⚠️ VOD is unavaible.
eslcs VODs on twitchPowered by audio-to-text AI. Inaccuracies will occur.
Broadcasts 30+ hours are truncated. View the Raw Transcript VTT for the full version.
Welcome back to ESL Challenger League. We're here in South America, Brad, and we've got a very exciting couple of best friends coming out.
We've got a team that has yet to drop a match here in Challenger League, and they've got a team that desperately needs a win because they're running out of opportunities.
Yeah, they really do do sharks, and it's going to be tough because you're going up against the best team in South America, not just in Challenger League, but just in general as well.
I'm excited. It's been a hot minute since I've got to watch both of these teams, so I can't wait to get into it to be honest with you, Lucy.
We can take a look at the format and the schedule to see sort of everything that is going on in Challenger League.
If you're a little bit unfamiliar with sort of what's happening, basically it's best of one around Robin, but you played the 2BO1s at the same time.
So as soon as you finish this best of one, we immediately go into the next one. It's effectively like a best of three if it was always a 2-0.
Yeah, basically, basically, it's it's it's basically because the way the video works as well the map that was played in the first
This one isn't in the video for the second time around as well
So you can't get the same map twice and in terms of where all these teams are at at the moment as mentioned pain
They're not lost a match
I don't know if we have the the graphic to show those soundings but pain are literally sitting 14 and zero right now
And that's including you know some pretty big wins
They've still got a game versus MIBR to come in fact both of these teams do so for sharks
This doesn't get any easier
They've got pain and MIBR as two of their three remaining
Opponents so they have their work cut out for them
But yeah pain have been on the warpath and at the moment probably looks set to finish top of the table
Yeah, I'm just actually taking a look at some of these games
So how how works in changeli gives you need to be in the top 10 out of 16 teams of playoffs in South America
Sharks are on 18 points. So a solid right now. And the solid have got games in hands. Like they got
two opponents of worth in hands, but they have to play red candidates
They're gonna play MIBR and they've got to play Insanity and Insanity are sort of scaling up the food chain at the moment
They rank fourth in the league right now. So that's gonna be tough for solid and sharks
I don't know. Maybe they could creep their way in but it's gonna be a little bit tricky
Yeah, you can see them physically beating a team like Hype for instance, but Payne and
MIPA, I mean, all you really do is grab one of those best ones, right, of those four,
and that could even be enough to kind of put them, you know, the next step up.
But at the moment, they are literally sitting on that cutoff point.
So that's really looking for that win.
And it's a team that's also in a bit of a state of change these last few months,
right?
you know, we could take a look at that roster or the roster for both these teams and talk
you through it. I think you're all pretty familiar with pain, but on the side of sharks,
this is regular sharks, not young sharks. The big thing here is that they haven't got
a technically a permanent fifth that's been announced Brandon, but hoax has been playing
with them for a little. Yeah, hoax has been playing with them for about a month
now he comes from galoreys and he's got whenever I watched him on galoreys it was one of those
where he was just doing his job and this is what sharks need at the moment whether it's
going to be confirmed that he will join as their fifth or whether he's just going to be on an
extended period of trial or just standing in for them he does the job which is exactly
what this team needs because they won't get in that initially out of the roster that they
had when you take a look at sharks you're looking at Gafolo to sort of step up he's been
been the one just sort of doing the business for sharks recently.
They came and made a semi-final appearance in the most recent CCT South America series,
number three.
The AWP IGL had a fantastic result.
Koala was playing well too.
And interestingly enough, whilst Koala isn't normally the player you look to, you look
towards Doc, he's been picking up the slack because Doc's fallen off a little bit compared
to his highs at the start of 2024, where he's posting like a 1.35 rating or something
absurd.
unbelievable the run doc was on but koalas picked up the slack which is good
for the consistency in the floor of this team however the big caveat as you said
is we don't have a permanent fifth here so that means that if there's always
going to be this instability for sharks and for pain they're the most consistent
and then the most stable roster in all of South America right now especially
with the introduction of snow it's the young blood of him and cow as now
being headed up by big zero. You've got Lux who's got a wealth of experience and NQZ who's been
a resurgent back to form on the AWP. Domestically, Payne have lost one best of three
and zero best of ones since player break against South American teams.
Yeah, that's a pretty big statement to make. They have not been losing when it comes domestically.
I think that's why people were really excited when they got some recent opportunities in Europe.
It's a pretty good result. Not obviously as far in these sort of instances, they're probably hopeful,
but honestly some pretty good showings. I think Snow in particular really stepped up when it came
to playing against Tier 1 competition, which was good to see, right? Because he's such a young
kid and I love seeing just how fired up he was getting when he was playing against Tier 1
opposition. He was not afraid and that really speaks to the scouting process of this team
and where they're at at the moment that they're, yeah, I think what you said, the best team in
Brazil is a pretty fair statement with how things currently look. Number 12 in the world, right?
Like that's a huge result for them at the moment just to be sitting out. And I mean,
you compare to Shaxu and number 93 right now, it's a bit of a disparity.
Yeah, it is massively. And the thing about counter-strike in South America at the moment
is that it is on this upwards trajectory and the gap that the issue you've got is the gap between
the best teams in South America and then the step below is quite big but the teams in the step below
they're all quite close together and that's where that gap is slowly starting to close a little bit
and that's why we are seeing these roster changes just sort of boaster and maybe make the MIBR for
example become a lot more fierce that the cowsy move is really good for that roster in my
opinion, but focusing back on this, I was gonna say BO3, double BO1 header, we can maybe have a look
towards the veto on what we expect. And to be honest, I'm kind of looking at this and I'm like,
okay, well, it depends who has the last say, but you imagine Dust2 is never going to be in the
equation here, Neva's ancient. If you're shocked, you look for stable footing, whether that's on
vertigo, or whether that's on anubis, but you don't want to go to anubis against pain,
because they've made that their home for such a long time.
Yeah, and all the recent matches on a new list have been like 13-5s.
Vertigo has been the like most consistent map between these two teams in almost,
in fact, every single series, but I'll one in the last, in every game,
every series I've played has had Vertigo in it.
So it makes perfect sense that we'd see that as the first map here.
So yeah, it's a good one to picking things off.
However, for Sharks, the last time these two teams played, this is 13-1 on Vertigo to Payne.
So, you know, not the best result for them, but weirdly enough, the day before Brandon,
it was a 16-12 win for Sharks on Vertigo. So, maybe it just depends which Sharks
shows up on the day. What I will say is Payne haven't played Vertigo in about a month,
but the last time they played it was a bet boom dasher, and they beat Maus on this map.
they beat Verda's pro on this map here and that's really good against like top European competition.
I know VP's not quite there yet but Maus especially that's a really big scout to be taken on there to
go. So you look to this and it's like okay all signs are definitely pointing in the direction for
Payne to take this and that kind of leads us on nicely to our player to watch as well.
It had to be the AWPers that we kind of had to pitch in these head to head but where
both of us and spoon a bit both of us think pain are going to win this I had to go and we had to go
like NQZ because he's just been phenomenal recently just when it comes to just the highest rated for
for pain and he I was worried I was actually really worried about a month and a half ago
because he was doing so well domestically they came to Europe and then he dropped off and he
was the one player that couldn't have gone missing there for pain but he's turned it around
he's now back to form he's now feeling a lot more comfortable and that's I think exactly
what the Shreston needs. It's comfort and they definitely got that and NQZ is going to be going
up against Gafolo which is going to be an interesting challenge but if Gafolo doesn't show up then
it's going to be one way traffic. Yeah it's always a tough thing with Agile's from you know the kind
of non-European regions as soon as you could go and contest Europe it's just not classic. We
see this constantly right where the best teams in North America after import their offers
like that's just where we're at right now. South America's obviously not in the privileged position
I guess to be able to do that easily so they've got to home grow their talent and you've got to do
it the hard way. You've got to go through the reps and grind against the top and yeah it was a bit
of a rough showing for NQZ but here in domestically obviously we expect him to excel and he has been
so have to highlight him as our player to watch and obviously he doesn't have to worry about
calling as you know you can follow on the other side it's an all IGL right so you're kind
of juggling two different things and we've often seen that having an impact on the orper's output
when you're calling at the same time that's pretty much a tale. As of all this time, there's very few
orphas that have been able to kind of juggle both of those successfully. The thing is with
South America as well is you're going to get a lot and you still get a lot of orpigl's because
obviously Fallon made it so popular and then you've got these guys growing up, they want to
want to play CS. Hey, I'm an AWP IGL. And that is something that actually is breaking the mold a little bit more in South America. We are seeing that deviation away from all pin and IGL at the same time. But there are definitely still examples of it.
Gafolo is a pretty good one. Because ever since he kind of broke into the main stage of HRTV in about 2022, he's been very solid. And I do think he's a really good example of what an AWP IGL can look like in South America.
the issue is the progression points for sharks and how high can they go under this system and
obviously without a fifth that's the that's the big caveat here in this game is the fact that
they are playing with hoax sure they played with him in a month fantastic but the thing is that
the hoax from galorees to sharks is already a little bit of a step up and then you're going
up against the best team in South America it doesn't get any easier. No but you've got to
to go through the tough times to get to the good times, right? It's all about, I guess, the jetting.
I mean, I shoot simply for a month that it's looking likely to be a potential permanent signing.
Hard to say, obviously, until that sort of information comes out. But you imagine,
given that that change came even mid-challenge league, that's pretty serious. So, you know,
all these reps matter against these good teams, even if they come away with a loss.
So yeah, I mean, in terms of these two teams have the mashup in the past, it has actually
been a pretty surprisingly even affair, which in a lot of the matches, in fact, almost all
of them have been kind of over the last, all of them have been over the last 12 months,
which is really surprising for it to be 13 to 11 in terms of wins on each side and
only just favoring pain, considering I feel that pain has been a much more stronger
a team for that entire period. So Shaq's obviously doing decent to be able to take these maps
from pain. So you know, I don't want to count them out completely here.
That's fair. I think that's noble of you to say that, but I will, I'll go completely
the other way and I'll say, yes, you've got the time window of 12 months in the calendar,
but you've also got the two seasons. And this season coming out of the summer player
break for pain has been phenomenal. Like this is the best they've achieved in quite some time.
They've attended a lot of European competitions with European competitions comes European boot camp,
which means you're playing against the best, which means you're then leveling up as well.
You're getting better scrims, getting better opposition. They will one game one best of
three off of making the playoffs for Cologne like that. And that's the level this team has
kind of been through and got to. And it has been just a fantastic
statement of you mentioned that recruitment earlier, but the
fact that you've got big use era's style. And it's finally
now getting its flowers after there was like echoes in the
community of like big is there should maybe go and lead
furia big is era will definitely get his break one
day. He sticks with this project. It's it's really
good to see him sticking with this project. And now it pays
off and all the belief in pain is now we're in its
head and I think it's I think it's brilliant just to just kind of watch that but with my gushing aside
I've just been told that the game is not quite ready yet so guys I'm gonna spare you from all my
rambling I'll save it till we're in game we throw it to a break we'll whack the tunes on when we
come back it's vertigo coming right at you wait no further kind of strike fans I'll move you
wait a little bit because we are paused as soon as we got back in but at least you can now wait
with a bit more anticipation you know it's no longer the ominous loading screen that could
and at any point that you just don't know now you've got this tantalizing in-game footage that
suggests that we're about to get underway. Yeah we can even swap POVs potentially and just just
look at everyone that that's that's the level uh that's how excited we're getting.
So he's throwing his USP on the ground. In protest he's like oh the game to start. I think he's
gonna get dropped dual leaves he always gets dual leaves. In fact this guy's a it's no he's
in staying with pistols, actually. That was actually one thing that was really cool watching
pain. Oh, we're not going to stay on that. That was really cool watching pain,
playing against people. Snow was getting like three Ks in every Vista round. Like,
he's just a Vista God. So yeah, he'll be getting Dillisa.
Yeah, I think he will be. He is a bit of a demon just in general, very big snow enjoyer.
We spoke predictions briefly before we kind of for it.
But for new viewers, I think we're both in agreement.
Lucy Payne should be taking this quite comfortably.
Yeah, there you go.
Yeah, we're on the pain train.
Why wouldn't you be?
It's just it all looks likely for pain.
Take this and not lots of game in challenge a league
and they're on a hot streak and they've got a hot star
that we can talk about our player to watch.
We mentioned it before we went to the break, Brandon,
but we'll mention him again
because NQZ has been such a star for them.
So had to, had to hire him as player to watch.
And I think the opt-if will be on display in the server today.
Yeah, it'll be an interesting head to heads because Gafolo is one of these players
that relies quite a lot on things going well.
And if it doesn't, then he's, he tends to struggle.
And then the rest of the team starts to struggle as a little bit of a consequence.
And I think that could be one of the caveats of having your hearing game
lead as well as in your orper because if you start a little bit cold, then it can end up
being pretty disastrous. NQZ, we've already mentioned that he's just been fantastic recently.
So expect that one to be pretty decent. I think another player to watch. I know we
couldn't have multiple of them, but Cowares in particular for Payne has been phenomenal
recently and his form is just continuing and continuing to grow. And this only elevates
when snow is now feeling a lot more comfortable in his roles is now finding that consistency
for pain. It's all about finding consistency because when snow first joined this team they
swapped all the roles about they even swapped some of the roles between snow and cowers.
I'm not sure if that's now changed from map to map but it was originally like Inferno for
example. Cowers then became the the long player rather than the short player and snow was
there and that was completely different roles to find Snow had joined from Kasei and then on Mirage
you expect Kawa's to then be playing over towards like connector and like have more of that star
power role and then it was him that was in short and Snow was in con. Like it's a bit of a jumble
sometimes for pain when it comes to their map positions but it feels like it's working so you
can't really critique them. Yeah I mean well I will say that Kawa's kind of similar to NQZ
where when it did come to to playing in tier one that he was really struggling a lot. So part of
that could just be that comfort, right? Of if you are making those role changes is all well and good
when you're kind of farming the domestic competition but going against the stronger teams
that's where you'll really get tested and when you go against some of the people that are best
in those roles on the other side that's where you will struggle. So Cowell is definitely a player
that I think when it comes to the bigger games is is one that Paine are definitely going to
to be looking to step up a little bit more just because he he did really struggle when it came to to to playing
internationally it was mostly Biguzar and Lux that I felt that were kind of stepping up and playing
but that's the experience that's what you expect oh we expect Brandon from this flyover of everyone's
favorite map is that we'll be getting into it very shortly yeah I think the jury's definitely
out on it. People love it. The garage needs to go and vertigo stays forever.
If you want it's being meta over towards ramp hits but for sharks they're not deterred by it.
They're still going to scale up ramp. They're going to try and plant A. Pain have got everyone
here. Visually everyone here is crazy. There's a little single player holding left. So it's
gonna be tricky. Bloodstains one out while missing planted safely in the corner. They
get away with it. No they do find a killer as well. Duallys have rather a lot of two in
the meantime. So it's an advantage for pain. They don't have a kit. They all got
to find these kills quickly and Snow is doing so before he's put down. Good luck
from koala it's bigger there right two on two and yeah running over powers gets the
kill back time's running out doesn't know where koala has gotten to surely not
gonna stick to 10 second yeah no way no how koala will close it that was a mess
that was a lot of disorientation thrown in by both sharks and pain because
pain wanted to retake fast they wanted to make sure the sharks didn't even
the bomb down in that situation, but RDN stands his ground and that gives enough time for Koala
not only to activate on his mid lurk, but to reposition in towards Gap flank in from Ram.
That was the last thing that Cowars was expecting. Sharkstraw first ballads and it's playing with
the immediate buyback. MP9 scout thrown into the mix, but for sharks it's a lot more future
proof. Only one Mac 10. If they win this round against the
four spy, they'll be in a very nice position. That's a good
skill. Instant headshot under Big Zara who was peaking with
that scout. You see he's gonna try his luck with it. Picks it
up off the corpse. The shark's playing this nice and slow.
They're expecting pain to now get a little antsy given they've
lost a member. They're looking for that punish. He does
get success on a tag. That is info, but is it going to be relayed? And is that going to
be confirmed paying now start to make moves over towards be this a good time in to do this
have a little poke and prod towards stairs and once you find out that no one's here,
that means your rotate can be shored up. But cowers you can see he's stuck in elevator
because two players are committed towards be and Lux needs to go over towards mid free
him up so the cowers can safely come over and help NQZ. Surprise they haven't gotten
aggressive on this b-hole. Three players sitting there, powers, dodges the flash and gets a
little curious not seeing anything. Doesn't dare push that smoke and for good reason
audience is to be on the side flames. Spored powers has to meet the call, decides to push
the smoke into the gap and you've rewarded with a kill, can't get the second trade is there.
Bombing planted once again in that corner. Koala, dones NQZ before he can do anything.
This will be the sharks taking that second round against the force.
Yeah, the B players are really slow to react there and then cowers are stuck into mines.
He wants to come over towards site and help Enki's Eod as he wants to make a play on his own.
And I think me and Sendori actually forces him to make the play.
But by that point, he's taken damage, he's given away the audio and his position therefore becomes known.
known rather than hide an in-plane sight on the other side of the gap smoke. I like you
could have done a lot more damage there, but pain a little bit slow to start. Good reaction
by shots just after the NQZ tag to not immediately push. They just wait patiently and that firms
this rotate in from pain into this B site and makes the rotations just really delayed.
So we could try and do something with this MP9th's round, but they might just hit back
because this future-proofing becomes very nice, because they don't need to invest anything
to sharks into these next two rounds, provided they can safely get through this one.
They'll still have the better weaponry.
MP9, on B. In fact, three players are lying in wait, and QC in middle, so it can rotate
quickly.
There's nothing to set up, snow, no flash or anything like this, really going to be the contact, last strides to take it.
Get spammed out, take snow's position, a little bit more tricky to get much done.
Step one, any more?
Almost, spam actually does a considerable amount of damage, two players are low.
Cowards has a 5-7 and armour and he's slowly on this flank.
It's being held for, I think the biggest air falling, as the timing has managed to walk
past but voila, is considering it and it punishes the push.
It looked like Calwares had the round, at least the chance of stealing it away but it
is denied.
It was really impressive by sharks, just to keep account of all the options that can
be open, have a presence of mind even to look back and deal with Calwares.
And also on that B engagement, it's quite easy to get caught up here in all of the traps that
Payne were trying to set with Lux taking contacts, then Big Ezeria swinging from default, you're
really trying to bait in Snow, and he gets his 1, but then they still remain on B, and
they spam and they deal with him accordingly, they don't throw more bodies needlessly
at the situation, they keep their range, and speaking of keeping ranges, there's
That's what he's the Kadea player to watch. A kelat opens, explodes onto this A ramp and
for pain it's a great start when the gun's coming up.
That's his first kills. One bullet gets two. Unlucky for sharks, what do you even do now?
Doc's picked up the ult from Daffalo and he's gonna maybe try and get something back.
powers teases a little peak but doesn't. No need for it.
You know, a two player advantage. Don't expect them to do too much movement at this stage.
I wonder if they were going to throw the new smoke that's kind of been engineered a little bit
where if you throw it onto the top portion of that girder rather than the middle bit where that one
currently lands and spreads, it gives a one way for the CTs to spot feet, which is pretty nerdy.
But I expect to see that in pro play in the next month or so as it kind of filters down through scrims
35 seconds. I think you're just saving this and it's all well and good sort of having the
AKs
You don't upgrade the the Mac 10s. You don't earn money
But the caveat is you lose a few players here or there in the rounds
You're expected to be putting away and then you lose your first gun round. You're forced into this
It's so brutal a collateral at the start of a round has just turned this into a save
I've never seen CTs win around with one bullet fired
True. This has never happened in the history of Counter-Strike. It might be a ball play. I feel like it's never happened
Okay, there's some more bullets got fired, but the round was done at that point
I've won around with zero bullets fired. Yeah on the T side though, right? CT. Oh
Yeah, you told me about this one. Yeah, I've told it on broadcast a few times. That happens in like matchmaking
Yeah, yeah, yeah. In pro setting. In a pro CS, you would never see around one by the CT side
of just one bill bullet. That's crazy. It's pretty good. They'll take that all day long. That was
the easiest gun round of Payne's life. Yeah. Thank you, so job done. So painful. It broke the match.
Yeah, very painful. It's worrying because Gafolo and Hoax haven't bought back and they were the players that got
collated. So maybe it puts some spaghetti code in the engine. They've got to try and fix it now.
Really rattled them out of the set though. The thing is, there's not a whole lot we can really
break down about specifically that gun round, but for Sharks their playstyle it's been slow,
it's been methodical and I think they wanted to inject a little bit of paste there. They
They want to try and get up towards gap.
They want to try and fight ramp and show to pain that they've got multiple layers to to this T side.
And I mean, I hope that doesn't deter them from doing it in the future.
Because I don't think pain, even though we seem to be aggressive just generally
is what South America players do.
They do like to get aggro.
They do like to overstep the mark pains a bit different.
And when they've got the guns, they won't.
They'll take the control and they'll wait.
And they'll just rotate extra players to the other bombsite as they see fit.
Sharks love a patient prod, they love to sort of go into execute, so around the 45 second mark.
And if you don't have map control, that can prove to be extremely difficult.
So it's all about this tug of war.
Normally, Sharks can get away with it because teams of South America will push and kind of give advantages.
I don't think they will.
No, it's not there. Like they just didn't need to do anything.
I think they were actually setting up for that flat and dinky as well, or at least onto a gap player.
because that that was the Orp peaking up to fight, NQC, but the CTE Orp just got there a little faster,
fired a little quicker, and skewered too. Unfortunately, that being Tuesday as it is steam
maintenance day, which is why we're a little delay getting into it and could potentially
be close to the issue here.
Yeah, check out my skin.
Oh, you got liquid stickers on your gun too?
Well, let's swap.
Let's have a little peek.
I think the Medusa clears.
I think it does.
I know people don't like it because it's just got like a black scope.
It looks terrible on Big Azera's view model.
No, no skin looks good on his stupid ass model.
Don't view model shame.
No, some people deserve it.
I don't even want to know what this looks like on 4x3 or whatever it plays on.
It'll probably look even worse. The gun is likely taking up like a third of his screen.
Probably. They are buying it.
So I think we're good. Nice.
Okay, everything's okay.
We can get things underway. We can stop looking at NQC's AWP.
Or maybe we'll have another luck chance to have a gander at it, because he has got the spawn again if he wants to peek Gantt.
The thing I think he's either though is that he's very versatile. He won't just peek the same thing over and over again.
Here look, he's mid. He's just going to post on the angle. They want to get aggressive with the riflers on A.
This is Central out. This is Utah being set up.
kind of utile thrown forward
an idea of what they're up to
more HEs
fire down
it's very much like the vertigo of old
what's going on in rap right now
it's just the exchange of utile
yeah this is what vertigo has become actually
in the last two months
where teams have been fighting back for rap
you do see obviously
the B in the mid
B contested a lot more frequently
but in vertigo games I've classed specifically
specifically for the last two months. It's very much just been this. Still a ramp simulator
with a midler trying to activate on occasion. Spam has been very effective. Coward's got
a kill and then Hoax has been brought down to half HP. There's been another slow burner
of a round out of Sharks and NQZ has not moved off mid.
Shucks have been so slow. But would they, to run lead, you can't blame them for not wanting
to change the script just yet. Koala's heard this run away, so he's fully aware that he's
been able to get a bit more space.
That's how you're going to go.
Oh, yeah. Well, but maybe we're Koala getting active, something that's going to come
forward.
Yeah.
You know when you said that he takes off to kind of you know the all-by-jailing has fallen
I'm not sure this is a different all-by-jail that I'm getting in taste of right now
This is this has been quite a common criticism with sharks is that they only have one play style
And it's a shame because this is this has evolved
I think since the start of the year the sharks whilst they weren't before to call they were really punchy
They're really explosive that they love to just execute quite quickly
But I think the game plan here is to try and catch pain
Napping or try and catch them over extending and as we were saying before we went into that tech
What's producing that's not gonna happen like that
They're not going to do this and as soon as NQC falls back to elevator
Koala in middle C's the flash be thrown over from it is that okay? Well my time into last they now know
It's gonna be be we're cooked so they save once more
this one I hope is gonna be a bit more punchy they've dropped the smoke to
deny the Molly and now they're flashing forward there we go straight in hope
signs the opener that's all you need to do shots
now like looking something back you're sure to see a pain fully blinded that
NPC hits the shot all the rotations come for CT's ready Lux just fights
forward around in front of that smoke towards left side it doesn't go deep
enough he finds that gap that he can use. Don't guess one bad mess too back before
Callow steps in and puts him down. Growny for a moment. Also big Azera.
Drops off. A little bit of wood makes that sound cute. I think Shark just want to fall
back, let the smokes clear and think about how they want to approach this two on one.
Ah, this now gets really weird because Big Uziura knows that they haven't got the bomb.
And that would have been combed over between NQZ and Lux.
So he's just waiting for this cross.
Cthulhu will have to slow peek him on the line.
Oh, that timing.
There should be information, though, given to Sharks that he is here.
Yeah, Molly front forward.
Big Uziura creeps forward.
Trying to isolate these fights has proved to be really difficult.
Smoke on the left-hand side.
A fake plant. Now they'll commit to it.
Spray. Not good enough to deny. It would NEED to be the retake from the IGL with pain.
And whilst he sticks the reload, that gives Sharks enough time to re-adjust.
Over towards stairs, over towards close left. There's so many different angles to clear here.
And whilst he spots one, he can be ready for the second player. This is SO tough.
If you can retake unless they line up that was close with sharks they steal it back
Yes, it's in here on the mix there which makes it a little more dicey bit
Well played by sharks and even the call to go be was really cool
I mean the fact that it's punchy is great for all reasons you kind of at least the data
But the decision-making to go to it the last two rounds have gone towards a and they've kind of seen how it's played out
Right, it's just constant re smoking and that re smoking is great for pain in that it denies that map control
but it also denies them information.
They don't know the presence on A.
And so Sharks can then set up outside B.
Look at their setting up this round.
The run boost gets the opening kill onto Lux,
and Dog is not slowing down.
You are in trouble.
Or maybe they're in trouble.
Oh no, another team kill comes through.
It's okay there, and QC deems and a flick down onto RDN.
Just kill back some herks.
You have that bomb, so it's a 2-1-2.
Proof T is currently at B stairs, but plenty of time on the clock to work with.
No flashes either for Big Zero to set up NQZ.
So he has to slowly creep, Cyclops around the site trying to clear everything, but he's done enough.
No contacts, no nothing.
Big Zero's already making moves.
If he goes too deep in towards Gap, this work could get punishing.
But this angle is perfect.
Maybe not that one.
I didn't think he'd swing. I thought he'd just sit. No, this is now really bad.
Perfect but for who? NQZ. Can he get through? He's got a nice little timing. Might be able to isolate his players spotted.
He cheat. Decent but in the grand scheme of things with the opportunity he's can, not going to have as big an impact.
quite has got a nice little spot behind the boxes, pops up and that was always
gonna be an impossible shot for NQZ. Darksake, stop that out with the run booze!
A huge opener! Payne bring it back to the two-on-two but it's not enough.
I can't be big as Ira swings that. I felt like you've got enough info there
with NQZ because once he's cleared stairs he can go and hold middle and then
bigger zero can just tuck in that's a untimely mistake from someone he really
don't expect to make the mistake from on pain and all that's done to the eco of
pain they lose two rounds in a row it's CT side you're broke you've got an MP9
a 5-7 it feels horrible that's because it is that was your weather forecast a
couple of rounds back to back so they feel like they could have won but it's
The fight is just doing go their way.
A few of the small decisions, countered by Sharks.
Now Sharks go back to the old regular schedule programming, nice and slow.
Wait for that peak, which does come.
The strongest piece of weaponry is this Kauas MP9.
Which is in a pretty good spot to be fair.
It's tucked into gap with the likelihood of a lot of players coming his way shortly.
Yeah, but good luck. You know. Yeah. Good luck.
Oh, the MP9 is pretty good. Oh, smoke? Actually, well done.
They forced through. They're able to get a kill and NQC's Deagle finds one as well.
You hear this mid-light coming through, NQC did go down and low HP on cowers.
should be able to bring this one back. But time is a big issue for them. They are just
charging him to be 20 seconds left. No, with the 5-7, tucks down. Will they clear him?
Oh, no they don't. He takes the double. And that's the bomb dropped the round one.
The MP9 sends them scrambling and it's straight into snow.
Yeah, that's ridiculous. Koala gives the info while the player is in mid. I just
saw his head and doesn't hear him run away snow does masterful because he just
walks he doesn't give away any audio just shows his presence towards me it's
when he slides back into the angle where he got that initial cool the MP9 a few
rounds ago sharks don't clear or if they do it is a half-assed clear and it
doesn't properly go for it time against them as it always feels like it
has been in this first half and that is a mega round to win if you're
pain because look what it does on the force back now the shoes on the other foot
Mac 10s one deagle a solitary AK to try and pull you through this round to try and
deny pain from coming back into this first half
That was a brutal one to lose
Don't slow again so it's kind of forced in will have investments is where you can
fumble sometimes. They tend to do a lot of work in middle super distracting super
noisy coming over the top of the Mac 10 in hand trying to charge down lock
Not gonna done but the map 10 does find huge success on B
Cowars will get a kill back
It's again one of these two on twos
Cheat doesn't go the right way big use there or gets caught and cowars has a difficult clutch ahead
But maybe like it should have definitely hit him, but it went in front of the girder
That's unfortunate. And now look at this. I love how sharks are playing this, but it is cringe
to make the move. Make the
mistake peek into one of our
angles again trying to get the
bomb over you could throw it if
you're at the end. You could
lob it over to doc but he's going
to cross slowly and that's going
to be to his detriment because
suddenly that's the bomb drops
cow is as forced to 1v1 and
doc is going to reveal where
he is cow has got a kit and
a smoke in this retake.
There's not the health though
that's the big issue.
got down to the timing and this angle from dark the strip is good enough no it's not you cannot
get past cow hairs pain have been trying to cook up one of these one-on-two for three rounds and
finally it's cow hairs that sticks to landing yeah i'm not gonna lie if you just throw the bomb over
yeah your rdm that doesn't happen but instead he wants to dry peek with the orc go slowly you
give cow as a chance. But to be fair in that 1v1, I think sharks played it well. He just
can't hit the shot and cow as hits his one bullet to the dome. That is all it takes. HP
does not matter. And whilst that is the bomb down, that is only grenades being invested
in round 10 for sharks. Paying have got a beautiful chance to equalize and even close
out the first half of the leader some source, which didn't feel possible with how well
shocks were playing, but it feels like they played themselves.
Yeah, it's like a three star and then the two saves that got paying going. The L2
rounds have just been the most unlikely ones. One on two and then that snurry
double up. When they ran back, the pistol demon, see what shocks pistols have to say.
Snow's readying the flash if they do pounce up the stairs. It is going to be a split again
And it just counts the AWP, which isn't necessarily the best weapon to hold off mid.
It's got the tag.
That's gonna do it, it's just the players.
Oh, well, he actually doesn't need to deal with them.
So, it should be all good.
They know where the last player is.
No casualties.
The threat was there, but it is mitigated.
Pop off, King.
Snow River 3K.
It is just against Ecos, but...
They all count.
They all count.
Gafolo, no AWP.
Oh, no, he does get one.
Cthulhu with AWP, that's good. He definitely is an AWP abuser. He will bring it out as much as possible.
The NQZ has looked sharp, and this was one of the caveats we said coming into this double best of one between these two teams.
But if Cthulhu is having a bit of an off day, the NQZ is sharp as we predicted him to be, and that's why things get a little bit dicey.
dicey despite that the rifle has have pulled through here for sharks and I think pain this is
a really good adjustment mid has been the main source of terror so by giving up a and by not
re smoking it consistently and applying a little bit of a boost you get info a little bit earlier
then you can delay the timing on these smokes you can have your rotate over in middle
They might be a little bit late in the middle.
Fucks.
Yeah, gets the information, drops in Cendry.
Sharks are a little too scared to push forward.
They're going to feign it with the smoke, but it's back to A. They go, cowards, gets
hard cleared by Doc.
With a minute left, you know, sharks aren't going to pounce immediately.
Snow's going to take liberty as he's pushed down, but he might take liberty too far.
around this corner see his three plays oh you're done for snowy surely get the
smoke off and get a second kill before he's taken down so that's actually more
than it looked like what's gonna be possible this is a fake they're going
out yeah I can tell NQZ will stay if I load just dropping utility but with
the scaling that doc has got I think they're just gonna commit but it says
BQZ are at the back of site NQZ will now communicate over there's
nothing left and our Lux can be on the run. Again, look at the time, Sharks, they just
do not look at this plug. Always down to class 2nd because Zera had the perfect maneuver
and he gets caught out and NQZ is left, tad doesn't come through, can he deny the ball
and one shot would do it and he hits it! That's disgusting from NQZ! Another clutch
for the AWP of pain and Sharks lose to time! Again! Again! They lose to time! Big Uzi, it
looked like he got tapped out there. I don't know if he did, but he was looking at the
enemy and then he just didn't. You know? But regardless, Enkyuzi knows he's got one
shot on that set. If you're shot, you've got to be swinging him because you know that
wallbang is going to come through and probably deny the round. So the player that was
intervals gap needs to be swinging in easy. There's no two ways about it, that's the only
way to play that situation. And instead it doesn't happen. And look, let's be honest here,
sharks have let pain back into this game. But it's also the mistakes of sharks that
have been punishing them ultimately, even in the rounds that they've won, it's just
too slow. And now you've got this double layering over towards B, in which the flash
flash might be primed and snow dodges and collects and so too does Lux.
Get away or get the kill, interoption works for him, oh he just about gets away.
Sharks is in the middle, he's got a great one here, see he clears him though.
He's so good.
He's been lights out, Sharks have lost four for four fair rounds to time, this one
I think is going to be probably to all their players dying, but I don't want to get ahead
of myself.
If you find a kill back, but while I loathe, smoke and flash what they got, flash from
the CTs to see if there's anything forward and nothing coming yet.
There's that smoke.
It's a attempted block on it.
I think it's still kind of land where they want to, but that HE has destroyed them.
And that is likely to be where powers can just finish them off simply and easily doesn't
hit the shot.
This is standing, got to say, one kill, time again, constantly, an issue, needs to find
the fight and he can't, NQC will take it and pain take the half seven five.
I've never seen so much second guessing in a half of CS as much as sharks did.
Let's go A. No, actually, I want to go B.
and they remember that the bombsite they actually want to go to is A and it happens again and again and again.
And it's awesome to leave that downfall because they were looking really good up until that point.
But that's where the pressure sets in. You're going to win all these challenger league games,
the pain, a tough opposition, and already a dink onto dock.
Four rounds lost just for the clock.
That's over half the rounds, the pain won. Time comes for us all.
The V8 planes a good dog burn to them, and if enough to kill back, I don't know how that
blow hit that.
If you're only killed, the CTs will find before that bomb gets planted.
That's the nice forward position, and it's on them by two by three, but that's all
the information.
Now you can call over the rest of the teams you ready for this play and snow is, again,
the pistol in his hands, always good for a multi.
Yeah, I might not even get away with his live snow. Gonna try and
I he will triple full snow and pistol for pain. Yeah, he's so good on pistols. I
Just don't know what it is. You point it out
It's crazy. It's one of the best pistol players like around the moment. Yeah
Is that six of his kills now coming in the pistols? Did you get a 3k on the?
The CT one they lost was it's who I've been to regardless. Doesn't matter
a lot of kills for Snow, a tech pause. Yeah you got two on the CTE and he also got the
two with the 5-7 so that's almost over half his kills. Fair enough just let him play with
the Deagle War game, why not? That actually hurts a lot because you are, I don't want
to be that guy but you kind of need that pistol if you're shocked. I know that's
a horrible thing to say when the scoreline is 8-5 but suddenly this becomes 10-5 with
force if it doesn't go their way which it looks like it probably doesn't so they're
right they are selling a little bit yeah I mean I I don't hate the force and how
things been going just really depends what sort of game plan pain bring to
this whether they're going to allow sharks to get these individual picks
with the pistols I feel like they worry get those opportunities you imagine
pain at not going to allow sharks the time to to play the round they want.
No, they're going to be very aggressive. They're going to just group together and I think just
hit sites over and over. That should be the mentality I think for pain. It's all about
the force but everyone's now sold apart from Doc who I anticipate will do the same
and follow suit relatively shortly. A hero 5-7 feels way worse than saying a hero
or a Famas, probably worse than a Hero MP9.
It ain't it.
Is this your first sort of glimpse, casting sharks?
I think it is my first time casting sharks, yeah.
You enjoying it?
No.
Oh.
Sorry, if you're a sharks lover.
Well, I enjoy action.
I've got that TikTok brain.
I need, I need things to be happening.
You know, that's why I'm, that's why I play by play Brandon.
You know, I like it.
Like when all things are happening all the time
and you just things are always going on.
This, this, that T side just didn't,
didn't get me excited.
Really?
It was a lot of,
Oh, 20 seconds left.
We've got a guy, oh, we're out of time.
Doctor sold and that meant that everyone bought again.
So, it will be a force.
There was a lot of weight in.
It wasn't very South American,
compared to what we used to.
But hey, it's what Grafolo has brought to the table.
But it turns out the pain of feasting.
Just the spam from NQZ.
So much damage.
I'll follow up flashbang.
Tries to invite pressure,
but the damage is only going in the way of pain.
There's a trade.
But there's the escape.
Again.
Oh!
What?
That's crazy!
I didn't even...
I wasn't even looking at him.
Was that because he was like a thing?
Must have been because he got...
Yeah.
No, there was no assist.
I swear to God he wasn't even looking at him.
It's just his view model.
It's just a little like his aim and adding.
That's true.
It comes at you backwards.
Alright, well...
So it was...
There was a little moment there.
higher round hinged on Arjun getting that kill on Viguzera and then there was something
to be said about sharks finding their way into it but despite getting the kills elsewhere
it's just not enough.
It's a familiar feeling for Doc and Koala it's a save but this one feels a lot more
sensible.
Hiding out in Ladder, someone needs to get them out of the hole, paying just keep
on building bigger zero more than happy to keep the Mac 10 he'll go in first he'll
run at everyone and they start off really well this was an exciting start this was
sharks in the lead this was free one and suddenly it's nine five and you blink
you're like oh how did that happen pain I just built diff they have ascended in
South America but also in Europe the opportunities given to them they've
taken full advantage of it I've also got I am Rio coming up which will
be a big one for them to try and make play-offs, try and play in front of their home crowd.
They can excited to see what they can show us in Rio.
Absolutely. Look at that here, hand-crab buff. There's a lot of players peering over this
ramp. Like, quite a lot.
Nice, mate. Yeah, that's cool.
Oh, another one!
That was cool.
And now they can eat alive these stacked players because they're getting a double.
These sharks maybe have been the ones taking initiative there.
There could have been something to be said about it.
They're three players ready to fight Ramp and then they had the player in short so...
They're just in a flashbang or something to set them up.
I feel like maybe they could have done something but not to be...
And the issue is as well is that they fought Ramp and they contested for it quite a
a lot in the previous and they they didn't really get anything from it so they're like
oh we'll wait for you this time and then it didn't work because you get bundled over by all the
utile. If I load AWP for what could be one of the last times on this CT side and on vertigo
this gun round needs to be a success story it starts off with a lot of damage both some
That's great if you're sharp, but I need to stick the land on the kills.
Again, jumps up, spots one, and it's quite the guess to kill, but you'll take it.
Roots up on the other side.
No, almost two, but Adion swings back in and denies.
Well, move.
See how low he was, but he's done well.
Keeps him at bay on B, knows another was there, but pain are gonna leave.
Yeah, this is tricky now because you've got the space.
Typically when you're in a player disadvantage, you look to go cap on the A site.
That is a stunning shot from Lux.
You can't convert the spray on the second, but will Doc anticipate the scaling
that Painter brought forward into this?
Look at Cowares already.
I don't think you anticipate him to be here immediately.
You see NQC throw this forward, and whilst he will deal with him,
I still don't think you're ready for Cowares.
A 1v3 though will present itself.
Cowares announced this is a rival.
Is that the plan and adjusts?
Where's this last player?
It's Doc on the catwalk started and ended the round on a a well
earned gun round, but the all doesn't get scavenged.
Well played from duck.
Catches that timing round around catwalk so he can finish off that job.
But NT NT from Cowares really gave that a good look in.
Definitely made it costly for the sharks so you can see, I mean, 3 MP9s that all not picked up as you mentioned.
Not that they all took 3. A lot of impact, thank you Zee's certainly has, but Duffalo got his 2 AWP kills in 1 round.
Despite how much it's been prioritized.
They're trying to course Harvick everywhere. You've got A, spam, you've got Incusil in the angle of B,
and then in towards middle you've got this U2 set being thrown by cowards.
It's a bit use-era against the first kill.
and that enables cowards to go on a little bit of a mission and he's drawn
all the attention over sharks look to retake mid and for pain I don't think
that's what they really wanted I mean they wanted cows to be that late-round
activation that guarantee instead he's the one that gets dealt with first
just gonna take point and walk up see if they can catch a kill Lux on the
Prout, smoke is thrown, flashbang landed on hoax. So Lux knows a player is here.
For that fight, the MP9 also, hungry. Now time is looking to be the enemy of pain, of
all teams.
They're up B though, that's the difference, they're on the stairs. It's just about
getting over, snow can bait. But in fact here's scaling, I don't think Wallace can
be ready for it. Will adjust, it's the HP that does snow in. Now the bomb can
be planted but you're in a form free there's no utile so sharks have to push
the issue and can you get him out of this spot no you can't NQZ hits two
he might not be ready for the third already in sight just tries to stay alive
for as long as he can and Lux can then come around the corner but you've seen
where he is you know he was on a he was a player that swung gap hopes has
got the kit he starts to stick and that'll be enough sharks they steal
away the deep things. When you keep one alive but all picked up and QZ I was in or that second
shot that was so far so he even got a tag onto that third player. If you've gotten the
kill that's that is the round. Lux has then set up to clutch it. Nice try. But again it's
sharks scraping by these clutches not going the way of pain. In fact you've got to give
credit sharks because, you know, a lot of rounds have been pain in clutches. And
while they've come close, you know, I think there's been four or five fun VXs
from pain. And I think they've already won the one. I was at cow as one B2. And
the NQZ one actually rode nine times. So a lot of these situations have come up.
But for the most part, sharks have been in the advantage in late rounds.
Does he hit the shot?
Is he a boost?
No.
Is he going to boost?
He's going to hit the shot, because the big easy is going to come around the corner instead.
Oh, come on.
It's horrendous.
And now they know.
The good news is that the Gophola didn't die, and our shots can bring the players over.
Shadow advantage, easy for Gophola.
And now everyone can have a bite of the cherub.
Okay, there's no need to kill him there really, was there Doc?
They were all dead, that's just pain.
Yeah, I mean, there's been like three or four team kills in this match.
And I think almost all of them have been on the side of sharks.
The pain had one.
Oh yeah, they hate you.
Oh yeah, yeah.
That's a cool way to go that's fine.
I learn something every day, it's aggression.
At least it comes with the flashbang, that mate misses though, which is unfortunate.
Is there a follow up here for hoax? Yeah, that one's better.
One shot headshot now on the A1S.
Yeah, that's a real tickler.
That one's got right in the guts of NQZ.
It's like a two shot body shot now.
Up on fire.
He's going to get out, Hex is ready for scenario 2, peek up to try and catch that AWPer escaping.
So nice little bait plate.
They still want A. They're still so interested in going for this, but you haven't got no map control.
But if you hit the headshot, that also helps.
Flashbang forward thrown in, up from the scale, does he find any of them?
On the box, nice little cheeky angle, he doesn't get that kill, little damage done,
Kala is somehow still alive, boosted up, and he will find that one.
This smoke calls the all sorts of problems, and literally everybody, Lux, tries to chase
down a player, but the flashbang, the shot, everything going the way of Sharks, for
now, because there is Mach 10, he's gonna get past the, oh, yes he can!
Now, 15 seconds left, bomb needs to be planted, but not if they just kill everybody.
What?
He just runs through Elevator, with a Mach 10.
Sure.
They do zero, go kill, okay, I will.
The fact he kills Gophola there is criminal.
I don't even know how, I don't know how they've won that round.
That was sharp, so the advantage they gave him in the late round.
That was a four on two, in 20 seconds, and it disintegrates in six.
they didn't lose any of those players. Yeah, there was competition as well because
Gafalo missed the initial shot which allows Biguzera in to kill Ardien, I think, and
then Biguzera says, you know what, thank you for letting me have that. I'm gonna
kill the rest of you. Gafalo is on the on the auto shotgun, I think he's on
our guys with all things through it. At that point, frustrations kicked in, they
I want the round, the other shotgun comes out desperate for this frag, but mid is not in
the play from pain.
I say that, the cowl is actually there, so maybe the other shotgun will get a taste, nope
he's going to drop down later, so unlucky.
That's actually such a horrible round to lose if you're shot, because you're on
the brink already but you lose that it's basically game they are in the right
spot which is good at least but last time they were in the right spot and it
just didn't go their way 50 seconds paying them all the happy to play with
this amount of time burden on the clock and Lux can just keep flashing being
a nuisance into what's got that Molly or push koala in so aware of it
There he goes.
Cowards get his as well, hoaxed low HP from earlier. Nice headshot on the NQZ and three players are a stiff wind or an auto shotgun bullet away from death.
Guffalo's not going for it. He wants exits.
God, it's frustrating looking at the HP bars of these three players.
I might get an exit out of out of vertigo thrown off the 51st floor by
pain. Oh then I'm gonna come to him that's the worst part. And he can't even
injure, he's not got a kit. Just saving an auto shotgun. If he bought a max
70 he'd have money for a kit and a smoke. Maybe he can pick up a gun, anything,
anyone? Oh no he doesn't want the Famas! He doesn't want the Famas! He's keeping the
XM! He literally looked at it! He looked at it and he looked away! Fair enough!
The Famas is gross! Didn't you see that headshot there? Perks can use that bad boy!
I that's I can't believe he doesn't pick that up! This is the first time
out used that's well they with an XM saved this is truly you know why I love
sharks actually I've decided the thing is I win this round all right if I low
push be it's gonna have to be the order shut down look at this spawn go run
down be not looking that way no go on turn around I was rallying the truth
That's why it's looking yeah, yes, yes a little bit of stairs. Yeah a little bee drop a little bee drop
No, it's not looking that way anymore. No the follow. Oh, it's gonna get boosted in mid and sit there for a minute again
You were the chosen one. Oh, it's true. It's gonna be the same thing
Well, we'll see you in
one minute and 30 seconds before that
We'll go back and see what everyone else is up to
Right, this webpane has three players currently and it's P9 of course, not the Famas, which
you could have had.
It's been the same default every round and it's just worked perfectly, because sharks
have been devoid of info, because they know that pain are holding all these trepities.
Yeah, this is a slow burn, and potentially a cruel finish.
You can hear everything here if you dock.
you bring another player over?
It's got a smoke that you can drop, actually. It will come in a really good time.
This has been the slowest game of Vertigo I think of ever been.
Both these tea-sides are getting incredibly methodical.
Going to the very last moment to strike.
Quite a spot to fly.
Where's Gafolio gone?
He's gone to get an assist on that kill on Big Zera.
Maybe it's not out of the woods yet.
Oh, and the smoke! Oh, it's not the collateral NQZ-1, too.
So many team kills!
One per round, it feels, and there's no time!
Unless you just kill everybody overbred them.
Look what it is. Look what it is.
It's the order of the gun. It's the order of the gun.
Let me put it to nine. Good bomb.
Could have won the round, but instead he goes for the flank NQZ plant
with less than 10 seconds to spare.
Covered just by his smoke,
And it looks like that's gonna be enough.
The bomb plant could have been denied in the round one instead.
This is looking like it's gonna be pain taking this one,
Hux, it's a matter of time, my friend.
You are not winning this round, or maybe,
maybe there's something to say, but time again,
the biggest enemy of Sharks constantly,
and you might get the kills,
but you're not gonna get the defuse,
and it will be pain taking vertigo.
What a game.
That was one of the vertigos of all time, I think.
I mean, that T side on both accounts was so slow
that you wait until 20 seconds to execute.
But the way in which sharks were playing,
it mirrored what pain we're doing.
They weren't pushing, they're being very careful.
In fact, sharks are more passive than pain was to start with.
So you've just got the individuals of pain
that are always going to bail them out.
That's the issue you've got going up against a team like them
is that you've got snow, cowwears that can just pop off.
you got NQZ that's having a brilliant game to the point where there's even a team kill in that round at the hands of NQZ, and Sharks still do not pick it up. It's unfortunate, but it's 1-0 in the B-0 ones.
The amount of team kills was just outrageous in that map. I think there was, what, six, seven throughout that entire map, but time was such a big issue. But a player that wasn't an issue, Brandon, was NQZ, who was our player to watch.
And what a phenomenal map he had, despite two team kills in there for him, 19 kills in total, great, 1.46 KD, 101 ADR, yeah he was doing exactly what he wanted
and that's on vertigo map that you know the orb isn't always known for its prowess, but he won an entire round single handedly firing one shot
so he was showing what you can do with it.
Yeah and this is always sort of the head tab we pitched up coming into this as who's going to be more impactful, we both said look it's going to be NQZ
and it was Gafolo. He warmed up into things, but it wasn't the same impact, unfortunately.
So, Painter or First Blood, we're going to go to a break before we come back.
We're running it right back. It's going to be another best of one between these two teams.
Don't go too far. We'll see you in a sec.
Well, if you didn't get enough of all the action in that first game,
well, I've got exciting news for you because we're running it right back,
but it's going to be on a different map this time of course.
But saying to teams Branton and honestly, I mean, I know that was a pretty wacky vertigo at times.
Definitely very slow as you go. But sharks were in good positions at different times. They definitely
could have gotten more rounds and potentially even won this game. It's just that I think then it came
to the closing of some of those rounds. They started to trip over their shoelaces. It's one of those
ones where they should have done more, but they didn't do more. And on vertigo, that's
probably your best chance to sort of take a map off pain. I think the other map they could potentially
do it on is Mirage, but I don't think pain would ever let it go there. That's the issue. And you
take a look at this now for sharks and it's like, okay, where can you realistically go? Because
you have to rely on your map pool now against Payne's deep map pool. And it's going to be
really tricky. We can pull up the Vita when we've got it, but with Vertigo now removed,
It leaves you limited options and normally what happens in these challenger league games
You see the first veto and you simply see the two maps that got banned out in the second wave
And it's gonna probably be one of those a new business floated in there if this is a new base
This is gonna be really tricky for sharks in my opinion
Yeah, this is definitely a matter of the pain and looked really good on lately
Sharks had mixed results. I ain't Marissa nuts. We're gonna be tough outside of kind of mirage
So I guess when you kind of look at how things have been going, it does feel like a new versus where we were going to head here.
But it's not been a good run for sharks and this have lost their last four and two of those were also two pains.
Yeah, it is a new best.
So yeah, pain makes sense to send it there when the choice was marriage and all track record all signs point of pain taking this uncomfortably.
This is going to be a cleaner as well.
cleaner as well. I think Vertigo has got the element of it being random, even though those
two teams are playing incredibly passively. Anubis isn't going to play the same way. I
feel like we are going to get a lot more explosivity on the T side. I think we are
going to get a bit more action coming into this. And I think Anubis is going to be
a fun one to watch, but a tough one to watch if you're a shark sad.
Yeah, I hope we get a little bit more action because that was such a slow Vertigo.
It was like watching Inferno, like in terms of when these executes were coming through, when the decision making, when the rotates came through, everything was being decided in the last 20 to 30 seconds.
Like almost every T side round from Sharks came down to that, that margin, and that bit them in the butt so many times, like, literally lost a time four times, like that's ridiculous.
You should not be losing to the clock that many times.
I think that points to maybe something fundamentally not
there in your game plan, that you're not having the answer to come up with, right?
You're not finding the solution to activate earlier, and you're just getting
forced by the clock to make that move.
And maybe it's just going up against a competition like Payne, who aren't
giving them those opportunities that they might get off lesser opponents.
But whatever it is, I hope that we do see a bit of difference here
an Ubis, which you think just who virtually have had this map plays that we will? Yeah, I'm just looking
at it now and just the previous result on vertigo that we just saw, like Hoax had a good game,
Doc was performing pretty decently as well, like everyone was sort of where you expect them to be
in terms of the hierarchy for Sharks, it's just about making sure that it's the same vein.
When you see the flyover, when we go into game, you're going to see that Sharks will be on
on the T side, which you hope means it will give them a little bit more oomph coming into
this. I hope so. They've got a lot of nades. Three mollies.
Honestly, they had a pretty good T side on Redigo. Even though they came in with five
rounds, like, they could have had more, you know. They got a litter A with fire.
The only direct cancer to this is figures they were referring to smoke in their face
need to burst through. They have got the utility to do this.
Okay, this could be cool. I'm excited to see this. Oh, and that's a great way to start.
Smurfs does land, flashbang counter, power sits behind and finds two, and they can't
progress till they run him down. But if A.T.Z is time to step in with dual barrettas up
onto the lip, gets one. So these guys are finding these kills, and Lux is spotted trying
to edge through the smoke. Kalala takes a swipe out of him. So false as snow, who,
As we say, he's always good for the multi, but he's not going to clear.
Oh, it doesn't matter.
Buffalo wasn't looking.
So Snow just walks right on through,
but doesn't have the time and doesn't have the life.
Yeah, Gafalo makes good on getting the pistol for sharks.
But that gets scary.
Cowards finding those two opening kills
off the back.
Well, it wasn't opening, but it stopped them coming into A
and then you've got the follow up of the dual burratas.
getting one kill you think it's all said and done but fair play to Sharks because
that they fight their way through it's a lot more punchy it's a lot more direct
and now it's pain with the force and you think they're gonna get aggressive
somewhere. Both T-Pistols won out by Sharks trying to flush through the smoke no.
They decide not to commit to it. Pushing through his smokes against
Towers is a little tricky, I decided I didn't want to try that one out immediately, they're
going to wait for that smoke to fade.
You can see very loud on that route here.
I feel like you was definitely heard.
Flash, good, but Doc able to swing out in a slower version of Sharks looking solid.
Hedgehog MP9 doesn't do the damage because they were run down and this will be a second
round conversion.
nice tempo to that from sharks the dodge of the flash and it's their rebuttal with the utility
they're making sure they've always got that second player there when they go into a to
guarantee the trade and even do their due diligence and clear out big ozera who ultimately gets
sidelined by a mac 10 but they learn from their mistakes on vertigo by not clearing corners
against five sevens snow wasn't there it was big ozera but it's a different result for sharks
They get the bombsite very cleanly. Everyone stays alive, which is really good for the economy
And really good for the confidence as well. You're starting off strong on a new bus
With anything
Luxus hit a nice dick, but I didn't clean that four on the Mac 10
It's that over I
Love an echo
He wants to get even more kills. So he's gonna drop an a key
So they can hold on to that Mach 10 and train fun up into these e-cars, which he knows are in play
I thought I could do something a bit more fun than that pain
And they didn't they just sort of really dally didn't made I was waiting for the double nays
I mean for maybe like a little bit of a push, but this is the exact same round out of sharks
And I like the fact that they're doing this because it really does start to condition the CT side that oh
this is their default they they want to take the space over towards a main pretty continuously and
And you imagine Payne won't do this, but other teams in South America, they might adjust immediately on their first come around, they might send two players over early.
And it's all about setting up the B play later on before sharks might be in this round.
So much util drop tiered, even though it's against the eco, he's drawing the stack over continuously and you let RDN try and farm.
RDN's gonna hang out on A, even late smoking camera just to keep Payne over here.
So they've got the smoke kit, so I think their intention here, that they're setting up a
few times before, is to try a ninja, right, but they're on the wrong side.
So the question is, do they realize, okay, so they know what they're doing, will they
be able to get this, with the plant position, technically possible, because you can kind
of go into a funky off angle because it's kind of for dark. It's gonna be tough. There's
three players present here so even getting onto the site to set this up is gonna be really
tricky and doesn't look like it'll happen. Doc, clean them up and make sure new ninjas
come through. And he gets away. Vom doesn't explode. So he keeps his excess. NQC on
New York straight away, Gopholo. He's the one that gets given the Mac 10. This is it
for pain. And I'll do my South America narrative. Anubis and Dust 2 are CT-sided maps in South
America. And I can't give you an explanation as to why. It always just feels like they
are. So it'd be interesting to see how the gun rounds now shape up and how the
pain if you've got them.
This cow is getting aggressive towards A.
That's got the York with him, so it'll be this two player start with.
Keep your eye on Lux, he's just on the edge of his dark smoke.
Or at least he was.
There you go again, double nades.
Same color on their clears.
You can paint on their toes.
You can see he's all be as trained on this angle though, so...
You want progress worthy, don't be in for a tough time.
Going on there with the utility that sharks have thrown, but they've used it all to get great mid-spacing and the smoke got both choke points
So the pain is there is a lot of questions in the air
The issue is when you go on to site, you've got one smoke, no mollies
Now when you hit B, Snow's got a nade, Lux has got an incendiary to delay
They're the only two pieces of U2 and it feels like they're in the right place
there you go, incendiary towards dark, 20 seconds and another incendiary on the floor.
It's gonna waste so much time here for sharks.
Gee, what a surprise. Time to use you for sharks again.
I'm trying to even get excited about the possibility this round. They just made it
so they couldn't win it. It just takes so damn long.
But also, by smoking off both mid choke points, you're not inviting pain to go
looking and go search in. Why would pain push into a main after you've shown
presence there with double HE in the smoke? Why would you go in towards mid
when you have to push through a grey screen? It's not happening. But just by
pain keeping that tiny bit of utility that was enough for Lux just to
refresh that its endiary on the floor and completely keep sharks at bay.
They'll feel like it's hard done by, but if they kept one smoke and they just
left mid open a little bit more. You kept the player in as a lurk. I think that round goes
a lot differently. It's like when you stand up, you go downstairs to get a drink in the
middle of the night and you stub your toe on the corner of the bed. That's what that
round feels like.
I don't quite get the analogy, but I'm willing to play you. We're just going to go with
it.
Was the ball getting flushed and the rubbing one like when you get that nice cold glass
of water?
That's the prize, I don't know why. It's just pain. And it was pain.
That's what makes it clear, right?
Yeah, I mean they get the earth being killed, comes off cow hairs, pushing.
You see, we've got to kill back.
Line of sight in the middle, more than half each to take that angle.
There's one key big zero here at least.
And Gopholo's slow walking are that's the issue
Shoulder presented Lux can just pre-fire
Nice to go from that. Yeah, now you're down a man and now again
You've got no map control because the map control you would have had has just been denied
I see another safe surely not a three on four. You do give this a go
It's gonna be
Really good news
Snow tux him Lux has a T molly that he can deploy as necessary
Lux swings hits the headshot flashbang from snow to support snows bullets doing even more
Doc
You do that's a nice kill
They can play out not to be found Lux making it difficult
I'm paying getting their second round and that is all lux that is lux finds in
Gophola on the all-players lux then made in dock and that is lux being set up by a
flashbang from snow just to keep sharks at bay. They don't want to be at bay, they
want to be in the waters. Just the pistols now. No bomb plant in a few
rounds that doesn't help matters economically and that's brutal as
because that was them finding cowers with the opening kill. They eat that flash and lugs and
blidges. This is more of the of the lugs that we expected on vertigo, but now we're getting on
to do this. He's also a great start. That timing knot is great for him. He can try and
clean up these kills after his teammate falls by his side.
I think I've got the AWP over.
Sorry.
Dude, he's coming through.
These pistols doing a lot of damage.
The Lux would get through you.
Boom.
Hardie has been here the whole round.
He was a player with the Lux or second.
He did get a kill.
But that's all he gets probably.
And the bomb is even beeping at him.
Come on, we've got to go dude.
Just go die.
You're 30 seconds.
not winning the round on 5 HP, especially when you don't have the bomb, chop chop.
So the chopping block. But tie that. All sharks bring any variants. That's the question,
is this just going to be a slow default every round?
I don't know.
That was the vertigo play. They had one fast B play they went for, and that was great actually.
That was a really cool round when they did that. But every other round was a slow default
and it actually might be seen in the other people.
If he goes fast though...
If only I had the chance though, he shot first.
That's unfortunate for the IGL.
They're gonna break the smoke, try and fight NQC.
It's brave, but when you've got numbers, it could work out.
I like the scaling from Sharks.
They didn't throw the flashbang to support,
they just allowed Hoax to get in there.
But NQC is aware that there's could be a possibility,
and he's holding for it.
Good molly, hoax doesn't swing off there.
Nice kill, onto NQZ, and he's gonna push through this smoke, no, not gonna be ready for this.
And hoax looking to finally give them something to say with these guns.
Lux only good for the one fighting for his life, and that's the bomb to be planted.
It has to be the retake.
Coway is gonna be scrambling all the way up the stairs, so if he's there up, he's
fight on to hoax at CT is the only hope in and I think we're time with position
they're not going to go for it. I say well that's a really cool smoke thrown in
middle because normally you see those temple smokes and they dribble forward a
lot more and they prevent the peek happening in middle but that smoke was
thrown so deliberately so not only allow hoax the peek on mid and to upset
NQZ but the way it dribbles backwards allows him to push through and towards
CT. That was such a deliberate intent by Shars. And it profits them with two kills. They can
now recover the York for Gopholo. There's that slight change up. The tiny bit of spice
thrown into what was otherwise a regular beefball, really, that's how it looks from the outside.
Game Sharks another round. That was cool to watch.
Yeah, that was, that just calls me. Cool little detail and great play from hoax because
I'm half-low it has been from Sharks
It smells just not anticipating that the smoke has been pushed at all
I hope it's very quick to take advantage of that kill he found under NQZ
It's just a little bit of spice, a little bit of flair that
I haven't seen from Sharks so much on the T sides
There's Orp
Always on the slow crawl, always looking for the pick
That wasn't the flash that Snow wanted
I was wondering if it could be thrown though
Yeah, I was wondering if Cofoldo could see anything there, just on the cusp of the smoke, but he couldn't.
But all the tension diverted towards mid.
Koala swapped positions to let the orc roam.
They've got good space in here, Sharks, it just felt... going.
And again, I feel like they need to go now.
You've got B main, you've got the front of dark.
You've got utility.
Now would be the perfect time to strike.
There's three players over here on A for pain.
And that's going to be the final destination for Sharks. They're not interested in B.
Can you put the pressure on bit?
Let's B.
Fake out. Nice peeps and dogs. Maybe they can just go B.
Holy! The duck is in the house!
They're going to A. It could be a big issue. Time's still a problem, but it's okay.
AnkyZ, get spotted. Sharks, almost over-complicate that big duck, but a round.
It's good you got free there, let me tell you, because the rotate wasn't coming until the third kill.
And then Big Zero just drops into the middle of A-Bang. He's like, yeah, well, they're not here.
They just killed everyone at B. You know they were.
You could see that round potentially spiraling out of control completely, but no, they got it.
got it. And that's the most important thing. And with two rounds back to back, that will
be the econ broken again. Can NQZ hold on to the orb? That's the new mini game. We're
playing on an UBIS. The answer? No.
Ha ha ha. Good hunt from sharks at the end. That was a nice room duck. It's been a
couple of moments I've had one of these players just step up and deliver a sequence
it kills it's just giving shucks around great flash as well on to on to lux to set up doc
for that initial fight there we go you roll back the years the year being 2024 January
to be precise he was doing that like it was nothing beautiful little spray almost thing
shucks i've just done the digging and they've got nearly a 70 win rate on t-side okay so we're
We want, well they want 8 rounds, they can get em.
Thank you, see you at least have been in kill.
He leg shot through snow.
That's worthwhile.
These guys just don't care if their teammate's in front of them, on either team.
In fact, they've not seen a team kill yet on this map, it's quite impressive.
Yeah, give it time.
That's the change up for Payment, it's time they go aggressive.
They want that fight and they take it.
Darking towards Dark is a tricky customer though.
I guess to care for Enkizi's position here.
He's relying a lot on his teammate winning the fight.
Enkizi misses the shot, has to drop the smoke. Flashbang is good.
Now that push through Dark can come. Enkizi, yeah!
He falls back to Dark. There's no safety there.
Instead of Flux forced back into the corner, Sharks!
This is what we like to see.
This will be a retake though that pain will go for because they are in position
or at least I thought they were they stopped that they called it off because
zero was already making the big flank and he gets he gets to what middle and
he's like no no more fair enough but you got to talk about just the the
planning here for sharks it was really good where you've got the utility
flying in towards the back of site and it's just making a lot of uncomfortable
the first contact and then comes in back from the main player to allow Doc even more space to scale
it's never a fair fight. Lux gets overwhelmed, Enki Z not prepared. This is sloppy out of pain but
this is a brilliant tea side to watch if you're a shark span. Yeah I'm on board. The setup from
pain on B there. It's just a little questionable given they're in the 5 on 4 at that stage.
Does NQZ need to be staying in that same forward position when his only support is
Lux standing in front of Dark because as soon as Lux falls off, NQZ has nowhere to go.
Dark has smoked but that smoke is on a timer. It's going to be fading in the next few seconds
but he doesn't budge, and Shucks just push their way through. As soon as Lux is isolated by the
flashbang, and because he has literally no backup, nowhere to go, they just played more passive lines,
you know, sitting around obelisk or either with the AWP. Lady advantage.
This is gonna sound absurd, but I'm gonna say it anyway. I think the reason why that happens
and why NQZ gets aggressive towards Dark is because he missed the Sitter on CT.
Uh, sorry, at B main.
Because if he gets that kill, I think he does fall back into CT,
but because he doesn't, he feels like he needs to actually get some from his position.
So he goes in towards Dark, then Lux walks over to hell.
This is a cool boost. I've never seen this before.
Yeah, it's a really nice boost.
Take notes.
Probably better than the other boosts.
I'll be happy.
He gets way better, I think.
You are a lot more exposed, but you're unpredictable.
I only sorted expoes though.
Oh hoax, trying to pull a fast one.
Four he plays, four he plays mid.
And he gets the kill.
Do you know what?
Fair.
And that's all the info as well.
They're over here.
One molly, and now Sharks inside.
Doctor scales around.
Thought he had, I think Lux only thought he had a buddy in temple, but he did not.
Let's go.
Your past Doc. I just thought you'd spotted him. Yeah. He's going to fire a few shots.
But Doc manages to get out only for a moment. Cowards will get that kill.
Your past Mala who's tucked into jail and they can't do it.
At least it takes a play out to get it done. He's using the back lines.
He just takes his hands off the keyboard thinking that he's not the one that needs to win this round.
But it doesn't matter. The one is one anyway.
Up recovered at least Frank easy so he gets his weapon of choice, but that's eight rounds for sharks
This is your making it's got to be applauded here in the mid-round
Gafolo because shots aren't lying back. They've learned their lessons from there to go
They're taking the space and this has been basically the same four out the same round four times over
And pain just can't deal with it
The thing is the moment you adjust you go remember the charts of the like conditioning early over towards a main
At any moment they can just pull out a fast one, on towards the A site.
I think this relies a lot on where NQZ goes with the orb.
And yeah, he's gonna start over into ultimate.
What are Snow and Lugs gonna get up to?
I feel like they need to be proactive too.
Sharks are being a lot more proactive than they were before,
but NQZ, with that smoke being blown open,
is looking for a second, not quick enough,
enough doc crouched back in.
This guy's having an insane anubis, 15 kills.
Showing no signs of stopping.
They're gonna double up in dark this time
so that's gonna be the change up
when they're playing back flat,
when they're playing more passive.
It's not worked out,
so instead dark is where they decide to lie in wait.
I feel like Big Azir needs to go walking
towards mid and clear this.
FOLO again on the Cree. Oh, just lost the shoulder. Will claim the kill this time on Lux.
Snow. I can't even get D.O.P. It's gonna be 9. Unless a 2 vs 4 happens, but you even got a player
waiting in RDN outside A. This hill's impossible. Cow, is what you waiting for? Last round of the
half buddy. This guy's not coming in. What was line of B? 9-3. Okay, no chance. I'm shocked.
I'm shocked. So I should say here to play 9-3 domination on the T side. Can pain do it?
Can they come back? Can they be like me when I was in my face at game earlier today and
came back from 10-2? Probably just bragged to me twice about that once in the break
there and then once it seems to come back in. I wasn't gonna use it and I was like you know what
that's funny and it's cool. Yeah I mean I would put you on the same level as the pain. Me too.
Let's see what they've got. Oh it's one of these.
Oh have that. Docky's on a mad one. Yeah he work half in and carries violence which is generally
not what you want your doctor to do. However, Cowards has found a devil. Because while that,
he's trying to get something back. He's not finding it. And now you're drawn. All these players
over, pain. Guess we're there after. Here's the A bomb site. Ardien is here. Big Zero's low.
Oh, it's not gonna matter. Maybe it might. Nice shot. Remember, Big Zero's still low. One
One bullet away from death, stick the reload, does R the end.
Doc's doing it.
Yeah, rounds over, pain take it.
That's a step in the right direction.
Where were you going, Doc?
It looked like it was going to start well as well,
when Doc got that little tap in top middle.
He's still alive, Biggie Zero.
Yeah, he never took another bullet after that.
Despite being front and centre of the action.
Shoot the kid away.
Well, towards the bomb.
I always forget you can shoot kits.
Yeah, that really had to be done.
And a rarity.
Not only was it in Kallus getting the quad, it was snow with no kills in the pistol.
And no kills at all, really, on Anubis, yeah.
He's died almost every round.
Kind of expected for your 9-3 down, I suppose.
Well, it gotta be 9-5, very shortly.
Sharks haven't invested anything, not even a flash.
Let's try and get a server and done this quickly.
Oh, you're gonna get big as Zara!
the easiest ace of his life no it's stolen snowy little rascal I can't
believe he just did that confidence kill because they are needed them to use
them five times he got four of them he had a nice ace and then he's like oh
yeah I got an ace guys let's go come back son you got the morale ace I got
like ten ace that was so rude I'm thinking even if that was me as big as
and you've swung out none of them are looking there's five USB armless players and you've got a
macotene close range it's literally that the perfect situation to ever be in.
Nah it's fine. He's made our fans not laugh and he's going to go forward straight into Big O's era.
Lux will trade that's the most important thing because he has a bomb.
Oh double p. It does come costly HP wise but the kill comes through.
I think that's where you lead with info now if you're paying because you got the dink
You know one player's low.
You wait for another reaction if you don't see anything.
You go back B, because you know that player's wounded.
That's been for a molly.
I guess hoping to maybe catch that player who's low, who you can't escape from in time, but
doesn't land that way.
Sharks decide to aggress the middle.
This is the perfect call to make.
As long as they don't get caught by Lux,
That's them, that's their first kill and Kawas gets the second, they were in the right place but at the wrong time.
Despite having the player lead, and what felt like a positional advantage, the round is certainly not looking good.
Look at the stats, you got Doc on 17 kills, RDN is right there with him on 13, everyone else is below double digits.
for shots and we spoke about the instability of this team and the inconsistency and now it is sort of bearing through.
I mean that is a brutal way for that round to end because you feel like Lux, he's on his own for such a long portion there and towards mid with the bomb.
Surely they catch him at one stage but Cowards bells him out.
Pain win three in a row.
It's MR12, the comeback's well and truly on.
My narrative for South America's CT size is completely and utterly in the bin.
Yeah, I tell you, the series just hasn't... it's just been a series.
It's not a series, it's two best of ones, but it feels like a series.
Thanks for the save and with how the rounds went before.
It's a decent investment, no ult, but maybe that's the best.
No shade, but a little bit of shade.
You know for that previous round as well that Doc was in mid, so you can just leave mid and you can just fight anyone else.
Pain want to go A.
You're going to fight Ardian Zhao who's got an MP9 and that is it. At least Doc is close.
Nice kill from the start. Very low off the back of it and Doc will find that kill back but can't get anything else done so really his life is meaningless.
Cause I was just a 2 HP player. You wanted to get one of the full HPs. That was the only way to get away into this round.
Now a 3 player saving on B. What did we 9-7? Round by round that lead dissipates.
I'm not even safe. Look at mid. Lux is hungry.
He won't actually find any of them. A re-swing in from Koala is good to preserve Gafolo in his M4.
Big Zero waits patiently on the outskirts of B but they're not going to move a muscle, sharks.
They'll get away with the save.
But as you said, a two round game has also been no fight back on CT.
Pain keep growing with the momentum that made.
Nearly deals with Gafolo.
That's about as close as it gets.
I've been thinking about Big Zero's view model.
Yeah, I wonder if the reasoning is actually on four by three, because it's so close to the middle, it doesn't block that bottom corner, right? Whereas by default on four by three, your gun takes up a massive portion and you can miss players like walking under you in certain scenarios.
So I wonder if that's why he has it so up and scented could also just be a quaked player when he was younger
So I imagine he's had that view model for years
I don't know people play all like funky settings and then just get used to it
Right you think about mezi and his keyboard. Yeah, it doesn't mean that you should
Doesn't mean you can't no you do whatever you want
But should you I think I think mezi is the shining example of it Fasher was there
I don't know where he's gone now.
Yeah, well, you're making a good case.
Well, as he's on one of the best teams in the world.
And he's British.
He's definitely there.
All right, well,
Pain, getting there in this comeback.
It's nothing to show for the CG side.
Fuck.
They're keeping guns around.
They're big savers, as we've seen throughout the series.
I was getting excited with how explosive a few of those rounds were getting towards the end of the tea side.
I really felt like they were starting to show a bit more variance in their game plan.
They're under pressure on A again, playing behind him, players in front and bullets to the face.
Sorry, they've been charged for it as well. They just run straight in because they're a clean up house.
We're saving again for sharks.
They're doing it. They're so
back and this is all come off
the back of just some faster
paced rounds out of pain at
the pop in towards a not once
but twice. I didn't say I was
not being able to handle it.
The mollies were well placed
were complimented shots
utility. You have to give
pain the same credence. The
fact that it lands towards
the stairs pushes him in the
open consistently makes him
not ready for a gunfight.
It's very impressive to watch...
...cows.
Won't deal with koala.
It's a one-round game.
You can gun, but what ends?
Like a flying gun.
It ends to that end, but...
You know...
You don't make money by just continuously spending it.
You invest it into kills.
That's...
That's not financial advice.
It is TS advice.
You know, for financial advice, someone that I was trying to sell to Protob, Snow is being
very absent.
You should have had a double blow in that last round because Era got revenge for that
Mach 10 Ace.
Three.
Good.
I think it's just going to be a variance here.
You've got Pain getting aggressive towards A main.
They've done exactly the same nades as they did last time.
And it has drawn their attention over at NQZ.
If he had an AK, you would feel like he would be able to play a push in that smoke.
Instead it's Kowers dealing with hoax on the fall back.
He now sees another one, but can't get by Koala.
Yeah, tough spray from that range.
Koala standing tall, trading out his teammate.
NQZ charges into the site and Koala is just swinging around branch to branch.
Koala's don't do that.
But for the narrative, it sounds good.
For the round, it does two.
three kills because there it takes dark control and that's not does give them a
little bit of space to get the bomb down you really would like to try to have
attempted that because now you have to isolate one of these kills you've got to
find koala can you do it because there are can
flinky temple yeah I felt like that was coming in any moment snow is
exposed to like every single angle just then still throwing utility
Zerat 1v2, gets the bomb down, this low push through dark has been looming but
gotta be watching on from the sidelines because Zerat spots out the final
play up, falls back it's not planted directly for him it's on that close
corner so he can swing out on it, kit on RZM gonna tap it because Zerat
needs him both and he finds it and the frag! That was awesome, because Zerat
play that perfectly. Have to hit the shot on towards the dart player. Need to take a
fight and did. And then as soon as he spots a player towards CT, suddenly the gunfight
is always on his terms. He can control when he's swinging. And RBN just makes that job
a lot clearer when he gives the audio cue a tap in the bomb. Low HP doesn't matter.
Kane have got the momentum. And Sharks, they've got the loss bonus and by only
one player surviving for pain, if it doesn't dent their finances it incentivizes another
investment here for the CT side. Back to A they go, do pain. Sharks, they've got to
give us something here, they're getting closer and closer, the time's already run out, this
game's even.
Yeah, six rounds in a row. Pain, let's get to let one slip, despite how close that last
round came. Koala, it's so much heavy lifting and we're not rewarded with a round, feels
of rough foresharks. It was Biguzera that you collected. Oh that was good, that was
good. And now you got Biguzera complaining towards middle. I got no fun, the orco artifacts
are bad facts. I pushed but I was not able to adjust and there's the mole thing he's
been looking for. Eventually killed Biguzera, spot out one from window, I don't know if
It's all dark, but maybe Degas Cowas has a place into dark.
This area is eventually felled, but look at the HP.
Pain gaming, take the lead.
10-9.
Who could have seen this come in?
Me, they're just like me for real.
Snow.
Sick double.
The first guy is just an instant response,
and then he expects the second.
If the first guy's pushed so far forward,
there has to be another player covering surely.
And he counts for it.
That's a big impact moment out of a player that's not produced many moments over or on
an UBIS.
Now the next question for Sharks is, do you call the timeout?
First answer, yes.
Second one, do you buy around this orb?
I mean, they've been buying a lot.
That one's a little bit more muddled, but you can drop twice, yeah.
I mean, I've had enough to buy.
I feel like you've got to buy at this point.
They need arounds.
They need to do something.
I don't know.
The thing is, Payne will just go back to A now. Or maybe not. This one's faster. Surely
this is heard by Hoax. But no, the Molly is off-setting. And the blow on the smoke is
brilliant. So no finds the opener. They're growing. They're going fast, but you've got
to get by Koala once more.
That's the bomb committed. That's to be calmed over. They know it's got to be
B, A, Q, Z. Catches another. It's a double up behind the obelisk. That just
means that they are in the perfect position to be sprayed down and they are, it doesn't
see a player. Heechee, could we get for a kill? No, it's no safe and sound. Sharks famously
can't go backwards and these sharks struggling to go forwards. You got your animal fact in
Yeah, koalas have chlamydia. They do. It's not good. They do. They also sleep like 16 hours a day and constantly eat and they evolved to eat like something that has no nutritional value at all.
Like you could just slay it so I have no nutritional value so they have to just keep eating
because the one thing they decided they wanted to eat has no nutritional value so they just
have to constantly eat. Is that why they're so like chubby? They're just dumb that they're so dumb.
I think a koala might be my spirit animal. I hope it's for the second fact not the first fact.
The second one yeah. I forgot the first fact.
I just want to make sure that the lazer and they sleep and they just eat.
This is now eight rounds in a row for pain and a course you're buying if you're sharks.
I don't think they're going to get a single round, I think it's just ends 13-9.
Or maybe this is just a cruel conclusion where pain hit map point and it goes OT.
I could also go to the menu.
Yeah, there's so many options.
I love that kind of strike, but statistically, with Cows we die.
It's looking good for pain.
NQZ and Opener onto Herox trying to get aggressive.
Dodged.
I didn't know who intended to dodge it.
I think he ran back to sort guns.
And that's brutal, because Cows has dropped the lurk smoke.
Doc's so paranoid about it, and we were hyping up Doc,
and he's fallen off a cliff.
It's 15 and 5.
Yeah, that's not a good ratio for the CT half.
They've been drawn into A, the allure of all this control being put forward by Snow,
but Cowers has already walked through Temple, and the pain's a nice stroll onto the B site.
Cowers has rolled out the red carpet, they're already in prime positions to hunt the save.
Yeah, they're literally just setting up to hunt at this point.
That's how brutal this is for Sharks.
Who's the apex predator now?
Not koala.
Certainly not.
Bloods in the water, but.
Not a good kind.
It's finger bloods in the water.
It's no crashing the water.
There's actually, isn't there like a nose swimming sharks sign in the new city?
Maybe.
Oh, no, that's.
They got the art, they picked up the art, they picked up the art.
But they lost everything else.
It's probably Gigi.
It's probably Crocodiles, not Sharks.
The Nile probably doesn't have Sharks in it.
These Sharks are in denial at how this second half is gone.
Nine rounds on their T side and nothing to pose on the CT path.
half
Sharks you really ruin my narrative
This is where they get through in a row. Well, you needed was a good CT side
Or just a CG side actually. Yeah, just any cct side of bar this one. Oh
No, it's all going wrong. They're saying something up here
Okay
See this is a re-smoke for a if I'm not mistaken
and then you've got the flash play over towards dark here. Look at that.
Pena posted in middle, so they're kind of locking off half of this map right now.
This is very much a similar round to what they wanted to run before,
but Kawa has sort of ruined it by just getting all the space on A.
So this is now rinse and repeat because the shots can see the mid-play.
Gafolo will get the best of NQZ and that will inspire Biguzera to go searching further.
Look at hoax in spawn. It's a deliberate gap that they've left here sharks
And because they're might just walk straight into the trap
fellow used to an all being him being the one peek on the outside, so he's ready for that angle
How do you play this faster middle that's being heard so CT is now where this is the play has to be a flash
Ford is good, but Callas is better
second player in main and they weren't anticipating hoax in heaven
you just put down but koala comes through and bomb denied no time for
snow slack sharks finally find that elusive CT round they were looking for
but it's after conceding nine in a row and conceding that map point yeah and
also this isn't gonna be an easy road back in for sharks because I have to do
it three times over with the guns there's no chance of the eco break in
for pain. Where this was so many rounds in a row and where some of them haven't been close
whatsoever, I mean it doesn't matter. Nine in a row. It just means that you keep buying
and buying and buying and cowards find koala. It's a scalp to take over at B. Yet again,
it is cowards being the instrument of success continuously. And now here comes luck,
Let's hope it's not ready, it feels like they're beginning to the end here.
Really nice girl, please.
Oh no, it falls back by the flame and oh, that's the doctor here's that shot, nice headshot
regardless.
Now you know two players are here, you know there's a sole player on this side of the
map, you gotta go quick, you gotta make this move, the smoke's delayed them, RDN,
this is all going to be on you, this split, look how fast big his error is in the
being super loud about his approach making RDN sweat. He has two angles he has to
worry about. These teammates haven't moved on B. They have not budged. They have left him
out to dry and he hits the deck with nothing. Two versus four. Make that one
Darkoot. Had a great first half. Now I'll need the full house if sharks have
anything left to say and with
because they're in middle. You
can activate it any moment. It's
going to be anticipated. So
Doctor, let's get that first
kill. I guess of his position.
Three T's trained on the angle.
He can't get past them pain. Take
it. Very impressive from pain
to come back from being nine
free down. But for sharks at
the same time, there was no
variation. Didn't try new
you're going to be able to
push out towards a main. You
try be main, but that's when
cow has shut you down, and it
was a comprehensive team
effort from pain. I won't take
anything away from that T side
because it was brilliant. The
utility usage especially on
those executes was really
potent. But sharks didn't
offer enough that they didn't
offer enough dimensions here,
and that was the same one
vertigo. It's really
shame because I was really
ready to suppress sharks
after that first half. It
looks so good and
particularly towards the late
stages where they were
showing that aggression,
They were sending individuals on fast moves and my hoax pushing through middle multiple different variations and and signs of
Pace and change out that we didn't get on vertigo at all
It looked good and then we catch that CT side and it just has nothing
Literally nothing. I can't believe they have a 9 3 half and they get one more round
Just one it's it's crazy. They want to bring up anything else during that second half
Yeah, that's a that's a shame. How did NQZ get on? We'll bring up his stats and we'll take a little run through this
These are the stats for the series for NQZ. On Anubis, he was a little bit more quiet than he was on vertigo
but he still ends it with 80 ADR and was a big component just coming back into that Anubis was holding deliberate angles to not only find the entry
but just allow the right for us all the freedom think about how much room
Responsibility not only cow has had but big is era in towards mid
They got so much space because NQC is just holding dark. Yeah, I thought it luck
So I had a great amount to it was really only snow
It was kind of on Struggle Street for for a good chunk there in that first half that he came back into it
the NQC just throughout very reliable and I think that all heads ahead
it was very clear which side that went to and NQC just won it out time and time again say like that
one kill I think in the second last round but I went the other way but for the most part NQC was
running rampant. Yeah unfortunate for sharks because we said look they just need one of these if they
take a map of pain there and just kind of boast their their standings a bit more it would really
help but no pain remain unbeaten they've won what's 16 bo ones now in challenger league they're
looking dominant in south america that's all here in challenger league for south america we've got
north america just on the way we'll see you shortly