesome.
I love Godzilla machines so much.
Yeah, whoever picked out the machines for the GDQ Arcade,
I want to say thanks to them because that was really good.
So many good ones.
Alright, Shroudo's through the pipe we have one minute left it is a little bit sad you do you did get to the end of the level and
the fuzzy does fall into what looks like
a pit of lava, so that's kind of sad.
But you know, it's just helping
Maybe he's just going for a swim.
Like a fun water slide.
Yeah I think there's levels where fuzzies just go on in the lava
i don't think it hurts him too much yeah thanks for you're just like playing with them this is
play time for the fuzzy problem is the fuzzy thing yeah you gotta help me find the water
all right so we got our final 10 seconds here everybody
shoujo at the pipe can she connect?
And in through the pipe.
Very smart to take that save there.
Well done.
Nice!
Alright, GG's Shoujo
getting in at the buzzer
but still you have one more
level for
the other three to race through
today. This one is I have it on my nose here
this is going to be yard lift by twice pipes what do we got um
this is twice pipes is one of my favorite uh race creators so i hades Is one of my favorite race creators
So I had to pick one of their three levels
This is probably the easiest of their
Three but it's still pretty tough
So you know just getting through the checkpoint in this one
Will be very Impressive it may not may not get
the full clear but i love this logo because it deals with sprite stacks and you can kind of see
that on the title screen where this vine is carrying the chuck up to this platform uh so
really i believe d to the fourth created this asm and a lot of people have utilized it over this
over several years and this is this level's just got some brainy setups it's got a really
really nice flow to it and uh yeah i just wanted to show twice pipes in love they're one of my
one of my favorite creators and uh yeah racers have fun all right let's get ready everybody because
you're gonna be starting in three two one go yeah this level uh deals like i was saying it has the these you can see this
rexes normally aren't carried onto vines
like this uh and yeah you'll see most of the setups involve
um either fines or something that is stacked with a vine oh It's a hothead!
Sorry, my favorite!
There is the hot head.
This first obstacle
is actually a pretty good um exhibition of how i was saying the rexes have
very very forgiving hitbox as you can see it's pretty much falling and
players are jumping right into it to get that second bounce.
And yeah, I feel like if you're not familiar with Super Mario World
It probably looks like you would die but since its a rex
You just get a bounce because they're good sprite.
I'm so happy to see a hothead! Just look at him! Look at him! He's so cute!
You can't even blame him... you can never get mad at a hothead.
They're not aggressive to the player, they're just doing their thing.
Did you know that the Hotheads' blink is actually an RNG call into the code?
It is not a consistent blink from what I understand.
That's a neat fun fact.
I love the hotheads even more.
You know, this is also a great...
We have to race to the top of the vine that has a magic block on it before it becomes inaccessible. So right there
I've shut this screen. I just love that really creative level here. Yeah, there's definitely
several of the setups you're kind of racing the vine to either get whatever is on top of it
or either that or it's going to put something up there
and you need to fall off or jump off of it as it falls.
It's just got a
really nice flow to it as well
once everything comes together.
It's one of those levels that's a little hard
to read on the first initial
pass of some of the obstacles but once you kind of
put everything together it has a really nice flow to it I'm confused.
It's all...
There's a lot of It's all...
There are a lot of really silly mechanics with the vines.
Especially how they can eat blocks.
Yeah, you can actually see at this part with the glitches that you have to grow a vine to get rid of an outline block.
Otherwise, you wouldn't be able to pass.
So it's actually a good demonstration of that mechanic there.
I know like, you can also just go through terrain
I'm not sure if that's a coded ability or just how it behaves.
It's always super interesting.
Oh, I get it!
Oh, I get it. Oh, I get
it now too! They're beginning to
understand, Phil.
That is... I think every
Twice Pipes level I play there's
at least one obstacle where it says
an O in the O moment.
Those moments are tough when you're in a race
as well it's
yeah that was one great thing about the relay is levels were a bit
a bit puzzlier but you know not as straightforward as some of the previous
uh relay levels but yeah just having
a team of three other people
be like
what do we need to do here? And then usually at least
one person has an idea that ends up
being close if not the solution.
It's definitely a little bit tougher when you're just on your own
and nobody to bounce off ideas.
Oh, jeez. this looks really hard yeah this is
a lot of people have used this this asm i would say
i've never really seen anyone use it in
this way
there's a lot of a lot of in terms of
the sprite stacking a lot of people
you know like stack up a bat on a pin stacking. A lot of people stack
a bat on a pencil, but
I haven't seen too many people
do
a level with
especially just this vine mechanic so that definitely left
uh left an impression on me glitches on a really good way let's just cook and i see a pipe close
five minute warning everybody. Yeah, utilizing the Koopas to get the kick is always something that's really interesting.
I think i'm on a level right now where I have to do that, yeah I am doing a level with them you just manipulate, you kick a shell it'll get knocked back
into a position then take it again so you can now jump on it
so it's kind of like a vanilla way of recharging a shell
yes uh blue koopas are notorious for being pretty versatile but also being pretty janky.
Oh! Glitch! Very nice!
Yep that was great yeah blue koopas are there something
when they work they work very well I like to talk in races, especially sight reading races. There's sort of a dichotomy
between consistency and one shots whether or not you're going to be consistent enough at
an obstacle to keep getting tries at the part you need or whether or not
you're gonna one shot something and learn uh what's coming up or make some progress that way.
Yeah, I really like this obstacle
the glitch is on with this baby
Yoshi. It's a
Yoshi that's in an egg. Essentially you get there i remember my first thought being
what the heck do i need to do here it's very cool because you need to actually time when
you hatch the oshi where it eats the koopa and then that causes the that causes
the vine to start growing it's just you know when it happens it's like oh
that makes sense but all those obstacles you get there is what what the heck is
this i really like a lot of them i mean once you really like a lot of those.
Once you've played
a lot of Kaizo,
I feel like
you end up seeing
a lot of stuff
that you've seen before
so I'm always
very impressed
when creators
are able to
show new obstacles that kind of like, you know
really surprised me and yeah. This level loses some points for me for hurting the ninjis.
Ninjis are some of my favorite enemies and I don't like when we hurt them. Oh this is...
Oh shit! That was so close!
I saw it, I saw what to do. The door, The final door glitch
has all the lore.
I also apologize
I know this is a little bit of a
D-pad check.
I did not honestly think about that too much when I picked this, so I apologize if anybody
doesn't like vines.
I know one of my friends and creators, Beef Stew stew completely hates vines
and i didn't quite think about that so apologies if anybody is not a fan of the up button so close glitch you're right there and our final two minutes here i believe in you
it's tough when it's a hard trick right at the end because you have to keep farming attempts.
That's what I'm kind of talking about with consistency, that the more times I can get back there
The more chances I'll have to try something else or try a different order of operations all right so we're in our final 60 seconds for this level and for this half.
We'll go into a break after this level finishes.
I didn't realize those net blocks... I don't think they're vanilla unless they are. Are there certain noteblocks you can hit from the side?
Yeah. Yes. Okay.
It's hard to distinguish them, because my thought was you have to hit it from the side and then do a shell jump of some kind instead of just hitting the note block with the shell that makes sense yeah it's uh like i said
this is definitely a bit of a more puzzly a bit of a more puzzley entry it says it's tougher
tougher array especially 10 minutes.
If I remember correctly the clear time on this was
in the races definitely 15 minutes plus so...
It's a tough one it's plus so
oh
i love when the vine is uh kind of like detached from its stem. It's kinda half a block over, but it's still going.
It's great.
Yep. Oh, goomba.
All right, Gliscow I'm going to give you one more attempt on this before we head in...
This one I am on right now?
Yeah.
Okay.
Pressure's on!
Let's on. Let's see...
I'm still not exactly sure what my game plan for the end is,
so if I get there
Block jumps! Yeah yeah block jumps i'm just gonna have to improvise yeah yeah i guess i wanna
i guess i want to get this first
oh Oh!
Oh, no, because I don't... Oh, that was silly.
All right, all right, all right.
I shouldn't have...
I didn't need the grab block to throw up at the turn blocks below there.
I could've hit that with my head,
I wasn't even...
That was really good! We got to see most of it
That was really awesome
to see and shoutouts
to Twicepice like i feel like
most of the creators of levels we've been playing have been showing up so
twice five's awesome level that was super
super good now we're gonna go into a very very brief break
everybody before we get into our final sets of levels because we have shoved his
picks coming up next and then last but not least glitch cats picks for the other three racers to go
see you soon! is answer one so so so so so so so Spread their seeds, we're Jason
Oh, we're Jason
We need to change the world
Spread our seeds, we're Jason
Oh, we're Jason is so and welcome back to the break everybody we're in our final segment, we're going to see Shubda's and Glitch Cat's picks for levels they would like the other racers to go through and race on stage for y'all.
Before we get into that couple quick announcements GDQ GDQ's next all-women and femme speedrunning event, Flame Fatales, returns August 18th through the 25th.
Use!FF in Twitch chat to check out the schedule
and let us know what you're looking forward to the most. And GDQ is
also going to PAX West from August 30th through September 2nd. Schedule is now out, so use
exclamation point PAX in Twitch chat for more info. Let us know what you're excited
to see there as well.
Alright, Shubda, we got a level
by Shubda
here at the start. What have
we got here? And count our runners then whenever you're ready
We have a
nice little cake level for everybody
I'll count in now and then explain
a little bit more
3, 2, 1, go. So my skill set in Kaizo is a little bit different than everybody else's to that point,
I spent a lot of time playing
cape levels. Cape games.
And so
I felt that one thing that was missing
from ROMHack races sorry
a couple hundred
levels into the
races was
cape with vanilla turnaround which races was Cape with Vanilla Turnaround,
which means that
there is no turnaround patch.
Your turnaround is 50-50
whether or not you look left or right
after you twirl.
And I just wanted
a little bit more of that.
So, a little bit more chaos?
Yep.
But it's
fairly easy once you know what you're doing
to control that chaos,
I would say.
Is it like...
It is...it flips back and forth on a four-frame window. So there are people who can
read that
especially after a first
turnaround
the fake out goal that
Bill just went to
I was like dang Shuddup picked a super easy level here.
They're like no! That's so real.
I maintain that dealing with non-patched turnaround is a valid skill, if that makes any sense. Oh absolutely yeah.
What are all these mixed messages? Let's go with Adiar.
What do you mean? I see the arrow pointing right after it just came from the left.
Oh, those are actually telling you which way
you want to be facing when you
go down the next hole.
Way smarter than me!
I'm also noticing these uncollectable coins. Yeah, that was an accident.
They're
just act as 25
which means regular air.
GG fail.
Nice! I'm also a huge fan of the
of the unpatched cape turnaround uh along with shovda I'm taking this really slowly.
One of those where you take it
slowly and
I just get in my head every time.
Make mistakes that I wouldn't normally make.
It is a very... oh, very nice glitch oh very nice very nice glitch
it is a really nice open level so if you you know when you do get the
the failed turnarounds you do have a lot of space to work with.
So yeah, if you've put in a lot of time like most of us have
getting good at bed cape and vanilla cape
it's a little more forgiving than it looks, but also still very hard.
I love the back pumping in this life. It just looks silly.
I love the sprite. The cape sprite in general is one of my favorite sprites
in Super Mario World, it's just a funny animation especially when you're not
pumping right and getting air. Youio just bobbing up and down
the cape is one of the deepest and most ancient rabbit hole wells
of tech in mario world ggoujo all of you did awesome there
super impressive
but Shoujo, you had picked out two levels
instead of three and I think there's a reason for that
because the next level is quite a doozy.
Yep.
The next level is titled
Bad Money by LinkDX2
and I feel like we need to
give credit to our Kaizo forefathers and foremothers
and forenbeats. And LDAD has been around for a very long
time, and you know, we got to respect that.
Love it! The advanced Kaizo arrays and the menu
and if you need it I have it over here
What week is it?
Seven
This is one of the first
Are we ready?
Three minutes.
Yeah, go ahead.
Three, two, one, go.
Good luck to Buck.
Good luck to Buck. There are no judges that await you, only the executioner says Eldad. Alas! as the name implies and as our players are finding out, grabbing coins is a bad thing in this level.
It will destroy you to grab any money which is why it's bad
greed is bad
a lesson i didn't expect to get from kaizo
you've got to be mad at.
What's wrong, Shurjo?
We've got a coin snake here! here.
So the coin snakes are controlled with the d-pad, as I
found out very recently when I was forced
to control coins with a d-pad and I was so confused
with what I was supposed to do. Which is always
a problem because you move Mario with the d-pad
So, you have to kind of fight movingio and moving the coins at the same time
to make sure they both end up where they need to be
i think it's just neat being able to control two things at the same time.
I don't like it.
Oh come on.
Yo nice checkpoint glitch. I do love...
I was avoiding Kaizo blocks. Yeah, I do love... I was avoiding kazo blocks!
Yeah, I didn't know if there was one or not.
You had the coinblocks as well being
enabled in it so that obstacle with
this shell is really good.
And this is super creative right here
wow
yeah if yoshi eats a berry you get a coin so I'll dance a cheeky one.
Yeah, he is.
It was part that Shojo's on
that wall where half of the surface area gives you a coin.
Just making the shell jump in the frame.
No! Of course there are coins in those blocks! Of course! What else would be in the block?
Of course it's coins! Maybe it's a thing that helps me... no, it's coins!
How did you not expect that at this point, Clash?
I don't.
I don't know what I expected!
It's some...
thing for me.
Some treasure.
I do love the general sense from the kaizo level creators is that everything, everything can be an obstacle. If you try hard. And there's the age for filming.
This was a coin, right? Of course.
Yep yep. Add to checks!
Oh... It's always coins! Oh my.
Good reads for failure.
Nope, jumped right on the berry.
Oh these berries!
Great pick this is such a cool level.
I'm very curious how you even... Like, this whole time
I've been thinking about, okay if I was playing this what would I do?
And I can never come up with the solutions fast enough
this segment that uh failed a glitch rod i don't know i have no idea how to even progress past it.
There's a big lexicon of skill and weird, obscure properties in Kaizo
so sometimes just being well studied
you know the property they're asking for in that moment
you know what i mean yeah i think you could ask the average kaizo player and they probably wouldn't
even know that like eating something with Yoshi gave you a coin.
It's really cool that
Linkdead essentially built the whole section around that
kind of unfamiliar vanilla mechanic.
When Yoshi's mouth passes in front of a berry, he automatically eats it
so it is a trick of positioning to try and avoid that.
Yeah, that's tough. And this is why
by the way everybody who plays Kaizo should spend
a little bit of time speedrunning vanilla SMW.
You learn cool little tricks like this.
I ran in the 6, does that count? That absolutely counts.
Yes!
I think Fail's the only one here who hasn't run Vanilla actually. Shojo and I both did One-Handed 11 exit at one point.
One-handed 11 exit at one point one handed yeah uh we need made food percent look pretty pretty enticing that's right i've done food pretend too. I forgot about that.
I repressed it.
This is a good opportunity to
shout out the QDQ YouTube channel
where all these hot fits boss will be
So Shubbedad did SMW food percents
last week, and
food percents
you play SMW but
you have to eat a food item corresponding
to the level that you beat. It's like Soda Lake!
That's soda. Butter Bridge, you take a bite of butter maybe
and you eat an entire donut
a full-size donut for every single level in uh donut plans which i don't even
know how it's even possible.
It's a good time!
You should watch it, but do not do it at home. Please.
Leave it to the professionals.
Don't try this at home.
What about when they get to
Entire Pizza Mountain?
Or
Bad of Ham Valley, yeah.
I want someone to make a level called Fataman Valor.
Oh, that's so funny.
Carrie, I'm trying to come up with a creative name that I can't.
Oh, this is...I didn't even think about this! This is so cool
No!
With the segment fail
Yeah, it's very difficult. It's like an obstacle course.
Also nice and enjoyable! So nice enjoyable time here.
Nice chill tune.
Yoshi does not want to do food percent.
The anti-food percent, by the way.
Yeah he's a little full right now.
Oh!
Oh! oh Oh! I'm just mesmerized watching this. It's so creative.
There is a tech trick to get Yoshi to to eat the one up and not the berry
and it involves which direction on the d-pad you're holding when you
actually stick i'm really confused at what jojo
just did there but the apple moves and then stopped animating like the one up turned into an apple
that was cursed amazing just&W things, I suppose.
Yeah this one who just did it, I couldn't tell you either.
You did it again!
Shub, do you know what's going on here? Chat, you know what's going on here?
I believe
It's because they're already eating the 1-up that the berry gets uneaten and kind of becomes an object instead of a sprite there, instead of an animating object
I guess.
I think that's also involved in the
credit warp?
Yeah. credit warp yeah i think you have to do that to a couple berries on purpose
what a magical video game it really is So close there, Phil. Man.
Too many apples! A lot of apples.
It's difficult because Yoshi kind of turns around slowly,
Mario turns left and right more quickly, and Yoshi
kind of swings his head around.
So avoiding those apples in that
one tile gap is really challenging.
Dude. I have all... is really challenging
dude okay i have all three of our runners here or who first is going to be if they will get there before time is up
through those segments.
Oh! So many
super close ones, Sergio almost getting through.
Alright.
Wait, hang on I think I get it.
Glitch is cooking.
Standby. Pause. Don't let her pause. glitch is cooking standby pause
and then undownloaded.
Maybe download it again? I think Shody's gonna be fine! i think shojo has made it furthest with the i think almost complete war now Oh, hmm.
And for those of you wondering where we are spending a little bit more time on this level,
Shredder only picked two levels so this one's just getting a little bit of extra time
that being said we got five minutes left on this one Okay.
I'm going to try and get the I gotta say, this is so much easier than playing with the
crowd roaring at you
having to switch chairs and stuff
all right hang on let me uh pipe in the the crowd audience recordings here
or something something etc
i mean I appreciate it.
We can just have
GDQ at my house if you want. I can't fit everybody but
hang out out back. Go back to the can't fit everybody, but you know.
Hang out out back. Go back to the days of
running an event from someone's basement.
Oh,
that would be cool.
If I ever do a remote run,
I'll do it from my basement.
Just for nostalgia.
This is where speedrunning was born
in the dark of a basement.
My basement's pretty dark!
Oh my gosh, Shoujo's like pixels away from making it through that final nine pack of apples.
Yeah, that's the one that's holding me up too. I'm not sure...
There's been several really close attempts.
Yeah, Shubna is a great pick.
It's really creative level. I mean every single level has been creative what am i saying?
For sure. For sure. I was playing through all of the race levels in the practice room before the GDQ relay, and this one really stuck out to me.
Shoja's made it through the pipe or Shojo? The two
names with S-O-H-O are
confusing me so much. It's like, I know
both of you very well. I love both of you,
so I apologize for messing them up all the time.
But wait, there's more! There's even
more but they're opposite their two coins
Yep these coins when you run over them will become
regular coins. I'm never gonna eat another apple again
team apple or team berry
I'm on team berry
yeah no love for team tomato I'm on team Barry, yeah.
No love for Team Tomato?
I think we all know this one's Tomatoes.
I don't know... is there like an official designation of what these are? Or did Nintendo just go
this is fruit. It's been- Nintendo has called it a bunch of things not even Nintendo knows what it actually is
I thought Nintendo knew what was up
Maybe they made the timeline and all that very official,
very well thought out. Someone who's running through it knows it isn't! can you trick me with your coins l dad i remembered all right I think we'll going to see the ending
Can I spoil what the end troll is?
Sure
What do you got?
So at the very end of this level, you're supposed to hit the gold tape.
But if you...
How does it work again?
If you don't hit the gold tape,
the gold tape turns into a coin which you then collect
and kills you. But I believe
also there is an item at the end that if
you don't take through the
goal to turn it into an item,
or to turn it into a power-up,
then it also turns into a coin and kills
you.
You used the Glitch Cap for also making it through the pipe here.
But let's go to like the final 30 seconds here so everybody can put in
three more attempts or so to get as far as they can but
Shojo first make it through
the pipe, through all those apples
and so you're gonna get 250 points
Meaning less internet points
Don't spend them all in one place.
Can you spend those? Yes!
I don't know what you've been doing All the time, so that's why I didn't tell doing. On costumes for your avatar?
Can we get one more? You know, I never did this as well but
you can have 100 more points
for changing the Yoshi hats when I ask you to.
I forgot that I did that. I can't really see what I'm wearing, so. We all can and it looks cute.
That's great.
Alright everybody, last attempt here
So when you die we're done
And we'll go on to
Glitch Cats
Final sets glitch cats you have some levels coming up final set
all right good luck fail one more attempt through the apple gauntlet. GG's.
Tough level!
Super neat, GG's everybody!
That was an awesome picture.
But Glitch Cat, your time playing is over.
I'm going to reel you back into the commentator booth with me
because you have three levels.
These are our final three levels of
the Knights, playing all these
in no particular order by the way. We're not like
oh, all the levels before were okay but
these are the actual secret best
levels. Now everybody selected some
stuff, we're just playing them
they are fun and Pushcat
what is the first one you have for us?
What do you got? Ah okay yeah
this is really neat. This is Planet Nowhere from Furpy McFrosting. You've seen Furpys levels at the 2022 relay and they also made a level for Mario Maker Relay at GDQ a while ago. Furpy
is such a really
cool and interesting maker, they're always
trying to subvert expectations
and whenever I see their name
on a level, I never never know what to expect.
So I thought this level would show off
some really cool customization
and some really cool gameplay.
Alright! Runners are you ready?
Yep. Ready?
All right!
Three, two, one...
Go!
Good luck.
So I hope you like VVVVVVV.
Because...
B6?
We're going to be switching gravity in this one.
You'll see that pretty soon here.
Whoa!
So the glass blocks are fragile and you have to jump off them very quickly.
And, uh, the on-off blocks reverse the direction of gravity.
So, uh, the gla—the little clear glass blocks will break.
Uh, gravity is reversed with the switches and
the arrows, the yellow arrows will show the players where
screen wrap is enabled. It's not enabled everywhere but it
is enabled where the arrows indicate.
Wow! Sojo, okay. Amazing reads there.
I also really like this strange kind of alien wiggly background
thing...I don't know, are they buildings?
Are they strange alien creatures?
I don't know. But Furpy's style
is always just so above and beyond
and I really like
and respect him as a level maker so much.
Yeah, here's my theory. We're at the microscopic levels.
Those are like... you know...
individual pieces of DNA or cells in your cellular organisms
Oh! Or some other microbiology.
I like that.
I like that, yeah.
Furpy also made a level for the
2022 relay where
there's that mode 7 level where the level keeps rotating and zooming in, shifting and expanding. That one is a highlight.
Yup! I think they were trying to top that a little bit for Shattered Reality from the
previous relay. But yeah,
Furpy's been around for a long, long time, and just
every time...
I mention something in my chat, and I'll say like
oh, conventionally this happens in Kaizo or we do or don't
do that. And for people just chime in like what if we did the opposite?
Like they're always trying to think of how to subvert expectations
That's always kind of been a thing in Kaizo. It's just
sort of doing the thing that you didn't
expect either with trolling or with some
kind of custom mechanics
And I think Furpy just really excels at that
and makes marvelous creations.
You know, I do like this chat theory here. Those are just pool noodles in the background
Everybody's just waving them. Oh there you go!
That's a great thing about stuff like this, it's up to
the user to interpret it.
Who knows? Maybe there is an official lore of what it actually is.
So using a little bit of shell tech with this as well, you know throwing the
Shell and getting the shell to hit switches while they're moving through
And then not be purple purpley coins are kind of indicating
where and when they want to
throw that shell. This one, again, might be
a little bit of a tough one. You know, we'll see
Sojo kind of making it look easy though getting to that
get into the spring part of that but i think this
level is as well indicated and i think ferpy as a maker really does a good job of taking
something really wild and far out like this and making it accessible.
Oh, fail!
I think I messed up.
Oh my...
I don't think that was intended. Oi!
Oi...
But you know, I mean one could do incredibly challenging and cryptic things with this kind of a gimmick And Furpy just has this excellent restraint, I guess maybe you could say in their level design
where they just seem to know exactly how much is too much and how much...
How to kind of guide the player through a difficult gimmick rather than
just bamboozle them with it
a lot of good progress being made here
oh this is cool nice yeah there's fail figure it yeah figuring it out
yep got to use the shell and
the spring at the end there
to kind of loop yourself around
but it's tough to think when
gravity is reversed you're doing
the same kind of jumps The physics doing the same kind of jumps. The physics are the same,
the jump height and regrabs
and things work the same
but it's difficult when you're upside down
So it's not like inverted controls. Oh, nice timing too! Yep, no, non-inverted controls
Left and right still function the same, you just happen to be upside down.
And that is something to note, you know, I don't know because
I like to try and tailor the commentary towards people who might not
be as familiar with Kaizo. We hear people talk about
re-grabs or slow fall.
For those that don't know, I'm sure most people do
but Mario falls more slowly when you are holding the jump button in midair
and I think that comes into play here a little bit
to slow you down as you're falling
down or up in the level and then a re-grab
is a method of double tapping the jump button to
change the horizontal trajectory of a jump by slowing yourself down halfway through
it and getting a wider horizontal and a lower vertical on the
jump that's just a super awesome level to watch
a lot of these levels are just really good where, you know,
a lot of the moves are really precise
but you can also just appreciate
the beauty of the movement when it all goes plainly.
It's super awesome.
Shoujo through the door! Let's go along. Very good. Nice.
So a little bit of a trick now uh whenever you're inside the barriers gravity is opposite of what it already was.
So now the barriers are going to be switching gravity in addition to the switches and everything else going on.
Just leveling up the mechanic?
I think...
Yeah, you know, a lot of this is really like
the tricks look flashy
and sometimes they're full of subtle tech and things but i really enjoy kaizo
that looks good for an audience you know what i mean because this is such a kind of a visual medium
it's often streamed or at marathons or whatever so i really like stuff that um just i don't know
it just plays well and even if you don't really know what you're looking at you're seeing
wild things happen and it's just entertaining in that way. Got a three minute warning for the runners here.
No, sorry I was hoping I didn't pick levels that were too challenging. Like it was's... Like was mentioned before,
we have...
We're about to celebrate
our 300th race
over on our channel
that's coming up
on this Saturday
on RHR
and it was really difficult to kind of go through
and pick two-to-three favorites from
the giant catalog that we have with levels.
And fail! Nicely done.
You're good. Playing through these, it's hard to just go through an unpracticed kaisa level and do it.
Especially like, live in front of an audience
And so no worries at all for anybody not finished
It's really hard to do, and it doesn't change
that this is awesome to see
all of these wonderful
levels.
Furby's
doing a really good job here of indicating the path.
You see that kind of pinkish coin that indicates where to throw the shell,
and the gold coins indicating where the player actually wants to move.
And I don't know... It that's such a it's a difficult
thing to hit right and some makers lean more into the cryptic side of things looking at you morsel
um where there was the setups are cryptic, but the result is really
cool gameplay. And I think Furpy
just does such a good job of riding that line
between an incredibly far-out
gimmick and functionally
readable. Even if you're just kind of holding on
you still can figure out the path fairly easily after a few tries Hey Shabda, nice job.
Getting to that checkpoint as well.
Our final 90 seconds here, everybody.
Yeah I do see we have a lots of people unfamiliar with Kaizo in the chat here.
So I'm glad that y'all are having a good time and remember like there's so many varying difficulties
you don't to do stuff as hard as what we're showing off today. And let's talk many varying difficulties. You don't have to do stuff as hard
as what we're showing off today,
I just talked about it earlier in the stream.
You can really find any number of games
for any number of difficulties
like really there is any level of gameplay
you could go from like basically being able to beat vanilla
S&W through stuff like
this and way beyond
what we're seeing here so
it really is something for everybody if i may
i'd like to i'd like to recommend um a plumber for all seasons uh that is what we call a standard
hack so it's not kaizo it's just standard difficulty nice job sojo let's go um but uh really beautiful if
you've played the original mario world uh you will have a really fun time playing
uh kaisa or sorry plumber for all seasons.
That's on SMW Central.
And so now for this boy-boy fight,
we've got the shell that is
hitting the switch up there and flipping
the gravity, and also the barriers which are also flipping the gravity and also the barriers which are
also flipping the gravity so
Sojo she does not want to go up
into the munchers in the ceiling and she's
attempting to figure out how to
avoid doing that by matching her movements crossing the barrier with the shell hitting
the switch and of course having to actually hit the resnores from below This was kind of a tough one.
Y'all are being troopers about this one.
So close.
We're past the time, but Shojo I'm going to give you a couple attempts here
since we are so close to the end. nicely very nice jojo g geez and you know fail electric finish the So, GGs. And
fail will let you finish the one
you're currently on before we get into
the next level
which is going to be... GG!
Yeah, GG's fail. next up we have Abstract
Evening, this is week 126
by Mason underscore SMW
Love shoutouts to a fellow
member of team underscore
I have a connection with everybody
i think i might have made some difficult picks for this so we could always just
judge by progress uh sorry sometimes i'm i'm a bad judge of what is difficult or not,
but this is a really interesting level.
QuietMason is a really talented player.
They draw from a lot of experience with tech glitch abuse vanilla they really just kind
of know it all and so it's really interesting to see sort of what a virtuoso decides to make
i like this level too because it has sort of one gimmick that gets explored in a lot of detail.
So we can go whenever you're ready.
Let's start in 3, 2, 1... Go! go.
And of course,
it's indeed a four thanks because she's just done so much
and really you can't throw a stone in Kaizo now without running into D4's name.
ChazD4?
Yeah, and like innumerable amounts of credits for helping make logs here possible.
Yup! And so we've got some more D4 tech here these blocks.
Yeah, I'm seeing how this works when you hit the yellow block it will produce a brown
block in the direction of the arrow and we're going to use that to do a lot
of tricky platforming and we're gonna see this gimmick iterated on in a lot of tricky platforming and we're going to see this gimmick uh iterated on in
a lot of really cool ways so a little bit of platforming see how this kind
of failed doing going for the shell jump.
This level is kind of, there's some platforming
There's a little bit of tech abuse
There's an interesting custom gimmick
I really like that from Mason
They just walk all paths
And you know, I mean like i don't know i talk about kaizo as kind of a
branching tree of skills you can
learn some platforming you learn the glitches
or the vanilla interactions maybe you would want to go
more for shells maybe you'd want to go more for shells. Maybe you'd wanna go for cape or
something and for those that really get into it, you know, you kind of end up learning
all the tech and when you put that altogether in a level, you get some really interesting
results you get some really interesting results.
It's always amazing how much there is, and how often veterans who've been doing this for a decade at this point or more still get surprised by new ways
you're able to just create stuff in this game and this engine
yeah you mentioned earlier the bosses in this. Every time I think there's no way we can come up with another new concept for Big Boo
or Reznor. As soon as I think that
someone always does
There is always another Reznor
and I just absolutely
love that. It keeps me sticking around in Kaizo personally and it's
just really honestly beautiful to see new things coming out all the time.
It's a good exercise as well, because if you give like hey here is the task.
Go design something go make something with this and you can think about it really hard
and almost always at least for me i was like okay
this is it this is the thing that can be made
like you can't do anything else this this has to be it." And then
you go and like show it to everybody else and see what everyone else has done
You'll have ten people with ten wildly different things that they came up
with as like, this is the thing i see and it's amazing every time
yeah there's just so much to explore
something to know too for this level in terms of tech this is a good highlighter
of the um the slow fall property like i was talking about earlier that sometimes
holding the jump button down the entire time you're jumping
is not the thing to do, and so you're letting go
of the jump button halfway through or
on the way down to sort of cut
the jump a little bit and
make some progress. Oh! Fail, nice
try, that was good.
You gotta be standing on something to go in a horizontal pipe
that is sticking out of the air like that so that final block
was there too give a platform but it's moving
a little bit quicker than you might expect. So tech
comes into play, platforming comes into play and that custom gimmick.
Again this level has a few sections in it.
So we can always judge progress by how many sections.
I want to say too that all these levels were at one point raced for our community races.
And I think in a lot of cases they're being beaten faster than what was actually done
on the day that they were raced so really big props to everybody for working through these
so fail on section 2 now and the blocks are going to start behaving a little bit
differently but they sort of bounce
up or down when they get hit
so in this case, Fail is stuck inside the little prison there
I guess at the start and The Shell is hitting the block and moves it down giving them just
enough time to run out from underneath it almost
this is some tricky platforming. There's something very satisfying about the movement of these narrow blocks.
There's not a lot of games, like when I think about it...
You know hitting a block
with your head in Mario is like like i'm trying to think of
other games where that is like really really common you know what i mean
it's a very mario thing and it's like actually really surprising just how much
can be done with just bonking yourself into something.
Yeah, I feel like that is a core defining aspect of Mario.
And yeah you got me thinking now.
Obviously you have games where you attack a box or something to get something out of it, but...
Ones where you just jump into it from below is...
Gosh, now I'm thinking about it so hard Glitch Cat.
Thank you!
Yeah what other platforming games
do you bonk a box with your hand? Like I'm thinking
Crash Bandicoot, you spin the crates to destroy
them. Mario 2, you pick things up
from the ground but
or thinking like Celeste
or Super Meat Boy platforming games
You're not bonking your head into something,
which is interesting because
especially used for Kaizo, you're
putting yourself in physical danger somehow
by doing that, right? You're not just throwing
a projectile at something. it showed gg's on the h very nice
i remember to look at my timer,
I'm getting so engrossed by this. Yeah these are- This is a fun one
I actually forgot to start the timer for this one so I don't know where we're at
I'll say we're at five minutes
but here's a little trick coming up um that uh phil and
soja are attempting to do you are riding on yoshi
in the air and when you're doing that,
at any time you're riding Yoshi,
you can press A to sort of bail off of Yoshi
and send him down into the pit
where there's a fun water slide for him
and he's fine.
But if you
bonk a block,
as you're
bailing off Yoshi, and Yoshi
and Mario's head are close enough to the block,
you can remount Yoshi in the air and get another jump off of that
and that there you go phil just got it uh the sort of double bailout move
um you need one bonk to activate the up block and another bonk
to actually jump off of Yoshi and get up on the blocks.
So kind of a tight trick of timing and positioning
And that's again something, kind of a reason why I picked this
Mason's designs really just play to
a lot of skills at once in kaizo and i absolutely appreciate that Dory, my last pick is much more chill than this.
And you know, and this isn't even for our weekly races where all these levels come from
I mean we've had
exactly i'm staffed for that and we have a testing team that tests the levels
throughout the weeks in some weeks we've even said like
i don't know if this is going to be our are they going to be able to handle
this and they do right.
And granted we schedule two hours
to do it,
to do the broadcast for our weekly
races on Saturdays.
But you know,
the skill ceiling of some of the players has just risen astronomically in
the past couple of years with everyone sharing knowledge and strats
and continually building more and more imaginative things.
I'm holding... Like,
I always find myself
like getting immersed
in like
with the feelings
of what you must be
going through
because like
I'm holding my breath
as time goes by.
It really is that
consistency, right? You know, everyone wants
to one-shot something especially in a race
situation where they don't know their sight reading
level. Everybody wants to get the one shot
either to get a checkpoint or
clear and make progress or just for the knowledge about what is coming
up. But the consistency
is what backs that up a little bit because
more you can farm attempts at the part
your trying to learn, the better of a chance
you have to actually get through it.
So just being able to learn something and then do it repeatedly is kind
of just as important as being able to sight read, if that makes sense. Yeah, Shojo and Fale making some good progress through this level. This is your two minute warning, two minutes.
Yo, Shabda in the pipe! Nicely done. Everybody now past the H.
Yeah, there are several sections in this so sorry for picking a really tough one! No worries!
This is all a showcase finishing the levels is optional like there are so many awesome levels out there, it would take months of shows to be able to do it all justice. It's just a small taste of what's available out there.
Oh! Nice fail.
That was, I think, a sight read on that door too. Very good.
Yeah, I got a little bit of knowledge the first time and luckily it was what I thought it was.
It's cool though. Hold on.
Yeah, this one's neat! I thought maybe...
So now the blocks are moving and they're sticking to the wall.
And that's gonna provide a permanent platform.
Super awesome!
The X on the previous one is all vertical blocks, like whole way through.
Now we're going in all of the other directions.
Anyway final 30 seconds... Yeah that's kind of what I mean about
about the gimmick being explored with a lot of iteration
That's something i think is really strong in this level is you just
here's this one idea of hit the block makes a brown block and you just see
that explored from 100 different angles i think that's very very creative.
I also love the upside-down clouds
kind of messing with you.
Oh yeah, those upside-down clouds are a
one-way platform actually. You can
only cross them
in the direction they are not...
The flatness is a barrier.
Alright so we'll let Vale finish this
attempt right here and move on
to the final level
of the Knights.
GG's valiant efforts, everybody!
Yeah, gg I take responsibility for the difficulty on that one.
So our final level...
Tell us about it, Splishcat, while we're getting
set up. Oh, well, you know,
okay, this one will hopefully be chill
and since it's hot out maybe it'll
cool us down a little bit. This was a special holiday
level and I picked it because I
think it's just adorable and it makes
me happy. It's Furret's Big Holiday
Adventure from
C.O. Cadillac and the Borgi Man.
This is just, I think it's so fun
and features Furret
that's my favorite Pokemon
big Furret fan
So we're going to help Fur it get home for the holidays awesome all right everybody you're
starting in three two one go we have ten minutes i remember at the start of timer this time so we don't go too far over.
So he doesn't hurt,
he just walks and we're going to help Furret get home for the holiday.
So Furret can't actually hurt you um so first just gonna be
walking around and uh maybe at the end we'll need to see something special but i'll point that out
when the time comes this is basically like the uh the moles in uh in the giant mega-moles
In regular Mario World
Only here it's Furret and I love Furret
Just, I don't know. I just think he's really great
He's real big and he walks around
I don't know, I just love him
Yeah! Isn't he great?
He's just a great guy
So bouncing off this Koopa to start
out and holding B while running over those one tile gaps.
Mario can run over that one tile while holding B,
And then Furret will go in the Pokeball if Furret touches the Pokeballs so...
Wanna watch out for that! then of course the rooms are numbered
uh so fail and shove that just about to get into that next oh sorry about those
note blocks getting into that room on the next attempt for sure so gotta build a bridge here uh the
outlined blocks are kaizo blocks and we need to
build a bridge for fur it uh so that ferret can cross over
the gaps and then those blue blocks
that you're seeing are
solid for Mario,
but they are transparent
for sprites. So a shell is able to be
thrown up and hit the switch, but Mario is not able to hit the
switch with his head.
And that is requiring players to bring the red shell with them.
Additionally they have to clear the rock out of the way so that Furry can keep on walking.
I love this level, like escorting a single thing because I had the idea of making
a level where you save Yoshi,
but it's the same Yoshi
the whole time.
So you're not like
going through
and getting new Yoshis
or anything.
It's the same one
that you have to escort
through the entire level
and take to the end.
I like that. And eventually got made in Mario Maker 2
by an awesome,
awesome friend of the show
that we showcased
when Shoujo was stuck in Mario Maker Purgatory.
That was an excellent save from Shoujo there, the shell didn't break
the blocks the whole way but she
managed to get the shell off the kicking
Koopa and break that block
that wasn't broken initially. Yeah I don't think that was supposed
to happen
Shubda also moving on to the, what's that?
Second section. Yeah two out of six rooms total
and you can see the numbers on the side there. No!
I'm sorry. You know what No!
Yeah, I like a little bit of narrative structure in the levels.
You know and I like the sort of emotional
investment you get in caring
for something and having to escort it
you know i try to bring a little bit of love too to kaizo
to a genre that is sometimes you know very difficult
and brutal i like the like the little fun stuff.
Nicely done, Sojo using the mushroom to spin
the blocks out of the way
and timing the jump so that Furret
will be underneath Mario by the time he's
done spinning.
Oh, but the Disco Shell...
He was so close! Poor Furret.
If I fail, clear the disco shell!
Is that the H?
That's a cute
R-H-R
Yeah this was a special
holiday one we had a couple years back.
So adorable.
He's a good guy! Or gal or non-binary all right first come in all types
so fail having to watch out now because those furrets are going to go into the Pokeball there.
Oh my god!
And that means I gotta jump a little bit quicker.
That's so cute!
The Pokeballs are so cute. Such a cute level.
Yeah that's how you can get rid of them but they're safe. They're just in the Pokeball. They're returning home.
And when they fall off the screen it's just a fun water slide.
Or maybe it's not a water slide because it's winter out.
Maybe it's just a regular slide.
But either way they are fine.
I don't know.
I like to come up with nicer headcanons sometimes.
I don't know, just...
I like that.
Yeah,
Shoujo and shoved up
very,
very close
to making it
two in the first H. Music is also very appropriate.
Perfectly fine to have holiday theming in July. Don't worry about it.
Yeah, I thought maybe we could do some ice. It's kind of hot out there. Maybe we could use a cool level.
Also, for what it is worth
the floor here is ice
Ice is a global property
of levels so if you make something icy in mario world it's just everything that
you stand on will be ice on the ground so um the surfaces here are slippery and
that makes it a little bit more challenging.
So fail using those grab blocks to switch the red and green on-off blocks in order to make paths.
Very cute. And again, that little visual indicators the green coins indicating where to throw just kind of helps the player out. I've said sometimes that like indication
isn't to tell you what to do on your first time it's to remind you what to do
on like the 10th time all right shabda is through hippie age. feels super nice and blue
oh yeah so joe protecting protecting for it from
the disco shell.
Disco shells cannot be destroyed well, they can be
destroyed but they can only be destroyed by a
spin jump. Well there's other ways too
but spin jumping to get rid of
the disco shell is pretty common.
Oh god! Spin jumping to get rid of the Disco Shell is pretty common. Oh, God!
I'm a fool!
No.
So Grablocks have
a timer. They flash for a little while and then they will expire
and just disappear and so fail needing to time the drop that destroys those spinies
with the exploration. Oh, wow!
It's a big holiday adventure!
... holiday adventure too late oh Too late.
Is there anything that you feel like it being near expiration, or is it just...
There is actually! If you watch, the block is flashing very rapidly and as
it gets close to expiration
it will flash more slowly
Just another reason to play Vanilla SMW.
Because this is, you know what I mean? Like so many of us kind of started with that and you learn
just these little things that end up mattering in Kaizo.
Oh! What are you talking about? in Kaizo.
Soldier 2 catching up here.
And shoved her.
Alright, yeah, everybody on room number 4 now.
If I recall correctly, the last room is
kind of free and I hope
we get there because there's a special
thing that they put into this level
that maybe we'll get to see. I don't know, should I that they put into this level um,
that maybe we'll get to see.
I don't know,
should I,
should I?
Maybe,
maybe spoil it.
Should I?
Uh,
hold off on that now.
Okay,
alright. Alright. all right
this is also a great demonstration of concern there sojo got it no
she got it she got yeah did you notice
did you see it was a shiny fur yeah so yeah borghi and ceo uh worked in
uh a special thing that every one of the ferrets has a certain percentage chance to be a shiny
one and it happens randomly in the level which i just thought was very endearing super
that's amazing that's so amazing. Wow!
I'm glad we got one. Good job, way to get the shiny Furret.
I literally didn't do anything.
It's making me think too that we could probably use other Pokemon themed Kaiso levels. So if anybody has some good ideas to
Use Pokemon for things you know
Could have the new hot level on your hands.
So we are at the 10 minutes but
I don't want to finish
on a Mercy kill level so
We're gonna go until one of you makes it to the end here.
We will see it.
Best of luck.
I got the okay, so...
Okay, I think-I think we are pretty close, yeah.
Okay.
He's gotta get home! We gotta help to get home we gotta help get
home for the holidays
no i'm still gone
that is tricky and Having a tough obstacle at the end like that really rewards consistency again because you
want to kind of farm attempts at that part.
Yeah, we can't let Ferret today.
Oh, fail is through!
Let's get home for it. Nicely done! So yeah I think last
difficult section
I wanna say
and a little bit of platforming
A little spin jumping on the grinder
Oh nice strat from sojo okay very nice strat dropping the block at an angle so it smashes against the wall after it destroys one of the spinies and never
makes its way to fur it pretty smart that was a really smart strat i like
that
i didn't even think of that myself.
When I was testing this for the selection, I was like, oh okay just wait for the timeout.
Yeah we do have Cio and Shaq. Clever.
Guess I'll ask
Was it your intention to time it?, was it your intention to time it?
Or was it your intention to have it collide against a wall?
Because that's super cool.
Or was just like both of these work?
We will see what people do.
I love probing the brains of the
creators and you know seeing what they
thought when they were making it.
Nicely done, fail in that pipe! Happy Holidays!
Oh, why am I down here?
Ah the one way...
Because we made it home and all the furrets are hanging out together
and sojo too let's go awesome gg is a fail gee geez fail
yo you got the shiny one yeah the last one was a shiny one
i will also be i will also beat the size. I just thought this would be a fun pick to wrap it up with.
Yeah, absolutely. This is going 4-able.
And G's Jojo, Well done!
Yeah, I'm glad we got to see the end of the level there.
Yay Furrets!
But... We're going to basically tell it together.
GGS Shrouda, thank you all to all of you for selecting so
many awesome levels for everybody
to play. So I
hope everybody here
on the show enjoyed playing all these levels
your friends picked out for you.
But I also hope everybody watching
enjoyed the variety that we saw here today,
super creative and it was awesome seeing so many
of the level creators
that we're showcasing here tonight in the chat with us,
cheering us on.
So again you all are awesome.
We all really appreciate you and I want to just go through um to each of our runners here
today, give some final thoughts and you know Glitch Pat the commentary trooper tonight's
want to start with you thanks again for coming on.
Thank you for having us! You know, absolutely love the game of Kaizo and
I love presenting this and bringing it to people. We do have, like I've been talking about
the weekly races if anyone is interested in
learning a little bit more about Kaizo or
joining our community we'll have links
available and you can always check out
smwcentral.net You can get this hack, you can always check out smwcentral.net uh you can get this hack you can grab some stuff that
isn't as challenging um like kiara was mentioning wherever your skills are there's a mario
mod for you and i hope to see more people checking it out and playing more Kaizen.
And next up, Shabda, how about yourself?
Thanks for having us as well. That's all I got.
Yeah, thanks for coming on and
thanks for surviving
Food Percent last week. Again
y'all should go check that out
Just don't do it
on a full stomach.
Shoujo, thanks to you as well for coming on
hope you enjoyed and any final
shoutouts from you?
Thanks for having us! Really, really fun. I want to give a massive very important shout out to RomHack Races.
You can find their website at romhackraces.com. They are... all of these levels
came from there and if you're interested in
the races, if you're
interested in seeing any of the race levels
there's 299 of them
please go there.
It's an amazing community and amazing group of people.
Definitely just wanted to give them a shout out.
That's where all of this came from
so it wouldn't have been possible without them.
Awesome, thank you so much, Jojo.
And Dale, last but not least,
any final shout outs from yourself?
Yeah, shout outs to Jez Cook, Java Brew
Mark Alarm and The Beast
the other Funky Fuzzies and Groovy Goombas
who were on the big stage with us
It was an honor to race with everybody and
that was great to show off those levels again and show off some really awesome levels
and yeah if any of this looked fun give it a try kaizo's it's fun and
it's addicting and hope everybody
as a recent converts uh to kaizo i'm starting like just late last year
i've been having so much fun with it and i started from nothing
so everybody can and uh yeah definitely check the announcement in chat to go there and find out some
more information but make sure you follow all four of our wonderful runners glitch cat seven shoujo
u fail me and shabda if you go into any other chats i'm sure they will be able to point you
around give you some recommendations everybody Everybody like the Kaiser community is
so welcoming. They welcomed
me with open arms and gave me so many suggestions
of games I could play
or varying difficulties
stepping up in difficulty. I'm sure
all of them will be happy to
help anybody start their
Kaizo journey. You can go as far
or as little as you want
with it.
Again, big shout-outs to everybody for joining me.
That's gonna be it for Game Masters today.
I hope you all had a blast because I did
and before we get out
just a couple final
things for everybody
Games Done Quick Express
is coming to TwitchCon
from September 20th to 22nd, submissions will be
open from July 17th through the 24th.
So use!GBQX
in Twitch chat for more info
and if you missed out
on The First Step earlier today or this show, stay tuned because we're going to be replaying both shows coming up after the break.
Tune in tomorrow at 7 p.m. Eastern for Random Number Generation and Time Capsule.
So so so so so so so. so so so so so so so so so so so Hello, everybody. Hello everybody and welcome to the first step here on GDQ Hotfix.
My name is Jay Hobbs and I am joined by...
Hi, I'm Keyzer on...
Who is...
Today's Saj.
...on his phone.
So as you might have guessed by us starting a little late, unfortunately we run into some technical difficulties today.
Keyz's internet decided to go out about unfortunately we run into some technical difficulties today. Keys' internet
decided to go out about right
before we were supposed to go live
with the show? Yep, like an hour
ago I literally finished my
own stream. I was playing this you know i was playing minecraft dungeons
which by the way if you haven't played it before folks you really should it's a lot more fun than
you might and uh yeah his isp is currently having an outage
so that's unfortunate but
it is what it is, live broadcast baby
we're gonna persevere
and if you are new to the first step here
on GDQOpics
the idea of the show
here is that we try to show you low effort ways
to get into speedrunning. Something
that, normally what that
is, it's like we play a game for the first time and then
we just race it seeing how fast we can do without looking up
anything about the speed run, without you know doing uh any practice nothing like that. Something
we wanted to try with kind of the revamp of the show
this new season and everything is
we wanted to allow ourselves a little
bit of looking at the speed run
so we can maybe look up some simple tricks
some simple guides but we're still going in
with just one playthrough no practicing
stuff like that
but we do you know we are gonna let
ourselves kind of look into
a little bit more and i feel like that
was this was a really good game for that, wasn't it, Keys?
Because we got to learn just some basics.
Yeah, so, I mean...
One, just being able to play through it in general
which was our original format anyway
really makes a difference
with this because this is definitely a game that after you
play it for 10-15 minutes
you get a lot of the concept.
But also, the
community just recently released a video like a day or two ago explaining how
to get into speedrunning the current patch of this which is what we would be racing right
now. Yeah but instead I will be doing for you all solo today
but really really good video uh really really informative um if you are looking
to expand your speed running community at all, do that.
Those videos are really nice for people
like us and also for everyone
at home who wants to get into it
I'm sure once I have
a way to send a link again,
I could put the YouTube video
in chat so you all
can get into it as well.
And I was going to say
everybody can go
to the speedrun.com page
and just go
to the guide section
and you'll find it there.
Oh yeah,
like a day or two
going by. Yeah exactly.
Without further ado I think we get right into this
and then we can keep talking as we're going so
I have a brand new character here
level one nothing on him.
I picked the one that looks exactly like me.
So...
Which is why
this character. They got the blue
on theming and everything.
I'm just going to get started with it so time's going to begin in three two one go all right and uh i'm actually running some
splits on this because I felt like it.
So we launch into a cutscene and then the tutorial, which we can exit thankfully
That was one of the things that we would not have known exactly without looking things up
so we just thought that'd be more interesting,
and then I believe... Oh, I think I just hit
M and go to the next
Creeper Woods. Yeah, there we go.
So we're
jumping right into Creeper Woods.
A little thing that you could do here too, which I don't think it's really going to make a difference for our format specifically
but uh...you could... What is the word?
It's not selling your weapon, but it's like
breaking it down. Oh that's what I was trying to
remember what I was supposed to do at the beginning there
and that's what it was yeah so
You're suppose to salvage your uh...
Salvage, that's right.
Um, yeah, you want to like salvage
your weapon and
your two weapons
your
sword and your bow, because they will end up giving you one anyways for the beginning
so that you're not completely without a weapon.
Yeah, you basically get... like I said before you know, without a weapon.
Yeah.
You basically get for like a second or two of time investment,
you get 30 emeralds.
I think it is.
And you can only get away with it this first level because the game just kind of looks at your inventory and goes hey this person has absolutely no way to do combat so we'll give you a sword and
bow for free so it's just really easy emeralds now because we're not practiced you know i'm gonna have
i'm going to be doing a little bit more of like killing some enemies to try to
not die uh look at the map and stuff like that
but uh oh i went right past something very important. Hold on, I'm going back.
But what I'm gonna try to do when I remember to do it is roll and actually shoot the bow
as I roll because that lets me continue the roll but actually um not really like stop to shoot so
i'll show you here cause I could stand still if i'm like moving and then I shoot,
I have to stop to do it.
Um but basically firing the bow is very fast and will one-shot everything right now.
And I'm coming into this little optional area because it gives us access to a merchant.
Uh, hello?
Yeah there's a handful of NPCs that you can rescue throughout this game
that help improve
your base, essentially.
There's the one that Hobbs just got which is
a basic
villager that sells
average stuff.
There's also some other ones where
you pay a more exorbitant price
and you can potentially get something really good.
There's also Gacha.
There's the Gacha merchant. Yeah, and there's there's there's the gotcha merchant yeah and the reason we
care about the merchant is actually because
there are some uh
a few good items that we really do care about getting most notably there's a few good items that we really do care about getting most notably there is
a um a set of armor that will uh i'm also trying not to die um there is a set of armor that will make it so
that you get a speed boost whenever you roll as opposed to right now where you
actually get slowed down in every role um can i please yeah pretty uh typical
pretty uh pretty difficult pretty typical diablo-style gameplay where, you know...
...items will have different enchantments and whatnot.
Where did it put me? Oh, it put me way back here. Okay.
I got a little ganged up on there
and
I had already used my healing potion so
I can't remember what the name
of the enchantment was but there is a
i think it was a bow that i got that actually had this
no wasn't a bows it was uh as an inventory item i could use
but it kind of just pushed things back and stunned them
for a little bit. It was really good for mob
control. I was trying to get those
arrows, but I should be fine.
The problem
is that these...
Oh no, I just completely resized my screen. Hold on!
That probably messed everything up.
I did not know it let you do that. Okay hold on.
We're gonna fix this on the fly this all counts
that should uh hopefully i don't even know if it looked messed up on stream at all because like my sizing in obs might have been fine but um yeah it just completely resized so
we're just gonna go ahead and take these guys out instead of trying to roll past them i'm new
to the game i should have just done that to begin with.
I don't think we need to go into here for anything.
So the one nice thing is at least if I have to kill
a few more enemies, I will level up
a bit sooner and stuff. And you do want to at least if i have to kill a few more enemies i will level up
um a bit sooner and stuff and you do want to level up
at least once because you want to use enchantments oh yes good i got
exactly uh what I wanted.
We're gonna put this here. Alright, cool.
All the boots. Yes.
So this is one of the big things that we wanted was
this relic.
Relic?
That's the name.
They are boots of sweetness, they let you
move really fast.
And their cooldown is
reasonable too.
It's like a sickness potion. And their cooldown is like reasonable too. Yeah.
It's like a sickness potion.
Yeah, so now I can move really fast when I have the swiftness potion and
that. I am missing one from over here.
Dude, I don't remember them having the
elders right on him like this.
I'm just gonna take him out because I'm too nervous.
But
I am going to try to go up this way.
Yeah! Which was something that they mentioned in the video
yes some something that uh a lot of times whenever you see me and hobbs race
anything on this show a lot of times
you'll see one of us kind of goes gung-ho
a little slower it takes out mobs a little more um best advice i could give
to anyone picking up any game for the first time
or whatever, just
you know, go at your own pace.
Yeah it's a speedrun
but like safety strats are a real thing
so something that I was neglecting to do
was keep the map open a lot more
because it obscures my vision
a little bit,
but these...
The world we're going through is not like set
exactly the same way every
time. Uh so I don't remember- and
not that I would remember anyways
right now. There we go
Um, exactly what everything is.
So I'm near the end.
There is...
Yeah, so there
is something else I want to try to do here real quick.
I need to come up here
and let's see if this works
might take a couple tries here
oh i'm so pleased that you're going for this because I don't think I was helping you.
Yes! Here we go! I did it! Okay.
So what I did was basically there's a little countdown timer at the end of every level and
you just get that by hitting Go to Camp. you have to basically close the menu and press accept on
on something at the same time uh i, I might get this crossbow.
Well, I do want this as well. How much do I have right now?
Oh, I don't have anywhere near enough!
Oh you did get an armor that
you haven't equipped yet that you could thank you i didn't see that yeah
we'll salvage that i don't know let's go ahead and use that because why not
um and i think this is actually okay tasty bone um what am i up to 183 so i'll get the bow if
i have to but i'm gonna see if some of the other chests have spawned around here this
is something i don't actually know yeah it doesn't look like it okay so does the village merchant have the
like the locking yes you can always yeah i think getting the bow is actually better for me here.
So we'll do
that. I think that's at least better.
We want to go
to Cacti Canyon and make sure I'm on the lowest i wonder if i like didn't set creeper
what's the lowest but i think i did because it was one shotting stuff um
so i do want to try to get some um some more money now the vetcat mushroom there just increases our movement speed a little bit when we use it.
That's why I wanted it but like...
It's not as important as the armor that we could have seen.
Oh my gosh!
Oh wow! Yeah yeah that was i haven't actually used this bow before so like
having to the depth of my thing really good because of the movement like hob said but also it
increases your is it attack speed or attack yeah yeah your attack speed um
i think that I have a, uh
strength potion right now because
I am so low health
but I need to just stop here and kill things.
Okay things okay like a really
a really good inventory oh that was a
good time level up
oh my god That's so good.
A good artifact inventory for Hobbs since we're trying to go fast is Boots of Swiftness, guess what?
Boots of Swiftness again. And then the mushroom.
It's a pretty good loadout for
what we're doing. Yeah, so I'm going to play this a little safer.
One of the things is...
We wanted it to still be a show
about getting in without doing a ton of research, being able to getting in without doing a ton of research being the speeder and i think
it's kind of researcher kind of like planning so we didn't watch like every single how you
do every part of every level right um we wanted it to seem
to still be like minimal looking things up uh we just want
to look up a few more like techniques and stuff mostly for fun
um so i'm just gonna i'm worried about getting taken out by these guys.
The Apple helps a lot
Yeah Rangers when you're low health
and not able to dodge
as much because your cooldowns are not
where you want them to be are probably the scariest
part of the beginning I would say.
Yeah they just like hit you from really far away oh i think
two shots on them okay
you're getting stronger
yes You're getting stronger
Yes
I'm trying to hold on to this team see a little bit like let's do it here uh how do i I need to power the beacon
that's probably one down here. I see that potion of swiftness so we'll try and
do that too.
Ow!
There's a beacon over here. Good.
Oh, I'm sure the audience has noticed already but in case you haven't
if you look there is always that little yellow and black arrow.
Really good for picking up the game because at least
you have the idea of where to go.
Actually I would say learning this game if you're newer to speedrunning is probably a lot easier than some other games because a lot of the difficulty of learning a new game is just directional awareness yeah i agree with that
um oh can i not get up this way?
Oh that is so unfortunate.
I was really hoping I could...
Not have to backtrack here but that's okay.
Oh!
We're good. Oh my goodness.
Never needed more health in my life.
I never need less help than me.
There you go.
Alright so Swiftness Potion now can get moving.
Yeah so we really want the armor because like i said it speeds you up while
i'm actually going to take a pit stop for this
all right that was not oh i just realized you don't have d you don't have default controls.
No, I remapped mine to be like League.
Yeah that's game two.
I can't really give you any crap because I read out to mine like I was playing Valorant.
Yeah, I mean I knew you were going to be something like that.
Like my walls and all the mouse and everything.
I figured you're either gonna do like Valorant or like over, not a old school RuneScape.
Yeah.
So I normally wouldn't necessarily be to even bother with their supply chests But I need the extra like regeneration right now
So when you pick up health
You don't really get like a burst of health
You get
A regeneration buff you don't really get like a burst of health, you get um
a regeneration buff for a little bit.
Uh
so
oh right
I need the blue one
it's probably over here.
Also It's probably over here. Also, if you roll off of ledges,
you go really far which is super fun.
Okay.
So...
Yep! Familiar with this.
Yeah so I need a key right now.
Oh that's really helpful.
That's a really fortunate drop.
Oh, except there was only one wave. I thought there were more.
Never mind. We'll use it for the next thing.
So these keys can I mean, you can use it for the next thing. Yeah. Yeah.
So these keys can be obnoxious because if you get hit,
they fall and then they can potentially run away from you.
Yeah.
Like that.
Yeah. Well, Yeah, like that. Yeah!
Well,
that's unfortunate. There goes the TNT. That's fine.
I don't need that regular chest.
Um, so right now my
my uh So right now my arrows, my bow, my crossbow is like way better than my regular attack.
I'm trying to just mostly use my bow, but like
you know sometimes we're gonna have to
use regular attacks too which kind of helps stagger enemies.
Alright. I decided to clear them out
because I knew they were just going to get in my way on the way back
if I didn't. And the
game does spawn more so yeah
gotta be careful.
But I'm trying not to kill a bunch of
enemies which you know... as you'd imagine in
the game where they expect you to stop
and kill like everything that
Oh did I not hit it?
Yeah, that's okay. You get three lives per level,
I think.
Did I already die once on this level?
I just forgot. You did like right at the beginning
all right we're gonna take it slightly easier
does the key go back to where you picked up the coin?
Oh, no it's on this guy. It was on him.
Oh! I didn't know that could happen.
Yeah so I was trying to just initiate that and then kill them but unfortunately it didn't work out too well for me.
Alright at least we got a strength potion which helps our uh...
It doesn't help our bow I don't think which sucks.
I could be wrong maybe it does but
um I think it just helps
the sword.
So when you were doing your
initial playthrough of this, did you have
a favorite weapon at all?
I kind of messed around with the
few. I definitely felt that the bow was very strong uh there were some
upgrades to the bow that were very good most notably one that increased
the attack speed every time you use it. Which I thought was
really, really good
because
it let you just fire
a ton.
Right.
Okay, I was trying to hold off on using a potion there once I saw that Torque spawn but now we need to just...
Oh, multiple boys. Okay. Yeah, my initial playthrough was actually with a buddy of ours.
So I ungebungled
with melee and he's the
foe, and he was very clearly doing
a lot more than I was.
Yeah,
I think there's good military too but um the bow is definitely like helpful for
somebody who's like under level or doesn't know what they're doing like i actually did
some of the levels on like a little higher difficulty than they recommended here and there
um is there somebody back here
uh because i was late, I was wondering if maybe
going to a higher
difficulty to have a slightly worse time
but getting a better weapon out of it
was maybe gonna be worth it
It didn't really end up being worth
it because the levels kind of like scale to
your stuff okay so then this is the ending thing right so let's try to do
this again
there we go all right so that's Cacti Canyon.
So we get credit for completing the run. Honestly not too bad for not being practiced.
Honestly I'm pretty happy with just not kicking a game over throughout this run.
If we have that, I will be ecstatic.
Let's salvage what we can.
I don't think we care about a cutlass although it does have sharpness on it.
So maybe I care about that?
But, we're going to salvage this stuff.
Uh, I want to try to save my like upgrades for the the armor the fact that i'm not getting the armor is like really bad right now
um it's very unfortunate but oh you know since we're not racing i can tell you this
uh you could just right click on the weapon and it'll auto yeah i actually know that i
keep forgetting okay okay all right so yeah our recommended power at this point is
10 and i'm at three so you will probably i need to keep that in mind and actually stop and kill some
things more often especially because i haven't gotten the armor or really like any armor of note.
Um, I believe that some of the levels have like chances for armor this is also one of the ones that has chances for the swiftness uh relic i think um
so that is like if i can get another swiftness relic then I can actually
have two active
you know, two at once.
You'll never go slow
again!
It's amazing what happens when you have a complete pair of shoes.
Oh, this is the wrong way.
Uh oh. Now
use the Uh oh. Use the dog to try and distract them a little bit.
Go ahead and also heal here.
Again, as we go through this run I'll remind everyone in chat every now and again.
If you want to pick up this game it seems like a really easy and friendly
game to get into just go to the speedrun.com page
and there is a tutorial that was released like a day
or two ago for current patch
if current patch is your
thing. Yeah which it seems so the thing about
I did look into any% a little bit as well.
And any% looked kind of neat but is very different. You pretty much do a glitch to like get very overpowered from the tower at the start and then you speed through everything else being overpowered.
So they made current patch so that
there was something where you had to actually
go through more of the game oh they hit me yeah i know um
speedrun wise the glaive is one of the like melee weapons that we would actually want to try to get and get lucky
it's kind of unfortunate that you're not really getting what you need from Devendure.
Yeah, but it's the thing is like you could reset around that
if you were doing serious attempts at this game
But since we are just doing a one-off
I'm not going to bother with resetting
around and stuff like that.
There we go.
I was really hoping maybe
we'd get something very good there.
You might be able to just bypass this enderman, but I think I'm going to take him out just
to be safe.
Uh oh... so the spiders can actually kind of annoying because they will freeze you in place.
Hey, we got armor so...
Can you guys just spend a second to put that on?
There we go.
Because at least it'll help me out a little bit as i'm rolling through all this stuff
I don't know what this particular armor has on it but you know
It'll be helpful
yeah i think i think one of my funniest deaths that i had was a spider froze me.
And then whatever that ghost-looking thing
that sets the 3x3
blue fire on you, there were two of them
and I got snapped out.
Yeah. fire on you there were two of them and i got snapped out yeah um i do have enough money for the um mushroom
yeah i would still prefer the armor as
i mentioned oh i just got mega hurt from that
oh
uh that's unfortunate. Okay.
Alright.
Good, that didn't fall down all the way I thought it was going to.
That's terrifying!
Yeah. It's like...I knew it wasn't gonna kill him but
helps a lot with these husks
and you'll notice because of that regeneration thing i'm using uh
i'm grabbing apples and stuff even when
I'm full health because I know I'm gonna take a hit.
Nice.
The dog is actually kind of helping out a lot
here, I feel like. Or maybe
there's just standing in
the blades.
Okay, there we go. Oh, it can't go that way.
Or maybe I could have, but
slightly differently.
There we are again. there we go yeah but i will still conserve things a little bit here um where yeah i think Um, where? Yeah. I think I'm gonna go this way. Yep.
Ow!
Am I going this way?
There's a party going on here. Yeah yeah we're gonna go ahead and
we're gonna take things out here just to play it safe
okay if i were more familiar with like exactly how certain parts of the procedural generation are done, then I would be able to just fly through a lot more of this. But since i'm not and i'm new i'm gonna like you know
take more stuff out and because i have like no health right now oh that was
a well-timed level we can get right past them
he can't keep getting away with this i'm barely getting away with it dude
uh there is a chest and i am gonna to check just no now i'm not
i was like i do still kind of want another
one of the foods or something oh no dad there it is yeah that's what
happens if you get hit by one of the spider projectiles.
Should have just gone around this way.
Okay, fetch the staff.
Yeah we have to like initiate this little cutscene here.
Is there anything around here I can get in the meantime? Doesn't look like it. Ow ow ow, ow, ow.
Ow! Oh my...
This is bad. I'm dead again.
Oh no.
Whew! Okay.
You got this, you just try to make it spicy
I thought the adds were going to be a problem but
It was actually just the main one
Actually this swiftness potion is going to help a ton.
Whoa!
What Whoa! When I did this level casually, I was also way stronger.
I was doing it on a little higher difficulty but i was way stronger which helped
um so i'm not used to i didn't i don't even know what some of these bosses was run up melee like a madman and
run away and cry until I can heal again.
We're just going to do some hiding, not ideal, and I'm
back out of arrows so that's very untoward
now. I should have saved more throughout the level I guess.
Oh dude I was kind of glitching him out for throughout the level i guess
oh dude i'm kind of like i was kind of glitching him out for a second oh no
okay it's fine. It's fine.
The hats are killing me, dude.
Oh being out of uh... Oh this is rough. Yeah being out of arrows right now is real bad.
OK. All right.
I got some more arrows from that but
dude
these projectiles do a ton i think i need to just play it safer Play it different. Ow!
I'm dead, right?
I feel like I got slowed or something there.
This is a problem. You got you got this I'm trying to like group them up where i'm hitting both the boss and the ads because Okay.
Wow.
That was the right play on this is that
was that was the right thing to do
you finished him off before he could get
his attack off once i noticed i could kind of bug him out
you gotta be kidding me now is not the time to be out of arrows
and have these jerks. Okay, okay,
I really want the pig because he probably
has some arrows.
No! Oh...
Ugh. Okay well we'll give that another try this is really hard under leveled and at least
this will refresh the um the merchant i can get the death cap uh mushroom and maybe okay just that
uh did we have anything we got a better sword so let's do that
um where you short goals are honestly also really good
because I think these use three
Does it use 3 per?
I feel like it might
So I think I'm actually gonna
Use the shortbow but i'm not going to um
i'm not gonna salvage it just yet
all right we'll give another try we'll give him another try
this does have me nervous for later levels though.
You got this! Oh, right.
I don't have the...
Oh boy.
Ow!
Ow!
Ow!
Oh my god!
They're just knocking me around.
Give me the business
a wombo combo it's real i really need to use the dog to distract them more
oh this this weapon
attacks real fast.
This way, this way.
So the one problem with
the cat mushroom is it's got a pretty long cooldown.
Oh I must have attacked right away.
Darn!
I wanted to hold on to that shadow.
Alright but I didn't have to use my health potion this time so that's good. Oh, yeah.
We're going to
well this thing is decent range.
Okay that's gonna help a lot actually
This melee weapon because that is one of the main reasons they use
The glaive in runs
Is for its range so
Yeah cause it's high damage Yeah, because he's got so much save right now. My favorite melee weapons to use were like any dual wielded daggers but man
were they terrible when you were surrounded. Yeah I did like the daggers but man were they terrible when you were surrounded yeah i did like
the daggers as well but not for the run i was like i knew
they were not going to be an answer for the run for sure yeah yeah for sure
i lost it back there It's so hard to notice
that it's not on your back. Yeah, now
it's spawning more. Okay, we're just gonna play safe and take them out
I've got a lot more arrows this time.
Yeah see they have blades so
They are doing you know they were out ranging me by a lot.
Come back here, all right now we're good. something I can kind of do.
Well, that was silly me
from there to kind of do here and there is
use Something I can kind of do here and there is use something to like stun an enemy. Use a bow shot to stun him or something, and then a melee to do more damage.
Having the potion right there so i could just dodge
that enderman entirely was very helpful
I went slightly around the slow way there but i wanted to avoid getting
hit too much
I think we're still going the right way so that's good
Do we have to go up this way? way no no we gotta go down this way
now that i have the mushroom too that'll help a lot with the boss
oh yeah for sure
yeah okay we got some waves here I think that mushroom in general is just going to be super helpful for whenever you have to deal with mobs like this.
Yeah, unfortunately it was on cooldown but I will probably use it in a second.
I just want to use it when I've got like the most effectiveness out of it you know
Like now. Ow!
So we didn't talk about it before but you do get one motion at a time.
The problem is that it's a pretty long cooldown so...
I'm gonna use the pit if i can.
Just gonna fire at this guy I can't believe your- This is Sparta income
That's so rude
I got a real quick, um... Beef Armor
does not have
any of the things that we want.
Neither does this. Although
Artifact Cooldown might be nice.
I'm just checking all of these um
to see uh i think it was the bow in particular i wanted to see what it had. Not great.
Yeah, I don't really want
to level up any of those. I might level
up the cooldown just because we're not getting lucky
and because we can get two of them.
So
I'm going to go ahead and do that. We can always we can get two of them.
I'm going to go ahead and do that.
We can always salvage the armor if I really want the points back,
which is something
that I really appreciated
about this game.
Yeah, it's really nice
that you can try out different things and not get punished for it
w move devs w move I'm just excited to see how much better the boss fight goes.
We'll see hopefully well
i think the range is going to be the big biggest thing honestly
it's called for sure a lot that night yeah my thinking is that like i
i can kind of go ham with melee until i need to heal and then I can stay at range.
Although, I might even try to derange out the adds first.
Back to my
league kiting skills.
I'm actually gonna go ahead and use the...
Those unfortunate, uh... ahead and use that up
it was unfortunate uh
oh no the world i don't know if I've ever seen that. I'm not.
This is so easy. Okay. No, no, don't get stuck!
Oh jeez I got stuck for a second. That was very scary.
Alright, I gotta push him back.
See how that hit me.
All right, I think we can finish in here.
Oh yeah, that's easy.
And I got the glaive this time.
What? Okay, there we go.
And this time
we went ahead
and killed that
before the Enderman
got here.
You just wanted to show everyone at home what a bad attempt and a good attempt looks like.
I get it, you get it.
Professional speedrunners on this this show boy howdy
hey cool all right much better second blow through.
I'm happier with the position we're in going forward, too, knowing that I have a glaive
now and a shortbow
and a second boots of swiftness. Let's go!
Oh, nice! we can put that on
we also have some cooldown reduction now too
put this on salvage that um probably put on oh this has the all
the cool down stuff but i think i'm gonna put on... Oh, this has all the cooldown stuff.
But I think I'm going to put on
the better armor
just for safety
and then I can still get
the cooldown
if the glaive doesn't have
something I want.
I don't really care about either of those things so
we'll just grab that um and salvage the rest of this
yeah cooldown reduction is huge.
Um yeah we're still not getting
lucky on the
other stuff
but that's fine. So now we go to Redstone Mines
which is actually going to be easier.
You do Desert Temple early
like it's unlocked
but it's harder
than Redstone Mines because you can get the boots from
it um and i think like an armor
you do it first ideally so i could have
like if i if i died again i probably would have just changed which thing i was going for
and yeah look at like now that i've got the glaive
i'm gonna be going through things a lot faster
oh my gosh and the double boots like I've never had this so this is like wild
This is beautiful to watch
Oh my god, I'm not even using the mushroom on top of it. Oh, I need to go this way.
We'll grab the generation set and skip the...
Alright, gotta free the villagers. skip the...
Alright, gotta free the villagers. Okay okay I get it I get it! I get it! Oh my god!
I saved all the villagers but then I didn't get through the door because I thought it was the other way.
They were very mad that you did that.
Yeah. Yeah, I think he did that.
Oh we're going to hit by the wrong person. Alright, we're fine this time.
No problem.
There's something I can appreciate about this run that you're all seeing right now,
and you don't really think about too much casually is a lot of times runs like
this.
The fancier bells and whistles really aren't a way to go faster.
Cause like you think about it increasing movement speed and
increasing cool down time or decreasing however you say it
like makes enough of a difference even though it's such
a basic thing. Like it's not like your
arrows shoot fire and also have a 5% chance
getting a crit or something like that. It's nice when
that works, but...
Yeah, I do appreciate
the fact that you do care about
getting some upgrades in here though.
There are some stuff you want to grab it's not just
we start with like this one thing and then that's it oh definitely i'm gonna die again
yeah once you've rolled you're like uh oh I have no way to get away
from things so we're gonna play this room safe
since I've died twice now
um I know it's not the same room but it's the same type of room
yeah we're gonna use that range to our advantage.
Grab some arrows.
The problem is just that they can really stack up on you fast, and if you get in a bad way like...
Like it's something that takes multiple hits. It gets rough.
See how close I was to actually defeating them all?
Last time.
There we go.
And there's one back here.
We need to go this way now... Ow! ow
the cart got me
bless the cart
what a jerk.
Oh boy, alright
I'm gonna play this a little safe and just kind of wait here for a sec.
Yeah, it sounds like my potion's almost back.
I'm going the wrong way. Maybe we have to take them out, I don't know.
I didn't think we had to but...
I will just just be safe um no we didn't
god these these cards are vicious sometimes yeah all right there it is this is where I needed
they got that creeper way oh this is a boss oh boy okay i do not feel well equipped for
this but i think i can play to range because he doesn't summon ads
and i did just get my health back so that's good
and here's that attack speed
play the range a little bit until he goes and does that.
Now we should be good, alright. Good! Much better
than the other boss. Now we just need to get out
Ah don't get stuck.
I am sitting in lava.
I'm gonna die from the lava on it.
I gotta... Oh my gosh.
Okay, now this is greedy.
Trying to go for this wall and Oh my gosh. Okay, now this is greedy.
Trying to go for this wall and like...
Switch low health.
The problem is these are one frame apart that you need need to press these buttons. So it's just a little tricky.
Okay!
Mine's done. Hey I didn't get more than that one, so that's good.
Well done. that one so that's good well done
item of casting i don't know if that matters
um is this a better glaive? Sure is.
Yeah, look at that.
And it's just a... no, it's a hunting bow.
I was like if that's a mechanical bow.
Oh, it's the same glaive. How could you lie to me, Keese?
I thought it was an 11. My bad.
Yeah.
I'm gonna check...
I think I will take this one
in case I, um...
Yeah.
Sorry, I'm just trying to see if any of these armors look mad or anything.
I don't really know how this
works we're gonna get rid of it um
I'll take the uh what's it called the the other art the other um
glaive just in case we level up more,
and I want to put on the thing that does
a little bit more damage.
Hey look our spiders come in new flavors. How exciting!
Yeah cave spiders are much less brutal in this game than they are in actual Minecraft, I think.
Personally?
Yeah, you can definitely
see the power of having so much movement speed increase as your artifacts,
because the Hobbs is just going ham through these mobs.
Oh get out here oh no
okay good Okay, good.
God it plays so fast with all of our artifacts! We're okay, we can get out of this.
I believe... yes!
Well done!
Okay, greedy.
Greedy of me.
Yeah, I wanted a strength potion.
That was a choice?
Yeah.
Hey, for what it's worth I would have done the same.
Exactly.
I thought I would be able to take them out fast enough because i had the death cap thing up but that was wrong yeah i don't like these guys chasing
me searching uh catch up and deal zombies are too slow to really do anything, so they're fine.
Don't think we actually have to take him out, so...
I think we just need to activate all these things. Ow!
It's fine.
I dunno where he is. It's fine. I don't know where the actual exit is, so ideally
I would be doing this in a way such that I go
near the exit and...I think i'm kind of doing that maybe you can't quite tell
let's say you are so the people at home are more impressed.
Yeah.
Ow, we'll go ahead and use our potion now.
Take care of that...
Summon, dude.
Just be safe. Same with you.
Yeah I don't want you blocking me in again.
Ow! I got stuck on a corner.
I'm gonna sit back here on this one just be safe
since I have no potion, I'm kind of wanting to play it a bit safer right now uh Where do I get? I guess just follow the objective marker. At least it doesn't seem like you have to fight the golems.
Okay, come on stupid illagers!
Yes that was a well timed level up.
What? How do you keep getting me? Yes, that was a well-timed level up.
How do you keep getting these level ups?
I need them, that's how.
Incredible.
This is not the way to go is it oh i pressed the potion too late i pressed it but just a little too late a little too late
it's okay so i think i got baited by the objective marker there, but I think
actually had to go this way... yeah that was what happened. It's like a maze.
Please be in supply chest, yes good.
Fine get out of here.
He really is fine get out of here
he really wanted those arrows
i'm gonna play it a little safe while my um
health potionions still out oh we're at a boss aren't we or at least
waves no we're at boss okay i don't remember how this one works.
Alright, well while Hobbs is messing around with the boss I'm gonna do my
best to try and remember what our announcements
usually are since my screen real estate
is kind of not there.
But I want to remind everyone that we will be taking a break
soon, in five or ten minutes, I don't know.
And I just want to remind everyone that's a good time for
everyone to get up, stretch your legs, get some water, take a bio
break. Want to remind you all that we on the first step like
these breaks because it shows all of you at home that when you're learning
speedrunning, you don't have to do it in one go. Please please don't ever
pressure yourself into committing more time than you have
We know there's family stuff, school
stuff, etc., but
you can speedrun at your own pace
Also, don't
forget that we play ads
during the breaks.
If you don't want to see the ads, you can always subscribe
to the channel. You'll get ad-free viewing.
You'll get to hear a bunch of awesome music
during the breaks. The breaks are usually
about five minutes.
Also, we're not the only show tonight!
Our good pal Kiara
is doing Game Masters
after this so be sure to
stick around once we are done with
this episode of The First Step.
Also, thank you all very much for tuning in
when one of us is on a phone.
Yes, really appreciate it.
And thank you, Keith,
for affording me the opportunity to focus
for a second there.
Mm-hmm. There we go!
Do I need to take him out? Is that why music is still weird yep okay is not okay
uh since i got cornered i'm like not gonna play around with this
you know yeah fair fair
what oh it's like where am I going?
I'm not even doing the thing this time.
I'll sit through the seven seconds or whatever.
I didn't want to chance it.
So we got two levels left, that's all!
There are only two more levels but as you can see things get harder as we go.
Oh yeah!
I'm gonna keep checking for our armor. Ocelot is...
Oh, this is it!
This is not the armor we wanted?
I don't think but this has
swift-footed... yes
which I need to salvage this one
but
yes okay so that's
going to help a ton and now
let's go ahead and get the shield
little shield thing why not um oh this this had rush too so we even got
a backup armor there if we needed to and power bow i don't think we want.
They're going to be flying though!
Oh, they go flying back? No no, you're gonna be
flying because of all this speed.
Yeah, it uses charged attacks so I don't want to have to sit there and charge up attacks.
Alright, high block hauls.
This level is so hard.
I will, once again,
probably need to play things safe and kill some enemies
here and there.
Yeah, look at how fast
we're going now.
Ow! If I yeah look at how like fast we're going now ow if i could just look at how fast you guy
hooray everything's faster now
i got cornered was the problem.
Please, keep moving! Keep moving!
Thank you.
I need to remember To dodge more now too
Is the problem
Like, I haven't
Been wanting to do this
Yeah, you get in the habit
Of not doing it
And now that it's
Optimal
You're just
Used to not doing it
Don't like
The situation
I'm in.
We're gonna take you out.
Sky or Crossbow?
We might actually switch to that real quick.
Yep, B-1.
B-2. even
ah brutal okay I should have... I don't want to say that once you get past this level,
You're home free.
Because the run is still going to be difficult.
But... this is definitely
a huge difficulty ramp compared to some of the other levels even going to the desert early yeah because this is the one that getting a huge relief yeah this is the one that needs um oh i did not know
that was coming and i keep pressing the potion just a fraction too late that's really unfortunate unfortunate
i did not mean to push in there so that's really unfortunate fine thank you blade I'm gonna try to use the scatter shot since I don't have a potion right now
Oh my gosh, I wanted the shadow potion there but like immediately attacked. So I didn't know it was coming. Yes! We got the potion, okay.
Always gotta
keep us on our toes. Yeah.
Oh and the apple nice oh no i ran out of the attack speed okay
i'll pick that up just to salvage.
We're gonna play this safe and kite them down here.
Yes, another apple! Very helpful.
And I'm about to get my Deathcap back so here we go.
Oh they spawn more, I thought for sure it was at the end of them, but
it spawned behind me. I was not expecting that. It's not ready
for it at all. These guys have ridiculous range. It's really frustrating.
Oh! It's really frustrating. Did I salvage the bow?
I hope I didn't, the other bow because
I'm not sure if I want the scatter shot using i think you just made a quick swap
okay oh it does only use one ammo it looks like which i'm surprised by i thought he was using three.
Okay, these have like...
You know what? Arrows are kind of the errors right now so
supplies looks good
oh let's go food
uh i need to go down
it's so funny that you're surrounded by like 100 zombies and this is the reprieve room.
This is the smooth sailing room.
Oh, I didn't realize that I needed...
Hey look! You got the enchantments
i needed a little gold dude here where is it I'm just taking him out because like
I don't know where the
Yeah, at this point
it's fine.
And i saw that my deathcap has been
uh, mushrooming to him back up
God, glaive is so good.
Yeah, um...
So I don't know where the gold key guy is
because i'm wondering if it's in here?
Do I have to do this? Like, I don't know.
Well, it is giving you the markers so...
Oh, you're right! you're right i can't remember I'm gonna use this potion, kind of stall things out just a little bit. Try to let that health potion come back yeah there we go and
then i'll steal big damage there we go
all right All right. Yeah, I think we did have to come down here.
I probably didn't have to kill the evoker but... I probably had to kill the evoker but i probably had to kill the evokers
that's the way that's the way to describe that yeah
um or maybe they didn't have to come down here. What the heck?
Um, I think it was just leading me to the exit.
Ah! I think it was just leading me to the exit. Ah, surprised they didn't tell you to turn around then.
Yeah. Although this seems to be a different objective so maybe that was another way around
yeah maybe oh yeah you're at the buffet
yeah uh it looks like we are just about at
the time for our break
so i think I'm just going to kind of get to
the next supply chest and then we'll take a break
i need to remember that I need to roll.
Rolling around at the speed of sound.
Yeah, it's like if I had Had it from the beginning of the run
I'd be used to just mashing it
But because you kind of don't want to
Once you get the boots
Alright, I'm not Hmm.
All right, I'm not getting baited by the chest
down there a whole bunch of stuff spawns whoa that was weird Whoa.
That was weird.
Got pushed around the wrong way.
Alright, where's
the next supply?
Chest... No!
Oh, okay. Well...
We're
going to take a break and
be right back. So as soon as I'm
back in camp here, i'll count us in
uh
and we're gonna pause in three two one
pause
uh we'll be right back folks thank you
so much for watching and before
we let you go uh please remember that GDQ's All Women and Femmes Speedrunning Event
Playing for Towels is coming back next month August 18th to the 25th.
So use exclamation point FF in chat
if you want to learn more about that
to check out,
you know,
the schedule
and let us know
what you're looking forward
to the most.
So we will be back
in just a few minutes.
Don't go anywhere so so so so so so I'm not sure if you can see it, but the game is a bit more complex than the original.
The first two levels are pretty much identical in that they're all very similar.. so. so so so so so so so so so so so so Thank you. so so so so so so so Welcome back from the break, folks.
Thanks for sticking through it.
We are going to get right back into the run here so 3-2-1 resume!
I'm going to go back to Highblock Halls...
I am on like lowest that I can be on We're going to go back to high block halls.
I am on the lowest, right? That it can be on?
Yeah.
That is something that I've been kind of forgetting to check but I think I have been generally.
So we learned there
we need to play
a little bit
safer.
I feel like it was
near the end of
the level too
which is really
unfortunate.
I'm going to go I think some of it too, when you figured out how your playstyle should be for this level after you had already lost a couple of lives yeah like early
yeah now we know it's all part of the process folks this is how you learn
and again like keys i looked up a little bit for this run but we specifically didn't really watch how they get through all the levels besides the first one. So, oh my gosh.
Okay well that's, I think I saw an apple or something.
I'm stuck.
Oh boy!
I was stuck. That was very...
Just going to play this safe as much as I would like.
Another power bow.
You should hover over your blinking heart to see how much health you for oh my god there was an apple all
right see the problem is when i just get stuck in spots like that.
Oh boy.
This is not where I wanted to go.
Yeah so I'm just going to have to take them out now.
Yeah see they hit for so far range i'm trying to get the strength potion to finish them
off but uh all right we're okay we're okay
good
so many, dude.
It is both a blessing and a curse that
remains the same when you die in comeback.
Yeah.
I just hate how long of range those guys have. Um, hmm...
I feel like I'm coming close to the first required fight, right?
So I kind of want to thin the herd.
Wasn't the first one kind of soon?
I believe so. I feel like it was right here.
You are annoying, sir.
Oh my gosh! There's so many of them!
And I'm low on arrows...
These guys are just the worst because of that range. and I'm low on arrows.
These guys are just the worst because of that range.
See, how do you still hit me? I think this level encapsulates
entirely why
you definitely want to grind a little bit casually.
Yeah. Well, casually it's like your pro... You definitely want to grind a little bit casually.
Well, casually it's like you're probably keeping up with the level scaling. Where am I going?
I'm getting confused on where to go now...
Oh my gosh, yeah.
This level layout is a little less straightforward than it was last time too
and I did not have the map up because I am a fool.
Alright, we're gonna just get through here safely
because I've already lost too many lives here.
I really do wish though that you can have
That map overlay and like have it
Smaller in a corner
Yeah
Cause I think
I'm sure that's why you're doing it too,
but I very rarely had it up
because it felt like a distraction
a lot of times.
Yeah,
it does make it kind of hard
to see the enemies sometimes.
Ugh.
I want to go get the, like, you know, enchanter but...
Jeez! uh Damn, we are close to getting this health potion back.
Of course you're back.
Let me away!
So the other thing is that you don't roll towards your cursor, which I'm not used to.
I would think that you'd roll toward your cursor and I keep making that mistake.
You rolled in the direction you're facing.
Yeah, I struggle with that as well. Yeah so that's messing me up quite a bit
okay there we go we have a stealth potion now so we can sneak on through.
Uh, okay this is where last time
I went through the boss thing.
And I'm going the wrong way this time, apparently.
God,
these layouts are rough. Yeah.
Oh, it's just not here so this time i do have to do this
at least you found the key this time yeah but now i have... Oh boy this is not good.
You know what? We just wanted a new level layout!
That level layout was brutal that's okay we'll give another try like i said i haven't gone through with this like mindset before
right like these are the stumbling blocks blocks you would hit on your first run
and you gotta not let this deter you like i'm a big proponent of first runs
are the best because they meant they mean you get a second run. And second
runs are so nice, because you just save
tons of time.
Which is really motivating.
You know... Oh, definitely.
What I would do after here is I is go finish watching the video I started watching that tells you how to run the game and like go look at what was my most problematic levels, right?
Or where were my most problematic levels, right? What were my most problematic levels and go look
at those specifically.
Be like, okay, how do I deal with these situations
that I got put in last time?
Like for now all I can do is just try to make it a bit safer right also i don't think your role actually gives you iframes
i could be wrong about that, but like...
I think it's more just about getting through things
quickly.
Alright.
Look how fast we go when we do have everything on so nice
how did he hit you still yeah that's ridiculous
yes there's a lot of spots where they
hit me even though it doesn't feel like I should have gotten hit
Mhm
Oh Okay.
This room looks exactly like your first attempt. Yeah, I don't like that I don't have...
Oh wait no, I do have the potion now, okay good.
... Okay, good.
Kind of holding onto that potion a little bit...
Yeah in case I can get regeneration things. Let's go. all right now i'm gonna use that potion to play it safe. And take care of some of the ones
annoying me down here.
... Oh, I got an important update on my internet.
Did they tell you it's out?
It was a squirrel!
Oh no...
So obviously that
squirrel is no longer with us, but...
Okay, we're
going to play the safe. I have learned.
Ah! Get out of here. No, no, no, no. the rest of you don't come over
here all right good i was like i need to just play it safe
and wait for my potion
yeah now remember this time these guys are going to spawn so
they're so brutal oh you can't roll too quickly i keep forgetting
you have to like click back and then roll ow
i did it again
okay we're okay.
We're gonna wait on this potion.
A little bit... I can only wait so long,
and I am a speedrunner.
And I have it in me to wait for so long.
Yes, alright we got through it. Much better. Last time didn't we die
like twice there or something?
Yeah yeah Yeah, yeah. Then we get to the supply room, so we can get this health back. through the well
this time i'm just gonna not kill the thing though I am still going to
go for the pig in case we can get
that's the wrong way.
Ow! Uh, this way... Ow.
Uh, this way...
Okay we're gonna heal!
Alright good.
We learned from last time this was a good choke point to just kinda like handle these so they don't...
This run through definitely feels a lot more manageable this time. This way. way Come on.
You're zooming! Come on. Zooming!
Not rolling down there...
Almost made the mistake this time though.
Nice, okay cool.
He does.
Alright! I was so close to the end last time you really were we're doing a fight in here now but like
oh man Oh man. Unfortunately, I think I aggroed some of the enemies from down below but it's okay
good oh that was some clutch bread dude Ooh.
I don't know how much experience you get from these mobs,
but I wonder if you'll hit 11.
Oh,
all right.
We have all our lives this time.
So that's yeah.
Yeah. You're in such a good position yeah
there we go i wanted to get rid of that guy at the beginning but so and we got
a strengthion this time.
So, that's good. Strength Potion is so helpful because now we can start one-shotting some of these enemies.
And I got another one!
Yeah, so I will wait for this one to wear off
because I don't think they stack
could be wrong but it's about
to wear off so we'll grab it now
That was a bad time for me to use the Deathcap because you know, the enemies haven't spawned
yet but I can level up.
Nope, I'm gonna get away. Light's safe.
Good bread!
Bread?
The game is really trying to make it up to you.
There's pork up there too that I'd really want, but
Good. Alright got it
And we need to go to you
Alright now we can probably just melee everything with the Deathcap mushroom.
Maybe there's one more wave? Ugh! Alright, I need to get... Ugh.
Alright, I need to get out of this situation.
I would really like to go take out the one who's buffing them, but...
...I'm not sure if I can get to them safely.
Yeah see this is a little risky, but we got there. Okay good.
Nice!
You know what I didn't check? Does this thing have...
Oh piercing okay we can get that that would've been smarter to check sooner but
better late than never yeah i was hoping maybe it had the thing with the fire rate there's still another wave. Okay, that's fine.
Ow, ow, ow.
I... Oh, it slipped out of the window for a second.
Come on help us up there we go!
Oh my god
yeah i really wanted to kill the enchanter
dude i got one of them
now i can get the other we have a little bit of invulnerability after dying so There we go. Okay.
Here it is!
Alright, try to do this thing again.
There we go.
Alright! We got through through high block pulse um hardest level done yeah obsidian pinnacle is
obviously still hard but like most of it is just the boss fight here we got another cat mushroom i don't
think you really care about replacing one of
the boots so i think we'll just stick actually you know kind of am gonna
replace it for the attack speed right? Like...
You could keep the boots and then swap to having two mushrooms like on the fight oh good call that's what i'll do
um all right cool we'll do that check last
chance real quick if there's anything we care about there's not um and just get going
all right yeah because i can't i can't pick any of these others.
You have to have a minimum difficulty of this.
Recommended power 16. We're at 10 so we're obviously still quite underleveled.
But...
...we are in a position that hopefully should be a bit better for us this time
and this one has a lot of bouncing wrong i didn't even mean to hit
okay roll please the amount of times i bounced into a
mob oh my god good
go okay okay we're good we We're good. We're good. Leave me alone
Leave me alone. All right we have to fight i'm dead Is Yeah.
Get back off the thing. Okay, okay.
Ah! Yeah see it is spawning me like right Huh?
Yeah, see it is spawning me right in their group of them. That was brutal. Ow! wow yeah when i was playing sketch i was one-shotting everything and trying to get through it quickly
so they're trying to get through it uh
taking everybody out. So I do need to play this a lot safer, hopefully. Okay, um...
Oh now is not a good time to click out of the window!
Ah! We, okay, okay.
Apparently just click out the window more
that's how you survive.
Okay. Alright, grab this. I want to...
Kind of went slow there intentionally.
Dang, I was really hoping to hit them with that. It's fine.
Man!
Those axe hits are so brutal.
They hit from so far away. I'm kinda like stalling a little bit for my health potion.
Mm-hmm.
Because I think we're going to have a fight here.
Yeah.
Okay, I'm gonna try not to use the health potion right away but...
... I don't know what you're doing, but... Yep, we got you too. I just want to remind everyone in chat while Hobbs is going through these waves, don't
forget we are not the only show on tonight.
Our good friend Kiara has game masters
immediately after TFS is done I believe it's kaizo Mario levels yeah should be very cool.
Always a fun watch
the weekends are this definitely a
take some enemies out of room if I've ever seen one.
I don't like how low I am on arrows. It is what it is.
Yeah, just really felt like I needed to take them all out there.
Uh, then some supplies... Oh arrows!
Do you know if you get a set amount of arrows or is it random?
Me neither. I don't believe we actually need to fight this golem.
Maybe we do.
I don't think
this is required yet.
I think we need to fight the golem in order
to get the...
Well, do we?
Does the golem bring
the bridge up or do I need to go through that tunnel?
You know what? We're going to fight the golem.
I don't think the golem will be too bad.
Oh! the goal i don't think the going will be too bad and especially if he just doesn't want to do it
it does seem like some of the bosses just kind of break if you stand right
up next to them.
So there we go, all right cool. Did he drop arrows or anything? No.
Okay so it didn't.
Here's what I'm up to now. It's like we just roll
it look like there's a visible wall
not this way. This way. Yeah because we are absolutely just going to run through
this. It's horrible looking! Ow, ow, ow! Dang. Alright. Come on.
Alright we're making it spicy. This way.
Supplies.
Let me out, let me out, let me out!
Okay good.
So we did have to go through there so I didn't have to fight the ghoul.
Good to know for the future if we have to like redo this level. come on how are you even reaching him Wait, this is hideous.
Pick them out first. Alright.
Whatever you learn, don't fight the golem. What did we learn?
Don't fight the golem. Oh man, do I have to
fight this golem? Oh wait no maybe we should just go this way
Hey level up maybe we'll just go this way
hey a little and it's drink potion sweet
um springboard all right i have learned in the springy sections i just gotta
fight them right like yeah as well yeah absolutely somehow
it would be one thing if there were none of these shielded enemies with the maces
they're the real like brutal part oh definitely I'm just going to go ahead and... Ha! I sprung over there.
I'm just gonna go ahead and take advantage of this.
I would like to save some of these arrows, because I feel like I might need them for the final boss.
Yes! Maybe another strength potion.
And now we have a stealth potion so that we can really get moving.
Oh, you love to see it.
Yeah. Oh, you're right see it. Yeah.
Oh, you're right at the end too.
Oh boy. Uh this is not a place for
a Ted run out though.
No! Okay, okay.
I'm gonna hang out for a sec. Yeah, yeah!
Especially since the boss is like right up those stairs
There's a big claymore
21... do i wanna go for that?
The problem is it takes forever to attack
But look at that strength increase.
I don't think this is generally regarded what you do.
Let's go for it, We'll see how it goes.
Yeah! I didn't want to influence this.
I think we'll do this. The healing thing sounds nice, but
I don't think it will come into play as much as we would have.
I gotta remember to roll, dude. I'm never rolling.
Alright now this should be good luck yeah the first part
oh second part is really hard.
What one life and a dream? This Dude, this weapon.
Very glad I got it.
What a game changer!
Also the fact that it has the thing where when you use a relic you get extra damage um on your
next fit is huge because we have pretty spammable relics yeah oh did you see much?
It sure did. Out.
Oh, it spawned that right on me! I didn't realize it was the last life too, that's unfortunate. That would have made it a bit safer and done some more arrow shots.
Okay well that's fine, it's fine.
Moving right back into it.
I should've checked the shop or something but i don't think there's really right back into it
so i could have checked the shop or something but i don't think there's
really anything big that would help us so now here's the problem is i don't
know if this weapon we grabbed this why didn't like get rid of the glaive
i don't know if it's going to be good for regular enemies you know
right
it still has like decent range.
Yeah, it's not the worst.
I think everything that was hitting you with the glaive
is probably just going to be a problem regardless,
like the axe guys or the maces or whatever it
is nice thing is it's got like a combo with
a real big third head so but I do that I kind of need to, yeah, just fight enemies more unfortunately. In this section.
How is that still hitting me, dude?
I maybe should have gotten the enchant on it for healing after a mob but my...
Because I was thinking about
it for the context of the boss fight i knew that wasn't right that much there
oh my gosh
what happened Oh my gosh. An apple!
Ow, yes it has a long attack or long wind up on the attacks that's kind of brutal
oh okay Apparently this is the way I need to go.
I was even going the wrong way dude.
I'm waiting on a self potion if it wasn't obvious, like I really...
...I really need it.
Here we can salvage a couple things.
No, we can't get rid of our armor obviously.
Why did that mob do an Indy 900?
Don't think I want a regular crossbow.
Oh, I did forget to switch to the Deathcap Mushroom too at the end.
Remind me about that this next time.
Yeah yeah yeah, yeah!
Ohhhh I don't like this...
Ohhh geez
Ha ha ha Hey, you made it further you actually want. And I just get two of them dropping back to back.
That's funny.
Out of curiosity, it doesn't have it anyways.
Those are the one that one of the ones
that can have
you know, the dash not that i don't remember what it's called the roll master thing
basically ow ow why am i back here why am i back here? Why am I back here?
Oh my god. Clutch bread. Clutch apple.
Another clutch apple. How do you keep getting away with this?!
Hmm! Uh, what? keep getting away with this.
Oh, what?
I'm going to fight more.
I mean,
fight in quotations.
They're just getting spanked right now. yeah but that's while while it's still spawning these enemies you know yeah yeah that's fair Oh, sweet.
That was really well-timed on the shadow thing. All right, good.
Oh, that was a big hit.
Yeah, you get more damage when you come out of the shadow attack.
Yeah, definitely the time to clear out a big mob yeah Hey, good time for a level up.
We have learned we don't need that. Just have to go through here
i love how fast that is by the way you go in oh yeah there's a golem in here
that's great
wait is he buffing the golem did i just see that oh maybe oh i'm so focused on where I need to go.
How'd they still hit me? Nope, not that way. This way.
Over here.
Just a reminder again folks in the chat
If this looks like a game you want to speed run go to speedrun.com's uh page of
minecraft dungeons and there's a brand new guide that came out a day or two ago for current patch
if this is the category where you want to give a shot sometimes people
just don't like dealing with that stuff which i totally get yeah and like the run is very different
for any percent like you just get overpowered early from a glitch
and then do the run which in its own right can be very fun don't get me wrong
but for some people they want to like tackle a bit more of the difficulty
of it. It kind of the difficulty of it.
It kind of reminds me of like, Pokemon runs where there's manipulation
versus no manipulation.
Different tastes is all...
Alright we're definitely going to have
to take out the enemies
here because I've already lost
one or two lives.
Whatever it is
I don't want to lose more before you loss.
I believe the guide is by exotic panda now i hope i remember remembering the name now i can uh use the stealth version and not have to oh my god zoom in
uh oh stop us right now um no don't roll forward
oh i almost got the help all right into the apple too yeah almost got it okay
that's so unfortunate when that stuff was right i definitely couldn't i didn't have the ability to like pay attention to that and
try to move through the area fast
i don't want these enemies like shooting at me later so yeah it's fair.
Okay, all right, folks I see how it is.
That's still hit me.
Get out of here. Oh, I think it went to the park.
Clutch pork! Yeah. clutch pork yeah I can play more
yeah
wait there's gonna be like a fight here yeah yeah
wait there's gonna be like a fight here isn't there so i should probably
play this safe oh
how are you hitting me? Unbelievable. Get out of here!
Gone.
Oh, I know this is the final staircase.
Oh okay well you know what...'m fine with taking them all out
so i think i'm gonna kind of hang here for a sec i definitely want that potion to come back
before going into this fight based on how things went last time.
Also, don't forget the second mushroom too.
Oh yeah, you know what? We'll do that right now.
Although
if I'm spamming hits from this
I actually don't know if I want that.
Oh, that's true because you got the enchantment.
Yeah exactly, the artifact synergy.
It's fine.
We'll give it a shot.
I'll hit it now, just pop that potion right away You do have some lives available this time so...
I think I got like one extra one.
It's better than zero.
Pretty good.
Oh, come back here. He's being very rude.
And I kind of just face tank a lot of that because I was trying to power them down fast
yeah see this is the thing i keep wanting the roll to have
iframes and it doesn't you can't roll through things in this
oh come on spawn the laser on me dude uh okay all right i'll figure this out we'll figure this out
oh my gosh.
I don't like what's happening right now.
Ow! Ugh, is that lazy? like what's happening right now
ow oh it's that laser again man
all right i think we'll go back to the glaive too
but i do think i'm probably mostly just
gonna need to like use a lot of ranged
attacks and play it safe.
Real quick, we'll check the merchant if there's
anything...
No. There's nothing here we care about.
We can't use either of these because they don't have the dashing
so let's get rid of them
I'll go back to... Oh!
What's a crossbow but not a scatter.
Maybe we just do a regular crossbow?
And already wounded enemies or something
i don't know yeah
i would consider it but
i also have no clue
how much dps you're getting early
um i think we'll use that we're gonna we're gonna do uh or never gonna do
against wounded enemies.
We're going to Salvage our Scattercross Bow
get some knockback and then get another boost there. Yeah I think that's the play
And we are going to switch back to the glaive
Which means...
I kinda don't wanna salvage it but I do want the point back
But I don't need the point, it's fine
Not gonna lie, I wasn't expecting this to be as hard as it was.
You know, gotta give runners credit.
They get through this game so fast.
This is two TFS episodes in a row where
that's the prevalent
theme, I didn't expect this to be as hard
I mean I expected Hades Fresh fresh file to be that hard
i honestly thought it'd be like i knew would be
hard i didn't think it would be as hard as it was
uh that was i did not mean to pick up the tnt
okay i'm just yeah i'm playing a little safe here folks
apologies I'm playing it a little safe here, but apologies.
That knockback is nice!
The fire rate doesn't seem that great though.
I don't have a roll right now. Oh, come on!
Holy...
Good, alright. Oof! I think it goes without saying that no matter what the game is,
It's always fun to watch high level players go through these games super quick uh
never never doubt how talented the people are that do any sort of runs. Like,
they make it look so easy and it never is. Yeah.
They would probably be just flying through all this right now
but I'm having to play it safe because
I'm once again out of
healing.
Can they hit me?
I don't know, I gotta-I gotta...
I'm gonna try to just rush through this next thing but
I need the health to do it.
Yeah there we go
good okay good movement
no No.
No.
Dad!
No, no buffing.
We don't do that in this household.
Yeah, bad.
And again,
this comes from like another we didn't watch the whole
Oh my God. Okay. we didn't watch that um
the whole like tutorial video again like we didn't watch the
individual level things which is where they would have gotten into more combat
strategies so which is where they would have gotten into more combat strategies.
I'm gonna play more.
Incredible.
So we'd have a better idea of how to take things out if we
watched all of that.
Oh, I have no idea which again you
can find that
you can find that at the speedrun
dot com website for this
game it's just in
the guide section
yeah
like an hour and a
half video
yeah
but it's full of a lot of people 15 or so for me yeah hour and a half video. Yeah, we only watched like
15 or 30 minutes of it
just to kind of get the basics
This was greedy, but it paid off. Let's go!
He can't keep getting away with this!
What is your definition of getting away with this. What is your definition of getting away with?
Ah, have your time.
I'm so convinced there's a way to just get
To the other side of that
No don't attack the pig
Just go
You have to fight
The casual instincts.
I'm not trying to, my mouse's cursor is on top of it
and it's causing it to attack.
Oh yeah that knockback is like huge to give you some space
speaking of space i was like i need to wait on the south ocean i am at one hp literally all right now we rush Okay. Yeah, here. That's a lot cleaner than your last couple of runs through.
Maybe.
It's still terrifying though.
Oh no it's still terrifying oh no
it's scary how old they do so much
did they chase so far too.
No!
Ow ow.
Clutch Apple let me roll.
I need you to not be buffed anymore.
I'm going to pop the person
and I mean, if you were going to die, I guess flying backwards into a backflip is one way to do it.
Alright, leave them alone...
No!
Nooo! Ow!
You hurt so much.
Yes, no!
I was so excited.
Just stalling just a little bit for the potion. Just stalling just a little bit for the potion
I'm not gonna fully wait on it because there weren't that many
enemies right here but
they are here! I wish I waited
on it
oh i pressed it i pressed the dart like at the same time that i died i
pressed the potion so bummer you still have more lives than previous attempts though so it's true
uh no no i've learned i'm not going to try and brute force that.
Yeah, I have learned from my past mistakes.
I am not gonna try to brute force through those enemies.
I'm just going to take you out.
What the heck? It's like turning me around. I think my mouse curse is going outside of the window.
That's a couple weird issues.
I'm gonna heal now so that it comes back for the second phase, hopefully.
Because he has this long animation. I'm gonna heal now so that it comes back for the second phase, hopefully.
Because he has this long animation.
Alright once again! More lives!
And now that i'm using the glaive we're going to switch to this.
Hopefully uh... the glaive we're gonna switch to this
hopefully uh hopefully he doesn't go too too wild with the lasers yeah Hey, what a lot of them. some blood I didn't mean to use both mushrooms when I did.
I don't feel like chasing him on that side.
Get back over here!
Oh, come on.
Alright, I guess we're gonna chase you.
I'm going to gonna chase him. I'm gonna pop the potion now just in case he spawns lasers on me.
Oh! Oh, see? up cc so
playing it safer Playing it safe, right? Get out of the way.
Oh my gosh they're so fast.
Popping that potion immediately. I'm out of arrows. That's not good.
Yeah if that laser comes over me That's not good.
Yeah, if that laser comes over me I am just dead.
Alright but we got him halfway.
It seems like he has a predictable pattern.
Oh, I was hoping he was stuck. Oh man, I had nowhere to go! Oh, dude.
How do you handle that?
That's so brutal.
It's a rough boss.
Yeah, very brutal.
So I think
he just lined up and did this
every single time
and there's like a secret attack where this every single time.
And there's like a secret attack we haven't seen yet, but it seems
like he does the
scatter bullet,
then he gets into position,
then he does the four-way laser yeah
then he gets into position again then he
does the like three or four extra heads that pop up
then repeat yeah the problem is always with
the batter big laser other lasers the problem is with the ladder big laser other lasers
the problem is the way the scatter plus um okay that's fun
yeah the problem is the way the like scatter plus laser patterns can happen
yeah Yeah, yeah.
I'm dead.
Okay okay okay come on.
No why would you spot me here?
I liked your idea when he got to the four lasers, you would just like kind of stutter shoot him with the arrows.
Yeah...
I'm getting greedy now!
Um, that is not the direction I was trying to roll.
That got me killed!
I was trying to roll this way.
Stop attacking! Oh, oh my gosh
i tried to roll off but i just used the roll. No.
And i accidentally potion really early but we're fine uh Okay.
Swiftness potion. I'm so curious, Keese, how this would have gone if we were both going.
Like, if you would've just crushed it somehow?
Oh, I think I'd be in the same exact boat as you for the final box we bring over.
Okay. Alright, at least we're heading in with basically full health into here. They're just so fast, dude.
Uh... I could have gone that way though
but it been fine.
I think I need a potion here. Oh, no! Okay, okay.
Got through that pretty quickly and I was really staring at the map. Dude, these Golem boss fight areas are fantastic now.
Just don't do them a nice little break
i'm talking quiet because the internet but the audio balance but my internet's back
all right geez you got it back your internet's back that's so good
my internet My internet's back.
Stupid squirrels!
Oh my gosh, I'm not dead.
How am I not dead?
Oh well this is bad.
Didn't want to hit that spring
okay okay
I think what we're gonna do, I'll get this one more well hmm
I don't know if we have time dang. I was gonna say if we had time for you to like go
they're like set up and then let's try
to do one final race
maybe we could do that of like the tower
or something
look i'm just happy to have internet again.
Okay?
I am down for whatever!
Think I'm gonna give this level
one more attempt and if
it goes rough we're going to break
and see like if we can get keys in here
as well for the last little bit of show here.
But either way, I'm just happy that
I can see stuff on my monitors again.
Yeah. Oh man, why do you get like stuck there? Hit him, please.
Thank you.
Okay, okay.
I'm going to go get the other one. Thank you.
Woo! Okay, okay. We're gonna stall here on 2 HP
for our health potion
Or we get an apple, that helps.
I think I can make this.
We're okay, yeah.
And we got that on motion. Got some pork.
That'll help us stay healthy here.
That should be that. All right, good!
This way... I did not like where I backed myself into here, but it is what it is.
And somehow I got out of it.
Okay, you gaming? Okay.
And we're good! Let's go, just get hit by everything...
No.
I just don't want any summoners or enchanters to live.
I don't know what they're called that wasn't obvious
I just kept calling them enchanters the steps that fits the bill
that's what they're doing, They're enchanting enemies right?
Okay, I need to and push for sure.
Go go go go!
Go go go go go go!
Ow ow ow!
I couldn't roll!
I was just stun locked up against the wall.
Lad me through.
Let's go!
Oh, this one is going...
No, it is still going down i think
yeah it's still this way it looked like it was gonna
be going the other way there's a trick Wait, why are there enchanted enchanters?
Wait that's a fig. Apparently!
That's so lame.
Alright Alright.
I don't want to be in this position right now.
We're gonna heal.
Good! Good.
No, you're blocking it! Thank you.
Oh no! Thank you. Making sure we get through here and we got a stealth potions really push
through
all right so pushing just ended but we're pretty much right at the top here.
No!
Why did it do that again?
That's so frustrating.
Okay, well that's unfortunate
my mouse cursor once again went over the
game window
i think we're gonna be fine
all right All right. Oh, you know what I'm gonna do here too?
I'm going to switch to this.
I think it is better to have the clay more at the end here for the bigger damage.
Okay, knock me out.
Wait.
That's huge! Yeah we're out of here. Wait.
That's huge!
Yeah, we're out of the arena now.
What the heck?
Does that mean you have to fight the giant spider? I would love that.
Wait a minute.
Ow, hit it twice.
Where's he going?
Where'd he go?
Imagine if that meant the heads, like...
all spawned in there.
Okay! He went back there for the animation so we'll jump back in.
Darn! Imagine.
Ow At least your potion's almost back.
Yeah, I know. I'm trying to make sure that I don't die before it gets bad.
Yeah, we just gotta stall. No! Oh my gosh. I ran out of room.
He's not making it easy.
No.
Stop spawning it on me!
Ooh... I'm just wanting it on me. Dude, I don't know how I'm going to survive this one. Okay.
He still made really good headway.
Yeah, true. Oh no! oh my god
he put like he's putting a whole circle around himself so I can't get to him.
He's barricading himself, he's being smart.
I hate smart bosses. Oh, his head spawned weird. playing this like so safe now
i'm dead yeah but he's, but he's real low.
He's real low.
I feel good
about this one.
We've seen how fast I can die.
Yeah, that's true yes okay nice i'm not changing my opinion you still died
okay
yeah it was like I am not chasing a laser
I'm dodging that laser for sure
And that's time
Nice!
Didn't mean to skip the cutscene, but I was splitting
all my other splits. Alright! A little longer than
I was expecting... But
Whew! We did get through it
That last level was brutal
Yeah! Okay level was brutal. It's not expected for the next.
Okay, we got just a little bit of time left here in the show folks so
we're going to take another quick break and
be back and now that Keyes' internet is
working again maybe we'll have a little chat during the break and see what
we can do in this time but before we get to the break i just wanted to remind folks that if you
missed any of summer games on quick 2024 and you want to check it out,
you can go subscribe at YouTube.com slash GameStoneQuick.
And, of course, GDQ is going to be at PAX West again this year as well.
That is happening August 30th to September 2nd,
so please if you want
to come check that out
if you're going to be at PAX West,
come check us out and hang out
for some of the speedruns we've got going on can use exclamation point pax p-a-x
in the chat to get the full schedule all right uh for that or with that
done we are gonna be back in just a few minutes Jump, jump, turn. Jump, jump, turn.
Turn, turn, stop.
Please, please, please, please, please.
Here, the Sea Wreck-Itty Biddle.
Here, the Sea Tee Pit. is um so Chik punch, chok block Duck turn jump
Chik pose
Chok chop punch
Turn block
Chik punch chop punch so uh so I'm going to go ahead and do that. so so so so so so so so so so Welcome back everybody from the break. I'm finally here! My internet is back! I'm so happy, I'm super bummed that we don't have enough time for us to do
an actual head-to-head of the actual story but we discussed it over the
break. We're gonna take the remaining 30 minutes of
the show and just see who can get furthest in
the tower. I have no experience in this at
The Cogs, you dabbled in it a tiny bit.
I did it just like once yeah
And i didn't even finish it So what this is is basically we start
at an even playing field.
We start with nothing
and as we go through the tower
each floor you're going to be provided
a set of rewards to pick from.
You get to choose one keys keys one of those rewards is like
one of the level up resources the enchantment things um and all the rest are like you know
either artifacts or weapons or armor that kind of thing. And the goal
is to just get all the way through the end
most floors are combat floors but there
are some like shops and other things
The shops just give you one item
if you want
That's pretty much it we're gonna see how
how far we can get the next half hour or so so if you wanna count us down keys
heck yeah we're gonna start in three two one go i was fully expecting another screen
god i'm so excited to play this i was watching the whole time and like damn that's i know
i know it's okay he's gonna have to like race or do some co-ops another time um so it's really
weird having nothing to begin with feels really odd uh and yeah every combat floor you have to take out everything
um before the end like anything will open.
And I got knocked off, okay. That's fine. But you get up again?
Uh... oh I was- that would have actually been
perfect if
I had killed every enemy.
Definitely Definitely weird not having my usual stuff. Yeah.
No!
I threw my TNT and horribly, horribly missed.
Was that not everyone?
Okay.
I'm going to grab these soulfish because they're
unique.
Oh no, I go to camp.
I will say by the way, the speed things are still helpful if you see them because you have to like get to the end portal each time, you know? So...
Oh. Okay.
I keep hitting my inventory in hopes that like i start going faster
it feels wrong not having stuff What's... Okay, I was like when are the new things gonna spawn?
Oh there's stuff back here.
Still. Alright good! Oh, there's stuff back here.
Alright good! Floor 2 cleared but I gotta get up to the top
Yeah so this is why it's still helpful
to have
Rapid crosswind soul um rapid crossbow there is
I'm gonna go ahead and
get the crossbow Yeah, floor two cleared. Nice. So this is actually the category that Shockwave ran ran at sgdq except he did blind tower which is effectively what we're
doing because the tower changes once a week from what I understand.
So that you could, like, route it but he did where
he didn't know
what, you know,
things he was gonna find
which is basically
what we're doing too
because we didn't
we just haven't done this before
I have more up
Is that it? Oh, I didn't see the weather. That it?
No!
Where's their enemy?
I could have sworn those all of them.
What is... I could have sworn that was all of them.
What is... what is going on?
Blend in!
Oh, I hate this floor so far. Not even that it's hard, I just hate this floor so far.
Not even that it's hard, I just hate this.
Wasting my time!
Uh...I might get an increased fire rate on this thing. Yeah, we're gonna replace our trust board.
Oh god I'm allergic to this floor!
Yeah i really like the increased fire rate thing very nice
oh hello
i don't know how I'm alive.
Dude, I keep getting TNT drops from creepers.
Where are the other enemies
oh you're way over there i see what you mean by the camouflage
yeah yeah of course that was the last enemy!
So rude.
This one has the...
thing, but you know what? i think this is gonna be more
important i think actual armor is going to be more helpful so Heh heh heh!
It might not be like the best for runs, but I do really like having the fire because like you can shoot something and ignore it and go to something else
oh didn't see you
I needed to go this way anyways apparently
No no no
I died already
Oh no really? you wanna get three for the whole thing
yeah I got I got chilled so my movement was slowed down
right when a creeper showed up part of the problem
with this for us is that we don't know what all of the uh
all of the like artifacts and stuff are so there's to be a little bit of waiting here and there for us.
Oh I'm so slow!
... Ow, ow. Plants.
Blood's stuck? Okay. Oh well. like stuck okay I look so cool in this armor
where did that open oh it opened over here all right
yeah there's a lot of armor in the skin I can't even use them. My artifact, forgot.
Um... fortune spear? Beehive armor?
There's only so many options.
Okay, we're gonna get the spear.
Oh also there is underwater floors people.
No! No don't say that!
Water levels are the worst
in every game
ouch ouch all right hold Ouch. Ouch! Alright, well we're gonna be sad that we're dying.
Whew!
Okay. Uh... this is the exit.
Go through that.
I think we're gonna grab this
i need to start getting some enchantment points actually
should have done that here probably Oh boy. Oh, okay I took my first death.
I did not know how that relic worked or that artifact whatever it's called
good i need you to die i'm so far behind Ow. Ow, I'm almost dead again!
That's not good.
I see. Yep, I'm dead. Oh boy! Alright well that's really not good.
Too reckless.
Yeah keep doing that, keep doing that. Keep doing that.
No!
I have internet now, Hobbs
I can't be nice.
I want you to have some competition though. Ah!
Ah!
Ah!
Alright, that's two deaths for me.
Oh no.
Uh oh. Oh. What starts the whole floor over?
Yeah, bail.
I wonder if you did on the same floor idea.
I don't know. few did on the same floor I did. That's on floor six,
the one with the
prana plants.
I just cleared floor eight.
The shulker floor.
I spent a decent amount of time It's the shulker floor.
I spent a decent amount of time sulking over what I wanted to buy.
Oh, actually do you need after-meet these?
I didn't think I had to!
I thought they were just there for their combat potential. Well, it's unfortunate that I would have been activating them as I went. uh
why is this floor so big Okay, longbow with farmer's wound club versus crossbow.
I don't think I want any of those so I'm just gonna get the enchantment point which by the
way i should be doing on
these beehive armor a chance to summon a bee
all right
i don't i don't care if that's good or not.
Can someone be when you roll? Yes!
Yeah! My first roll summoned a bee.
Wait, how do I get air? Oh.
I see.
Aw this is terrible!
I hate it here. Okay, I didn't know how that artifact worked.
I wanted to use it at the end there to learn so...
I don't love it but...
Um, whoal Blade...
Yeah, I don't really like our current one so
I'm gonna do that.
And then we need to upgrade its Oh, my B. Oh, there's a merchant floor.
Wait! A bee stinger? Chance to summon bee?!
Oh my god I have a bee build.
This is so stupid.
Oh, I can make one of these unique. Alright.
Make this one.
Eh-heh-heh-heh-heh! I'm on the first boss floor, he's... This boss floor?
Yeah.
Ah ha!
I am so stupid.
No, I killed my own bees!
Ow... Oh no, I died.
I'm on my last chance already Keyes.
Aw dang.
I'm like stalling for my potion right now.
Oh, never mind. There's an apple. Who needs a potion?
Um...I think I glitched out the ghast, and I'm okay with that.
I'm gonna just tank some damage here so I can finish off this ghast.
I thought I was outta the way for that no
okay my pig is on fire it's a disaster oh okay
ouch Ouch. Oh, no, no, no, no.
Well I died again.
I have failed the tower.
I will start from the bottom and try again.
All right. Cool. Cool. i will start from the bottom and try again all right cool hi i have
i can play it slightly slow which i need because man am i hurting
yeah you definitely have a go because man am i hurting
yeah you definitely have a huge level like a huge I don't know which difficulty I'm on either. I didn't think about that until now.
It's possible we're not on casual difficulty or maybe you can't even do it on that difficulty. so I do love how I can just summon bees. let's see it is cool
oh there's a burst cross but
what is still alive come on man I thought I got everything on that side.
No you know what?
There we go. Unfortunate. unfortunate
well now
i think we'll grab this first
All right Get them bees Right.
Get em bees!
The good news is I learned a little bit about what upgrades are going to be available, so I can try to use that to my advantage.
Age 9 cleaver. Okay, oh no! is going to spawn here.
Hey,
let's keep getting that. I want to upgrade my stuff more.
Yep, we're gonna get the Soul Engine.
Sounds great.
What the heck?
Oh, they're unique Smiths.
Okay.
Oh yeah, they'll upgrade one of your things to unique.
Well, unlucky for me, all of my stuff is unique.
Yep, that is unlucky for you.
All right, I'm on the boss floor.
Nice! That's where I died.
How did I manage to throw the TNT in the one pit in this level?
Alright.
Get him bees!
Yep.
See you later. Alright, uh... Get him bees!
Yeah. Sucked. Okay.
I'm on bat floor. combat floor Oh, wow. That was fast. Alright good
How do we get our arrows back?
Find some
But where on On the floor. Oh, well that's unfortunate.
I remember what these are. Let's go!
It's definitely upgrade this.
Oh my god!
The bees aren't enough right now.
Oh, oh I'm so dead.
There's no way I survived, right?
Yeah! Alright.
That's fine. I got one more chance. And I have my arrows
back.
Ha, I can sound the horn and go the wrong way but get a little movement speed boost
Alright so we're not going to switch her armor.
I don't like the Eye of the Guardian.
Uh...
I think we're just gonna get one of these
and upgrade our movement speed boost.
I want to kill the ghast first,
I'm struggling with its projectiles more than anything else
Yeah
I managed to glitch it out
at the time actually did kill it but then I died anyways
... anyways Act through the plants. I don't actually know if I need to kill all the plants because I feel like they get summoned
by these little cactus dudes.
Okay, the ghast is dead.
This feels a lot more doable to me. I'm not giving beehive armor.
I will get the fortune spear, I think.
Come on. Yes!
Cher is doing a good job of not letting me approach him.
No, no, nope. I'mma play it super safe and I'm just gonna run in a lot of circles until I can potion again. Very fair. I could give the bee stinger a chance to summon a bee. Yeah,
i have that too! Of course you do. I have a full B build. I don't think I'm going to.
Ow! Oh my gosh, that's so much damage.
Oh, I did not realize the Beastinger does such little, but just hits a lot
It's cool. But like also I don't know if it's the best what I'm trying to do here
He's so close to dead. What's all my...
Run in circles, run in circles, run in circles!
It's not worth the risk.
Needed to make sure they died.
Good, good. I believe a little more now.
Gotta be out of that kill, let's go. Yeah!
Floor 11 cleared.
Nice.
Let's go, bees.
I'm getting to floor 9 next.
Blended robe. That's probably way better than the b thing but i gotta commit i gotta commit to this all right
um i feel like
I'm catching up.
Oh, definitely.
I'm playing super safe.
It's just
kind of your afforded right as the one in the lead at the moment.
Yeah!
Like I have to play aggressive.
Yeah, yeah, yeah. aggressive yeah i am
sweet bees join me
the bees are doing work.
I don't know what any of these are.
We're about to probably get the Unique Merchant, so yeah, I'm gonna get the Coral Blade.
Alright.
I don't like the Beast Stinger that much.
Make this unique, thank you is he thundering?
Armour that's each
All right I'm on onto the boss floor.
Let's see how this goes.
I'm all about having ads.
I glitched out the gas again, let's go!
Oh no, it spawned in. Oh no!
Oh I'm so almost dead already.
OH MY GOSH!
WHAT?!
Once it spawned in it just killed me right away.
Get him bees! oh that wasn't a teammate that was a spider following me the whole time. Ghost Kindler briefly gained ghost form
when rolling.
Okay, listen, I like for the game ghost form when rolling okay listen i like the bees but like oh that's so close
why is there more water?
I'm so close to dead.
Wait, how do I even... Yes! I'm so close to dead!
Wait, how do I even...
Yes, you got that.
Oh, I see.
No, I don't see. Huh? I just busted.
Oh my gosh, that hurt.
Stun stun stun stun stunag. Yes! Good.
Got through it thank god.
I think we're gonna use that opportunity to upgrade our armor
Cause that clearly needed an upgrade
or let's do more damage well i don't have any pets so So.
That was scary.
How's it going for you what floor are you on dead i died on 14.
oh okay so you got the furthest so far yeah
ah now yeah now i'm on for a drag though
no
but you know what upgrades are coming
because they're the same
oh because they're the same. Oh, I'm out of arrows.
Oh, I want that B build again.
That was great.
Uh do I want thundering arrows or... Oh Guardian Vexes sound great.
We'll go with that. oh i'm not one shining creepers anymore that's scary oh no Ow.
Ow! No! They're enemies. Oh, they are there.
The last one?
Awesome.
I'm going to go get the other one. there.
Last one? Awesome.
I think we're going to get another armor.
I'm so nervous about another armor so like nervous what the arm is oh
there we go All right. uh you're on the floor that i was on i need to die yeah if i can get to the next floor i win right and we're almost out of time yeah I think I'm going to make it through this one.
No, don't say such horrible things. Only my internet stayed out
I finally got like a couple of decent artifacts
Floor cleared No I finally got like a couple of decent artifacts.
More cleared now.
Well, Gigi Yeah.
All right. I'll just see how high you can get in the remaining time boots of swiftness.
Let's go. Yeah, I can get in the remaining time. Boots of Swiftness! Let's go! Yeah, I can't place them more.
They took their sweet time to show up, didn't they?
Oh, and if you had gotten here, Keyes, it's a shop.
Ow!
Powersmith increases the power of the chosen item.
Let's upgrade this! Cool.
Oh, I didn't see it had Echo. Oh my gosh, that's awesome!
Oh yeah this floor...I hate this floor. Floor 60
Let's go.
Yeah, now my weapon is really doing some good damage.
Just not like one-shotting anything, but...
Oh come on.
Nice!
Yeah let's upgrade our bow because it has not been upgraded in a while. Who is alive still?
Am I getting camouflaged again? Uh...
Ow. That one's too good.
Ya jerk!
How does this work All right.
Not sure if I'm going to make it through the rest of this floor in our time, so wanted to say thank you everybody for tuning in sorry we couldn't have a race here at the beginning at least we got something
near the end here yeah and uh please tune in every other Monday.
I almost said it, Keith.
Please tune in every other Monday at 7 p.m. Eastern for the first step here on Gdq hotfix don't go anywhere though make sure you stay tuned
because we got game masters coming up right after this i right when
right when time was called, I finished
my floor so I'm pleased.
Yeah, I'm finishing mine too because
it's right here.
Don't go anywhere folks!
We got Game Masters coming up right after this there's still some enemies
that need to go away i'm gonna guess that's all the all. It wasn't. Okay, well then
why don't we see you next
time folks? Oh, oh real
quick folks just as a
heads up I will not be
and it kind of sucks in this episode but the way it did too I will not be... It kind of sucks that this episode went the way it did, too.
I will not be here next episode.
We will have a special guest on, though.
It'll be a fun time.
Give them the same love that you give me.
Don't give them any of the ribbing you give me.'t give them any of the the ribbing you give me yeah with that please stay tuned kiara
take it away when you come back from the break buddy that's right.. uh. so. do so so. so so so so um. so so so so Thanks for watching!. Welcome back from the break everybody and welcome to Game Masters.
I'm your host Kiara underscore TV,
And we're going to have a wonderful Kaizo showcase today with four awesome runners.
Before we get into that, I want to remind you to join us Kaizo showcased today with four awesome runners.
Before we get into that, I want to remind you
to join the official GDQ Discord and add the Hotfix role
where you can keep tabs on upcoming events
talk with staff and showrunners like me
and more. Use
xmichpoint discord in Twitch chat for more info
And if you missed out on any of
our shows or events, be sure to check
out the VODs on youtube.com
slash games donequick.
I am joined here by four awesome Kaizo runners Shojo, Shubda, YouFailMe and Glitchcat7
who all participated in the most recent Kaizo
relay race at SGDQ
2024. If you missed it,
Avad's awesome. It's an awesome race full of
incredible levels. We're going to be going back
into the SGDQ 2024 levels. levels we're gonna be doing an individual race this time
and doing a deep dive on what it took to make these levels come together
so shoujo welcome to the show. How are you doing?
Doing alright, thank you. Awesome! You got shoved a hello
Hello. And you fail me
Hello thanks for having me. And join
me on comms for the first part. It's
the one and only GlitchCat7.
Hello, hello. What up? Awesome.
So we are going to be giving
our runners eight minutes for these levels.
Whoever wins, you know...
We're not keeping track of points or anything, we know it's a friendly race from everybody
but Glitch Cat is gonna give us some insights into all of these levels.
Maybe you missed the SGDQ show? Some of these levels are wild! I don't know how they came
together. It's just pure think what the Kaizen community can
do because every single
one of these levels that you're going to see today
is like a collaboration between
so many different people. Because not only
designing the levels, but coming up with all these mechanics
and then making them actually work
within Super Mario World is no easy task.
And big shout-outs to
all of the Kaizo creators
for giving us so much fun stuff to play.
And it's just like an endless, seemingly endless amounts of levels.
But everybody are you ready to starts with track one
yes let's do it awesome okay so we're gonna go ahead and start
in three two one go we have eight minutes best! So Glitch Cat what do we got here?
Well this is a level from Light Aligns and Sela
and uh this has a really really interesting mechanic right off the bat
um you got the meter that's counting now, green it goes
to yellow, it goes to red... That is the timer when that meter expires the players will switch sides
like teleport over to the side and And so they're doing things on
one side that affect the other side and then they need
to move really quickly to get where they
need to be. This was I think a really good
one to start off with because it's kind of like
it's honestly maybe one of the most straightforward levels
that we're racing.
That's for sure.
I guess something to note here,
the meter, you know,
it might look kind of slow
but this is actually really quick.
You really have to optimize your movements with the meter
to get everything done in time and also add
to that you're sort of mirrored based on where you are so if
you're not jumping or aligned properly,
you can just teleport into the wall and Mario does not like to be in walls.
So Shubda are first to enter
the checkpoints but, but Shubda
and you fail me right behind them.
I want to ask Shubda, how did
you feel like as this as the opener
level for GBQ? How do
you feel about it? Like, was just like...
Did it come as a surprise
like oh this is
a really neat mechanic
I haven't had to worry
about yet.
Um,
I actually called
in the practice room
that if we had
a light well
we knew we would have a light alignment in the yellow level.
But when we did,
it would be
at vertical level.
So this was not
a surprise to me.
The back and forth
was a little bit.
But it was not as much of a surprise
as it could have been awesome well you failed me that was
awesome making it to the second pipe and gg
that was in under two minutes.
Holy crap.
That was really,
really good.
But you know,
we have a couple of minutes to let the other runs go and you failed me.
How do you?
Well,
first of all, Gigi that was awesome. Thank you. I remember
the second half very well because I literally failed that ending
And then The Beast got it the next attempt
so that one's you know that one's lived a little bit rent-free
so glad i didn't fail that ending this time
very good very good yeah that was a very impressive performance.
So we're not doing this with no information obviously.
We have honestly today two representatives from each team, which is awesome.
So didn't really plan it out that way.
It's kind of just like how it works.
But GG shoved up our second finisher.
Something to note about this level bit is kind of obvious if you think about it, but
it might not be...
This is actually an auto-scroller too.
The level is moving up on its own so um you know that puts an extra time pressure on this the
sailor and lighter lines are really known for these kind of really kind of far out beautiful
gimmicks that are like easily digestible like once you understand what you're doing,
oh it's not that bad but working
through it can be kind of a challenge.
This was tricky on stage to
figure out exactly where you needed
to be when the meter would expire.
Sometimes, you'd be a little bit off position and
I know that I'm aiming for the red blocks
or ice blocks or whatever but you'd be slightly
off-position and wouldn't make it.
One thing that I didn't wouldn't make it. Go ahead.
One thing that I didn't notice until
watching, I think a few people play
this after the fact is
there's kind of some decorations spread
out through the level. The little kind of pink...
They're not quite vines, I guess chains?
Those are supposed to serve as a
bit of guidance from where you
want to be during your teleport.
It was very... it was so subtle that I don't think
anybody noticed it during the race,
but I thought that was a cool little thing
that they added.
Yeah, and Emily GGs.
So everybody finish in under half time
I allotted for you.
It turns out y'all are pretty good at Kaizo!
The last thing that I want to mention,
that I really appreciate in that level
is like the auto scroller itself,
like the actual speed of the vertical screen
is like pretty slow.
But it gives you so much left and right movement
to fit in where it just still feels like even though visually, externally
it's going slow. There is so much to do but it still feels really fast having
accomplished so much stuff and changing your momentum that direction
so many times to be able to clear it. So awesome work y'all! Are you
ready for track two? Yep, excellent! So this one is by Fire150. Let's get going in 3...2...1...
I've always said that in Super Mario World it can be a hard sell to do what I would call a limiting gimmick
or a gimmick in the level where some of
your base powers are removed.
Fire sells it on this one.
The gimmick here going on is that
you can only jump while the P-Switch
is active. And also, the P-Switch
making those coins appear and certain things
so you have to kind of figure out how
to get a lift
either falling in the air or bouncing off an object
if the P-Switch has already timed out.
How does that even work?
What do you do
with ASM to make it so you can't
be a game mechanic?
I am not a coder myself uh so magic uh i never know honestly sometimes when it comes to like mario world stuff if i'm asking d4 or
someone like i have no idea what the scope of what i'm asking for is it's
like am I asking to open a window or install a swimming pool metaphorically
i want to take note too if that trick sho Shubda just got it, Phil just got it
At the end there they have to... The P-Switch has expired
and um, they've got the shell underneath them
And then they're throwing the P-Switch up
and it goes through Mario
And when it gets to Mario's feet,
It touches Mario's feet so it activates.
Actually as far as I know,
I invented that trick!
Long time ago.
Congratulations!
You're famous!
Wow... You're famous. So I guess mechanics for the second half,
um...the big thing is this Yoshi elevator.
Yoshi behaves this way when
Yoshi is stuck in a wall he will
clip upward like that until he
is not stuck in the wall anymore
so right at the end there with
that big kind of block uh
coins they want to get yoshi into the
coins and those coins are not solid then the p-switch expires
and then once their solid blocks yoshi is going to teleport up but
they have to time their jump so that they're in the air when the
piece which expires and time
that to land on yoshi when he's up there um
that is not easy to do and that was especially difficult to do
on stage you have to kind of hear the sound of
the piece which running out.
It makes a little chirp sound.
Yes, this is kinda like a question for everybody.
So obviously we're playing. We're online.
We are all in our own stream rooms and going through everything.
What's the difference like? Playing in a crowded room
you got whole bunch of people cheering on and how does
that affect your game I guess? Does it make things harder for you?
Does the energy translate to you and just feel like you can do anything?
How does that work for you?
It gives me a lot of stress. Actually, my hands were shaking extremely badly for the first three levels during the actual event.
My hands were shaking really badly for the first three levels of
the of the actual of the actual race um
which wasn't great it's not that's make these play. It just gives me a lot of stress.
Yeah, I'm the same way.
I get like a lot of
tournament nerves where it's like, okay
I'm on the clock. I have to do this
or something huge is on the line, yeah
my hands shake if you fail these
GG's
Congratulations
That final room is very very silly because
You can't jump and you have to get to the slope in time
To slide
To kill the buzzy beetle at the end
And of course,
but Fire was very generous
and gave the player a checkpoint.
Yeah.
Funny ending.
If there wasn't
a checkpoint there
that would kind of shake things up a little bit because you have to go all the way back around.
I was going to say, to speak to the stage experience, I'll be real,
I could barely hear anything with the crowd between the crowd,
the donations being called out
the commentary didn't catch that the only way that i knew
i could hear my teammates and the only way i knew something happened was when
the crowd roared like okay cool something
something cool has happened but um yeah couldn't hear anything at all really.
It was a surreal experience for sure and I'm right with Glitch it
was...I think I didn't hear the crowd at all.
I don't know if I just mentally tuned them out every once in a while
and heard something that BD would say.
Yeah, definitely being on the stage is a lot harder
because those really small, like kind of careless
deaths really penalize you a
lot. Luckily with the
three-person format it was
a lot more forgiving but yeah
you just die two or three quick times and then you rotate
And you're like well I'll get another attempt in about 2 minutes
It's not much room for error which really puts you out of your comfort zone
Yeah you know really puts you out of your comfort zone i think yeah
all right so so speaking of you know tournament nerves and race against the clocks all eyes are on you now shepka yeah no this
is uh this is harder than it was on stage because i don't have a shojo to rely on The P-Switch trick with the Yoshi is not something I expected to show up in this at all.
I thought that would be considered too hard.
Yeah, spitting that P-Switch out under your feet.
I think one of the coolest things about Kaizo is,
me and Glitch were talking about it early on where
Mario World's a game full of cracks.
And you know, Glitch Pay You So Wisely said
it lets the light in for all this creativity that can happen.
But taking something that's like a glitch in the base game
and then utilizing it to create platform mechanics is so awesome.
That's, like my favorite obviously
is Yoshi getting stuck in a wall
and using as an Yoshivator which is...
It makes me laugh every single time I see it it's one of my favorite mechanics i've seen used
so super super happy to uh see it there let's cat what do we got for the next level you can
go ahead and count this one in for our members.
We've got some shells,
and Shao-Shao is a very talented maker of shells.
Obviously when a shell is moving Mario can bounce on it
and when the shell isn't moving he can't.
He kicks it and gets it active so the main trick here is the Shell Jump which is
very common kind of thing now in Kaizo. It used to
seem impossible but now
it's pretty commonplace and Shao shao has created a level uh around some shell mechanics
with an interesting twist that we're about to learn about so if you all are ready i can do
the countdown three two one go good luck have fun everybody who's gonna defrost Three, two, one, go.
Good luck.
Have fun, everybody.
Who's going to dethrone you?
Fail me.
Starting to get some villain energy, everybody.
I don't know if Shao Shao is watching the show.
I have committed to getting the moon at the end of the level.
Which is
pretty tough, but yeah.
So Chal, if you're out there,
I'm going to try and get the moon for you.
And you have to do a midair to get the moon right?
Yeah. Oh my gosh.
Oh nice we're going to see a midair!
So in this level...
Well two things. In this level, coins...
You can't actually grab the shells, normally you can pick them up but when
touch a coin, a shell will appear in Mario's hand so in addition to
gauging the angle that the shells are rebounding
off the wall, bouncing off the shells and things
you have to aim yourself so that you're
touching coins in the air
And then okay, Shabda going for the midair
I can explain that. So a-air is a trick that was originally
developed by the vanilla speed runners actually to skip a little bit in yoshi's island three um
what's going on is you are abusing you're basically throwing the shell underneath
Mario's feet. When Mario
is holding the shell and turns left
or right, right? You're holding the shell left,
you're holding the shell right. But in between
that there is a brief moment where Mario is basically holding the shell facing toward the camera.
And if you throw the shell in that moment with a tight frame window,
you throw the shell at an angle that it winds up underneath Mario's
feet, and in so doing you can bounce
off of the shell completely in midair.
Hence the term midair. Fun fact
too, it used to be called a shell jump
but shell jump has become a colloquialism
for the rebounding off the walls
and midair is now the term for
doing that. They were also available
in Mario Maker. We have seen them at GDQs
before in Mario Maker but I don't know if we've seen a midair on the GDQ stage.
You definitely have during Reset Phase Small Only.
Yes, that was. That's correct.
Yeah, I think that was the first time someone has gotten a
midair on gdq stage she did say uh double meter actually she sure did
you know i want to there are a couple of variants. and becomes the indicator. It's a small thing, but it makes me so happy.
And GG is.
That time counts it,
but we're going to have to penalize you five seconds for starting at the checkpoint.
I don't know what happened!
But...
I guess I've played this before and I just didn't beat it.
I think
you're good,
even with that penalty.
GG.
I didn't go for the midair though.
Now that we know about mid-airs...
If either Shavda or you
fail me can get this mid-air.
We've got just about three minutes
into the levels and we have about five minutes
left for this one. We're doing pretty good on time i think
all right
if you do that you don't actually have to do anything in this room
Because the switch state hasn't changed
Wow, GG as you fail
That was awesome
Add to the highlights
Awesome
It's a it's a p-speed you may be able
to make it with no piece people that's not a huge distance
yeah i was going to note that about midairs that there are a lot of
variations of the midair because you're basically just abusing note that about midairs, there are a lot of variations
of the midair because you're basically just abusing like I said that property
where Mario is holding the shell toward the camera.
The most common version is with p-speed because mario needs to be
moving a little bit faster to catch up with the shell.
There are faster types of speed
in Mario World if you're shot out of
a cannon or if you are
sliding on your butt down a slope
you can also do that with Emitter. But the no-P
speed variation is not only harder but a little more luck dependent because
you're depending on some subpixels.
Shoutouts to TJB as well they have a very very awesome
uh kaizo that gives you a lot of help for learning that airs it literally just gives
you feedback on what you're doing wrong like for each input
so if you're if you're holding left for
too long or if you're holding Y for
too long it gets you that feedback
that's where I learned how to do midairs
and shoutouts TJB data I know they also had a really big play in the
2022 relay just helping everything come together kind of at the last minute so
great member of the community and yeah there's a lot of good things.
Yeah to that point too
you know because we know TJB they're just absolutely an incredible player
this kind of thing used to be like sort of impossible right you
know we're seeing people kind of casually pull off mid-airs uh right here just kind of just pulling
them out of their pocket but that used to be like
five ten six seven years ago like that used to be an impossible sort of trick
that only you would get you know one in 50 or
something and people spent a lot of time learning that and improving their technique did anybody hit this during the relay
by the way there is a kaizo block here i heard about it afterwards and i had no idea
that's really funny gg I had no idea. Yep.
That's really funny. GG's again, so far
everybody's doing great.
We finished that in under six minutes,
with a midair by but you failed me so...
Plus ten points for the midair. We're not keeping track of score
But you get ten points for that
Alright! So level four. This one I think got quite the reaction out of the crowd and I
think the runners on this one. Shubda, I know you know a lot about what happens here.
And before we actually see what's happening in this
I'd love for you to like talk
about what went into making this work?
You said I know anything. Oh, wait, okay.
Alright, so...
I don't know what
that one is doing.
I'll say my bad. My mistake. I'll say what my bad. My mistake.
I'll say what I know because I was talking to D4
who basically made a... in ASM and Assembly
A video decoder for the Super Nintendo to play a video file. And that's
the level, that's how it handles everything. It looks up all of the, you know, collision
and hits based off of I think it's like a color lookup.
Like pixel lookup of where you're at so
It's absolutely ridiculous.
Everybody correct me if I'm wrong.
If I,
if I messed that up,
I'm going off of a conversation I had with them.
But I,
I just don't know how this is working on a super pit note.
It's so impressive, and I won't say any more unless someone else has something to add
So we can go ahead and get this one going in 3...2 reason why this is letterboxd is because the SNES has a
routine where it draws on the screen
and that can get overloaded
if you are doing too much processing
while, you know, you're drawing to the screen.
So basically the entire screen is blanking
on the top and the bottom
so the level itself has to be in letterboxd
it's just a spectacle to watch
shout outs to the Bloody Tears remix, apparently that was kind of an accident
I'm told that Wolsk selected that without knowing that
Bloody Tears is a meme in the
kaizo community and uh they were just like oh that's perfect we have to use
that
but this is i mean this is just such an achievement and i love my favorite
honestly one of my favorite moments from the
whole relay was when the sgdq came on the screen and the crowd roared there's something about that
that just looks like so special oh my gosh yeah so this is the level you can't fail.
You'll go through it's an auto scroller oh no!
An oh-no anime. This was a mistake after all i can't believe this
but yeah show the hit count here we'll see who can uh get through below the pits
you notice a lot of little uh little references and shout outs to fan games and other things.
Actually watch for TASBOT, they're coming up. The Mario there doing the backwards long jump
It's the bad apple references and the Franker Z.
I think they're showing up
here pretty soon.
Yeah, this is...
I don't know what he had to summon, like what deal she had to make to get this to work.
But we're ever thankful for this.
Dita the Fourth is one of the most brilliant minds in Kaizo right now, and she has just made...
In addition to this, I mean, she was part of the 2022 relay.
She made a whole editor for a different game.
She's just given us so much and
she's just such an absolutely wonderful person yeah i'm
chast with dan savaz as well
and dan was there
but you know that down was integral no yeah he's amazing
i'm surprised they're not melons though you know instead of little things all melons
Apparently it was panga who suggested that 69 be one of the answers for the relay.
Or how many exits are in Mario World.
That sounds like Panga, yeah.
I do want to bring attention to shojo here still at two hits absolutely incredible There was TAS Bar.
Yeah, there's Doomguy I saw, you know, Frankerzee in there.
Any Frankerses you shot?
I haven't asked chat to post emos yet, so...
I want some dogs.
Give the little one some dogs.
Back in high school my router password was
dogface no space with underscores That's how much I love Franker Z.
Franker Z, Franker Z, Franker Z.
Yeah we got some info from chat as well that it's based off of the color value
of a pixel, what counts as a hit.
What counts as stuff you can jump on and what actually.
It's just for visual effects, but yeah.
Shoujo Thousand Crow I think I saw three hits total
for that.
GG.
Which is ridiculous.
It's a bullet hell game in Mario, and
that's just awesome to see.
I wanted to say
people at this point are maybe... But again, shout out to them. I wanted to say like...
I think people at this point are maybe
desensitized to seeing incredible things
in Mario World but just
underscore that is one of the most impressive
achievements we've seen in Mario World modification. That is just
unbelievable what had to happen to create that.
If you'd like a fun fact, that is the only Mario World game
That requires an SD card at high speed
Otherwise the level flickers
Yeah mine flickered a little bit
It's still very much playable but i did notice that and
i was like should i go buy a new sd card i think i'll be okay
i like it boggles my mind.
It's like if nobody has coded an ASM, you know just go Google
ASM. It's just like a whole bunch of series of low level computer
instructions with three
alpha numeric codes
that signify an instruction
and then a whole bunch of random crap after it.
Even reading through it
with notes and explanation of how each line works i still don't get it
and then you can go and make something like pretty much everything you're seeing today
has like some sort of custom assembly coding
that went into it to make it possible.
Anyway,
Glitch Cat,
we got track five coming up.
Tell me about it. what we got here.
This one
is brainy.
The setups can be a little cryptic and I think
this one in particular really
encouraged team communication.
I know, you know all of us on the Goombas and across the hall
and the Fuzzies we're all just kind of discussing it talking about it
this uses a couple of obscure kind of properties
in Mario World that I can explain along the way when we get there.
But this was by Blagon who has made some other really brainy stuff.
And you know, Shoujo, you won that once how about we have you count us then?
Oh okay. you won that once how about we have you count us then it was a three two one go oh okay um
three two one go don't worry i know how to count i learned thank you for that so the gimmick in this level is that mario will become big mario when in the air and big mario can spin jump to destroy those yellow turn blocks and also can take damage
on the munchers that gives him eye frames right and so you can run through a dangerous
surface that you otherwise would die on.
Big Mario is also two tiles high instead of the one tile for
Small Mario, and that means in some of these situations
the racers are going to have to crouch to get underneath
gaps. You see kind of Fail down there crouching,
and that was a thing, and it happened to me during
the race as well. It's just sort
of a thing. If you take damage right when one
of those kicking Koopas is on the very
edge of a ledge like that, they have a chance
to just fall off into the lava
and then you have no more kicking Koopa.
Yeah, a bit of a frame
failure there.
I didn't know that was framed perfect yeah people have used
that in sort of trick uh games with glitches and things that um you have to
do that on purpose but to point out too,
so Sojo was working on that obstacle earlier. They want to
take damage on the Rex.
There's that Rex that's walking around and they wanna
jump so they're big and then
they take damage on the Rex and now they're small but when they take damage on the wrecks And now they are small
But when they do take damage it turns the wrecks around
Because otherwise its going to walk off into
The lava, and they want it to be walking
To the right so that they can get a jump up there
And uh...the other thing to out, Shavda already making it
to this checkpoint, these turn blocks
these yellow turnblocks that you see
They rotate for a set period of time and then they stop rotating
So by taking damage and running into that
horizontal passageway with the shell what they want to do is make four turn blocks rotate
there can only be four turn blocks rotating at a time so by rotating the first one to get in
and then hitting the other ones and hitting that final one it stops the block on the left from
rotating and that rebounds the shell so they can take damage on the vine.
That is a pretty obscure property of Super Mario World,
but it's being used to pretty cool effect here
And it makes them have to operate on the timer that is their iFrames
Nice job Sojo! Also Shajo also shout outs to blackon for
putting this beautiful face in the ground here underneath the turn block setup
probably didn't get noticed by many, but...
Some beautiful faces in the walls.
The aesthetics here are really on point and i also love the uh transparent pink lava it's very pretty
gg is shrubbed up
this one was really hard to do on stage. Yeah, for me personally I thought this was the hardest level because
The first setups in both sections were really tough.
So it was very hard to build a lot of consistency
in both sections.
It almost felt like, you know,
I was kind of lucky to get the opening trick
one out of three times and then so by the time i got
it is usually time to switch off to the next person yeah this was definitely
i agree this was one of the tougher ones. Very good, um now
okay I'm seeing that we have a you know flag on in the chat so thank thank you for making that, that was awesome!
And this is a special track, Track 6 from
Margo and Maddie at 69X0420.
Absolutely incredible.
Love them.
Shoujo, what can you tell me
about this level?
Well... So, Shojo, what can you tell me about this level?
Well...
This is the level in the race that I said I had an advantage on because
I was practicing speedrunning a Maddie game
for like a couple months beforehand.
It is absolutely what you'd expect
from Margo and Maddy.
It is very ASM heavy
and it is
definitely on brand for them.go um margot maddie worked really
really well together um
it's just a really good level that involves a shell you control it by
pressing l or r on your controller to make it move left or right.
And they make some really cool tricks with it.
I can't wait to see it, so go ahead and start in 3, 2,
1, go!
Good luck.
Maddie is a very awesome individual.
I started at a checkpoint again.
This sucks.
Stop cheating! Oh my gosh...
I don't remember playing up to this point!
It's like, get her off the stage!
I have cheated.
Alright so here is what we will have you do
You can go to the end, and then your goal...
you will end going back in and hitting a checkpoint.
How about it?
Oh sure.
Yeah yeah just like a okay sure
Just do it in reverse. Reverse checkpoint order Yeah, yeah. It's just like a... Okay sure.
You're just doing it in reverse.
Reverse checkpoint order.
Yeah.
This ain't OOT!
So I guess to speak to the gimmick of this level a little bit, it's the distinction between active and inactive shells.
Just kind of a shorthand of my own inactive shells are stationary
they're not doing that little spinning animation
active shells are moving you can only
bounce on an active shell but in this
case instead of having to actually
hold and kick the shell, Maddie and
Margo have so graciously allowed us
to press L or R
to kick the shell at a distance
and start it moving and make it active.
So that's kind of what is going on here, they're using
the kicking the shell to bounce on it
and then in Shavda's room
keep
kicking the shell to the right
so that it does not hit the on-off block
and send them into the abyss.
Shoutouts to this Kaizo block
that the beast dodged
first try, and everyone
on my team I think hit twice each.
Shoutouts to Fab for being a gamer.
You're also seeing these
on-off switches that swap the state of
the blue and pink blocks.
The on-off blocks
have to be hit by something, so Mario's
head or a shell, But then there are also
on-off coins
and they can just be touched by an enemy
or by Mario. They don't actually have to be hit
like a block would. And they're
using both of those in conjunction to
create some interesting situations.
Yeah, it seems like a lot to just wrap your head around
Anytime the L or R buttons are involved
you can really use L on R buttons are involved, like toggling on-off.
You can really use L and R off as a toggle for practically anything it seems like.
But anytime it gets involved...
This is really a three button game at its core you know you got spin, you gotta jump,
you got run and adding in additional things to do on top of those really just like punishes your brain.
I was in the practice room before the relay, and the day of
I took apart and cleaned my controller
And when I saw this level, the first thing I thought was
I'm REALLY glad I cleaned my L&R plans!
Just in case I need to use them.
Alright G1 for Shojo
G number one
Doesn't count
It doesn't count? I gotta get back to the checkpoint.
Gotta go to the checkpoint, but you failed me!
What's going on right here at the start with... or at the end here?
With the techs coming up?
Yeah, so you have to get a
life which I guess
you don't know until you hit the hint
but yeah, if you
I don't know who would get here and think to do that
intuitively but after you see that,
it should trigger your brain
that you need to get a bounce combo
with the shell,
meaning you just need
to bounce on it.
I think it's eight times
rack up enough points where you get a one-up and then the state will change
and allow you to pass that's so cool that's the only time in the level when
that is the thing that swaps the state.
Every other time we're hitting the coins or blocks to change the state of
the block. Also, that hint is just super funny.
I haven't played any of uh baddie's
um games but every single one i've seen like
i've watched shoujo play it a lot
some like the
Sonic themed
ones.
Like there's
always a whole
bunch of
really cheeky
moments in
them and
also a lot
of wholesome
moments so
it definitely
feels very
them so to speak So it definitely feels very them.
Yep, they have a ton of personality and it really shines through a lot
and makes it adds to the experience a lot I think as a player.
That's just me. experience a lot i think as a player
that's just something i love so much about kaizo that you know like I've always kind of considered playing a level, you're having
a conversation with the maker uh you know while
you're playing, you're kind of reading their mind and seeing what they value
about level design and what they choose to challenge you to do
and um that's just i don't always something I've loved about it. That you can really see
someone's personality
through the kinds of things
that they make
and kind of get
up close with that
in an interesting way.
Yeah,
so much work
since I started the show
but
it really is true
like how much work
goes into it.
GG's!
JoJo making two points!
For real?
A little bit roundabout way.
But just... Like any game that has made but just like any
game that is made
it's not just made by one person
and so you'll usually see
a whole bunch of credits listed
from the music that goes in and just like gives each game their own unique
feel to all the custom coding involved mechanics work to all of the custom sprites
and artwork that goes in.
So I know
Shredda you have some very elaborate
overworlds that people have made
and it adds so much character
to any individual game
and it's just awesome
because you have all these
people spending a lot of time
making these but also
just having a huge community
of people wanting to play them.
That's just like a magical combo
where it's like okay, people want to make levels,
people want to play levels and it just has evolved
over so many years into this.
And just so much variety
and so much creativity
and just so much awesome stuff.
Yeah.
Fun fact with that. Apparently the producers were going to hire Devazir Blue
To do the overworld for this game, for the relay
But he put all of his energy
into the one that I hired him
for that he couldn't do it anymore.
Yeah.
And it is
an absolutely incredible world.
Chendo, why don't you plug that?
Plug that a bit of the game people can play that you've made.
Oh yeah! It's called A Road for Emily.
It's for Shoujo here.
It's a nice, easy hack
that everybody can play.
That's a lie!
I would like to say
that that's not true.
I don't know,
the dumb shudder level was alright.
Yeah it only took Shojo 5 hours? That's not that bad.
One stream.
That's the mark, yeah.
Yeah but definitely check out SMW Central
to go look at all these games that you can play
and really we have two more levels in this all these games that you can play and like really, you know,
we have two more levels in this.
We still have a lot more show after this as well.
So you're not going to go anywhere.
Um,
but you,
you'll see a lot of very difficult stuff,
um, that is part of like G key races. Um, You'll see a lot of very difficult stuff
that is part of like GQ races,
showcases what we're doing here.
But there's a lot more to Kaizo
than just ultra-difficult games. So you know, a lot of them will have like there's
like a varying difficulty there's like a difficulty grading
uh system on there so you can find games like of any difficulty
you know things that are kind that are close to vanilla Super Mario
World.
And it's just new levels in that style.
There's actually ground in those that is not going to kill you.
So there really is options where if you enjoy Super Mario World at all,
There's probably a game for you out there that I think is very worth your time.
Because you don't have to go do all the ultra
difficult stuff to have fun with
this hobby.
But yeah,
Glitch Cat, we got two more levels here.
Tell me about level seven.
There's a lot of violence in Repose.
Man this one is interesting.
I had a lot of fun with this and
for those that have seen the relay, I won't spoil it.
But the moment that Just Cook had at the end,
that only took a few seconds.
But perceptually, I think for all of us,
that took hours.
Time slowed down and stretched out in that moment. this was made by alex and snore run pyro i hope
i'm saying their name right um there's some there's some interesting things going on here
and i suddenly understood as soon as i saw this why we were asked to practice a certain touhou s cac before the
relay very good um let's go ahead and get started on this you have eight minutes, and three, two, one...
go!
Hey I'm not starting in the checkpoint this time, wow. Alright, congratulations you did it JoJo.
So the gimmick here is that Congratulations, you did a good job.
So the gimmick here is that these shells have decided to take vengeance against Mario
and they are shooting these blue, I guess they're cluster sprites or these little blue bullets on a cycle.
And shells have their own sort of pattern for shooting those bullets
The green ones are shooting horizontally, the red one is shooting
vertically and we'll see some other patterns later
so figuring out how to
use the shell for
the shell jump there off the wall but timing
it to avoid the shots. And then you see
Sojo up there dodging on that
donut platform, they can't stand
because it'll fall so she wants
to keep moving left and right to avoid
these shots from that red shell. And we're going to see some more
different types of shot patterns coming up
in a little bit, but nudging... There's the blue one
on fail screen.
The blue one shoots horizontally and then
vertically so timing when you nudge the shell into
the pit to get it moving for a jump uh and then jumping on it is um trickier than it seems.
That's a lot of the fun of these levels as well, is um...
I see like a lot of Kaizo levels as like a puzzle where you're trying to figure
out it's like okay, how am i doing this jump? What
is the timing here that i gotta do
there's like a lot of mechanical skill involved and
shoved it that was awesome
making it look easy there.
One thing to note too, just a little... kind of an obscure mechanic
Right at the end when they get into that checkpoint,
They are Big Mario. And Big Mario's spinning will break through
The yellow turn blocks but by taking damage
On the one lingering bullet there as
They're falling down, they break their spin jump and that's what's
allowing them to not plummet.
And then in the second section here
with fail and
shove air on, we've also got the, in addition to shells firing at you
in every direction, you've got the sort of moving up-and-down platforms
The munchers and things. And two, something I didn't even notice during
the relay but I'd really like to shout out
because they're very cool. CircleFrendo
who's a really excellent coder
and helper in our community. Check out the
waterfalls in the background. See how smooth
they're moving?
Circle Frendo did that.
It was really,
really pretty.
You just kind of remind me of like the SMB2 USA
and the All-Stars version.
Is that what that is
back there?
I think that is, yeah.
Because like
that was really
sort of a modified
version of that.
It's like a couple
frames for the
animations.
Yeah.
They've got
that nice kind
of translucency
and the really
smooth waterfall
animation.
I didn't even notice that until someone pointed it out later,
because I was so focused on not getting shot by these shells!
And then in this final section too we've got the
disco shell. That's the flashing colored shell that you're seeing
that tracks Mario's movement
and has a kind of a wedge shaped hit box,
so it's a little bit harder to bounce off
than a normal shell
And since it tracks Mario's movement you can lead it off the edge
and into the pit so it will not be a threat as they're making their way to
the final pipe there. Yeah this is really close between EPLD
and the instructor here.
So, both in this final section.
See how Fail is bouncing
off the right side of that disco shell?
That's because they're working with the angle.
Oh geez yeah then here it is.
I'm kind of amazed that the superintendent doesn't cry with all these projectiles.
Because I thought, as soon as you get like four projectiles on screen it just wants to not exist anymore.
It works! I'm amazed everything works
maybe i'm thinking more nintendo
man nice job getting in the uh getting
that zone i say when when just cook got into that room
the first time we all just collectively gasped and time slowed down and you know to watch it back
that took only a couple of seconds but like in our perspective, at least in mine,
that took forever.
It was just like, Matrix!
So what I've done here is I've broken it.
You got the kill screen what did you do explain yourself this always happens to me oh my god let's hit the on-off switch! This always happens.
So, the secret ending there...
Whoa, yeah getting a really pretty
screen and winning the game.
You know winning the game. Alright, you know...
You know, 25 points
for Shojo for showcasing
the kill screen of Super Mario World.
He did it!
It's just he was afraid of your skills, the game was like no I can't compete with her.
You know what? I'm really happy that didn't happen on stage.
Ya know um...
I wanna give a shout out
To the Super Nintendo
For being willing to
I mean, I guess unwilling
But being a trooper
And going through all the stuff that we do to it
Do all this stuff.
So,
you know...
I apologize to
Shoujo's Super Nintendo
on behalf of Shoujo. You did great, Super Nintendo, Monty Health JoJo.
You did great, Super Nintendo! We love you.
You're doing your best.
Got one more level here in this segment to do it.
I believe in you.
Shubda, tell us about the final level here and you can go ahead
and count us down this time.
All I remember
is that there's a friend named Lara,
right? Lara the Pokey.
And she's going to help us along our way
using LNR.
And that's all I remember.
Three, two,
one, go!
Good luck, good luck.
A big shout-out to this level was made by
HeroSoft and WhomWhyNot
who are just a pair of
great, wonderful silly friends.
This is a very
hero and whom-why not level
with the narrative structure
this is the wild, wild westview
and they have to use Laura the Pokey here
to help save these Goombas. See how
they're saying help? And Laura has
a couple of abilities. Laura can
act like a shield to reflect that
mole. If enemies touch the stranded Goombas,
they will run away in fear and not be able to be saved
So Laura can reflect objects and act as a shield
That's what they're using here in the first section uh they
spawn laura in with lr and then there's a little tracker on
the screen that shows where laura is going to spawn
that's that little indicator that's floating around by Mario.
I want to point out too for... Oh, go ahead.
No, no, no.
Okay, well
for people that are unaware there is sort of
a visual lexicon of indicators in super mario world and
that helps the players understand what to do at a glance so you're seeing both purple and gold coins
that are hanging out here on the screen gold Gold coins, uh, are common shorthand
for do a regular jump
and purple coins are shorthand for do a spin
jump so it's letting the players know what they need ahead
of time because you have to
spin-jump off of Laura's head, because Laura is sort of spiky.
I also love how practically everything...
every asset in this level
is like custom art.
Really a striking appearance it almost
looks like a completely different game
yeah the multiple layers of parallax scroll in the background is
really beautiful so here here in Fail Screen,
Laura can also ride the trolley
which is situated down there at the bottom
so they need to sort of unspawn
Laura because Laura can't touch
the blue flames that are hanging out.
And so they need to make sure that
Laura unspawns, call her
back. You can press L or R to call
Laura out and then L or R to
make Laura go back into the ground.
So avoiding those blue flames and uh keeping up with the trolley there i was kind of sad that that section wasn't a
little bit longer i hope in the director's cut that the uh
that little section where laura can be on the cart is longer
because it was very cool. I thought that was a really cool concept
So Phil, what does this director's cut?
Um
Uh, I believe
that uh, I'm sure BD and other producers may be in chat
but I believe the idea is they're going to work on a
director's cut where a lot of the levels
that were made a little bit friendlier, or relay
safe. Um...
Maybe with nerfs or sections cut
those will now be included
and I think that's the version that is going
to be submitted uh to smw central to be officially hosted by
the site so essentially it's just it'll be more content more awesome levels yeah we do
what we have bd in the chat that says, oh don't worry about it
It will be
I think we're also planning on
having a little reprise
of The Race once the director's cut comes out
so there might be a fun community event where folks can
race the new versions of the levels.
Yeah, the version of these levels with no stage safety is what bd sounds fun
yeah you know i mean a lot goes into creating
a game for for marathon in particular
for gdq um you know having been a racer and also on the testing team
for the 2022 relay. You know we're always making concerns about
is this too difficult? Are we going to be able to complete it
in the given time limit because nobody know nobody wants to dnf on a level
oh and here's my favorite part you fail me getting to the uh the mole pyramid
uh nothing can actually hurt you here, unless Fail were to
jump into the blue spikes that are hanging out on the ceiling.
But by bouncing off of Laura, the mole will bounce up
a level on the pyramid and the mole is also tracking mario's position so by manipulating mario yeah uh-huh
isn't it fun yeah i had a lovely time with this
on stage when i realized that nothing was actually going to come and get me here, and I just
needed to hang out long enough.
But yeah,
by moving Mario around to manipulate
Mario's position, the mole is also trying to track
where Mario is, and by using the mole and mario together
they're able to ascend the mighty pyramid yeah like i don't know if y'all notice
like everybody got to this checkpoint here on a train which is i love this asset
here it looks so good. Within like
two seconds of each other, so
GG's! That was absolutely
incredible.
Great clears! Yeah.
This is tight, so I think fail got it first
and then Shoujo and Shoveled Out are basically tied
That was absolutely incredible
Oh my god wow that was crazy close
Probably like two seconds between you.
Gee-geez!
We love a good sync on the final level.
Well everybody, excellent work just crushing through uh the sgdq levels um and glitch cat thanks for all
the insightful commentary as always this was great um and everybody we're going to go into a short break here.
This was just part one of our show, you know kind of like giving a closer look
A deeper look at all the levels that went through
the SGDQ 2024 showcase.
Make sure as well to go check out the YouTube channel,
youtube.com slash gamestepquick for...
And just go watch that race.
Go watch the live race it's super awesome to see
you know them figure it out real time
And now that you know a little bit
that goes into it
You can see how they must've been feeling
on the stage seeing some of this stuff
for the first time but when we come back from the break all four of our runners here today have gone
through and selected a handful of levels that they really like we're gonna be challenging
the other three to race through them so that's what you had to look forward
to after the break don't go anywhere I'm a little sad. so so so so so so so so
you so so so so so so so so so Thank you. so so so so so so so so.. so so so uh so so so And welcome back to Game Masters.
Hope you all enjoyed the break.
This is the Game Masters Kaizo Edition special,
going through a whole bunch of awesome kaizo levels made by the community. Before we get into our next segment, I want to remind you all that your subs, Prime Gaming Subs, GIFT Subs and BitchCheered on the GDQ channel to help support Games Done Quick Hotfix.
If you enjoy watching speedruns, consider subscribing
to the channel. It really helps a lot, so thank
you. And also go to
gamesdonequick.com slash hotfix
for more info on our weekly shows and
our weekend specials.
This is going to be our second segment here
and the way this is going to work is, you know, we have
all four of our runners who are going to be
participating so we're saying goodbye temporarily
to Glitch Cat on Commissary because he
is going to be playing, but all four
of our runners have selected among their favorite race
levels and are challenging the others to play them.
So we're just going to rotate through all of our runners' favorites,
and you know, we'll see how the others can do.
I do want to point out that a a lot of this is going to be sight
reading so although our runners may have seen the
levels these are not practiced they are not rehearsed
so we're gonna do it live and i have uh for bumping up the time to 10 minutes
per level that they will
have to race and whoever wins
wins. If nobody wins, we'll see who
got the checkpoints first but again
you know the points are made up and don't matter.
But I'll assign them 100 points to everybody
for being a
great sport this whole time. Let's go ahead
and bring in our
first set of levels that Shojo has picked
out. So, Shojo what do you have
on the dock for us?
This first level is by me
and I picked it because its by me, and I picked it because it's by me.
As...
Yeah so the first level
yeah thank you. The first level is by me, which I picked because it's by me.
The second level is a really cool level that's inspired by one of my favorite games, Casio.
And then the third level is just really funny.
Alright well I can't wait to see it! Runners are you ready?
Yeah yeah. Let's go! Awesome! So let's start our first race
in 3...2...1...go! Good luck, have fun.
Feel on y'all's sepal? Pultured.
I love that Yoshi is saying good luck and have fun, of course. Our baby Yoshi's on the title screen.
So this is sort of the first level that i ever seriously made um i was
i was as very suddenly to do so to make a level and i said okay okay. Or rather,
I offered to make one because
I was making a series of levels for
one of Shubka's in development hacks at the time.
This was supposed to go in that but it ended up being a race level so i don't think it turned out too bad for
what it is
which is doing very well already. The song also slaps so hard, but do you recall what the selection was?
I do not know.
You know,
I'm going to give a thousand points
to the Super Nintendo sound chip
for just being another
trooper in aspect of the super nintendo that just
has worked great for kaizo games because you get some really good sounding music oh yeah it's uh
it's incredible one of my favorite things to do is go to smw central and listen
to the entire music catalog because people have made so many ports that you can there's
literally a radio mode that just you just go through all of them.
They're great!
And this is another thing where it's easy to take for granted
Oh, I got some music and it's like ported for granted, you know. Oh, I just got some music
and now it's like ported from a different game or something
but even just getting all this
music to work is a monumental effort
Yeah the tools that are used in the community like they are made by incredible people and
it takes monumental amounts of work so
huge shout outs to everybody who's made
making these happen, it's awesome we get to do this
music it's awesome we get to do this
and you know i guess i should mention this so we're playing this from like
these are rhr levels
and you know what is this race that has been happening?
Well, so basically RHR
Is a community of people
That are just really interested in racing
And they've been going on What is about to be week 300 of having
levels that are raced every single week yeah that is over six years or almost six
years everybody so it's yeah, It's been around for
very long time there also um the
founders of that group are also very important people in making the races at SGDQ happen.
The level creators are very incredible.
It's just a really awesome community of people.
The racers are extremely talented.
It's just a lot of fun.
All right, so Glitch Cat, how are feeling? Were your little colds being in the commentator booth for so long?
A little bit.
You're warming up just fine.
I completely forgot this level!
Do you want to know how I can tell it's from my base?
It's the Death Block.
Yep, it's the Death Block.
Yeah, this is...
Like I said, it was her project
that Tubbo was working on
so it came from
her base.
Oh my gosh.
Twitch? Oh my gosh. Glitch is making a lot of progress towards the end!
I got twisted up a little bit, going the wrong way...
I didn't miss that glitch but
so far I think you've made it further.
Yeah, I was trying to
beat that cycle because you only have so much
time with the lava.
I'm sorry Shepta.
That never got I am sorry, Shepta.
That never got caught in testing so that would
turns out... Oh, I'm sorry Glitch!
Yeah it turns out that issue's just there
if you hit the on-off switch too fast,
the saw just doesn't
come back so
my bad.
I'm
not sure if it just took us to the chat but is this a time where you're gonna say oi? And, you know...
Blitz is up at the very end
oh there's a door!
now we have
what I thought so i replayed this level in preparation for
this and i would like to go to my past self and sort of uh slap her for thinking that
five resnores and shell jumps was a good idea but at the time i thoughtjumps was a good idea. But at the time, I thought
it was a really good idea.
No problem for Glitch GG.
GG's a glitch cat!
That was really fun. We also have, um...
Fail on the Resinors.
Or the Booey Booyies, if you play in Japanese.
They're pink! I like them!
Yeah.
I need to request the pink Yoshi hats from JoJo.
GG!
GGs fail.
And you know, Shud would have been done but Shud was just too fast. So no...
Has to intentionally slow down because she's too good.
Yeah let me know when to call this because I don't think
I'm getting through this level. You got it!
We've got about three and a half minutes left on the timeout timer.
Thank you. That's awkward.
Thank you for flying!
Yeah, these are just...
You know for an early level shoujo this looks pretty dang good.
This is awesome!
Shoujo game win! maybe I'll make one someday I was thinking about it
say that with some like fear in my voice because you're very talented
my newer inspirations are like cassio so i don't even know what
i would make yeah You can take some ideas
that I have for free, because like you know
if I would make bubbles
I would be a jerk
so try to think about good Kai as a place where anything but like one of the things I would do that I like to mess with people is like
You put instilled the fear early and like, you know, you add like a couple things like two or three things with a very clear marker
that oh you know this kaisa block is here they start wanting to avoid it
and then you have a couple ones of safety even You can't trust anymore after that,
it's like okay, so many of them
have had problems, now I have to assume
everyone has problems even though most of them are good
but that fear is always going to be
in your head, this one has a Kaiser, does this one have a Kaizo block?
And then I'd make sure whatever you do
to avoid the first Kaizoblocks
I would take into account that
you're planning to avoid them, and then just add more and more
just to get as much mind games
on the player as possible.
The subversion of expectations is a
time-honored tradition.
Dugma made it in the door
as we were talking.
Wait, how did that Resnor not get hit?
Is it multiple hits per?
It's two hits per Resnor. Yeah I don't know why I did that either.
Shoja, WHY?
I DON'T KNOW!
Did you know this was supposed to be for a beginner shell hack?
Yes... for a beginner shell hack so i shoved it so i don't remember how many levels
i made for this but i remember that shabda had to go through and nerf every single one of them
you know glitch cut a couple couple basic bosses. You got the Big Boo, you got the Resnor
I don't really see the Koopa Kids too much but it's always interesting seeing the mechanics that happen.
Good job, Shebda!
Yeah, GG! 30 seconds to go, Sheba! So well done. Well done.
And so congrats everybody on finishing it again. These are sight reads that everybody's doing now.
Some may have played these a long time ago
but none of these are rarest. And our next
level is going to be
Week 190, A Paw
in My Face by Ampersam.
So Shojo, what
were you thinking? Why did you pick this level?
This level is inspired by
Mario World which came out in 2020.
And when it came out,
It was extremely experimental.
It had obstacles that people hadn't really seen before
and this is just sort of that philosophy in a race format uh so i thought it would
be i thought it would be fun to give it to the racers now i do think it's a this one's a bit harder
uh so i propose a race to the first checkpoint
all right sounds good to me.
Everybody's ready? We'll get started in three, two, one go.
Best of luck.
This one is made by Amper Sam.
Big shouts to Amper.
Amper is a lovely individual and admin
for SMW Central.
Just overall around
great person.
And for a little bit of context about Casio, the first time I played it, It's only eight exits.
And I said to my- I said like, oh, it's eight exits.
How hard can it be?
Four or five hours later
I'm stumbling into the first checkpoint
I was there for that stream
It is something that I remember very well.
Got the hand of the big hammer bro on a floating platform my nemesis in vanilla
why are there so many i mean hammer bros in general are just such a jerk of an enemy
do you know his
full name? Uh, no.
Enlighten me, Shepda.
The Amazing Flying Hammer Brother?
Wow.
I did not know that and that's amazing
the amazing literally amazing in the job description yep amazing amazing hammer brother Amazing Hammer Brother.
One of the things that I really like about this level is the music and the palettes.
This one,
this port was not created by Wyatt
who's the creator of Casio Mario World
but one of the big things about
Cassio was its soundtrack, which
was comprised entirely of
non-video game music
and actually
Wyatt had a couple of tracks of his own.
Wow!
So this one was not made by Wyatt,
but this is another port from the field.
It's called A Paw In My Face but this one is another port from the field.
It's called A Paw in My Face,
which it's the same thing as in Cassia.
The levels were named after the songs in them.
Oh, that's cute.
Yeah. This was actually actually reported by a porter named jonah another very
very talented creator and music order they've recorded a lot of awesome songs
recording is a super cool activity i like i've started to part a couple
of tracks myself i can't do anything as good as this but I think these
recording is really cool.
So, like I'm still just trying to process the steps needed.
These hammers are so rude. They're very mean.
You can see, you can see the amazing Hammer Brother there.
Juggling all of those hammers.
That is pretty amazing! I've seen people use seven, but this many?
A lot of hammers.
Maybe a little bit easier in low gravity, but you still gotta get like the perfect form
to throw your hammer in a perfect circle.
I don't know if you've dealt with Earth's gravity before
but throwing something in a perfect circle
is really difficult to do.
If not impossible so the fact that this
Hammer Bro can do it
just a true testament to earning that
amazing title in their name
they really have earned it.
I've seen that Glitchcut, you've gotten pretty far in this.
That's how you get to the
quote-unquote second area
of this
before the checkpoint, so... quote-unquote second area of this,
like before the checkpoint. So
very impressive.
Yeah I've had to figure out how
to consistently dodge that first
hammer bro...
I'm sorry excuse me amazing flying don't don't insult their title you won and
only This is another, I'm glad you picked this level Shojo because this is another thing that
I really appreciate and design.
It's like, oh no!
Yeah, the goal was in frame by Glitch Cat.
We have seen the halfway point.
Why football man? No jump. Yeah. It's a halfway point. Why Footballman no jump?
Yeah, opportunity from Bale also seeing the checkpoint really close.
That is a hard jump.
That is a six-year old meme Shoujo.
How old now?! That's like a six-year old meme, Shoujo? How old now?!
That's like a six year old meme.
But this is a good example of
the level that slows the player down intentionally.
It's like you have these really slow moving... I don't know what these little sea urchin-like things are,
but yeah there's this whole section where you kind of just have to slowly move around it, like
really think about all of your jumps and there's a lot of times the most difficult things for me
are these segments that fail and fail.
Good job getting to your first checkpoint, we're at five minutes
and about 30 seconds here but obviously keep on going
who knows maybe we'll see a player.
I always get in my head whenever I slow down.
I start to overthink stuff, and I think that's really
what makes it difficult.
One of the things that I like about this level design style in particular is
that these obstacles are very simple in how they look.
Like,
Oh,
it's only,
you know,
it's only one photo bow. It's so it's only one pot of bow, it's only
one ring of hammers, you know? How hard
can it be? And then it just is.
It doesn't take a lot
to figure... I don't feel like
it takes too much to figure out what to do with some exceptions like um
figuring out how to consistently get past like the first group of hammers in this level.
Yeah, at this part, past a checkpoint that fails
at having to spin jump and go through the hammering...
That's rude! that is so rude.
It's really cool though.
I love this level so much.
Amper did a great job with it.
Yeah and you can spin jump off of almost anything in this game.
You can't spin jump off a hammer.
Glitch good job on the checkpoint!
Thank you. As soon as you say you can't
spin jump on a hammer, that's just giving someone in chat
some idea like I'm going to make a level where you
spin jump on hammers. Alright, make sure to add me to the credits
for your inspiration. There you go. Inspiration
Game Masters by qr underscore tv
just a bastion of ideas here let's pick and have that one for free
yeah that's one of my favorite parts about streaming to ISO is I just kind of get
to speak things into existence.
Yeah, ASM of like you know...
If I'm not going to use it someone might.
You're just chucking hammers and bouncing off the cameras
and everybody's chuckin tracking them but they're
actual objects.
All right chat get to it.
That's another one of those
things where it's like you
forget who someone alluded to it earlier
whereas like oh is this a huge ask are you asking for him i think glitch guy you were talking about
this like you know is this feature impossible is it doable and?" And those of us who aren't familiar with
speaking to the Super Nintendo may not know.
I am now very curious about possible
making a lot of progress. Yeah, and just
across the eight-minute mark.
We have about two more minutes left here.
I got to checkpoint, I'm pleased. Didn't take five hours like real Casio. oh
he's failed finished nicely done ggs you showed it even after
you said you know let's just race to the first checkpoint but dale says now going
the whole way well is extremely good at this video game.
Everyone here is extremely good at this video game.
Yeah, I think everybody here is worthy of the title Game Master!
Ah see, I dropped the name of the show oh my goodness it's the name
that's the name of this show
yeah funny story i tested this level i
don't remember doing that.
Oh no, Glitch Cat with the critical mistake! For shame! I don't know what was going on with that because like
well we'll see let's go get back there and try again
see now because i have privileged information
i can act like even though I could not do
what any of these runners are doing
at least right now
I get to act like I do
and then just be completely full
of myself Oh my gosh.
You can tell me to get good.
You've already done that.
Yeah, there you go.
Gotta be a learner.
Gotta be a learner gotta be a learner all right five four
three two one i'll say go ahead and
finish out the current attempt you are
on i threw that attempt away because you ahead and finish out the current attempt you are on.
I threw that attempt away because you were counting down.
Alright, you know what? Fine. You'll get one more.
Let's try one more. Alright, alright.
Don't say I never did anything for you, buddy. Okay.
I won't.
Congratulations fail!
So Shoujo has one more level for the Shoujo selection.
I'm trying to think of like some fancy culinary term
to put for this, what do we got for your final pick?
This is the rise and fall
of a midair plumber.
Glitch was talking
about midairs,
so what if,
and hear me out, instead of making knitters extremely difficult you made them really easy? What would that look like?
Oh my goodness well let's find out right now get Get ready, and on three, two, one, go!
So it's worth talking about...
Yeah so it's worth talking about
sprite interactions
here. Basically after you kick shells they have a
non-interaction period with Mario.
And basically what you need to do for midairs
is you need to have the shell underneath you
long enough for that non-interaction period
to expire. Here
that has been reduced by half.
So midair's become significantly easier now.
Love this song, by the way.
It was very appropriate for this.
Dubna making it to the next room?
Blitch made it too!
We're all here. We're all here.
Gang's all here.
Wow, glitch cut that was smooth.
Our first make it to room 3!
You don't know what room of runner's on conveniently by the pipe please spawn pipe
there'll be a number right there on the side
so this level was made by borgi, who also did the artwork for the SGDK races.
Very very talented creator and artist.
It's very wonderful.
I can't shout
out everybody enough,
but you know,
I will shout
out YouFailMe for clearing that last level
unexpectedly so make sure you go follow YouFailMe and all of our runners here today
they're showcasing just so much stuff ruining
their hands for our entertainment
at least for me like the first time I did a big kaizo levels. I think it was Invictus by Jezgik, one of our relay runners.
That was like the first one where
I played through it and by the end
I had blisters on my fingers because
I just went too hard for too long.
Speaking of Invictus... I have a permanent callous on my thumb. Oh, me too.
Same.
Just get new hands,
forehead.
That would do it.
Yeah, said by a That would do it. It did do it?
Yeah, said by a woman that literally did that.
Wait.
Hang on, is there something
I don't know?
I had Rift Reconstructions Hang on, is there something I don't know?
I had Wrist Reconstructions a few years ago for Wristspanes.
But yeah so I literally have mechanical wrists.
Whoa... shoutout to that soap badass!
Anyway, um...
Fail has made a lot of progress on the fifth area glitch on the fourth
i don't know how far this goes you get a spoiler shadow copy room There's one more room after this.
After the fifth,
that is.
And otherwise...
That would be really weird
if all the racers had different versions where they all just stopped at different rooms.
So what's this trick at the end here you have to like drop a p
switch and then jump on the p-switch as like a midair p-switch drum
so it's the first it's the thing that you do in the first trick of the room is
you do the same inputs as a regular midair but instead
of landing on a shell, you're landing on a p-switch. The silver P switch will kill
the munchers there won't work, because those sprite-killing munchers, so
they will just kill the P switch.
So it's set up in a very
particular way to make sure that you do what you have
to.
Last midair here Last midair here, and it's
kind of ridiculous
actually.
It's very
precise midair.
Oh! Nice midair. Oh jeez.
Attack of Munchers, at least there's a checkpoint there. I believe.
Oh, that was clean! The 22 GBs fail. That was another awesome performance.
Great job. fail that was another awesome performance great job mid-airs are cool and fun videos are cool and fun
i was going to say if you're kind of used to the timing Of regular mid-airs
Something like this can actually be a little bit more challenging
I completely agree
Especially the P switch ones
Are especially a little bit
Going to get used to those i was about
to say if glitch cat first tried it that would have been like 25 points
that's my secret captain i'm bad at knitters that's why this was easy for me it wasn't actually easy
this is still really hard gg is glitch cat
you know for our weekly races i tested this level so i could have suggested nerfs that
would have come up you should make a secret door that only i know about the ultimate nerd ultimate nerf.
So you tested it and failed to race it, right?
I actually didn't race this week.
Oh okay. I think that was uh visiting family
incredible series maybe it's weird to say but i but I'll say it for you.
Fail is a really incredibly talented player and consistently one of the top finishers in our weekly races every week.
Your gameplay is absolutely inspiring.
Thank you. That was you very kind I'm very
thankful to have the races every weekend just play a lot of really awesome levels
and compete with a lot of really awesome gamers.
Gosh, this sucks! I was like...
I was trying to find some way to turn Fail into a Heal
the villain of the show It's just too nice like i can't everybody's so
dying do that with anyone here
yeah it's like i gotta be the jerk, you know?
The enemy of the stream.
Kaizo is so challenging that it's like we're all going through
it together, you know what I mean?
So we're consoling each other, like, oh, it's okay.
I struggled on that level too don't worry
we're all going through the difficult thing
And then you've got BK
BK shows up to play messedup standard hacks and eat a bunch of donuts.
And cape, of course! Can't forget the cape.
And Shabdahl will say we'll do like three more tries here.
And if you make it to the next one,
you can get like 3 more tries on that stage.
No, that's fine. That's fine.
All good.
These are very difficult levels. GG's everybody! And Shojo that was the last of your selections and let me see we got next you know fail you cleared two
of those um so we're gonna bring you into the commentators booth here because you have selected
three levels for everybody else to go through so i want you to tell me about
the the first selection that you have yeah the first selection uh is by a creator who
is no stranger to making race levels for the saturday races uh it's co cadelic
it was actually pretty hard to find pick which level i wanted
for one per race because they've made so many.
But yeah, I picked one that's pretty unique
and you know
I can comment on that when we get in the race
itself but yeah
CO is an amazing creator
They actually just released a SMB2
game onto
Out into the Wild as well
It's just extremely, extremely talented
creator and player and I just wanted
to showcase one of their many, many levels.
And yeah, kind of
almost pulled a rabbit out of the hat
because there are so many to pick from.
Hopefully everybody enjoys this one!
Alright, so wanted to check with Shoja since coming off a little cold, having a
little bit of a break there.
Are you ready to go?
Yep.
Awesome.
Okay, so let's get started in 3, 2, 1.
Go good luck on Alice by a
water level.
Yeah, I'm proud of any pride
fog and chat.
Oh, I'm sure we can get some pride pogs in the chat.
Everybody let's see your pride pogs!
So not only is this a water level,
this actually starts out making the player go left.
Which is...
Some people have some very strong feelings about that in Kaizo Mario.
I don't know how you guys feel about going left.
Some people hate it with a passion, so I thought that was another pretty unique thing about this level.
I like water levels. Yeah, this is a cool... I think it's a nice change of pace.
This is a cool level because it's not fully you know people think water levels
they think very slow paced and not a lot of action but ceo did
a good job this is actually uh tide water so it's pushing you it's forcefully pushing
you a little bit a little bit to the uh to the left as you go. But yeah, just not a lot of elements
that a lot of people work with
except for shout-outs to Bobby Yaga
who's a very well-known creator in the community
and they kind of pride themselves
on making
fun water levels. Another
reason why I picked this level, I actually got
to meet Bobby Yega
at GDQ. He came all the way out from Hungary,
a beautiful human being
and yeah, I just figured
I'd showcase a water level.
They actually have a race level
but I figured it's
a little bit too difficult for this setting it was uh
i think the first clear on that one in the races was about 30 or 40 minutes so
i found a found a little bit easier water level to choose for the racers.
A lot can be said about the dolphin mechanics as well,
and how they work. Gl know glitch second job making it to
the checkpoints very nice
yes if i remember correctly this this section is fully in the water.
It's not an extremely long section but yeah it kind of has you
doing some things with some items which item
swimming is a pretty tough thing in super mario world but obviously all the
all the players here have probably mastered it at this point it's very very common in Kaizo.
That's very difficult, it's very uh...
You gotta have a pretty light touch
especially depending on how tight some people
make the obstacles.
I'm still very early in my Kaizo career,
so like I haven't even played a cake level.
So you know,
I haven't run into one of those yet.
It's okay. Neither have 99% of Kaiser place.
I will soon eventually.
Right now the things that are the bane
of my existence
are rainbow shells and items spilling so it's good that you mentioned
that. It is really difficult to do right? Those are two big hurdles for new players
for sure. I remember when
I was starting out
that exactly the
things you mentioned,
a couple of other
sprite-specific
things like
fishing booze
and just
when you're
trying to spin
on a saw
and maintaining your balance.
There's a lot of...
I don't even remember this room glitches on.
This is a funny little
remix of the bonus game.
Those blocks... You don't see the bonus game used Those blocks...
You don't see the
bonus game used much,
do you?
Yeah, you really
don't.
Very nice glitch.
A dolphin left me.
Alright, very nice shrub there. Oh! So, a dolphin left me. Very nice Shrubda!
Oh no I shouldn't have said anything it's all my fault you can blame me.
You cast your curse.
The commentator curse? It was all on me. I didn't even see that fish there at
the end, so there are a couple fish and you know speaking of trolls
kaiser blocks and everything.
Phil, what do you think is like the most optimal place?
The most optimal style of trolling the player?
Oh my goodness I've been trolled in every single way
you can imagine at this point and they're all like he said earlier so a lot of creators will try and get in the mind of the player and and they
will they will be like okay well they're gonna dodge here to try and avoid the kaizo and then they put
it in the place that you the other place like the place you're diving too and those those are
probably the ones that i'm the most susceptible to because just the instincts tell you like, okay well there may be a kaizo block here.
Let me dodge here and then they just boom! The area you were trying to dodge was super safe and they put it exactly in your,
in your,
uh,
in your life,
in your like dodging areas.
So that's,
I feel like you can get a lot of people,
a lot of seasoned players like that.
You probably won't get as many new
players, but that's probably
the way I'd go if you're trying to get
someone who's been playing Kaizo for a long time
because it just kind of...
Eventually you get those instincts that
show you okay dodge there's going to be one here and then
we dodged right into it speaking of uh glitch just dodged a little bit
of a kaizo fish there himself.
I died to it once and then I fell back on the second one.
I remember when I first played this,
I was so impressed that that fish can get you
on both sides
And I thought that was a
clever of CO to kind of...
Yump or doesn't count! Dang it, Glitch got
it! 100 points to Glitchcat for getting
me yumped at the end.
I was trying to curse it for everybody else
since I did shove it really dirty
My apologies
I've spent a lot of time practicing yumps, like
perhaps an embarrassingly long amount of time.
I was happy
um...
I got my first yump ever, like just a little bit ago.
I felt like a god and that i could do no wrong
The code...I could see it. Everything was fine.
I could beat anything for a couple short seconds until I immediately died at the next level.
It is really cool feeling
I'm just curious fail. Do you have a record for jumps in a row um i have you played like like 10 yumps
free ocean yeah tin yumps uh which was created hey um there was a there was just
a silly a silly little kaizo game called uh 10 yumps created by fire 150 who's actually one of the
relay creators and then they're in one of the levels you just do tin jumps it's uh well there
are nine p switches and then the final one is
is the big palace switch that butch just jumped off of
that's uh that's my record i would say maybe i could do more if they were more
presented in front of me but yeah it's a pretty
it's a pretty it's a pretty silly
little skill to hone I feel
like not you don't really have a
reason to unless you're really you know
entrenched in the kaizo hobby
and they're just looking to improve on kind of a random
random part of your game that never really gets much use except for
trying to jump off the switch palace yeah uh big shout outs to ce CO I've seen make an appearance in chat so shout
out to CO for making the level you are currently watching.
Thanks CO we love you! Thank you for all the levels you've given us, CL.
Very very awesome maker.
Yeah it's super awesome seeing a lot of the Kaios community show up today
y'all are great
Alright GG shoved out you made it through
this is just so scary this lava hover that you have to do yeah those uh don't worry those the bone scale blocks
you don't interact with i forgot this was even in this level It's just a funny little thing.
Yeah, I love it.
Wow!
I am very far behind. Okay.
No, you're ahead of me.
That's okay. Just a heads up we just crossed uh eight minutes um so we got about
well 8 minutes and 20 seconds you got about a minute and a half to go for.
Yeah, this is...
Swimming is always just
scary in general because it's like
you have a bit of a forced up down
motion, but there is some.
There's a lot of obscure SMW mechanics that you don't really
notice they can hold some buttons to change how much your vertical position changes during a swim pump, which is kind of essential for a lot of these segments.
Actually I can't even remember what it was
because my brain did it automatically, so I don't
know what button it is but
it's something you press and that way
you'll stay more level in the water
It's down. There you go.
Thank you for that. Sorry, it-it's down
actually. Well I mean it's back to its CEO! I take it back
I take anything nice I might have said
back.
I hate that
don't hate you
though.
It's so mean,
you know, you know, mean.
You know,
you have made level... I think everybody here has made levels.
And just like anybody
quick question. We got 10 seconds in here um so as
we get i'll just say as we get out of this let's go seven six five four three two
one all right so
last attempt if you'd like it keep on going
we'll go to the next one after this
okay well that was
yeah ggs
actually I'll well, that was... Yeah, GG's.
Actually, I'll finish this after we get to the next level.
What do we have next?
I believe
the next one is
called Attack of Fuzzzilla.
Oh, yes, I remember that this level was made by Mithrilionaire
who I thought may potentially be watching.
They're another Kaizo creator and have made several
different Kaizo games themselves.
Made a few different race levels
and yeah, I was...
Like we said earlier, there are 300 weeks
of these. It was really hard to go through
and pick levels
because they're just all so memorable
and special, but yeah,
I think once you get into this one,
this one's just kind of funny.
That's why I picked this one.
It's also very fun, but yeah,
I thought this one may be one that the chat would enjoy seeing as well.
Yeah, we do have Mythbrillionaire in the chat.
So it's so awesome seeing everybody who
made these levels be here, as we can see it.
And this is going to be a question
for everybody in chat, but also
you four as well, who
all of you have made some levels, but when you place a troll in a level
what goes through your head when you see a victim fall for it?
Hook, line and sinker get trolled by the troll.
How does that make you feel?
My immediate answer is nothing because I don't do that.
Show just too nice?
For me it depends on who it is if JoJo's too nice?
For me, it depends on who it is. If I see Juz'kuk
get trolled then it's hilarious
but if I see a newer Kaizo player
get trolled then I kind of
feel bad about it
So I've been playing for you want to shove this game then I kind of feel bad about it.
So, I've been playing through one of Shudda's games
and Shudda has apologized to me so much
throughout it
mainly because of my stupidity not understanding how Mario works, to the point where Shadow literally could not watch me
Because what I was doing was so awful
Anyway...
Yeah, I would get great enjoy enjoyment out of anybody falling for one
of my traps. Probably no matter who it was but I'm a jerk so we'll leave it
there. Anyway are you three ready to go for attack of fazilla
all right let's start in three two one go
good luck city is under attack Good luck.
The city is under attack! Oh no...
Oh, that's a large fuzzy!
That's a large fuzzy that's the large fuzzy yep i remember that this this level is very memorable for me just because as
soon as i spawned in i was like oh oh wow! This is who we're dealing with.
It kind of reminds me
of the 50s and 60s
cheesy horror movies
sci-fi movies.
Yeah, this level's pretty much
completely designed around
kind of escorting
this large fuzzy
throughout the... basically to
end of the level
and uh yeah it's kind of going on this called 1f0 tile which
is what keeps it going and a lot of the obstacles are built where you just
you're opening the path so you can continue on.
I love this.
I really like fuzzies, that's just...
I think they're like adorable.
It's such a silly enemy.
I think they're actually so
I think they're based on
Soot Sprites.
If you've seen
like Spirited Away
the little Soot Sprites
that work in the boiler room
i think that's what they're like supposed to be it's just a guess but
they look pretty similar you know i feel like i ask this question every single
time i have super mar Mario on at some point,
but what is your favorite enemy chat from Super Mario World?
So mine...I don't see it too often.
So I wish that levels would have been created more with it, but maybe they all exist.
I just haven't played them yet.
The hot head, the extra large flame flame guy, flame orb
thingy that goes around things and looks
where it's going. It's so freaking
cute. I love it. I can never get
mad at that enemy.
Just vibe in
have a good time.
I love it so much. By far
my favorite. Yeah, I think
a fan-favorite sprite
for Kaizo players
would be the the rex um it's it's a very interesting sprite
in the sense where it can pretty much be falling and you could almost just jump
into it and still get about so in that way it's very forgiving
uh...and it's also very
satisfying to platform off of
I'm sure there are a lot of Kaizo players in chat
they could probably chime in with their
favorite sprites or probably
least favorite sprites. That's
for sure. I know many people have some
opinions on least favorite
sprites. Yeah, there's a lot of
interesting ones here. We got Baby
Mario crying.
Fab comes in with the
Kaizo 3 Bowser.
Oh that's a good one. The last one?
The Mega Mole. A lot of people say Mega Mole
a lot of love for the Mega Mole
and then Not Roy
So I guess Heck Roy
Specifically Not Roy Specifically not Roy? Specifically not Roy.
I'm glad nobody's getting down on my friends the dolphins
I like them
They're fun, they're happy
They're not really an enemy They're just out there having a good time.
I like them a lot.
I like the one with their cows as well.
So is the way
the fuzzy moves, is it kind of
like based off of Rainbow Shell
mechanics?
I think it is Rainbow Shell mechanics
essentially. Yeah that's exactly how
it feels and shoujo oh so close so close
i'm so sad into the section is pretty tense nice little dance back and forth very
nice glitch don't be hasty that is a automatic check
yeah one really cool thing about this level that Mythorian Air has done is there's a lot of obstacles where you're spinning. You're just spinning and then they make you you know trigger a outline block that for you to land on the switch
back to normal jump there's a lot of really cool setups
around just switching up your jump type and
then you know a lot of them are also set
up to where if you're...you know it's very...this was made for
a race so it's very readable and since you can also kind
of stall a lot on the big fuzzy
you could kinda take your time and look
looking at obstacles a little bit more than you would have
the time to in a level that wasn't built around
a giant fuzzy so yeah yeah, I just really admired
the way this level was built as well.
Can we get some shoutouts for the Fuzzy Bats also?
Oh is that- oh my god!
I didn't even notice.
They're little fuzzy bats!
That's so good.
I'm not sure if Myth is in the chat
but I'm not sure
who did those graphics
because I assume
that was a custom
maybe custom drawn
or custom graphic by someone. That's a pretty awesome
graphic. Yeah, I saw Myth hanging out at the
start of this so
if you had that information shared we'd love
to shout him out.
Again lots of love from the kaizo community here today for y'all so
good to see everybody you're having a good time type one if
you're enjoying this shot kaiso showcase tonight
i'm having a blast.
I'm sure all four of the runners would be typing
one if they could.
The Trillionaire drew the fuzzy bats themselves. That's awesome, I kind of had a feeling, didn't want to assume but that's awesome.
Awesome.
It looked great. to assume but that's awesome awesome look great
it's so silly
this was a great pick for a level.
Yeah, it's a bit of a tough level so if it doesn't get beaten you guys are still gaming.
It is a pretty tough level.
Shout out the final pipe here!
That's so many close calls at that
pipe, just...
It ain't easy. Just a heads up we're
at six and half half minutes everybody.
So again for those of you who may just be going in,
We are going through picks for all our runners
Like some of the highlight levels that they've played through recently, or
remember family.
And we're allotting 10 minutes per
each of these levels for our
runners to get as far as they
possibly can. Or clear it it so if no one clears,
there's no pressure. No big deal. It's all okay
We get to enjoy the fuzzies.
This giant hitbox is like, it's easy to work with and also really difficult. Because it's like one you have a big landing but two it's enormous.
Yeah definitely there's several of the
setups where it's...
You definitely are
benefited from trying to swing
out as far as you can to pull
it away from you but then
it's also trying to go fast so it's it's uh it's tough to balance Everybody here on the final section.
At least I'm thinking this is the final section.
Yes, yes. Can anybody clear it in the final two minutes that we have
everybody's gotten close it's just like getting that final fuzzy out of the pipe which is not easy
this is also one of my favorite bits of pay to sound that the miniature pipes
and fast traveling through the pipes. It just feels so nice.
Checkpoint...
Last little journey across
There we go, GG glitch!
The city is safe once again!
Yeah, let's get a shoutout for Glitchcat7, make sure to go up and follow them.
They're a wonderful person, very wholesome all the time, also great at pinball. I played some pinball with Glitch at
its most recent SGDQ. Always a blast
Glitch
That Godzilla was awesome
I love Godzilla machines so much Whoever picked out the machines for the GDQ Arcade
I want to say thanks to them because that was really good.
So many good ones.
All right shoved us through the pipe!
We have one minute left That is a little bit sad. You do get to the end of the level and The fuzzy does fall into what looks like a pit of lava so that's kind of sad but you know
just helping maybe it's just going for his yeah yeah look at fun water slides yeah i
think there's models where fuzzies just go on in the lava.
I don't think it hurts them too much.
Yeah we can only...
It's like, aw thanks for- you're just playing with them.
This is playtime for the fuzzy.
Problem is the fuzzy doesn't know his train right?
Yeah, he gotta help me find the water system.
Alright so we got our final 10 seconds here, everybody.
ChoJo at the pipe!
Can she connect? In through the pipe. Very smart to take that save there.
Well done.
GG! Nice!
Alright, GG is Shojo giving in at the buzzer um but bill you have one more level uh for
the other three to race through today this one is i have it on my notes here,
this is going to be Yardlift by TwicePipes
What do we got here Phil? Yes, um, this is...TwicePipes
is one of my favorite, uh, race creators.
So I had to pick one of their three levels.
This is probably the easiest of the three,
but it's still pretty tough.
Uh,
so,
you know,
just getting through the checkpoint in this one will be,
will be,
uh,
very,
very impressive. it may not may
not get the full clear but i love this level because it's
deals with sprite stacks and you can kind of see that on
the title screen where this vine is carrying the chuck up to this platform uh so really i believe d to the fourth
created this asm and a lot of people have utilized it over this over several years
and this is this level's just got some brainy setups.
It's got a really, really nice flow to it
and yeah, I just wanted to show Twice Pipes some love.
They're one of my favorite creators
and yeah, hope the racers have fun.
All right, get ready everybody because we're going to be starting in 3...2...1...go!
Music Yeah, this little deal's like I was saying has these you could see this Rex is normally aren't carried onto vines like this.
You'll see most of the setups involve either vines or something that is stacked with a vine.
It's a hothead! Sorry, I failed it. There's a hothead sorry yeah there's
a hot head yes
yeah and this this also this first
obstacle is actually pretty good
um ex or uh exhibition of how shit pretty good.
Exhibition of how I was saying the Rexes have
very, very forgiving
hitbox as you can see
it's pretty much
falling and players are
jumping right into it
to get that second bounce.
And yeah, I feel like if you're
not familiar with Super Mario World,
it probably looks like you would die, but
since it's a Rex, you just get
a bounce because they're good
sprite i'm so happy to see a hothead there's
look at them look at him it's so cute it's just
even blank and you you can never get mad at a hothead.
They're not aggressive to the player they're just doing their thing.
Did you know that the hotheads blink is actually an RNG call into the code.
It is not a consistent blink from what I
understand.
That's a neat fun fact.
I love the hotheads even more!
You know, this is also a great
uh...
We had to race
to the top of the vine
that has a magic block on it before it becomes inaccessible, so right there on the screen. I just love that.
Really creative level here.
Yeah, several of these setups you're racing the vine to either get whatever is on top
of it or either that or it's going to put something up there and then you need to fall
or jump off of it as it falls. It's got a really nice flow to it
once everything comes together.
It's one of those levels that is hard to read on the first
initial pass of some obstacles, but once you put
everything together it has a really nice flow I'm confused.
It's all...
There are a lot of really silly mechanics with the mines. Especially like how they can eat blocks.
Yeah, you can actually see at this part with the glitch is that
um your, you have to grow a vine
to get rid of an outline block otherwise
you wouldn't be able to pass
so it's actually a good demonstration of that mechanic there.
I know you can also just go through terrain, but I'm not sure if that is a coded ability or how it behaves.
It's always super interesting.
Oh, I get it! Oh! I get it now too!
They're beginning to understand Phil.
That is...I think every Twice Vibes level
I play there's at least one
obstacle where it's a oh and no moment
yeah those moments are tough um when you're when you're in a race as well
yeah that was one great thing about the relay is
levels were a bit
puzzlier, but not as straightforward
as some of the previous
relay levels, but yeah just having a team of three other people to be like
okay what do we need to do here? And then usually at least one person has an idea that ends up being
close to if not the solution.
It's definitely a little bit tougher when you're just
on your own and nobody to bounce off ideas
oh jesus This looks really hard. It is.
Yeah this is...
A lot of people have used
this ASM. I would say,
I've never really seen anyone use it in this way.
In terms of the sprite stacking a lot of people
will stack up a bat on a pencil but I haven't seen too many people too
many people do a level with like explicitly just this vine mechanic. So that definitely left
an impression on me and Glitch
on a really good point.
I see a pipe pretty close.
Hmm.
Five minute warning everybody Yeah, utilizing the Koopas to get the kick is always something that's really interesting i think i'm on a level right now where i have to
do that uh yeah i am i am doing a level with that we have to just manipulate you kick a
shell it'll get knocked back into a position and then kick it again
so you can now jump on it.
So it's kind of like a vanilla way
of recharging a shell.
Yes, blue koopas are notorious
for being um pretty versatile but also being
pretty janky oh glitch through the pipe yep that was
that was great yeah blue koopas are there something when they work they work very well I like to talk in races, especially sight reading races.
There's sort of a dichotomy between consistency and one shots,
whether or not you're going to be consistent enough
at an obstacle, keep getting tries at the part that you need
or whether or not your gonna one shot something and learn what's coming up
or make some progress that way.
Yeah, I really like this obstacle that Glitch is on with
his baby Yoshi... a Yoshi that's in an egg
essentially when you get there
my i remember my first thought being what the heck do i need to do here it's
it's very cool because you need to actually
time when you hatch the yoshi where it eats the koopa and then that causes
the that causes the vine to start
growing it's just
you know when it happens
it's like oh that makes sense but
all those obstacles you get there is
like what what the heck is this
i really like a lot of them i mean once you've played a lot of Kaizo,
I feel like you end up seeing
a lot of stuff that
you've seen before so
I'm always very impressed when creators are able to
show new obstacles that kind of like, you know, really surprise me.
This level loses some points for me for hurting the ninjis.
Ninjis are some of my favorite enemies and I don't like when we hurt them. Oh this is...
Oh shit! That was so close!
I saw it, and I saw what to do. The door, the final door glitch has all
the lore
i also apologize i know this is a little
bit of a d-pad check
um i did not honestly think about that
too much when i picked this, so I apologize
if anybody doesn't like
vines.
One of my friends
and creators, Beef Stew
completely hates bonds and i didn't quite think about that so apologies if anybody
is not a fan of the up button
so close So close Glitch, you're right there. Got our final two minutes here I believe in you.
It's tough when it's a hard trick right at the end because you have to keep farming attempts. That's what I'm kind of talking about with consistency, that the more times I can get back there,
The more chances I'll have to try something else or try a different order of operations Alright, so we are in our final 60 seconds for this level and for this half.
So go into a break after this level finishes.
I didn't realize those notebooks... i don't think they're vanilla unless they are
are there certain no blocks you can't hit from the side yeah yes okay
it's hard to distinguish them because my thought was you have
to hit it from the side and then do a shell jump of some kind instead of just
hitting with the show that That makes sense, yeah.
Like I said, this is definitely
a bit of a more puzzly
entry. It's
tough for Ray, especially
10-minute time.
If I remember correctly the the clear time when this was race in the races was definitely
you know 15 minutes plus so Oh, that's a tough one.
I love when the vine is kind of like detached from its stem
it's like kind of like half a block over but still going it's great Oh, goomba.
Alright, Gliscow I'm gonna give you one more attempt on this before we head into... This one I'm going to give you one more attempt on this before we head in.
This is what I am on right now?
Yeah.
Okay.
Pressure's on.
Let's see, still not exactly sure where it went. Come on.
Let's see, I'm still not exactly sure what my game plan for the end is so if I get there...
Block jumps!
...I was just gonna have to improvise. Yeah, yeah...
I guess I wanna
I guess I want to get this first
Oh! Oh, no.
Because I don't...
That was silly.
All right.
I didn't need the grab block to throw up at the turn blocks below there.
I could have hit that with my head i wasn't even
okay yeah awesome all right close enough no
that was really good we got to see most of it um
that was really awesome to see and uh you know shout outs to twice by like i
feel like both of the creators of l and levels people playing have been showing up so
twice five's awesome level that was super super good now we're gonna go into a very very brief
break everybody before we get into our final sets of levels because we have shoved his picks coming
up next and then last but not least glitch cats picks for the other three racers to go see you soon! is uh Never know when it will change The, the radiation so uh I'm not a bad boy I don't want to be scared
I'm not a bad boy
I'm not a bad boy
I'm not a bad boy so so so so is of uh and welcome back to the break everybody we're in our final segment where we're going to see Shubda's and Glitchcat's picks for levels they would like the other
racers to go through and race
on stage for y'all
before we get into that a couple quick announcements
GDQ's next all women and femme speed running event flame fatales
returns august 18th through the 25th use exclamation point ff in twitch chat to check out
the schedule and let us know what you're looking forward to the most. And GDQ is also going
to PAX West from August 30th through September 2nd. Schedule is now out so use!PAX in Twitch
chat for more info, and let us know what you're excited to
see there as well all right shabda we got a level uh by
shoved here at the starts uh what do we got
here and we can count our runners in
whenever you're ready.
We have a nice little cape level for everybody. I'll count them now
and then explain a little bit more. 3, 2,
1, go go so my
skill set in Kaizo is
a little bit different than everybody else's
to
that point
I spent a lot of time playing
cape levels, cape games
and so
I felt that one thing that was missing
from ROMHack Races
sorry uh from ROMHack Races.
Sorry, a couple hundred levels into
the races
was
cape with vanilla turnaround which means that there is no turnaround patch your turnaround
is 50 50 whether or not you look left or right after you you twirl.
And I just wanted a little bit
more of that.
So, a little bit more chaos.
Yep.
But it's fairly easy once you know what you're doing to control that chaos, I would say.
Is it like truly a flip every time?
It is...
it flips back and forth
on a, I believe
a four frame window
so there are people
who can
read that there are people who can read
that, especially after
a first turnaround.
Sorry, the fake-out goal
that Bale just went to
I was like dang Shogun picked a super easy level here. They're like no that's not the end
That's so rude. I maintain that dealing with non-patched turnarounds is a valid skill, if that makes any sense.
Oh absolutely yeah
what are all these mixed messages
let's go about here what do you? I see the arrow pointing right after
it just came from the left. Oh those are actually telling you which
way you want to be facing when you go down the next hole. Smart!
Way smarter than me.
I'm also noticing these
uncollectible coins...
Yeah that was an accident um they're just act as 25 which means regular air gg fail ggs fail
nice i'm also a huge fan of the unpatched cape turnaround, along with Shavda.
Jeez.
Both Fletch and Shoujo
are on the second half of their level, good luck to you two!
I've been taking this really
slowly.
One of those where you take it slowly and
I just get in my head every time,
make mistakes that I wouldn't normally make
this uh it is very very nice very glitch. It is a really nice open
level, so if you
get the failed
turnarounds, you do have a lot of space
to work with. so yeah you've put in uh put in a lot
of time like most of us have getting good at ed cape and vanilla
cape is it's
a little more forgiving than it looks, but also still very hard.
I love the back pumping in this place.
Just look silly.
I love the sprite.
The cape spritin' general is one of my favorite sprites in Super Mario World.
It's just a funny animation, especially when you're not pumping right and getting air.
You see Mario bobbing up and down.
The cave is one of the deepest and most ancient
rabbit hole wells of tech in
Mario World. Gigi, Shoujo all
of you did awesome there. Super impressive. But Shouda, you had picked out two levels instead of three and I think there's a reason for that because the next level is quite a doozy.
Yep. because the next level is quite a doozy. Yep, yep.
The next level
is titled Bad Money by
LinkedX2 and I feel like
we need to give credit
to our Kaizo forefathers and foremothers
and forenbeats. And LDAD has been around for
a very long time, and you know
we gotta respect that.
Love it. The advanced Kaizo arrays and the menu. And if you need it I have it over here.
What week is it?
Seven?
This is one of the first.
Are we ready?
Three minutes.
3, 2, 1, go!
There are no judges that await you, only the executioner says Eldad. Alas! As the name implies, and as our players are finding out, grabbing coins is a bad thing in this level. It will destroy you to grab any money, which is why it's bad.
Greed is bad!
A lust I didn't expect to get from Kaizo.
You gotta be kidding me! I don't know who to be mad at.
What's wrong, Xiaojiao?
We've got a coin snake here!
So the coin snakes are controlled with
the d-pad as I found out
very recently when I was forced to
control coins with a d-pad and I was so confused
with what I was supposed to do.
Which is always a problem because
you move Mario with the D-Pad,
So you have to kind of fight moving Mario
and moving the coins at the same time,
to make sure they both end up where they need to be.
I think it's just neat being able to control two things at the same time i don't like it
oh come on.
Yo, nice checkpoint glitch.
I do love... I was avoiding kaizo blocks.
Yeah, I didn't know if there was one or not.
You have the coin blocks as well being
that obstacle with the shell is really good.
And this is super creative right here. Wow.
Yeah, if Yoshi eats a berry you get a coin. so Oh, that's a cheeky one.
Yeah he is.
This part that Shojo's on...
That wall where half of the surface area gives you a coin?
No! Of course there's coins in those blocks, of course! What else would be in the block?! Of course it's coins in those blocks, of course!
What else would be in the block?
Of course it's coins.
Maybe it's a thing that helps me...
No, it's coins!
But then you like how did you not expect that coin clutch?
I don't know what
I'm expecting. It's something for me
No, some treasure
... some treasure.
I do love the general sense track from the kaizo level creators is that
everything everything can be an obstacle if you try hard everything and there's the age expectations this was a coin right of course yep
yep had to check it's a knowledge
it's always coins! my good reads from failure
oh right on the very Oh, don't run. I'm the berry.
Ah these berries!
Great pick this is such a cool level i'm very curious how
you like i'm trying to think this whole time i've been thinking about okay if i was playing
this what would i do and i can never come up with the solutions fast enough
at this segment that uh phil and glitch are on
i don't know i have no idea how to even progress past it.
There's a big lexicon of skill and weird, obscure properties in Kaizo
so sometimes just being well studied
you know the property they're asking you for
in that moment.
I think you could ask
the average Kaizo player and they probably
wouldn't even know that eating something
with Yoshi gave you a coin.
It's really cool that linkedin essentially built the whole section around around that kind of unfamiliar vanilla mechanic.
Yeah, when Yoshi's mouth passes in front of a berry he automatically eats it
so it's a trick of positioning to try and avoid that yeah that's tough and this is why by the way
everybody who plays kaizo should spend a little bit of time speedrunning vanilla SMW.
You learn cool little tricks like this.
I ran in the 6, does that count? That absolutely counts!
Yes! Absolutely, Kaz.
Yes!
I think Fail's the only one here who hasn't run Vanilla, actually.
Shoujo and I both did One-Handed 11 exit at one point.
One-handed? Yeah. Okay. 11 exit at one point one handed yeah uh we need made food percent look pretty pretty enticing
oh that's right i've done food percent too. I forgot about that.
I repressed it.
This is a good opportunity to shout out
the GDQ YouTube channel where all these hot fits laws will
be.
Yeah make sure so Shubbed did SMW food percents last week. And food percents, you play SMW but you have to eat a food item corresponding
to the level that you beat.
It's like Soda Lake, that's soda.
Butter Bridge!
You take a bite of butter maybe
and you eat an entire donut, a full-size donut for every single level in Donut Plains
which I don't even know how it's humanly possible so...
It was a good time.
You should all
go watch it.
Do not do it at home, please.
Leave it
to the professionals. Don't try this at home.
What about when they get to... what about when they get to Entire Pizza Mountain?
Or a bed of Ham Valley. Yeah.
I want someone to make a level called Fataman Valley.
Oh, that's so funny.
Carrie, I'm trying to come up with a creative name but I can't.
Oh this is...I don't even think about
this! This is so cool
that this segment failed.
Yeah, it's very difficult
It's like a obstacle course.
Also nice enjoyable time here. Nice chill team.
Yoshi does not want to do food percent.
The anti-island yeah he's a little full right now Oh. Oh!
I'm just mesmerized watching this it's so creative
there's a tech trick to get yoshi to eat the one up and not
the berry and it involves which direction
of the D-pad you're holding when you actually
stick his tongue out. I'm really confused at what
JoJo just did there...
The apple moves and then stopped animating like the one up turned into an apple that was
first amazing just smw things i suppose
yes amazing. Just SMW things, I suppose. Yeah, as long who just did
it, I couldn't tell you either.
You did it again!
Shut up, do you know what's going on here? Chat,
do you know what's going on here?
I believe it's because
they're already eating the one-up that
the berry gets uneaten and
kind of becomes an object instead of a sprite there,
or whatever. Instead of an animating object, I guess.
I think that's also involved in the
credit warp? Yeah. I think you have to do that too, a couple berries on purpose.
What a magical video game it really is.
Ugh, so close! So close there, Phil. Man!
Too many apples! Man.
Too many apples.
Other apples.
It's difficult because Yoshi kind of turns around slowly,
Mario turns left and right more quickly
and Yoshi kind of swings his head around
so avoiding
those apples in that one tile gap is really
challenging
We have all three of our runners here. If they will get there before time is up.
So many super close ones Ser Sergio almost getting through.
Alright.
Wait, hang on.
I think I get it.
Flitch is cooking. Stand by.
Pause. Don't let him pause.
Or not.
The lore is being downloaded.
And then un-downloaded.
Maybe download it again i think shoujo has made it furthest with the i think almost complete war now Hmm.
And for those of you wondering where you are spending a little bit more time on this level, Shedda only picked two levels so this one's just getting a little bit of extra time due to the difficulty.
That being said, we got five minutes left on this one. Okay. I gotta say, this is so much easier than playing with the crowd roaring at you and having to switch chairs and stuff.
Alright hang on let me uh pipe in the the crowd
audience recordings here or something something etc i mean I appreciate it.
We can just have GDQ at my house if we want.
I can't fit everybody but you know hang out
go back to the days
of running an event
from someone's basement
oh that would be cool
if I ever do a remote run,
I'll do it from my basement.
Heck yeah.
This is for nostalgia.
This is where speedrunning was born
in the dark of the basement.
My basement's pretty dark!
Oh my gosh,
Shoujo is like pixels away from making it through that final nine pack of apples.
Yeah, that's the one that's holding me up too.
I'm not sure...
There have been several really close attempts
yeah this is a great thing it It's really creative level. I mean every single level has been creative on this one.
For sure. For sure. I was playing through all of the race levels in the practice room before the GDQ relay, and this one really stuck out to me. Shoja's made it through the pipe! The two names with s-o-h-o are confusing so much
it's like i know both of you very well i love both of these so i apologize for messing them
up all the time but wait there's more and there's even more but they're opposite.
Yep these coins when you run over them will become
regular coins coins. I'm never going to eat another apple again.
You on Apple or Team Berry?
I'm on team berry, yeah.
No love for team tomato?
I think we all know who's on tomatoes.
I don't know, is there like an official designation of what these are? Or did Nintendo just go, this is fruit?
It's been...Nintendo has called it a bunch of things. Not even Nintendo knows what it actually is.
I thought Nintendo knew what was up, because they made this all the timeline and all that. Very official, very well thought out.
Someone who's running through it... No it isn't!
You're not tricking me with your coins l dad i remembered so happy
mine is not happy and chill so since i don't think we're going to see the ending, can I spoil what the end troll is? Sure. What do you got?
So at the very end of this level you're supposed to hit the uh
the gold tape but if you how does it work again if you if you
don't have the goal tape the gold tape turns into a coin
which you then collect and
kill you.
But I believe also
there is an item at the end
that if you don't take
through the goal to turn it into
an item, or to turn it into
a power-up, then it also turns
into a coin and kills you.
Alright, GG's to Glitch Guy for also making
it through the pipe here.
But let's go to like, the final 30 seconds here so everybody can put in
three more attempts or so to get as far
as they can but you know, Shojo
first make it
through the pipe
do all those apples
so you're gonna get
250 points
yay
meaningless internet
points
yeah
don't spend them
all in one place.
You can spend those? Yes!
I don't know what you've been doing with all the time that we get to do. On costumes for your avatar
i'll get one more you know i never did this as well but you know you can have
100 more points for changing the
Yoshi hats when I ask
you to.
I forgot I did that,
I can't really see what I'm wearing so
we all can and it looks cute.
That's great.
All right, everybody.
Last attempt here.
So when you die, we're done and go on to
the final set You have some levels coming up. Final set.
Alright, good luck fail one more attempt through the apple gauntlet.
GG is?
Tough level.
Super neat. GG's everybody.
Very awesome.
That was an awesome pick, Tadja. Thanks for picking it.
But Glitch Cat, your time playing is over.
I'm going to reel you back into the commentator booth with me
because you have three levels.
These are our final three levels of the nights.
Playing all these in no particular order
by the way, we're not like oh all the levels before
were okay but these are the actual
secret best levels.
Everybody selected some stuff, we're just playing
them, they are fun and Coach Cap what is the first one
that you have for us? What do you got? Okay yeah this is really neat
This is Planet Nowhere from FurpyMcFrosting.
You've seen Furpy's levels at the 2022 relay,
and they also made a level for a Mario Maker relay
at GDQ a while ago.
Furpy is such a really really cool and interesting maker they're always trying to kind of subvert expectations and whenever i see their name on
a level i just i never never know what to expect so i thought this one would show
off um some really cool customization and some really cool gameplay all right runners are you
ready yep all right three two one go good luck Yep. Ready? Alright, 3...2...1...go!
Good luck.
So I hope you like
VVVVVVV Cause uh like uh vvvvvv because uh
b6 so yeah we're gonna be switching gravity in this one you'll see that pretty soon here.
So the glass blocks are fragile,
and you have to jump off them very quickly.
And the on-off blocks reverse
the direction of gravity.
So the little clear glass
blocks will break. Gravity is reversed
with the switches, and the arrows,
the yellow arrows will show the players where screen wrap
is enabled. It's not enabled everywhere but it is
enabled where the arrows indicate.
So, wow, sojoe, okay.
Amazing, amazing reads there.
I also really like this strange kind of alien wiggly background thing.
I don't know, are they buildings? Are they strange alien creatures? I don't know but
Furpy's style is always just so
above and beyond and
really like and respect them as a level maker
so much. Yeah here's my my theory. We're at the
microscopic levels, those are like
you know...
individual pieces of DNA or
cells in your cellular organisms
or some other microbiology.
I like that, yeah!
Furpy also made a level for the 2022
Relay where it was that Mode 7
Level where the level keeps rotating and zooming
in and shifting and expanding. That was
also Furby's highlight.
Yup, yeah, and that
was one of, you know, I think they were trying to top that
a little bit for Sh shattered reality from the previous relay
uh but yeah furby's been around for a long long time and just every every time
i you know i mentioned something like in my chat and i'll say like oh conventionally this
happens in kaizo or we do or don't do that
and for people just chime in like what if we
did the opposite? Like they're always trying to think
of how to just subvert expectations
and I think that's always kind of been
a thing in Kaizo. It's just sort of doing
the thing that you didn't expect, either with
trolling or with some kind of custom mechanics
and I think Furfew
really excels at that and makes
marvelous creations.
You know, I do like this chat theory here those are just pool noodles in the background everybody's just waving them oh there you go
that's a great thing about stuff like this it's up to the user to interpret it who knows maybe there's
official lore of what it actually is so using a little bit of shell tech with this as well, throwing the shell and getting the shell to hit switches while they're moving through.
And then the purpley coins are kind of indicating where and when they want to throw that shell this one
again might be a little bit of a tough one uh you know we'll see sojoe kind of making it look easy
though get into that getting to the spring part of that but i think this level is
is well indicated and i think ferpy as a maker really does a good job of
taking something really wild and far out like this, and making it accessible.
Oh, fail!
Uh-oh.
I think I messed up.
Oh my...
I don't think that was intended.
One could do incredibly challenging and cryptic things with this kind of a gimmick
and Furpy just has this excellent restraint I guess maybe you can say in their level design where they just seem to know exactly how much is too much and
how to guide the player through a difficult gimmick rather than bamboozle them with it.
A lot of good progress being made here.
Ooh! oh this is cool nice yeah there's fail figure it yeah figuring it out very cool yep got to use the shell and
spring at the end there to
loop yourself around, but it's tough
think when gravity is reversed
you're doing the same kind of jumps. The physics are
the same. The jump height regrabs are the same the jump height and and re-grabs and things work
the same um but uh it's difficult when you're upside down
so it's not like inverted controls. Oh, nice timing too!
Yep, no, not inverted
controls. Left and right still
function the same, you just happen to be
upside down. And that is something to note,
I don't know, because I like to try to tailor the
commentary towards people that might not be as
familiar with Kaizo.
We hear people talk about re-grabs or
slow fall. For those that don't know, I'm sure most people do
but Mario falls more
slowly when you are holding the jump button
in midair and I think that comes
into play here a little bit to slow you down as
you're falling down or up in the level.
And then a regrab
is a method of double-tapping
the jump button to change the horizontal
trajectory of a jump by
slowing yourself down halfway through it and getting a wider horizontal
in the lower vertical on the jump that's just a super awesome level to watch a lot
of these levels are just really good where, you know...
a lot of the moves are really precise but you can also just appreciate
the beauty of the movement when it all goes cleanly.
It's super awesome.
Shojo through the door!
Nicely done, Sojo!
Let's go along. Very good.
Nice.
So a little bit of a trick now
Whenever you're inside the barriers
Gravity is opposite of what it
already was. So now the barriers
are going to be switching gravity
in addition to the switches
and everything else going on.
So much fun with that.
Just leveling up
the mechanic?
Yeah, you know a lot of this is really
like, you know the tricks
look flashy and sometimes they're full of subtle
tech and things but I really enjoy kaizo that looks good for an
audience you know what i mean because this is such a kind of a visual medium it's often streamed or
at marathons so i really like stuff that just plays well.
And even if you don't know what you're looking at
and seeing wild things happen
it's entertaining in that way. Got a three minute warning for the runners here.
No, sorry I was hoping I didn't pick levels that were too challenging
Like it was mentioned before,
we're about to celebrate our 300th race
over on our channel. That's coming up
this Saturday
on RHR and it was really
difficult to go of go through
and pick two to three favorites from the giant catalog that we have
with levels.
And fail, nicely done.
You're good. and fail nicely done
okay you're good you know playing through these like
it's hard to just like go through
an unpracticed kaizo level
and do it especially like live in front of an audience
and so no worries at all for anybody not finishing
it's really hard to do and it doesn't change that this is awesome
to see all of these wonderful levels.
Furby's doing a really good job here
of indicating the path. You see that
pinkish coin that indicates where to throw the shell, and the gold
coins indicating where the player actually wants to move
I don't know... It's such's such a... It's a difficult thing
to hit, right? And some makers lean more
into the cryptic side of things
looking at you, Morsel,
where the setups are
cryptic but the result is really cool gameplay uh and i think ferpy just does such
a good job of kind of riding that line between an incredibly far out gimmick and functionally
readable like even if you're just kind of holding on, you still can
figure out the path fairly easily after a few
tries.
Ooh. oh
hey shabba nice job getting to that checkpoint as well
yeah our final 90 seconds here, everybody.
I do see we have lots of people unfamiliar with Kaizo in the chat here.
So, I'm glad that y'all are having a good time and remember like there's so many varying difficulties
you don't have to do stuff as hard as what we're showing off today.
I just talked about it earlier in the stream,
you can really find any number of games
for any number of difficulties
like really there's any level of gameplay
and go from basically being able to beat vanilla SMW through stuff like this and way beyond what we're seeing here so
it really is something for everybody. If I may, go ahead.
I'd like to recommend a plumber
for all seasons that
is what we call a standard hack
so it's not Kaizo
It's just standard difficulty
Nice job, Sojo!
Let's go!
Sure!
But really beautiful if you've played the original Mario World,
You will have a really fun time playing Kaizo-
Or sorry, Plumber for all seasons That's on SMW Central.
And so now, for this boy-boy fight we've got the shell
that is hitting the switch up there and flipping the gravity
and also the barriers which are also flipping the gravity and also the barriers which are also flipping the gravity
so Sojo she
does not want to go up into the munchers in the ceiling
and she's attempting to figure out how
to avoid doing that by
matching her movements crossing the barrier with the shell hitting
the switch and of course having to actually hit the resnores from below Gosh.
This was kind of a tough one, y'all are being troopers about this one.
So close.
We're past the time, but Shojo I i'm gonna give you like a couple attempts here
to do it since you're so close to the ends i believe in you Nicely done.
Very nice, Jojo.
Gee, geez.
And Fail will let you finish the one you're currently on before we get into
the next level which is going to be gg's fail so next up we have Abstract Evening
this is week 126 by
Mason underscore SMW
shoutouts to a fellow member of team
underscore
I have a connection with everybody.
I think I might've made some difficult picks for this, so we could always just judge by progress.
Sorry! Sometimes I'm a bad judge of what is difficult or not, but this is a really interesting level.
QuietMason is a really talented player. They draw from a lot of experience with tech, glitch abuse, Vanilla.
They really just kind of know it all and so it's really interesting to see sort of what a Virtuoso decides to make.
I like this level too because it has one gimmick that gets explored in a lot
of detail so we can go whenever you're ready let's start in three two
one go huh yeah it's the d4 and of course some d to the four thanks uh because she's just done so much
and really you can't throw a stone in kaizo now without running into d4's name just before
yeah and like innumerable amounts of credits for you know helping make a lot
of these games possible. Yep, and so we got some
more D4 tech here with these blocks. I'm seeing how
this works when you hit
the yellow block it will produce a brown block
in the direction of the arrow and we're going to use that to do
a lot of tricky platforming and we're gonna see this gimmick iterated on in a lot
of really cool ways.
So a little bit of platforming. See how
this kind of failed going for the
shell jump? How this level is kind of, there's
some platforming, there's a little bit of tech abuse
There's an interesting custom gimmick
I really like that from Mason
They really just kind of walk all paths
And you know, I mean i mean like i don't
know i talk about kaizo as kind of a branching tree of skills
you can learn some platforming you learn the glitches or the vanilla
interactions maybe you would want to go more for shells maybe you'd want to
go for cape or something um and for those that really get
into it you know you kind of end up learning all of the tech and when you put that all together
in a level you get some really interesting results so it's always amazing how much there is and how often veterans who've been doing this
for a decade at this point or more still get surprised
by new ways you're able
to create stuff in
this game, in this engine.
Yeah, you mentioned earlier, you mentioned earlier the bosses in this. And every time I think there's no way we can come up with another new concept for Big Boo or Reznor.
As soon as I think that, someone always does.
There is always another Reznor.
And I just absolutely love that.
It keeps me sticking around in Kaizo personally,
and it's just really honestly beautiful to see
new things coming out all the time.
It's a good exercise as well, because if you give like hey here is the task.
Go design something go make something with this and you can think about it really hard
and almost always at least for me I was like
okay, this is it
This is the thing that can be made
Like you can't do anything else
This has to be it And And then you go and like,
show it to everybody else and see what everyone else has done. You'll have ten people with
ten wildly different things that they came up with as this is
the thing I see. it's amazing every time
yeah there's just so much to explore something to know too for
this level in terms of tech this is a good highlighter of the slow fall property
like I was talking about earlier that sometimes holding the jump button down the entire time
you're jumping is not the thing to do and so you're letting go of the jump button halfway through or um
on the way down to sort of cut the jump a little bit and make some progress oh fail
nice try that was good i've got to be standing on something
to go in a horizontal pipe
that is sticking out of the air like that
so that final block was there
to give a platform,
but it's moving a little bit quicker
than you might expect
so tech comes into play, platforming
comes into play and that custom gimmick.
Again this level has a few sections in it it so we can always judge progress by how many
sections.
I want to say too that all these levels were at one point raced for our community races
and I think in a lot of cases they're being beaten faster than what was actually
done on the day that they were raced. So really big props to everybody for working
through these.
So Phalanx section two now and the blocks are going to start behaving a little bit differently, but they sort of bounce up or down when they get hit. So in this case, fail is stuck inside the um little prison there i guess at the start and
the shell is hitting the block and moves it down giving them just enough time to run out from
underneath it. so some tricky platforming. There's something very satisfying about the movement of these arrow blocks. Yeah, there's not a lot of games.
Like when I think about it...
You know, hitting
a block with your head in Mario
is like...
I'm trying to think of other games where that
is really, really common.
You know what I mean? That's a very Mario thing
and it's actually really surprising just how much
can be done with just bonking yourself into something.
Yeah, I feel like that is
like a core defining aspect of mario and yeah you got me thinking now
obviously have games where
you attack a box or something
to get something out of it, but
ones where you just jump into
it from below is...
Gosh, now I'm thinking about it
so hard, Glitchitchcut. Thank you.
Yeah! What other
platforming games do you bonk a box with your head? Like Crash Bandicoot
You spin the crates to destroy them.
Mario 2, you pick things up from the ground but
like or thinking like Celeste
right? Like or Super Meat Boy
platforming games. You're not
bonking your head into something, which is interesting because like
especially used for Kaizo you are putting yourself in physical danger somehow by doing that right?
You're not just throwing a projectile at something.
Also Shojo GG's on the H.
Very nice.
I remember looking at my timer, and I'm getting so engrossed by this.
Yeah, these are fun ones.
I actually forgot to start the timer for this one, so I don't know where we're at.
I'll say we're at five minutes.
But here's a little trick coming up that Phil and
Soja are attempting to do, you are
riding on Yoshi in the air
and when you're doing that anytime you are riding Yoshi
you can press A to
sort of bail off of Yoshi
and send him down into the pit where there is a fun water slide
for him and he's fine
but if you bonk a block,
excuse me, if you bonk a block
as you're bailing off Yoshi
and Mario's head are close
enough to the block, you can remount
Yoshi in the air and get another jump off of that.
And there you go, fail just got it!
The sort-of double bailout move.
You need one bonk to activate the up block
and another bonk to actually jump off of Yoshi
and get up on the block.
So kind of a tight trick
of timing and positioning.
And that's, again, something
kind of a reason why I picked this.
Mason's designs really just play
to a lot of skills at once in kaizo and i absolutely
appreciate that Don't worry, my last pick is much more chill than this.
And you know, and this isn't even for our weekly races where all these levels come from
I mean we've had... I'm staffed for that
and we have a testing team
that tests the levels throughout the weeks
In some weeks we even said like
I don't know if this is gonna be our
Are they going to handle this? And they do.
Right? And granted we schedule two hours
to do the broadcast for our
weekly races on Saturdays
but you know the skill
ceiling of some of the players has just risen
astronomically in the past couple of
years with everyone
sharing knowledge and strats and just
continually building more and more
imaginative things I'm holding, like, I always find myself
getting immersed in
with the feelings
of what you must be going through
because I'm holding my breath
and Ty's like of what you must be going through, because I'm holding my breath.
And just like as time goes by...
It's so intense.
Yeah it really is that consistency right?
Everyone wants to one shot, especially in a race situation
where they don't know their sight reading level.
Everybody wants the one shot either for getting a checkpoint or get clear and make progress
or just for the knowledge about what is coming up.
But the consistency is what backs that
up a little bit because the more you can farm
attempts at the part you're trying to learn,
the better of a chance you have to actually get through
it. So just being able to learn something
and then do it repeatedly is kind of just as important as being able to sight read,
if that makes sense. Yeah, Shojo and Fail making some good progress through this level.
This is your two minute warning. Two minutes.
Yo, Shabda in the pipe! Nicely done.
Everybody now past the H. Yeah, there are several sections in this so sorry for picking a really tough one.
No worries!
This is all a showcase!
Finishing the levels
is optional.
There are so many awesome levels out there.
It would take months of shows to be able to do it all justice.
It's just a small taste of what's available out there
oh nice fail
that was i think a sight read on that door too.
Very good.
Yeah, I got a little bit of knowledge the first time and luckily it was what I thought
it was.
Love it.
This is insane!
I'm going to go back in there and see if I can get this thing off. I love it.
Yeah, this one's neat!
So now the blocks are moving and they're sticking to the wall.
And that's going to provide a permanent platform.
Super awesome.
Excellent.
The previous one is all vertical blocks, like the whole way through.
Now we're going in all of the other directions.
Anyway final 30 seconds left.
Yeah that's kind of what I mean about
the gimmick being explored
with a lot of iteration
That is something I think is really strong
in this level There you just... here's this one idea
of hit the block makes a brown
block and you just see that explored from 100
different angles. And I think that's very
creative.
Love the upside down clouds kind of messing with you.
Oh yeah, those upside-down clouds are a one way platform actually. You can only cross them in the direction they are not.
The flatness is a barrier.
All right, so we'll let Bale finish this attempt right here
and move on to the final level of the Knights.
GG's valiant efforts, everybody!
Yeah, gg I take responsibility for
the difficulty on that one. No, it's all good
So our final level, tell us about it
Squish Pat while they get set up
Well you know okay this one
will hopefully be chill and since
it's hot out maybe it'll cool us down a little bit
This was a special holiday level and i picked
it because i think it's just adorable and it makes me happy it's for its big
holiday adventure from ceo cadelic and the borgie man um this is just i think it's so fun
and it features for it and i that's my favorite pokemon
big big ferret fan uh so we're going to help
furit get home for the holidays.
Awesome! Alright everybody, you are starting in 3...2...1...go!
We have 10 minutes. I remembered to start the timer this time so we don't go too far over.
So he doesn't hurt,
he just walks and we're going to help Furret get home for the holiday. So Furret can't
actually hurt you, um, so Furret's just going to be walking around,
and maybe at the end we'll get to see something special,
but I'll point that out when the time comes.
This is basically like the moles in the giant mega-moles
in regular Mario World. Only here
it's Furret, and I love Furret.
Just, I don't know, I just think he's really
great. He's like
real big, and he walks around.
I don't know, I just love him.
Yeah, isn't he great?
And he's just a great guy.
So bouncing off this Koopa to start out
and holding B while running over those one tile gaps. Mario can run over the
one tile while holding B, and then Furret will go in the Pokeball if Furret touches
the Pokeball so you want to watch out for that and then of course the rooms are numbered uh
so fail and shoved just about to get into that next oh sorry about those note blocks getting
into that room on the next attempt for sure so gotta build a bridge here, the outlined blocks are kaizo
blocks and we need to build a bridge for Furret so that Furret can cross
over the gaps and then those blue blocks that you're seeing are
solid for
Mario, but they are transparent
for sprites. So a shell
is able to be thrown up and
hit the switch, but Mario is not able to hit the switch with his head
and that is requiring the players to bring the red shell with them uh additionally they have
to clear the rock out of the way so that Furry can keep on walking.
I love this level, like escorting a single thing
because I had the idea of making a level
where you save Yoshi
but it's the same Yoshi
the whole time.
So you're not like going through
and getting new Yoshis or anything.
It's the same one you have to escort
from the entire level
and take to the end.
I liked that.
It eventually got made in Mario Maker 2
by an awesome, awesome
friend of the show
that we showcased
when Shoujo was
stuck in Mario Maker Purgatory.
That was an excellent save from Shoujo there, the shell didn't break
the blocks the whole way, but she managed to
get the shell off the kicking Koopa and
break the block that wasn't broken initially.
Yeah, I don't think that's supposed to happen.
She'll be also moving
on to the... What's that? Second section.
Yeah two out of six rooms total and you can see
The numbers on the side there
No!
I like a little bit of narrative structure in the levels.
And I like the sort of emotional investment you get
in caring for something and having to escort it.
You know, try to bring a little bit of love
to Kaizo
to a genre that is sometimes
very difficult and brutal.
I like the little fun stuff.
Nicely done, Sojo using the mushroom to spin
the blocks out of
the way and
timing the jump so
that Furret will be underneath Mario by the time he's done spinning.
And um...
No!
Oh, but the Disco Shell...
So close. Poor Furret.
If I fail, clear the Disco Shell shell is that the h that's a cute uh cute rhr
yeah this was a special um holiday one uh that we had a couple years back.
So adorable, I love it.
Yay! He's a good guy... or gal
or non-binary all right birds come in all types
so fail having to watch out now because those furrets are going to go into the Pokeball there.
Oh my god!
And that means I gotta jump a little bit quicker.
That's so cute!
Yeah, the Pokeballs are so cute.
Such a cute level.
Yeah that's how you can get rid of them but they're safe. They just end the Pokeball
They're returning home
And when they fall off the screen it's just a fun water slide
Or maybe it's not a water slide because it's winter out Maybe it's on a water slide because it's winter out.
Maybe it's just a regular slide.
Oh, no.
But either way, they're fine.
I don't know.
I like to come up with nicer headcanons sometimes.
I don't know.
I'm just...
I like that. Yeah, Shoujo
and shoved a very, very close
to making it 2
first H.
Music Music is also very appropriate.
Perfectly fine to have holiday theming in july don't worry about it
yeah i thought you know maybe we could do some ice it's kind of hot out there
you know maybe we could use a cool level.
Also for what it's worth the floor here is ice
Ice is a global
property of levels so if you make
something icy in Mario World it's just everything
that you stand on will be ice on the ground. So um...
The surfaces here are slippery and that makes it a little bit more challenging.
... little bit more challenging.
So Phale using those grab blocks to switch the red and green on-off blocks in order to make paths.
Very true. And again, that little visual indicators, the green coins indicating where to throw just kind of helps the player out. I've said sometimes that like indication isn't to tell you what to do on your first time,
it's to remind you what to do on the 10th time.
Alright Shabda is through! Hit the H.
Nice and fast. Oh yeah, Sojo. Protecting from the Disco Shell.
Disco shells cannot be destroyed...
Well, they can be destroyed, but
they can only be destroyed by a Spin Jump.
Well, there's other ways too, but
Spin Jumping to get rid of the Disco Shell is pretty common.
Oh, they are! Bringing that get rid of the Disco Shell is pretty common. And yeah, bringing that...
So Grablocks have a timer
they flash for a little while and then they will
expire and just disappear, so Phil needing to time the
drop that destroys those spinies with the expiration of the block.
Oh wow! expiration. No! Wow.
It's a big holiday adventure. oh too late. Is there anything that you feel
of it being near expiration
or is it just you gotta know?
There is actually!
If you watch carefully the block
is flashing very rapidly
and as it gets close to
expiration
it will flash more slowly.
Just another
reason to play Vanilla SMW.
Because this is, you know what I mean?
Like so many of us kind of started with that and you learn
just these little things that end up mattering in Kaizo.
Soldier 2 catching up here.
And shoved a...
Alright! Yeah everybody on
room number 4 now.
If I recall correctly,
the last room is kind of free
and I hope we get there because
there's a special thing that they
put into this level
that maybe we'll get to see. I don't know, should I
say... Maybe spoil it? Should I? Hold off on this one now.
Okay, alright. This is also a great demonstration of...
There!
Sojo got it.
Let's go.
She got it, she got... Yeah did you notice? Did you see?
It was a shiny Furritz.
So yeah, Borgi and
Cio worked in
a special thing that every one of the
Furrits has a certain percentage chance to be a Shiny one,
and it happens randomly in the level,
which I just thought was very endearing.
That's amazing!
That's so amazing! Wow.
Yeah, I'm glad we got one
good job way to get way to get the shiny furry
i literally didn't do anything
it's making me think too we could probably use other Pokemon themed
uh...kai type of levels. So if anybody has some good ideas to
use Pokemon for things you know
You can have the new hot level on your hands
So we are at the 10 minutes, but I don't want to finish on an anniversary kill level.
So we're going to go until one of you makes it to the end here we will see
best of luck i got the okay so i think i think we are pretty close yeah
okay he's gotta get home we We gotta help Derek get home.
Gotta get home for the holidays.
No, he's still gone.
That is tricky and having a tough obstacle at the end like that really rewards consistency again because you want to farm attempts at that part. so
yeah we can't left for it to just be left in my here. We gotta escort him and save him.
Oh, fail is through!
Alright let's get home for it.
Nicely done so yeah i think last
last difficult section i want to say and a little bit of platforming
a little bit of uh spin jumping on the grinder oh nice strat from Sojo! Okay. Very nice strat. Dropping the block at an angle so it smashes against the wall after it destroys one of the spinies and never makes its way to fur
it pretty smart that was a really smart strat I like that I didn't even think
about myself when i was like testing this for the selection I was I didn't even think of that myself.
When I was testing this for the selection, I was like, oh okay just wait for the timeout.
You know we do have Cio in chat.
I guess I'll ask
Was it your intention to time it?
Or was it your intention To have it collide against a wall,
because that's super cool.
Or was just like both of these work?
I know we'll see what people do.
I love probing the brains of the creators and seeing what they thought when they were making it.
Nicely done, fail in that pipe!
Happy Holidays! and fail in that pipe. Happy holidays!
Oh, what am I doing here?
Ah the one way. Cause we made it home
and all of the ferrets are hanging out together.
And so, Joe2, let's go!
Awesome!
Gee, geez,
fail.
Oh, you got the shiny one! The last one was a shiny one.
I will also beat this level.
I just thought this would be a fun pick to wrap it up with.
Yeah, absolutely. This is the normal one. adorable.
And G-G's Jojo, well done! Yeah I'm glad we got to see the end of the level there yay ferrets
um but um But we're going to basically call it a night.
GG's Shravda, thank you all
To all of you for selecting so many awesome levels
for everybody to play. So I hope everybody
here on the show enjoyed playing all these levels your friends picked out
for you, But I also
hope everybody watching enjoyed
the variety that we saw here
today, super creative and
it was awesome seeing so many
of the level creators that we're showcasing here
tonight in the chat with us,
cheering us on.
So again, you all are awesome.
We all really
appreciate you and I want to just go through
each of our runners here today
and give some final thoughts,
Glitch Pat the commentary
trooper tonight
so we'll start with you thanks again for coming on thank you for having us um that
you know absolutely love the game of kaizo and i love uh presenting this and bringing it to people
uh we do have like i've been talking about the weekly races. If anyone
is interested in learning a little bit more about
Kaizo or joining our community
we'll have links available and you can always
check out smwcentral.net
You can get this hack you can grab some stuff that isn't as challenging um like
kiara was mentioning wherever your skills are there's a mario mod for you and i hope to see
more people checking it out and playing more Kaiser.
Next up, Shabda, how about yourself?
Thanks for having us as well.
That's all I got.
Thanks for coming on and thanks for surviving food percent last week. Again y'all should go check that out.
Just don't do it on a full stomach.
Now Shojo,
thanks to you as well for
coming on. Hope you enjoyed and
any final shout outs from you?
Thanks for having us.
Really really fun. I want to give a massive very important shout
out to RomHack Races. You can find their website at romhackraces.com.
Very good.
They are...
Awesome.
All of these levels came from there.
And if you're interested in the races,
If you're interested in seeing any of the race levels
There's 299 of them
Please go there
It's an amazing community and amazing group of people um definitely
just wanted to give them a shout out that's where that's where all
of this came from so it wouldn't have been possible without them.
Awesome. Thank you so much, Jojo.
And Bale,
last but not least,
any final shout-outs for yourself?
Yeah, shout-outs to Jez Cook,
Jabba Brew, Mark Alarm, and The Beast,
the other Funky Fuzzies and Groovy Goombas who were on
the big stage with us.
It was an honor to race with everybody and it was great
to show off those levels again, and show off some really awesome levels
And yeah if any of this looked fun give it a try. Kaizo's
is fun and its addicting and hope everybody as a recent converts to kaizo starting
like just late last year i've been having so much fun with it. And I started from nothing,
So everybody can and yeah definitely
Check the announcement in chat to go
There and find out some more information
But make sure you follow all four of
Our wonderful runners Glitch Cat shoujo you fail me and shabda if you
go into any other chats i'm sure they will be able to point you around give you some
recommendations everybody like the kaizo community is so welcoming
they welcomed me with open arms and gave
me so many suggestions of
games I could play, of varying difficulties
stepping up in difficulty
and I'm sure all of them will be happy to help anybody
start their kaizo journey you can go as far or as little as you want with it again
big shout outs to everybody for joining me.
That's going to be it for Game
Masters today.
I hope you all had a blast
because I did and
before we get out,
just a couple final things for everybody.
Games Done Quick Express is coming to TwitchCon.
So from September 20th to 22nd,
submissions will be open from July 17th through the 24th.
So use exclamation point GDQX
in Twitch chat for more info.
And if you missed out
on The First Step earlier today
or this show.
Stay tuned because we're gonna be replaying both shows
coming up after break and tune in tomorrow
at 7 p.m Eastern,